Embarrassed to say, I loved seeing these builds and I wanted to do them but my brain couldn't comprehend how to get parts from all these places starting out, and it never occurred to me for some reason to buy and add with slight modifications as you go. All the while, half the builds I was seeing I couldn't get most parts at my shipbuilder. All that said, your guides are easy to follow and really helped a first timer step into playing with shipbuilding. I really appreciate it man, you earned my sub.
i saw your 900k ship build and this one. there's a lot of level requirements for things but you do always do a "build as progress" line and if possible, i think a good "here's a level 20/30/40/50/60" build progression with level 1/2/3/4 ship building and piloting skills as a good video
Ship Part List Below (I HAVE NO MODS 100% BASE GAME SHIP) Correction to Errors I made in the video -My stats might differ from yours based on skills and crew assigned to the ship. -It has been mentioned there is a way to get 10 Crew and in the video I say 8 is max. I love when people make the ship their own and fit it to their needs, change everything or nothing just enjoy it! I hope you enjoy the video and enjoy the ship! (*ed Parts are unavailable at Outpost Launch Pad) *Neon Taiyo Astroneering* *Dangan W Cannon x4 *Pinpoint 4G Landing Gear x1 Taiyo Cowling - Aft Top x1 *Deimos Station* 110DP Docker - Top x1 Dieimos Spine A x2 Dieimos Spine C x4 *New Homestead* *Spheromak DC202 Reactor x1 White Dwarf 3015 Engine x4 Nova Galactic 2x1 Habs x5 NG-6 Landing Bay x1 *NG-20 Landing Gear x2 Magellan C1 Cockpit x1 Helios 400 Grav Drive x1 Galleon S204 Cargo Hold x1 Atlatl 280A Missile Launcher x4 *Disruptor 3310 Proton Beam x4 Deflector SG-60 Shield Generator x1 500T He3 Tank x1 Horizon Weapon Mount x6 Nova Cawling 1L-PF x4 Nova Cowling 2L-TF x4 Nova Radiator Top x4 Nova Thruster Array x7 Porthole Bottom x4
Sarah Morgan has a perk that give your an extra crew slot. With the leadership perk upgraded to 4, all companion abilities are doudled. Which means you can have 10
@Digfig, I just built your last ship, the '900,000', I put my own twist on it(flat ship, more habs, less wepons, less structural stuff), 💯 epic help from you for the build and specs and how to pecie together. Keep up the good work 👏😎
Great vid! I have a video suggestion though, an a class ship that requires zero tech skills to make that starts with the Star Eagle as a base. I did that with one of my characters and it turned into a great ship. Took the star eagle and deleted everything except the reactor, grav drive, engines, shields, missile launchers, supressors and cargo pods. Added 6 vanguard particle beams and the various habs, cockpit, structure, etc. Ended up with a fast and powerful ship that had no level requirement or skill investment.
I've followed two of your builds so far and they are pretty great!! Out of all the videos I've watched from different content creators, yours are easily the easiest to follow and most enjoyable to watch.
I used this design to replace the Frontier and instead of the All-In-One I kept the Frontier hab since it's technically still the Frontier. Everything else I followed. Awesome. I do wish there were more power ticks so I can have more power for the weapons. I may have to upgrade the reactor to B or C but keep the rest. Great Build.
This is another great build guide! I like how you use all the proper names of the parts as that helps numbskulls like me keep track of these parts as they come together. This is a massive class-A ship but still keeps the fighter theme.
Smallest ship I made had 200 cargo 6 vanguard disrupters, class B reactor with 39 power, 27 class A grav drive, nova landing bay nova 2 crew cockpit 2nova landing gear, 2 a class 180 mph engines 200 fuel and vanguard shield. Oh and one hab….. the 1x1 storeroom and slim docker. It is tiny and moves like a beast absolutely smashes enemies on Krix
Nice I have seen the micro ships being talked about might have a go at one. See if I can do something cool so not the smallest you could do but still really small.
Lurking around and found your channel some short time back. Getting enough credits to build with is tough and slow. Overwhelmed on videos of great ships so it comes down to who i like as a content creator and build video quality. You met all my requirements to Subscribe, Like, Save and Download your videos. My compliments to the chef.😊
I love this design and if I ever get into ship building I may just try it Currently I am at level 2 ship design. I am an Outpost kind of guy. What I would love to see is a video on from you on your R&D processes, what makes you tick when developing a new ship for a video including your initial shopping sprees. Thanks.
