2 BILLION Damage?! Game BREAKING Hearthstone Combo!
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- Опубликовано: 16 окт 2024
- The goal of this Hearthstone Wild Handbuff Paladin OTK combo deck is to use Therazane combined with Immortal Prelate! We do this by destroying Immortal Prelate, Therazane, and Flesh Behemoth. Then, we play Brann, Umbra, and Da Undatakah to buff a Mistake. Finally, we play Mistake and Mr. Smite for the OTK! Super fun meme deck! Good luck!
Stream: / markmckz
Twitter: / markmckz
Discord: / discord
Decklists: outof.cards/me...
Deck Code:
AAEBAYsWDNYRhRfJwgLmhgOLigOnywO/gATgiwTUlQWVqgXGxwX9sAYJ2f4CzOsD8PYDi40E7p8E0L0EktQEodQEzpwGAAA=
#Hearthstone #MarkMcKz
The ultimate betrayal! Remember to subscribe to the channel and like the video! Thanks so much for watching!
Da Undertakah : "I don't make mistakes, I bury them."
Mark : Wishing to build the biggest "A Mistake" possible.
I dont make mistakes, i buff them until they have 2 billion damage
"I don't build mistakes! I strengthen them!" 🤣
Classic integer overflow healing.
In one of my favorite games there is a mob that isn't hostile, it just stands in the way. If you have the password, it will let you pass. It has 32k hp (the final boss has 1k) and insane regen rate.
And there is a buff spell you can cast on youself or party members that increases your size a bit, physical damage x2 and hp x1.5. Who knew the players would cast this spell on this mob? 16 bit overflow makes the hp negative, therefore even 1 damage point kills the mob.
Sadly there are 2 mobs in the game with 2k hp, they are unkillable.
Underflow/overflow
I appreciate the funeral march as we say goodbye to the opponent
Oh wait! It wasnt the opponent! It was you?
I love when you do these combos and you can see the server scream for a few seconds trying to calculate
"I don't make mistakes." *Continually buffs mistake*
i dont make mistakes, i buff them!
It’s amazing how the game didn’t want you to win that way… I love you’re content, stay like that!
The Innkeeper refuses to die 😂
Finally, we have Da Undatakah making a Mistake, but it such a huge Mistake that the game didn't even let you win with it.
So he did indeed make a mistake 😂
Finally, the fabled “Maybe Paladin”
Shudder at my one in 100,000 win rate
Only Mark would make something like this, but im here for it
"I dont make mistakes I'm buffing em"
I didnt see that coming, but it is funny.
So it seems that in regards to damage, the integer cap is not a fixed number where the game simply cannot handle the number negative 2,147,483,648 but rather the game logs how much damage has been taken by a target.
Thus, when dealing damage equal to 1 below the integer cap to a target with less than full health you end up with them having taken damage equal to or higher than the integer cap causing the overflow to occur.
The question is, if green health (Indicating an increase over maximum such as from Renethal or Vampiric Blood) would provide an additional buffer to such damage. I.e. Does it count as taking negative damage? Or is it considered the new maximum (Like it would be for things that set your health to a specific value like Majordomo or Priest's DR quest reward)?
I suspect the reset to 30 life was due to the game disallowing healing beyond the initial hp.
there's probably a `damage_taken` state variable, and negative would be considered overhealing. so there's a line of code saying `if damage_taken < 0 { damage_taken = 0; }`
if the game allowed healing beyond the initial hit points, I suspect the opponent would be seen as having 21474836xx HP after the overflow... :D
What if the opponent uses The Primus to take the 2 billion health? Does it work?
good old integer overflow 🤣
If you set off the combo and disconnected, you’d basically be playing with free turns
New Shudderwock-esque 10 minute play animation dropped, excellent!
That opponent is allmost playing my deck🤣
i died laughing at the end, how the fuck is that even possible Blizzard ?!?
As a software engineer I'm genuinely interested.
SPOILER WARNING
why the first 2 hits to the face didn't work. Is it that the hit point register cannot recongize that number? I'm assuming the hit point value is an integer, and it can't understand 2 billion as it's over the limit. But why did it work seemingly at random? Maybe some internal counter that eventually reached 2 billion? I'm intrigued by this bug
11:45 Best style to concede 🤣
In the first game, what was causing all of the card draw at the end? There were no undead to pull. I'm confused.
Flesh Behemoth deathrattle draws an Undead (Da Undatakah) and summons a copy. Immortal Prelate shuffles him back in, with the original deathrattle. Umbra triggers the deathrattle on summon. It's basically a perpetual motion device, but with Undatakahs
Yeah, but when there are none left in the deck, it shouldn't draw, right?
