Yep, this mission. Another one where you can accidentally also fail if you move the MCV too close to the carrier, triggering your defeat. But yes, just plink the MCV with anything and it doesn't move. I just plink it with a venom and use the following to help deal with the vehicles. Yeah, aside from the unit description I don't think there's any other way to know you can upgrade your super unit with infantry, same for all them.
It seems more than a bit rushed and unfinished, with bad balance and bad scripting bugs like that... (and not doing a simple little cutscene tweak like they've done before in countless missions to introduce a feature) EA forcing a game to be rushed and come out needing polish and testing? *Hogwash!* 🙄
Yep, this mission. Another one where you can accidentally also fail if you move the MCV too close to the carrier, triggering your defeat.
But yes, just plink the MCV with anything and it doesn't move. I just plink it with a venom and use the following to help deal with the vehicles.
Yeah, aside from the unit description I don't think there's any other way to know you can upgrade your super unit with infantry, same for all them.
Techically hovering cursor over epic with correct units selected, does change it to garrison-cursor, but. .
Fun detail: on xbox360, there is no scrin arrival on this map. Just gdi!
Huh... I wonder why they would do that?
@@JobboFett save resources, maybe?
It seems more than a bit rushed and unfinished, with bad balance and bad scripting bugs like that... (and not doing a simple little cutscene tweak like they've done before in countless missions to introduce a feature)
EA forcing a game to be rushed and come out needing polish and testing? *Hogwash!* 🙄