Loved the build. First time I can get a class A with max mobility and speed. In fact just used it to rebuild the frontier. A couple changes like using 6 of the vanguard obliterators and leaving off the upper rib and the Nova structural add ons. My one issue is the lack of storage. Even with 2 cargo pods I cant fit the minimal junk I have - usually around 4 1/2K worth, even after selling a lot of my crafting crap and doing a sell run through out neon. It did well against a couple 50+ level ships but couldnt do any salvage. Adding 1 more cargo drops mobility and jump drastically. Only thing would be to dump it all at the lodge first then go reload when I go back to class C ships. But a good lesson how less maybe more in that I usually max engines and such but that ups weight tremendously.
Love the ship one bad ass ship that is a sweet color and all the weapons man you did a great job making this bad ass ship your video is the one i have been looking for sweet bad ass build will it will be a while before i can make one like yours thanks for making this video.
From the first view in the port of New Atlantis, it looks like a snakes head with an open mouth (the landing ramp) I'd call it the viper, asp, or something like that. Very nice ship. Cheers!
Details, information, explanations, and delivery all 10/10 I had subbed to you before for another game (drg?) Really like your positive attitude about gaming cheers 💙
Some tips that i do with my ship: - The main thing is power management and distribution. It depends on how much cargo space you want to have, but if you can get by with lower cargo reduce the number of engines you have. If you can get by with 2 WD 3015 engines go for it that is six more power to weapon systems. I usually end up with 3 engines (cargo to power balance). I go for 4 crew, Stroud-Eklund cockpits provide that (the Viking has 4 attachment points and 2 weapon mount points, horrible 1st person view tho). This maxes out the crew boosts gained and enables Sarah to tag along for longer jumps with no ship command skill. You can swap Sarah for Barret with 1 skill point. Or you can omit Omari Hassan for -1 shield power but full Constellation crew with 0 ship command skill. - I go for class B reactor with 39 power 104DS M I R (a hefty 71 mass), with 28T D S G shield (90 mass, 125hp per power ratio only topped by C class). The more power you can spare into it the more the mass is justified. For the weapons i need 13 mount points, yeah 13... for maximum dps. It requires the Vanguard quests. 10 for the non vanguard combo. B class PB-175 A H B - 456 dps (4 slots) B class Exterminator 95MeV A H B - 390 dps (3 slots) A class Vanguard Obliterator Autoprojector - 439 dps (6 slots lol) OR A class Vaporizer 35MeV A P B - 340 dps (3 slots) All the weapons are "auto" weapons, so they have brutal burst potential. You can disintegrate any ship in seconds and have charges left over. Try to put as much power distributed evenly between these weapons as you can for symmetrical recharge. Depending on your progress use two weapon groups first, then add the third when you have good generators. So, full power on engines (as few engines as possible), as much as you can spare on shields (max preferred, auto heal hp yo!) and crank the "auto" weapons up as much as possible.
Liking the ship design but i'd change the lasers to the vanguard auto projector ones you get from doing the first mission/quest of the vanguard "faction" ( from the guy in the enterance of MAST) - they're A class weapons and only cost 2 power per one and you can have a total of 6! They slap things so hard at high levels and are great for their low end damage - super fast firing and you can easily take out starborn ships etc with just them.
To add to that the vanguard quest also has the best shield for class B ships. Vanguard bulwark shield. Class B Max power 12 1450 hp 6%regen 5 hull 70 mass Is op with them weapons for smaller fast fighters and its just a tiny little bubble so looks "prettier" lol
you do know if a weapon has only has 4 max power you can only have 3 of that one right🤔🤔🤔? weapons with 3 max power can have 4 of that one on ship weapons with 2 max power can have 6 of that type on ship cause each weapon type needs to have 12 max power in total like i mentioned above
The loading screens were just a reflection of your soul due to your totally above board manner of getting your ships to use for these building videos. You monster... :p
it took me so long to figure out what that clicking sound is when flying your ship. turns out its due to having the engines on 1 power. crank it 1 and the sound goes away. it was so irritating
Question: Why Frankenstein a ship? When you just put the part you need in the ship menu guide. Pop up the ship, slap the pieces on. Then fly to the next spot in your good ship and rinse and repeat.. I have 2 Frankenstein ships in my menu. A class a and B, I also captured a C class ship. Stil wondering how to build that one? I Just needed 2 more points to get all 4 ship builders put in. Just the flying around in thar kind of ship seems pointless. In my own opinion.