The animations of Da Undatakah played for so long it went over the turn timer so even though animations were being shown on screen, in the background the rope burned out and Mark's turn ended. And because both Mark and his opponent just stood there watching the animations, both of their turns would just end with them doing nothing, drawing a card at the start of each wasted turn, until Mark drew too many and died to fatigue. If Mark decided to restart his game during the animations (as other commenters have pointed out), he could've skipped the animations altogether and continued to play his next turns while his opponent would still be stuck watching animations and skipping his turns.
@@extrasuperpowrThat's because the animations take so long that they skip turns, that's were the card draw comes from.
@@afluka Aah that's what happened! Thanks for the explanation!
you can just quit out of the game and load back in. it won't show animations so you get to play your next turn (also this is what you need to do if your opponent does something like this). was relevant for a time during the brief fire druid meta.
He knows, but watching how long it takes is really fun! If you go to the last few minutes you can see him actually do the combo against the Innkeeper. It's really cool
Spectacular!
Just need to add Violet Illusionist!
Would time out also work?
@@OhkemosNo because what's killing him is passing for many turns consecutively, while Time out is only immune for 1 turn.
The thing is, it would make sense for that to be the overflow amount. And I'm actually kinda certain it is.
I don’t get it. Why did the inn keeper die only on the 3rd hit?
let me tell ya, this is peak content right here
Ive always wanted to know, can you heal someone to death in hearthstone?
Only in the sense of using cards that turn healing into damage.
In terms of "Healing until overflow kills them" that would only work if such healing increased their maximum health as healing above max health does nothing. Even then, it might be limited by the cap of stats to 1 below the integer cap.
first rogue really was playing "random bullshit go!"
first it was warriors with 100+ armor.
then it was druids with 2000+ armor.
now its rogues with over 4 billion hp!
This is what Hearthstone is supposed to be about... -The science.
Headcrack. Not seen that card in about 9 years. Would like to see an OTK with that if possible please
That Was FUN ❤
Can you play linecracker druid but instead if linecracker you play this combo instead for 2 billion armor?
This combo is not possible in Druid as Druid cannot access Immortal Prelate to be able to have Da Undahtaker shuffle into deck and retain its deathrattles (Outside of stuff like using Grand Crusader to randomly generate said card)
@@tarille1043 its not exactly this combo but its posible in druid. Druid have a card that have deathrattle suffle this minion to deck, so it can be played triggered the deathrattle get shuffled draw da undahtajer again using its deathrattle and played it again until your board is full. Its not looping like in this video but its close. You should check dane about this combo, although he used it to kill the opponent instead with charging dinosaur
And i thought that Brann was the biggest mistake in Hearthstone history 😅
I forgot, when the damage is too much - you have to attack second time!
The craziest otk is the otk you do to yourself xD
Well played
Amazing video XD
Combo over - game: several nukes go off
Reno and his billions heal you to full!
The innkeeper had the chance for the best BGH ever :( I wonder if it was targetable by BGH actually... anyone know?
It is targetable by BGH but The Innkeeper doesn't have it.
I mean Mark is the best player
Missed “alright, deck intro time.” Gotta restart the video.
Incredible.
Nozdormu, is that you?
When you deal so much damage you heal the opponent!
AAAAAAAA why did it eventually work ??!??? This would be so annoying to debug 😵😵😵
As if they were actually going to debug this.
It eventually worked because the game is tracking "Total damage taken"
When injured, and hit for 1 below the integer cap worth of damage, their total damage taken ends up being more than the integer cap, which causes overflow to occur and their health rolls over back to maximum.
When at full health, their total damage taken is 0. When hit for 1 below the integer cap that total damage taken is also 1 below the integer cap so no overflow rollover occurs.
call an ambulance - but not for me xD
So much attacks, it actually heals the opponnent. Wasn't expecting that.
Holy shit
Defeat 🤣🤣🤣
you can’t kill hum and you overdrew
"For the 2 billion damage otk" sounds like hes playing sludge warlock
Volume too low
Thank you mark for leaving in the time in the bottom left-hand corner. Let's me now as a viewer to NEVER try this!
It was only some 5 minutes or so. This time. Mark's done combos that went on for much longer. I think there was one once that took over an hour to play out.
Suuuuch a silly set of ganes 🤣
Classic mistake
XD
WTF
so broken
Small indie company, amirite?