How To Pick The Right Canvas Size | Game Dev & Art Tips

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  • Опубликовано: 28 янв 2025

Комментарии • 148

  • @orithekidd
    @orithekidd  8 месяцев назад +26

    Ah dang! Around 5:50 I accidently show a graphic for width instead of height. My apologies for the flub, but the math is still accurate for both lol

  • @indefesa
    @indefesa 8 месяцев назад +42

    youtube algorithm nailed a good channel

  • @uhhmir
    @uhhmir 8 месяцев назад +21

    im honestly in shock of how well produced this video is. so underrated

  • @kingbaba1309
    @kingbaba1309 8 месяцев назад +15

    I really did not expect a video of this quality from such a small channel holy shit

  • @Banjoei
    @Banjoei 8 месяцев назад +12

    I love how everything you show is in Windows XP windows, it looks very pretty :)

  • @Bongosss
    @Bongosss 8 месяцев назад +17

    THIS ANIMATION IS AWESOME 🫶

    • @orithekidd
      @orithekidd  8 месяцев назад +2

      Thank you so much!

  • @torque8047
    @torque8047 8 месяцев назад +2

    Where is this video when i needed it. Thank you!

  • @RKIOrbMage
    @RKIOrbMage 8 месяцев назад +3

    The editing is incredible, love this video, you gained a sub :)

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Nice to have you!

  • @calebgilbertyt
    @calebgilbertyt 8 месяцев назад +2

    I absolutely love the new character, hats off to you!

  • @Erwjable
    @Erwjable 7 дней назад

    I found this video when I needed it the most. Yay! Thanks!

  • @Admissive_
    @Admissive_ 8 месяцев назад +2

    im gonna add a bunch of words to boost the algorithm but AMAZING VIDEO ORI, it's so well made Editing wise and the pacing is great
    Amazing, awesome, inspiring, every other word in the book, KEEP UP THE GREAT WORK ORIII

    • @orithekidd
      @orithekidd  8 месяцев назад

      Thank you so much! God the editing took so long lol

  • @hiddenboy007
    @hiddenboy007 9 дней назад

    this video is amazing! very well done visuals, and the info was really helpful. subscribed lol

  • @RXBeetle
    @RXBeetle 8 месяцев назад +1

    Holy moly finding your channel was a blessing

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Having you be here is a blessing!

  • @PatchySpino
    @PatchySpino 8 месяцев назад +4

    I love the sugar cube.

    • @orithekidd
      @orithekidd  8 месяцев назад

      Thank you :3

    • @alex.g7317
      @alex.g7317 8 месяцев назад +1

      I thought it was tofu

    • @orithekidd
      @orithekidd  8 месяцев назад

      @@alex.g7317 He's whatever the people demand him to be

    • @alex.g7317
      @alex.g7317 8 месяцев назад +2

      @@orithekidd so if he’s a square of mayo, he’s a square of mayo?

    • @orithekidd
      @orithekidd  8 месяцев назад

      @@alex.g7317 You got the right idea 😎

  • @Hosein_sunflower
    @Hosein_sunflower 8 месяцев назад +1

    One of well made videos I've seen about pixel art/ game dev , keep it up:D

  • @HINACP
    @HINACP 8 месяцев назад +3

    I personally use 240×176 then scale the window size to 720×528. So the camera is pixel perfect. I really like 15:11. For some reasons the side bars are perfect this way.

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Oh yeah some of my early resolutions were like that. Really you can pick whatever you want! As long as it fits the aesthetic of your game!

  • @murphyotter
    @murphyotter 8 месяцев назад +5

    The new sugar avatar guy is so silly!! Love it!!! 💪😼

  • @planetaryashes
    @planetaryashes 8 месяцев назад +1

    this video is really helpful, i've been wanting to make more pixel arts but also to implement in the gaming world, so this is really good tip there!!!

    • @orithekidd
      @orithekidd  8 месяцев назад

      Glad I could help!

  • @Jremby_Art
    @Jremby_Art 8 месяцев назад +1

    Diggin the new look yo, fresh cut and everything! 🦅🔥

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Had to get the fresh fade 😎🔥

  • @helloimsun5060
    @helloimsun5060 8 месяцев назад +1

    Love the new character!!

  • @cookiebot.
    @cookiebot. 8 месяцев назад +2

    This channel is pretty underrated

  • @ampixxy
    @ampixxy 8 месяцев назад +1

    This is sick!!!!!!!! Surprised I've never heard of your channel before, but dang I wish I did

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Ohhhh thank you :3

  • @ah_dan6572
    @ah_dan6572 8 месяцев назад +1

    Got a new sub dude, great video - short and sweet, thanks so much!