Its entertaining and if someone only has the 1 ship it shows them its fine to fly it around. Only takes like 10-20 min to get all the parts and hurts nothing to fly around in the Frankenstein ship lol
Going to be honest, really hate these paper builds. A class reactors simply do not have the power output to maximize this build to its full potential. Max class A even with AF and Vasco, is not enough to power this load out unfortunately.
Would be good to see I like your content only thing I seem to be able to do in starfield is build ships. If I play the game crashes in the ship builder everything works perfect
Great videos… I spent all my money and built your 900k unit and didn’t know Ng+ wipes everything so only had that beast for one day. Is this one a glass cannon? Or can it hold up against end game 80s etc? You mentioned a few exposed pieces on the bottom so was curious if I should just use this stolen uc class ship until can save up another 900k
The exposed stuff is just RP it doesn't matter at all in the game. These ships can take high level fights but you need to play a little smarter and use your boost disengage and stuff. If you just try and face tank high level stuff you will die a lot faster. There is just a little more skill involved.
Hey man thanks for the ship build I built it today was using it... It was fun though I wanted to ask that if I build a ship with type c reactor and weapons what mobility should I keep on my ship??.. Like as of now I got around 70 mobility for my previous ship
Okay, great ship, but I have to scream a bit: 24k AMMO?! HOW?? I get to ~15k ammo, and the game starts stuttering every time I swap weapons, or open the scanner! Also, any chance we could get a early-mid level build? The build is amazing, I copied it and I'm loving it, but at level 56 I can already make a monster C Class ship with great Mobility and Speed. The level, perks, and credit requirements are easily achievable at high level, but low level builds can often help a player navigate through space. Especially at very hard difficulty. The Razorleaf and the Star Eagle are good, but they require quests. Just a request for someone who's about as creative as a house. c:
Couldn't tell you why my game doesn't care that I have 20,000 ammo lol. Ya I'm actually sitting here thinking about an early game build should be my next video.
Guess I should have called it a shot trap. But this is the definition copy and pasted since they do a better job explaining then I can. A shot trap is a deficiency in an armoured vehicle's design. It is a location where a shell that has struck but fails to penetrate may ricochet in such a manner as to hit another area of the vehicle where it is more likely to cause damage
Are you sure you did the right engines? Did you accidentally mix one of a different type in? Other than that I'm not sure how you would only have 140 speed.
Ya it's something no one talks about but crew stations don't actually give you crew. And the modules all have crew stat and that's how much they add up to the max crew slots.
@@Digfig 😂😂😂 i currently have a class C with 97 mobility and a lot of cargo because I want a lot of it and I use the unique sal-6830 engine. Three of them. But i can't figure how to use the 3015 engine on it, it seems impossible with high mobility. Anyway great A class ship
I needed more time to pause to read the shopping list, rubbish :P. Really though, that was a near perfect ammount of time to pause. Far too many videos do not give you good pause time.
You could have a class A ship made with low end parts. This is a class A ship made with mostly the best parts you can get in game with high level requirements.
Embarrassed to say, I loved seeing these builds and I wanted to do them but my brain couldn't comprehend how to get parts from all these places starting out, and it never occurred to me for some reason to buy and add with slight modifications as you go. All the while, half the builds I was seeing I couldn't get most parts at my shipbuilder. All that said, your guides are easy to follow and really helped a first timer step into playing with shipbuilding. I really appreciate it man, you earned my sub.
Dude, love your energy. U made this so much more fun the the others.
i saw your 900k ship build and this one. there's a lot of level requirements for things but you do always do a "build as progress" line and if possible, i think a good "here's a level 20/30/40/50/60" build progression with level 1/2/3/4 ship building and piloting skills as a good video
Your audio is great. Your also incredibly informative and enthusiastic. I hope your channel does great!
Ship Part List Below (I HAVE NO MODS 100% BASE GAME SHIP)
Correction to Errors I made in the video
-My stats might differ from yours based on skills and crew assigned to the ship.
-It has been mentioned there is a way to get 10 Crew and in the video I say 8 is max.
I love when people make the ship their own and fit it to their needs, change everything or nothing just enjoy it!
I hope you enjoy the video and enjoy the ship!
