Factory Design Pattern - Why and How with Code!!

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  • Опубликовано: 22 июл 2024
  • It’s the most common one - I have actually used it at work many times😎
    I haven’t recorded the next video yet, waiting for your feedback. Please do let me know how you find the whole video- example, code - would you like me to change anything?
    Always wanted to teach this, it’s finally happening 🤞😇
    𝐂𝐡𝐞𝐜𝐤𝐨𝐮𝐭 𝐂𝐫𝐢𝐨 𝐚𝐧𝐝 𝐠𝐞𝐭 𝟏𝟎% 𝐝𝐢𝐬𝐜𝐨𝐮𝐧𝐭 𝐮𝐬𝐢𝐧𝐠 𝐭𝐡𝐢𝐬 𝐥𝐢𝐧𝐤-
    www.crio.do/redeem/a39d540/
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    𝐒𝐲𝐬𝐭𝐞𝐦 𝐃𝐞𝐬𝐢𝐠𝐧 - • Factory Design Pattern...
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    The video contains following parts-
    0:00-0:23 - Intro
    0:23-0:53 - Crio Promotion
    0:53-1:33 - Example task
    1:33-4:20 - Code for example
    4:20-7:34 - Code works!
    7:34-9:30 - Why we need factory
    9:30-13:11 - Factory Code
    13:11-14:40 - Code works with factory!
    14:40-15:24 - Recap!

Комментарии • 198

  • @premanshdewangan8695
    @premanshdewangan8695 2 года назад +13

    Loved the way you explained the concept by taking an example and Step by step writing the code, talking about its disadvantages, and then coming to a solution by demonstrating the importance of Factory Method.
    Waiting for your upcoming videos.

    • @tusharjn
      @tusharjn 2 года назад

      ruclips.net/p/PLuO_Xyt86T60SIBUCHCEof_1ggJWH6QsQ

  • @RaunakShrivastava
    @RaunakShrivastava 2 года назад +9

    There are plenty of resources for Design patterns in java and python on the internet but very few good resources for C++. This Design pattern series is like an oasis in desert for C++ developers. Thank you so much Keerti.

  • @Shourya_performs
    @Shourya_performs 2 года назад +14

    You have to provide the pre requites to start this series.
    These things might not be known to everyone, considering myself to be an average student who has studied OOPs in C++.
    1. Code in header file. (How to write like #ifndef, etc).
    2. Less clarity of how many files already created and why?
    3. Everything was overwhelming. Should be slow and creation of files should be shown so that one can follow along.
    4. commands needs to be explained of the terminal.
    Idk about the rest but these are my honest opinions.

    • @amanasati5198
      @amanasati5198 2 месяца назад

      Go first learn and practice OOPs again. All the things were really basics of OOPs

    • @yogeshbaid6455
      @yogeshbaid6455 2 месяца назад

      I agree, I think C++ knowledge is pre-requisite here, it'd have been better if this was explained in Python

  • @akhilsharma1778
    @akhilsharma1778 2 года назад +1

    Start of much needed series. My interviews are coming up so I don't know how much it will benefit me but this is a great start.

  • @mahtube735
    @mahtube735 2 года назад

    I use this in most of my projects. I didn't know it was called factory method.
    Thank you for teaching.

  • @arjungupta250
    @arjungupta250 2 года назад +20

    A great series to start really since there is so less quality content available on design patterns. Looking forward for next videos!
    One feedback, I feel many of the beginners must be struggling with the C++ commands to create excutable cpp files and archives or libraries. A brief explanation on those commands in the beginning of the next video or a separate video would really help.

    • @abhiroopsingh9320
      @abhiroopsingh9320 Год назад +1

      Yes this is highly required as all the commands here are going above my head.

  • @souvikbanerjee1396
    @souvikbanerjee1396 2 года назад +1

    Awesome simplified explanation Keerti! 🙂Please continue the series covering major design patterns using c++ code examples. Please give a thought about making a video series on C++ multithreading as well. Many thanks! Keep up the good work. 🙂

  • @rishabhkalra9505
    @rishabhkalra9505 2 года назад

    i really like the way you explained. The example was not at all complex, simple vehicle objects work like charm. Would love to see a dedicated Design Pattern series which could help someone prep for OOD. Great Content.

  • @abdulshahid7173
    @abdulshahid7173 2 года назад +2

    I'm a c++ developer and was struggling to know the concept, believe me this is the best explanation I could find on RUclips. Thanks for the video

  • @swaathimeiyappan1819
    @swaathimeiyappan1819 2 года назад

    Serious ly u have explained the concepts very clear.. till date I was using all this in my code without knowing why.. superb..