    • @orithekidd
      @orithekidd  8 месяцев назад

      Just happy to help!

  • @castmuse
    @castmuse 8 месяцев назад +1

    ori ur goooing places maan. tryna make content like u bro keep it uppppp 🙌🙌🙌

  • @Clipatronik
    @Clipatronik 8 месяцев назад +1

    really great video, thank you!

  • @epictoonz8156
    @epictoonz8156 8 месяцев назад +1

    I LOVE THE NEW ANIMATION YOUR IMPROVING (like the old character better) LOVE EVERYTHING, (but the new character)KEEP IT UP ❤❤❤ remember it's just my opinion you do you I will still support you

    • @orithekidd
      @orithekidd  8 месяцев назад

      Thank you! I also love the old character (considering it was me lol) but I thought it’d be nice to use an OC I had. Thank you for the undying support

  • @NoodleDoodleWasTaken
    @NoodleDoodleWasTaken 8 месяцев назад +2

    These videos are so well made! I have a blast watching em. I also really like the character experimentation in each video heh

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Ah yes "character experimentation". That's definitely what I was doing. All on purpose! (Also thank you lol)

  • @RecraftedS
    @RecraftedS 8 месяцев назад +1

    Wow, W Video and W Channel! 👑🔥

  • @Rafix
    @Rafix 7 месяцев назад +1

    AAAAWESOME VIDEO!!! >:DDD

  • @dynastylobster8957
    @dynastylobster8957 8 месяцев назад +1

    4:08 so like have you heard of sharp bilinear? its very good. it also allows you to have PHAT pixels

    • @orithekidd
      @orithekidd  8 месяцев назад

      I have! But I noticed some game engines don’t support it or it’s just a hassle to code especially for beginners. In art however it’s amazing lol

    • @dynastylobster8957
      @dynastylobster8957 8 месяцев назад +1

      heh, most of my games are 240p so its basically necessary for me lol

    • @orithekidd
      @orithekidd  8 месяцев назад

      @@dynastylobster8957 Ah see well in that case power to ya!

  • @AudreyFromEarth
    @AudreyFromEarth Месяц назад

    We miss ya, Ori! Hope you're doin' well 😤💙

  • @Monolithian138
    @Monolithian138 8 месяцев назад +1

    i used to manually set my videos to 144p for like a month and i still cant place why i did it.

    • @orithekidd
      @orithekidd  8 месяцев назад

      Oh a lot of my early videos were terrible quality because I had no clue how to set things up lol

  • @Scorci
    @Scorci 8 месяцев назад +1

    thanks for the info :3

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Always happy to help!

  • @BeLozeyFoShowzey
    @BeLozeyFoShowzey 8 месяцев назад +1

    I like this.

  • @Kawa-oneechan
    @Kawa-oneechan 8 месяцев назад +1

    The NES and SNES had the same screen resolutions. 256 by 240 for PAL, 256 by 224 for NTSC. By all accounts the SMB1 and SMB3 All Stars footage should be the same size.

    • @orithekidd
      @orithekidd  8 месяцев назад

      Dang I knew someone who point it out XD it was more to show “evolution” rather than actual difference (I also only expected like 50 people to see this video so I’m getting slightly cooked lol)

  • @JuhoSprite
    @JuhoSprite 8 месяцев назад +1

    HOLY CRAP I NEVER EXPECTED THIS. Wtfff this is so good

    • @orithekidd
      @orithekidd  8 месяцев назад

      We cook in silence ;)

  • @Ninanomori
    @Ninanomori 6 месяцев назад +1

    Thank you whheeeee!

  • @SweeeeeetTea
    @SweeeeeetTea 4 месяца назад +2

    where did you go 😭

    • @orithekidd
      @orithekidd  4 месяца назад

      Got busy IRL but working on a couple things!

    • @SweeeeeetTea
      @SweeeeeetTea 29 дней назад

      @@orithekidd 😭

  • @atomic_xfire
    @atomic_xfire 8 месяцев назад +1

    Serious question on this topic and... it's a bit of a 'fit a square peg into a round hole' situation.
    I want to make a game that uses a 240×256 resolution (simulated) but with an optional skin that is 360×384... this works in every resolution but 1080p... the most common standard lol.
    But where I'm a little lost here... is how I can set the options to allow for one more screen option for the classic 'squish fit' we see with games designed with this in mind for integer scaling... that's only available for that one mode.
    Is there a way to control that?