(*ed Parts are unavailable at Outpost Launch Pad)
*Neon Taiyo Astroneering*
*Dangan W Cannon x4
*Pinpoint 4G Landing Gear x1
Taiyo Cowling - Aft Top x1
*Deimos Station*
110DP Docker - Top x1
Dieimos Spine A x2
Dieimos Spine C x4
*New Homestead*
*Spheromak DC202 Reactor x1
White Dwarf 3015 Engine x4
Nova Galactic 2x1 Habs x5
NG-6 Landing Bay x1
*NG-20 Landing Gear x2
Magellan C1 Cockpit x1
Helios 400 Grav Drive x1
Galleon S204 Cargo Hold x1
Atlatl 280A Missile Launcher x4
*Disruptor 3310 Proton Beam x4
Deflector SG-60 Shield Generator x1
500T He3 Tank x1
Horizon Weapon Mount x6
Nova Cawling 1L-PF x4
Nova Cowling 2L-TF x4
Nova Radiator Top x4
Nova Thruster Array x7
Porthole Bottom x4
Sarah Morgan has a perk that give your an extra crew slot. With the leadership perk upgraded to 4, all companion abilities are doudled. Which means you can have 10
good to know thank you!
@Digfig, I just built your last ship, the '900,000', I put my own twist on it(flat ship, more habs, less wepons, less structural stuff), 💯 epic help from you for the build and specs and how to pecie together. Keep up the good work 👏😎
Great vid! I have a video suggestion though, an a class ship that requires zero tech skills to make that starts with the Star Eagle as a base. I did that with one of my characters and it turned into a great ship.
Took the star eagle and deleted everything except the reactor, grav drive, engines, shields, missile launchers, supressors and cargo pods. Added 6 vanguard particle beams and the various habs, cockpit, structure, etc.
Ended up with a fast and powerful ship that had no level requirement or skill investment.
Informative and well presented.
I've followed two of your builds so far and they are pretty great!! Out of all the videos I've watched from different content creators, yours are easily the easiest to follow and most enjoyable to watch.
I used this design to replace the Frontier and instead of the All-In-One I kept the Frontier hab since it's technically still the Frontier. Everything else I followed. Awesome. I do wish there were more power ticks so I can have more power for the weapons. I may have to upgrade the reactor to B or C but keep the rest. Great Build.
This is another great build guide! I like how you use all the proper names of the parts as that helps numbskulls like me keep track of these parts as they come together. This is a massive class-A ship but still keeps the fighter theme.
Smallest ship I made had 200 cargo 6 vanguard disrupters, class B reactor with 39 power, 27 class A grav drive, nova landing bay nova 2 crew cockpit 2nova landing gear, 2 a class 180 mph engines 200 fuel and vanguard shield. Oh and one hab….. the 1x1 storeroom and slim docker. It is tiny and moves like a beast absolutely smashes enemies on Krix
Nice I have seen the micro ships being talked about might have a go at one. See if I can do something cool so not the smallest you could do but still really small.
Lurking around and found your channel some short time back. Getting enough credits to build with is tough and slow.
Overwhelmed on videos of great ships so it comes down to who i like as a content creator and build video quality. You met all my requirements to Subscribe, Like, Save and Download your videos.
My compliments to the chef.😊
I actually wanted to try a fast maneuverable ship... And your video came at the right time thanks... Gonna try this on my mantis
I love this design and if I ever get into ship building I may just try it
Currently I am at level 2 ship design. I am an Outpost kind of guy. What I would love to see is a video on from you on your R&D processes, what makes you tick when developing a new ship for a video including your initial shopping sprees. Thanks.
Loved the build. First time I can get a class A with max mobility and speed. In fact just used it to rebuild the frontier. A couple changes like using 6 of the vanguard obliterators and leaving off the upper rib and the Nova structural add ons. My one issue is the lack of storage. Even with 2 cargo pods I cant fit the minimal junk I have - usually around 4 1/2K worth, even after selling a lot of my crafting crap and doing a sell run through out neon. It did well against a couple 50+ level ships but couldnt do any salvage. Adding 1 more cargo drops mobility and jump drastically. Only thing would be to dump it all at the lodge first then go reload when I go back to class C ships. But a good lesson how less maybe more in that I usually max engines and such but that ups weight tremendously.
Dude! That came out so slick! It looks like a megazord! 😂
Love the ship one bad ass ship that is a sweet color and all the weapons man you did a great job making this bad ass ship your video is the one i have been looking for sweet bad ass build will it will be a while before i can make one like yours thanks for making this video.
I love the way it has a jet fighter feel when you look at it from the front.
From the first view in the port of New Atlantis, it looks like a snakes head with an open mouth (the landing ramp) I'd call it the viper, asp, or something like that.
