In SMT, One Attack Is All It Takes
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- Опубликовано: 8 сен 2024
- Poor preparation leads to disaster...
Just another day in Shin Megami Tensei~
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"chance" of instakill when hitting weakness
@@slpygoober Yep 100% chance when it hits us, 0% chance for them!
@@kuronekokazuyaIt’s somehow even worse on hard. I got the Demi Fiend’s instakill move on my Nahobino and it just does not proc for me. Meanwhile, the Demi Fiend was landing instakills constantly even through my party’s Abyssal Mask skill, which claims to drastically lower instakill chances.
@@_hyva_ Always the way... it seems there's two seperate rulesets one for the player, who never gets instakills and one for the enemies who almost always do!
@@_hyva_ looking at a Fusion Calc the only moves that have a difference between being used by Demifiend and Mc is Gaea Rage and Freikugal.
Demi’s Gaea has significantly higher base damage and his Freikugal has 30% Crit instead of the usual 20%
Chaotic Will has a Base 30% Instakill but thats before taking Positive Affinities into account. Demi has +8 in Ailments so he gets a bonus +50% before whatever Passive Skill/Luck Differences affect things (i dont know any formulas or how they affect things im just reading the text).
Abyssal Masks desc says “Ailment susceptibility 0.4x” if thats useful.
@@helpihavebats6392 Well kind of- if you play on hard then instakill moves have a 30% higher chance to activate, so instakill moves technically change when used by enemies vs the party, including Chaotic Will.
Aitvaras survived, tho. I imagine he became her pet after that.
@@Minarreal I think they might clash over their elements but he’d be a nice pet
Aitvaras just sitting there like "HA! Pussies!"
But seriously, this is a perfect lesson on why light and dark weaknesses should be avoided at all cost 😅
Yep! Its a shame that usually essences with light/dark weaknesses are really good otherwise...
@@kuronekokazuya I don't have the game on me right this moment, but I'm sure there are plenty of essences with great affinities later on. Besides, if you do get a dark/light weakness, you can alway update it with resistance skills ^^
@@dekucake4395 True! I always neglect the resistance skills, and I'm still pretty early in the game so many great essences to come~ Thanks for your comments!
@@kuronekokazuya fair enough. There are very few of them that have no weaknesses at all, so having at least one resistance skill to cover all your bases is a good idea in the middle and late game.
@@dekucake4395 Can't wait to get the no weakness ones, though I suspect it won't be till much later
Always try to avoid a light or dark weakness if you can help it
I've definitely learnt my lesson now XD Thank you for the comment!
Happened to me too, now I avoid Nahobino having a bless or curse weakness like the plague
Yep, all it takes is for it to happen once, and we have to be like 'never again' it's just not worth the gamble most of the time.
Oof damn those 40% instakill chances hurt.
Yep, especially 3 at the same time! What's the odds of that!!
holy shit. this exact same thing happened to me yesterday. it was honestly sobering, it doesnt really help my case that i wasnt weak to light, i just got tapped and wiped
Damn! Something similar happened to me too, a Magatsuhi powered Mothman completely flattened my team with one attack!
@@kuronekokazuya Vengeance Hard mode is no joke, it literally does not allow hubris to grow in you
@@Omegaweaponsguy2 Once I finish my playthrough I might give it a go! Hopefully the boosts from a cleared savefile will make it a bit easier XD
And this is how the game teaches us... By humbling us lmao. And then sometimes their is no lesson... The game just doesn't like us 🤣🤣
@@manutdfan231 that’s SMT for us!
Today's lesson? Never be weak to Light OR Dark in any SMT game. Instakills are no fun!
Indeed! 😸