  • @AnshulSharma-gq2vn
    @AnshulSharma-gq2vn 11 месяцев назад

    Kudos Keerti! This was really good!!

  • @kartikeyvishnoi2978
    @kartikeyvishnoi2978 2 года назад

    Do continue this series! I really appreciate your effort 🙏🙏

  • @mithunram4324
    @mithunram4324 2 года назад

    Hey Keerti just saw this video today and your explanation is pretty neat and understandable. Waiting for other design patterns and lld content

  • @cousinskitchentamil596
    @cousinskitchentamil596 2 года назад

    Really well explained i have seen multiple videos couldn't grasp the concept but u nailed it thanks a lot please do more video like this

  • @gouthamzz
    @gouthamzz 8 месяцев назад

    Thank you so much. I have been searching for many tutorials to know about design patterns in c++. I’m lucky that I came across this Vedio. Your explanation is simply superb

  • @shankarBinnar-xl8en
    @shankarBinnar-xl8en Год назад

    thanks..!! your way of presention is awsome...getting desigin patterns in new and detailed wayy!!😊

  • @sunitajoshi902
    @sunitajoshi902 Год назад

    I really love the way you explained....thanks for sharing play list.

  • @snlagr
    @snlagr 2 года назад

    This is very underrated, please make more videos in the series. I am sure it will garner more views in the long term! :D

  • @divyagoyal455
    @divyagoyal455 2 года назад

    Thanks for such amazing content

  • @sunilthind3257
    @sunilthind3257 2 года назад

    this is a wonderful video on factory design pattern. loved it

  • @mohammedbiaskhan8092
    @mohammedbiaskhan8092 2 года назад

    It was Really a good one to start with Design Patterns. Really Looking forward to this series.
    It would be even more good if you add descriptive things to remember at the middle or end to make a note of it for future reference and also adding interview perspective to this. Thanks Keerti.

  • @tulikasnehil8733
    @tulikasnehil8733 2 года назад

    Please make more of such videos explaining all design patterns with examples. This was very helpful

  • @srikanthchivukula4555
    @srikanthchivukula4555 2 года назад

    Nice explanation. Now i got cleared what factory pattern does.

  • @nageshpoojary271
    @nageshpoojary271 2 года назад +4

    Nice explanation.. the way you explained the concepts of factory pattern is different than others (through library creation)..hoping for more videos..
    for remaining patterns advantages and drawback of using that pattern can also be discussed

  • @archanashetty5250
    @archanashetty5250 Год назад

    Thank you so much, i was struggling to understand this honestly

  • @balasubramanyam92
    @balasubramanyam92 2 года назад

    Great Explanation ! Keep doing the videos.

  • @tanmaythaker2905
    @tanmaythaker2905 Год назад

    Thanks for this amazing video!

  • @SauravKumar-vj7ks
    @SauravKumar-vj7ks 2 года назад +8

    This was an amazing lecture. Superbly explained, all doubts cleared. Please ma'am explain all the possible design patterns. Really looking forward to this series. 👍

    • @KeertiPurswani
      @KeertiPurswani  2 года назад +3

      Thank you so much Saurav, means a lot! Please do share the videos with your friends 😇😇

    • @SauravKumar-vj7ks
      @SauravKumar-vj7ks 2 года назад +1

      @@KeertiPurswani Sure ma'am. Shared the video with all my friends and now you've got a bunch of folks ready to be taught design patterns using C++. Keep up the good work.👍😊

  • @LaveshGarg
    @LaveshGarg 6 месяцев назад

    short crisp and to the point explanation

  • @anmolsoni2704
    @anmolsoni2704 Год назад +2

    Hey Keerti, I just watched the video and I was able to get the concepts and advantages that you talked about in the video but I struggled with the implementation part cuz most of the things were completely new for me. So, could you please suggest any resources for learning the implementation of libraries and header files in c++?

  • @mr.curious1329
    @mr.curious1329 2 года назад

    Di you are doing a great job, pls make more videos .Greatly eager to learn 😊😊👍. Will share these videos too.!!

  • @roushanraj8530
    @roushanraj8530 2 года назад +1

    Just waao Di, got it very easily, i have been reading the online vlogs and tutorials and always i was getting confused and not clear to me....., but this video made everything super easy ♥️💯
    One request, please complete this Playlist as soon as possible please 🙏 💜

    • @KeertiPurswani
      @KeertiPurswani  Год назад

      I am sorry for being so late but I hope the quality pf explanation will make it upto you. Hoping you like the new videos! ❤️

  • @mehtalovish76
    @mehtalovish76 2 года назад

    Really great content. I will just request you to release other lectures soon, so that the continuity doesn't breaks. Thank you for sharing your knowledge..