Very nice ship. Cheers!
Details, information, explanations, and delivery all 10/10 I had subbed to you before for another game (drg?) Really like your positive attitude about gaming cheers 💙
Looks like a Voltron lion. That's siiiick!!!
Impressive lil A class build
That's a nice ship. Good job
Some tips that i do with my ship:
- The main thing is power management and distribution. It depends on how much cargo space you want to have, but if you can get by with lower cargo reduce the number of engines you have. If you can get by with 2 WD 3015 engines go for it that is six more power to weapon systems. I usually end up with 3 engines (cargo to power balance).
I go for 4 crew, Stroud-Eklund cockpits provide that (the Viking has 4 attachment points and 2 weapon mount points, horrible 1st person view tho). This maxes out the crew boosts gained and enables Sarah to tag along for longer jumps with no ship command skill. You can swap Sarah for Barret with 1 skill point. Or you can omit Omari Hassan for -1 shield power but full Constellation crew with 0 ship command skill.
- I go for class B reactor with 39 power 104DS M I R (a hefty 71 mass), with 28T D S G shield (90 mass, 125hp per power ratio only topped by C class). The more power you can spare into it the more the mass is justified.
For the weapons i need 13 mount points, yeah 13... for maximum dps. It requires the Vanguard quests. 10 for the non vanguard combo.
B class PB-175 A H B - 456 dps (4 slots)
B class Exterminator 95MeV A H B - 390 dps (3 slots)
A class Vanguard Obliterator Autoprojector - 439 dps (6 slots lol) OR A class Vaporizer 35MeV A P B - 340 dps (3 slots)
All the weapons are "auto" weapons, so they have brutal burst potential.
You can disintegrate any ship in seconds and have charges left over.
Try to put as much power distributed evenly between these weapons as you can for symmetrical recharge.
Depending on your progress use two weapon groups first, then add the third when you have good generators.
So, full power on engines (as few engines as possible), as much as you can spare on shields (max preferred, auto heal hp yo!) and crank the "auto" weapons up as much as possible.
Liking the ship design but i'd change the lasers to the vanguard auto projector ones you get from doing the first mission/quest of the vanguard "faction" ( from the guy in the enterance of MAST) - they're A class weapons and only cost 2 power per one and you can have a total of 6! They slap things so hard at high levels and are great for their low end damage - super fast firing and you can easily take out starborn ships etc with just them.
I will have to go do that quest. Thank you for the information.
To add to that the vanguard quest also has the best shield for class B ships. Vanguard bulwark shield.
Class B
Max power 12
1450 hp
6%regen
5 hull
70 mass
Is op with them weapons for smaller fast fighters and its just a tiny little bubble so looks "prettier" lol
Subbed, been watching for a while but this build is very good.
You seem fond of this black/cyan color combo, and I don't blame you. You might consider looking into GMK Pulse keycaps or the equivalent.
That clicking noise you hear in space is your ship telling you there is no power to your engines
you do know if a weapon has only has 4 max power you can only have 3 of that one right🤔🤔🤔?
weapons with 3 max power can have 4 of that one on ship
weapons with 2 max power can have 6 of that type on ship
cause each weapon type needs to have 12 max power in total like i mentioned above
The loading screens were just a reflection of your soul due to your totally above board manner of getting your ships to use for these building videos. You monster... :p
Awesome. Thank you !
Cool build 👍
it took me so long to figure out what that clicking sound is when flying your ship. turns out its due to having the engines on 1 power. crank it 1 and the sound goes away. it was so irritating
I had a idea challenge for ya try making the smallest ship that can pack a punch
Question: Why Frankenstein a ship? When you just put the part you need in the ship menu guide. Pop up the ship, slap the pieces on. Then fly to the next spot in your good ship and rinse and repeat.. I have 2 Frankenstein ships in my menu. A class a and B, I also captured a C class ship. Stil wondering how to build that one? I Just needed 2 more points to get all 4 ship builders put in.
Just the flying around in thar kind of ship seems pointless. In my own opinion.
Its entertaining and if someone only has the 1 ship it shows them its fine to fly it around. Only takes like 10-20 min to get all the parts and hurts nothing to fly around in the Frankenstein ship lol
Going to be honest, really hate these paper builds. A class reactors simply do not have the power output to maximize this build to its full potential. Max class A even with AF and Vasco, is not enough to power this load out unfortunately.
all the weapon power does is add rate of fire not that big of deal and you need to add them all to get 8 crew slots unlocked.