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Mmm the only way I could see something like that working is if you had some sort of mathematical equation that would dynamically scale your resolution based on the player’s choice.
      Of course this wouldn’t be easy to setup and you’d probably have to do a lot of trial and error if math isn’t your jam.
      I think your best bet is to make sure the dynamic camera is the FIRST thing you make in your game that way you can prevent headache down the line. I hope that somewhat helps you!

    • @atomic_xfire
      @atomic_xfire 8 месяцев назад +1

      @orithekidd it gives me a stepping off point! I suppose I could set up the ini with 'if/than'statements based on the two internal resolutions, and the UI trigger could just act as an override for 960 on the retro style 1080p scale

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      @@atomic_xfire Lots of my fixes just involve 'if/than' statements lol. The real game dev way!

    • @atomic_xfire
      @atomic_xfire 8 месяцев назад +1

      @orithekidd lol I know nothing right now. I've just done lots of video edits over time with programs like ffmpeg. But I've lacked the confidence to try my hand at any of this stuff
      I think video editing was good for me though,it really solidified for me that you don't just magically wake up one day, read some Wikipedia articles and you become a master at any given craft. It was hard earned.
      This is gonna be the same

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      @@atomic_xfire Good luck! It's a process but it's very nice seeing things come together!

  • @ariDeMon7479
    @ariDeMon7479 8 месяцев назад +1

    i like dis one

  • @buzinaocara
    @buzinaocara 8 месяцев назад +2

    people overcomplicate pixel art scaling Just render everything at an internal low res. Scale it up to the closest intiger scale that aproximates the final target using nearest neighbor into an intermediary buffer. Now get that intemediary buffer and scale it to the final screen res using bilinear.

    • @orithekidd
      @orithekidd  8 месяцев назад

      While yes this is true. A lot of people don’t understand what half of that means XD. But yes i agree sometimes people over complicate stuff

    • @buzinaocara
      @buzinaocara 8 месяцев назад

      @@orithekidd I understand, but they can learn what all that means in 30 minutes by simply looking the terms up on wikipedia. It's not that hard.

  • @IsaqueSbr
    @IsaqueSbr 8 месяцев назад +1

    Good video! It's just that I thought that it was for not only pixel art, because my game does not use it, maybe can be a future video?

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      This actually applies to most art in general! I've been using it for some of my vector art prototypes and all the information applies the same. Though I can definitely go over that in a future video!

  • @Serendipity_GamingX
    @Serendipity_GamingX 3 месяца назад

    So if im using 16 by 16 pixel to make a very small first game .. basically click and drag kittens next to who you think the parents on its just point and drag one screen for my first game what size should the background canvas be for 16 by 16? 320 by 180 for the background?

  • @Speedster-T
    @Speedster-T 8 месяцев назад +1

    This Reminds me of Doodley. hes a animation RUclipsr. And he has a very Similar Style of editing and such, and even the scrolling BG

    • @orithekidd
      @orithekidd  8 месяцев назад

      Very much animation RUclipsrs like doodley, Jaiden animations, noodle, etc, but I also like how retro gaming explained and other data breakdown channels do motion graphics! I appreciate someone having a good eye

  • @SamShep
    @SamShep 8 месяцев назад +1

    For the scaling part around 2:02, I think for the Quad HD resolution you meant 2560x1440 instead of 2048x1080, as 2560x1440 is divisible by 320x180 while 2048x1080 is not. These two resolutions are confusingly both called 2K, but 2048x1080 is only really used in cinema.

    • @orithekidd
      @orithekidd  8 месяцев назад

      Ah yeah. Editing error :(

  • @Matojeje
    @Matojeje 8 месяцев назад +1

    What resolution does Celeste use? :o

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Ah! Celeste has a native resolution of 320x180! Also I love Celeste!!

  • @AlejandroMira-r9v
    @AlejandroMira-r9v 3 месяца назад

    At 5:50, aren't you scaling by a non-integer number by doing that? I am trying to fit different resolutions using similar logic and it results in subpixels.

  • @Wapcvm
    @Wapcvm 8 месяцев назад +1

    I want to go back to Flash and Vectors

    • @orithekidd
      @orithekidd  8 месяцев назад

      You and me both buddy lol

  • @drummonkeystuffuk1875
    @drummonkeystuffuk1875 27 дней назад

    just a heads up, 2K is 2560 x 1440.

  • @JoecountryGaming
    @JoecountryGaming 8 месяцев назад +1

    started watching the video at 144p after 0:38

    • @orithekidd
      @orithekidd  8 месяцев назад

      The optimal way to watch it ;D

  • @Dr._Nicolas
    @Dr._Nicolas 8 месяцев назад +1

    this is the kind of things that stops me from being a developer and just stick being an artist

  • @pixelzwithaz
    @pixelzwithaz 8 месяцев назад +1

    3:2 best ratio

    • @orithekidd
      @orithekidd  8 месяцев назад

      The ultimate resolution 😎

    • @edd_end
      @edd_end 8 месяцев назад +1

      Yo waddup

    • @orithekidd
      @orithekidd  8 месяцев назад

      @@edd_end waddup!