  • @varunguptapy7176
    @varunguptapy7176 3 месяца назад

    in first place you have not included vehicle oblect file vehicle.o in the vehicle liberary, you only added car & bike object file to library. Please explain

  • @teluguanimetoon2811
    @teluguanimetoon2811 2 месяца назад

    How to delete the object which dynamically created in im confused about deletion, we are having vehicle pointer and object created is different

  • @vasukhungar2517
    @vasukhungar2517 2 года назад

    Great explanation. Thankyou :)

  • @keerthi1070
    @keerthi1070 Год назад

    clarity at peaks :)

  • @chevvanthie3422
    @chevvanthie3422 2 года назад

    Thanks keerti for sharing .. I'm eagerly waiting for all the videos in lld.

  • @hrishikesh328
    @hrishikesh328 2 года назад

    Awesome explanation and one of the most simple explanation I have found on the Internet. Please include more videos

  • @milindmore1977
    @milindmore1977 2 года назад

    Really Nice Explanation !

  • @amitgupta-or5nm
    @amitgupta-or5nm 2 года назад

    Awesome video keep making 🔥.

  • @mangeshjoshi5367
    @mangeshjoshi5367 Месяц назад

    Hi Keerti, the client was still required to call createVehicle which i think could have been handled by the factory itself unless createVehicle is parameterised. Can you please explain why there is distinction between default constructor and createVehicle and what createVehicle is supposed to do?

  • @arjundixit298
    @arjundixit298 2 года назад

    Amazing stuff!

  • @abhisheksaurabh2007
    @abhisheksaurabh2007 2 года назад

    Simple and Nice Explanation , Waiting for New Lectures ,Thanku

  • @rein29233
    @rein29233 5 месяцев назад

    Very easy to understand. Thank you.

  • @aaaaz424
    @aaaaz424 Год назад

    The bike and car are stored in a vehicle reference. What if there are functions which are not present in vehicle class but are present in bike or car class (not talking about overridden functions)?

  • @ajaymanagaon
    @ajaymanagaon 9 месяцев назад +1

    Used it in an Web Application where the application had to handle multiple database or different types. I needed to create the database object depending on the connection string passed.

  • @santhoshreddy1284
    @santhoshreddy1284 2 года назад

    thank you.. it helps us a lot. where can I find the code? did you upload in the git hub? can you please share the code paths?

  • @swatiacharya9073
    @swatiacharya9073 8 месяцев назад

    Nice explanation and thank you fir using c++

  • @shubhamtech89
    @shubhamtech89 2 года назад +1

    With this if else you are polluting the Factory class as well. Imagine adding 10 more type of vehicles tomorrow. You have to maintain a registry of vehicle types added in a kind of hashmap. The key being the vehicle type, the value is the vehicle object.

  • @rohitsingh-cn4fg
    @rohitsingh-cn4fg 2 года назад +1

    I have one doubt of this kind of implementation of factory design pattern , I.e this code violate the open and closed principle of SOLID .
    Because whenever you will be adding new condition in the factory method you will be modifying , but principle says you code should be open for extension and closed for modification. So how could you handle please explain.

  • @mapradnardev
    @mapradnardev Год назад

    If in future there is a need to add new vehicle type then developer needs to change in existing library.Doesnt it violates the Open/closed principle?

  • @krishnamurali5933
    @krishnamurali5933 Год назад

    Can you help understand what code went inside vehicle.cpp?

  • @harshrajput3547
    @harshrajput3547 Год назад

    What have you included in Vehicle.cpp 4:33?

  • @ravneetsingh190
    @ravneetsingh190 2 года назад

    which code editor tool are you using in video ..

  • @ravitejaag
    @ravitejaag 8 месяцев назад

    Very well explained 👍

  • @raj_soni4007
    @raj_soni4007 Год назад

    Thanks for this great explaination

  • @sarkarsh5537
    @sarkarsh5537 2 года назад

    hooollyyy molly this is so well explained! cannot wait for the the rest of the series be up. Please keep upload such awesome content. Much needed video.

  • @kesarshrivastava1221
    @kesarshrivastava1221 Год назад +2

    Hi Keerti! Thanks for creating the playlist. If you could show the code in Java too, it would be more helpful.

  • @Pupperoni938
    @Pupperoni938 9 месяцев назад

    Good explanation, thanks.

  • @prasadmutnale773
    @prasadmutnale773 2 года назад

    Excellent explanation keep growing...