You can go 40 power c class reactor but the storage will suffer due to the weight
Would be good to see I like your content only thing I seem to be able to do in starfield is build ships. If I play the game crashes in the ship builder everything works perfect
Btw Atlatl is pronounced At-Latel. It’s a primitive ranged weapon for hunting.
So, How did you get a jump range of 30LY? Because i used everything from the stopping list and i only have a range of 27LY.
Is your jump range skill maxed out?
That noise is actually a bug with Sam coe and his companion skill
Great videos… I spent all my money and built your 900k unit and didn’t know Ng+ wipes everything so only had that beast for one day. Is this one a glass cannon? Or can it hold up against end game 80s etc? You mentioned a few exposed pieces on the bottom so was curious if I should just use this stolen uc class ship until can save up another 900k
The exposed stuff is just RP it doesn't matter at all in the game. These ships can take high level fights but you need to play a little smarter and use your boost disengage and stuff. If you just try and face tank high level stuff you will die a lot faster. There is just a little more skill involved.
Thx for reply… built it but miss your 1m ship due to he 8k storage and massive cockpit… oh well I’ll have the rest of money soon to get it back
Not sure why this makes me think of a sturgeon. I wanted to build a new ship now I just wanna go fishing.
Perpetual chaos
Hey man thanks for the ship build I built it today was using it... It was fun though I wanted to ask that if I build a ship with type c reactor and weapons what mobility should I keep on my ship??.. Like as of now I got around 70 mobility for my previous ship
I have a class C ship build that is 100 mob with 130 speed.
Am I being stupid? How do you buy ship parts from venders?
Okay, great ship, but I have to scream a bit: 24k AMMO?! HOW?? I get to ~15k ammo, and the game starts stuttering every time I swap weapons, or open the scanner!
Also, any chance we could get a early-mid level build? The build is amazing, I copied it and I'm loving it, but at level 56 I can already make a monster C Class ship with great Mobility and Speed. The level, perks, and credit requirements are easily achievable at high level, but low level builds can often help a player navigate through space. Especially at very hard difficulty. The Razorleaf and the Star Eagle are good, but they require quests.
Just a request for someone who's about as creative as a house. c:
Couldn't tell you why my game doesn't care that I have 20,000 ammo lol. Ya I'm actually sitting here thinking about an early game build should be my next video.
What is a bullet trap? Thanks for the video!
Guess I should have called it a shot trap. But this is the definition copy and pasted since they do a better job explaining then I can.
A shot trap is a deficiency in an armoured vehicle's design. It is a location where a shell that has struck but fails to penetrate may ricochet in such a manner as to hit another area of the vehicle where it is more likely to cause damage
@@Digfig Ah! That makes sense. I thought it was a build specific issue, like placing a weapon behind something that would block the shot. Thanks!
How did you get 180 top speed those engines? I tried 4 of them and can only get 140
Are you sure you did the right engines? Did you accidentally mix one of a different type in? Other than that I'm not sure how you would only have 140 speed.
Make sure you didn't slip in a type B engine. Type B caps at 140
My mistake, I had picked the White Dwarf 3030 engines by mistake. I didn't know Class A was a higher top speed then Class B or C, thanks!
I’ve used the two Control Stations but I only get 2 Crew Slots. Any ideas?
Do you have your crew skills leveled up? And did you put on all the guns and other stuff?
@@DigfigYeah, that was it - I hadn’t yet added weapons. 😮 So complex this ship building thing!
Ya it's something no one talks about but crew stations don't actually give you crew. And the modules all have crew stat and that's how much they add up to the max crew slots.
Is a class c ship with 180 top speed possible?
Yes but you won't have much else on it.
@@Digfig yeah and heavy stuff which will screw up the mobility i suppose
Ya if you don't care about mobility you could have a 100000 mass ship with 180 speed. It will just fly like a brick.
@@Digfig 😂😂😂 i currently have a class C with 97 mobility and a lot of cargo because I want a lot of it and I use the unique sal-6830 engine. Three of them. But i can't figure how to use the 3015 engine on it, it seems impossible with high mobility. Anyway great A class ship
I needed more time to pause to read the shopping list, rubbish :P. Really though, that was a near perfect ammount of time to pause. Far too many videos do not give you good pause time.
Class A and High End are a bit of an oxymoron.
You could have a class A ship made with low end parts. This is a class A ship made with mostly the best parts you can get in game with high level requirements.