  • @LukasATBK
    @LukasATBK 8 месяцев назад +1

    427x240 my goat

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Doing this must break the geneva convention

  • @Volt-Eye.
    @Volt-Eye. 8 месяцев назад +1

    You got a Cube. 🎉🎉🎉🎉
    Wait you are the Cube. 😮😮😮😮😮

    • @orithekidd
      @orithekidd  8 месяцев назад

      I have become cube

  • @sahedulhaque1260
    @sahedulhaque1260 8 месяцев назад +1

    I Don't know why i am watching this i have an exam the next day.

    • @orithekidd
      @orithekidd  8 месяцев назад

      Sometimes you just gotta know about canvas size :3

  • @D01Light
    @D01Light 8 месяцев назад +1

    Oooooh you're the guy with the egg, i totally forgot about you and this video popped in my feed. How your game is going?

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Pretty good! It’s hard to make videos about games and make games so I’m saving devlogs for more important stuff (your timing is also quite funny. Would you mind if I used this comment in a video? I could blur out your name if needed!)

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      Pretty good actually! I realized it’s hard to make videos about games and make games so I’m trying to only make devlogs when I think they’re necessary!

    • @D01Light
      @D01Light 8 месяцев назад +1

      @@orithekidd don't worry, you can use my comment, it doesn't bother me at all. I can't wait to see the upcoming devlogs

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      @@D01Light Ah thank you!

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      @@D01Light Epic! Thank you!

  • @Nbrother1607
    @Nbrother1607 8 месяцев назад +1

    My computer has an odd resolution of 1366x768

    • @orithekidd
      @orithekidd  8 месяцев назад

      That’s kinda cool tho!

  • @stronggaming2365
    @stronggaming2365 8 месяцев назад +1

    why is your monitor so short and wide

    • @orithekidd
      @orithekidd  8 месяцев назад

      That’s just how we roll around here 😎

  • @htp28ytb
    @htp28ytb Месяц назад

    💛

  • @marma-lad
    @marma-lad 8 месяцев назад +1

    where have you been all my life

  • @binky777
    @binky777 24 дня назад

    the real question is how did you animate this video? well done.

  • @swgman
    @swgman 8 месяцев назад +1

    IT MAY BE HARD, BUT WE ARE HARDER 🗣️🗣️🗣️

    • @orithekidd
      @orithekidd  8 месяцев назад +1

      BRO IS TRIPPING 🗣️🗣️🗣️🔥

    • @swgman
      @swgman 8 месяцев назад +1

      @@orithekidd damn idk how I left a comment on this video, it was supposed to be on a different video wtf

  • @lapiseqreal
    @lapiseqreal 8 месяцев назад +1

    ori what happened why are you cube

    • @orithekidd
      @orithekidd  8 месяцев назад

      I had to compress myself for legal reasons

  • @GGF384
    @GGF384 8 месяцев назад +1

    this man should check out Pizza Tower

    • @orithekidd
      @orithekidd  8 месяцев назад

      Still need to play it lol

  • @ssssnnnnzzzz
    @ssssnnnnzzzz 8 месяцев назад +1

    your pfp look like pyrocynical

    • @orithekidd
      @orithekidd  8 месяцев назад

      We’re both boxes :3

  • @d3_xd900
    @d3_xd900 8 месяцев назад +1

    This will be top entertaiment and education of 2024

  • @PvblivsAelivs
    @PvblivsAelivs 8 месяцев назад +1

    You say multiple times that an aspect ratio of 16:9 is "better." But you don't make a case for it. Why do you think it is "better? Now, I like 4:3 aspect ratios because I grew up in an era when everything was 4:3. And it could be that you like 16:9 because that's what you are used to. And that's fine. But that does not an objective fact make.

    • @orithekidd
      @orithekidd  8 месяцев назад

      I personally think 16:9 is better because it’s just easier to scale on most modern monitors and you can still achieve 4:3 by just applying your own black bars rather than just trying to scale 4:3 to 16:9. Also if you like 4:3 you can do that lol it’s just a video to help people like me who were lost in the beginning, but nothing stated is really a fact lol

    • @josephk6136
      @josephk6136 8 месяцев назад +1

      16:9 is better for the simple fact that nearly every monitor and TV are 16:9. Why fight it?