  • @karishmasukhwani5270
    @karishmasukhwani5270 4 месяца назад

    Hi Keerti,
    Great explanation.
    I see some of createFactory classes include around 7-10 constructor arguments and pass the exact same or 1-2 more arguments to create the underlined class. It is little tightly coupled because does not give flexibility to accept new type of class in factory method, is this correct approach? To refactor, I think I can use ClassName as parameter in createFactory, and there will be additional 7-10 constructor arguments passed along.

  • @mugdhah7478
    @mugdhah7478 Год назад

    Best one !!

  • @rajendranm2204
    @rajendranm2204 Год назад

    Thanks for the videos

  • @nooneknows3287
    @nooneknows3287 Год назад

    I haven't found a link which point to code what we covered int this video, plz share code as well.

  • @DurgaShiva7574
    @DurgaShiva7574 2 года назад +2

    thanks for this video. but.. whenever we make any changes in our factory class (say we add bus class), then we do need to recompile the whole factory class, as well as ask client to update the factory jar which they are using.. so is there any way to overcome this as well in this design pattern ??

    • @mrutunjaysingh4363
      @mrutunjaysingh4363 2 года назад

      You can use dynamic library (dll/.so files), I think that should work.

  • @ss-md4qn
    @ss-md4qn 2 года назад

    Amazing lecture .

  • @tech_wizard9315
    @tech_wizard9315 2 года назад +2

    Please make a detailed video on how to make linkedin profile so strong that recruiters of tech giant's approach freshers (2020passouts) for job openings.

  • @kshitizkumar2793
    @kshitizkumar2793 Год назад

    Nice explanation. But don't you think the if-else branching in your factory method will violate the Open Closed principle ?

  • @art4eigen93
    @art4eigen93 2 года назад

    Which IDE you are using?

  • @palaktosh2256
    @palaktosh2256 2 года назад +3

    @keerti can you please create videos explaining all design patterns as i don't find many design patterns easy to learn and adapt content. btw great job, you nailed the content on your channel. I am software engineer and currently pursuing masters from ASU and preparing for interviews for SDE2 roles.

    • @palaktosh2256
      @palaktosh2256 2 года назад +2

      @keerti thank you for responding back and today I hold SD3 offer from Oracle and have started job previous week. Thank you for motivating and influencing Relevant content. Much love 😍

  • @enter.netinfinity6136
    @enter.netinfinity6136 2 года назад

    i don't think it is the suitable ex for factory pattern otherwise what is state pattern ?

  • @amitkrishna5004
    @amitkrishna5004 2 года назад

    Great Lecture

  • @kolakalapudinarasimhareddy5260
    @kolakalapudinarasimhareddy5260 2 года назад

    Thanks mam until I worked on cpp 98 version.now I started giving interviews.i faced questions on design patterns I don't how they work,how I want use in project ur videos help lot to understand concept and practical
    Thank u mam a lot please do videos mam

  • @srilakshmiuvpakala3267
    @srilakshmiuvpakala3267 Год назад

    Thank you very much for all your C++vedios. The videos are of great value. But, I still have question on factory design pattern.
    With the VehicleFactory class introduced , we are making smartclient independent as the code for any new vehicle needs to be implemented in VehicleFactory. However, dependent library for smart client is changing and that needs to be delivered to client everytime a change is made right........
    Where as without vehicleFactory client.exe should be rebuild by changing all the dependent libraries.
    My question is in anycase client gets a new deliverable right....

  • @suryamoymondal754
    @suryamoymondal754 11 месяцев назад

    Nicely explained .

  • @pratikshar1662
    @pratikshar1662 2 месяца назад

    Why haven't we used vehicle.o while compiling the library?

  • @sandeepsihoria5230
    @sandeepsihoria5230 Год назад

    good explanation mam😊

  • @subhashishsen6157
    @subhashishsen6157 2 года назад

    What Can I say...Just the one which I wanted..Simple..Crisp..Clear.A Big Thumps UP

  • @user-fx3ce4te1r
    @user-fx3ce4te1r 24 дня назад

    can i get the code snippet of this?

  • @avinashboddu387
    @avinashboddu387 2 года назад

    Well explained!!! Looking forward for more videos on design patterns. It will be good if you improve the video quality more.

  • @MohitkumarBansal-hd6nx
    @MohitkumarBansal-hd6nx Год назад

    good Explanation

  • @harshitsingh4767
    @harshitsingh4767 2 года назад +3

    I've used Factory design pattern once. I was wondering why we move the same if else logic into another class. Isn't it same.. But now it makes complete sense. We need to abstract the logic from the client code. Thanks !

