Complex cloth simulation for Metahuman with Meta plugin for Unreal Engine.

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  • Опубликовано: 15 янв 2025

Комментарии • 26

  • @MortalShores
    @MortalShores Год назад +3

    Looks fantastic! Glad to see competition in this space. Between Marvelous, uDraper, and Style3D, we should see some awesome updates moving towards real-time in the near future

  • @mattiapistillo1124
    @mattiapistillo1124 Год назад +1

    Excuse me, could you please tell me how to export the combined Metahuman mesh from Maya? I've noticed several people having this issue

  • @Starcle-Studio
    @Starcle-Studio Год назад +2

    Thank you buddy for what you do, but can you ask em to give credentials for your communoty? I actually usingUdraper but ready to buy that software. Waiting

    • @Metarig
      @Metarig  Год назад

      please contact me on Discord bro. my id is Metarig

    • @Starcle-Studio
      @Starcle-Studio Год назад

      @@Metarig Can you give me you discord link?

    • @Metarig
      @Metarig  Год назад

      @@Starcle-Studio I don't have a discord server just send a friend request to me metarig

    • @Starcle-Studio
      @Starcle-Studio Год назад

      @@Metarig Maybe network issue waiting to connect

    • @tagrandmere0782
      @tagrandmere0782 Год назад +1

      uDraper isnt good enough now? I Wanted to give it another try but last year it was really slow & buggy

  • @starcityinc4388
    @starcityinc4388 Год назад

    Thanks for making this video, Please can you also make a tutorial on - How to use Daz studio Cloths on Metahuman/Daz body with Style3d plugin in Unreal Engine

  • @starcityinc4388
    @starcityinc4388 Год назад

    Does Daz 3DCloths works with Style3D plugin in unreal Engine?

  • @freenomon2466
    @freenomon2466 Год назад

    any idea of when this will be available?

    • @Metarig
      @Metarig  Год назад

      I guess in a month or two

  • @v0sza
    @v0sza Год назад

    Cool! Well done :) Can you adjust the properties of the cloth itself?

    • @Metarig
      @Metarig  Год назад

      You have complete control over each piece of fabric and the physical material assigned to it.

  • @freenomon2466
    @freenomon2466 Год назад

    Will usibg the 4090 make the simulation go even faster? :) which gpu do you use?

    • @Metarig
      @Metarig  Год назад

      it's a 3090. yes definitely

  • @iPEMiC.
    @iPEMiC. Год назад

    It’s only you right now can use this plugin?

  • @starcityinc4388
    @starcityinc4388 Год назад

    my main purpose is to simulate the daz cloths on Metahuman/ Daz body in unreal engine with the help of style3d piugin,...... is that possible????? and How to apply daz cloths textures and material in style3d Atelie.... please suggest it will be great help

  • @sathishapple5600
    @sathishapple5600 Год назад

    What is the file size of this cloth asset you exported from Style3D? Because this much simulated clothes data requires 2GB to 3GB of storage in Marvelous Designer. But Fantastic In Style3D.

    • @Metarig
      @Metarig  Год назад

      I didn't calculate it but it seems my project size didn't change as much

  • @borrowedtruths6955
    @borrowedtruths6955 Год назад

    Next to no tutorials outside of the place offering it, absolutely nothing on the unreal engine forum. Looks good, but I'm very hesitant, if it was awesome, people would be all over it.

    • @Metarig
      @Metarig  Год назад

      Well, it's not always the case, you know? I've come across tons of lousy software that somehow gets all this attention and ends up being used more than the really good ones. It's like, marketing is the name of the game here. And check this out, Style3D doesn't even have to go all out marketing themselves as some entertainment industry tool. They're chilling, working with those high-end fashion houses, raking in the big bucks. So, kinda makes sense that they wouldn't be in a rush to offer their software to the general public.

  • @digi9vfx-x2v
    @digi9vfx-x2v Год назад

    Compare with Marvelous and Udraper, Style3D hand collider is smooth, i suggest style 3d

  • @sathishapple5600
    @sathishapple5600 Год назад

    The size of the Alembic files is huge...!

    • @Metarig
      @Metarig  Год назад +1

      I don't know where the cache data is stored in the project but by looking at overall size of the project it seems they are very tiny

    • @ok3renutube
      @ok3renutube Год назад +1

      The Alembic files are indeed big, but not huge, for a 2 mins animation, it's like 2GB. And when imported in unreal engine, it'll be in a new form, usually it's smaller in the project