    • @KeertiPurswani
      @KeertiPurswani  2 года назад +2

      Yaaaaay!! Thank you! 😇😇
      Any constructive feedback? Rest of the tutorials should be like this only?

    • @harshitsingh4767
      @harshitsingh4767 2 года назад

      @@KeertiPurswani Sure, I liked that it does not have any complicated code examples. The intention was just to understand what problem it overcomes and makes our life easier as a developer.
      And yeah, rest of the tutorials can be like this !

  • @user-ov6hn7qy1l
    @user-ov6hn7qy1l 9 месяцев назад

    Hi keerti,
    I seen this factory design pattern video in that you create factory for separation of vehicle type. We can do that in stored procedure pass car, bike,truck, bus and get only those record and get faster execution can you give one more real time example

  • @jivanmainali1742
    @jivanmainali1742 Год назад

    just a doubt ,is it not a violation of open closed principle ?

  • @nirmalyamisra
    @nirmalyamisra 2 года назад

    Thanks🙂

  • @whynesspower
    @whynesspower 9 месяцев назад

    Atleast 20 different concepts was discussed. Took me 2 hours to complete this tutorial

  • @jatinsaini4787
    @jatinsaini4787 10 месяцев назад +1

    At 4:25 we see that in our directory we have 6 files, bike.hpp/cpp; car.hpp/cpp; vehicle.hpp/cpp.But upon following the lecture from 1:35 till 4:25 we see that "vehicle.cpp" was never created, we only worked with "vehicle.hpp" throughout the mentioned time-range.What's inside "vehicle.cpp" ? then.Also At 5:10 while creating the library archive "vehicle_library.a", "vehicle.o" was not put into it just like "car.o" and "bike.o" were put. Was it intentional or a miss ? Same happened from 13:55 onwards while creating a library for "smart_client" i.e we didn't put "vehicle.o" into our library.Please shed some light on these points.

  • @varunguptapy7176
    @varunguptapy7176 3 месяца назад

    Please also made video for rest patterns mainly behavioral once like strategy pattern..

  • @prathamsinghal5261
    @prathamsinghal5261 Год назад

    I can tell you where Recently I have used this Pattern:
    I have designed three classes:
    1. GkeAgent
    2. EksAgent
    3. AksAgent
    Interface: IKubernetesService
    Implemeted Factory KubernetesServiceFactory.
    Based on the Properlty file value of the cloud type i am returning the suitable object.

  • @rishabhgupta734
    @rishabhgupta734 6 месяцев назад

    I believe in the last code example the vehicle objects are actually getting created in the factory method getVehicle method. The name of the funtion in bike and car classes should be changed from create vehicle to something else.

  • @mayankrai7938
    @mayankrai7938 2 года назад

    Such a nice explanation 😌😌 Thank you

  • @rosansenapati-pl5hr
    @rosansenapati-pl5hr Год назад

    For your upcoming video please zoom into your code so that we can get a clear view of it .... Lots of love ❤️❤️ love your teaching and love your contents

  • @ashokyamsani
    @ashokyamsani Год назад

    Hi Keerthi, rather than going with the bookish / standard definition you have explained in in simple terms so that even novice programmer can understand. but I have a query here , you said that whenever there is a change in the requirement from the client we need to change the library and give it back to the client, I mean when client needs TEMPO vechile, we need to change the library and give it to him right ??

  • @shubhampokhriyal8491
    @shubhampokhriyal8491 2 года назад +1

    How many total videos will be there in this series??

  • @himanshumathur9291
    @himanshumathur9291 9 месяцев назад

    a very beginner friendly video. Nice explanation. One question - why we are not using the vehicle.o in creating the library ? Thanks in advance.

  • @ravneetsingh2448
    @ravneetsingh2448 2 года назад

    Thanks

  • @santoshs4393
    @santoshs4393 Год назад

    Thanks for the nice explaination. One query: In this pattern, whose responsibility is it to destroy the created vehicle object ?

  • @swapnilmishra697
    @swapnilmishra697 2 года назад +1

    U really made whole concept soo easy..thanks alot.
    One request is it possible to make video on abstract factory.
    It seems bit difficult for me to understand conceptually.
    I understand when they give some example but still not able to understand when and where to use

    • @KeertiPurswani
      @KeertiPurswani  2 года назад +1

      I will cover all the design patterns, please do share the videos with your friends as well 😇😇

    • @swapnilmishra697
      @swapnilmishra697 2 года назад

      @@KeertiPurswani sure I will😊

  • @Sachin-qn1wf
    @Sachin-qn1wf Год назад

    But isn't it still breaking the OpenClose Principle of Design Pattern. because we still need to make change in factory code whenever new vehicle is added!!!