Argentum Mining in Vintage Story - Unforgiving Wilderness Survival Game // EP38

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  • Опубликовано: 21 дек 2024

Комментарии • 8

  • @DarthLuxan
    @DarthLuxan 9 часов назад +2

    You can find good silver areas at chunk corners with lucky spawning. My last run I found medium silver. I had two different of quartz intersecting and the grades were bountiful, medium and sooooo much poor. Made about 4 lined lanterns from just that one spot.

  • @Infirito_Ekra
    @Infirito_Ekra 14 часов назад +2

    Good ol' trader pixel hunt. I like to get my gears through re-selling stuff between them, so staring at a map is a big part of my playthroughs. It's especially fun with a default map. :P

  • @gtbkts
    @gtbkts 13 часов назад +1

    Thank you for the great video!!

  • @walterverlaan1286
    @walterverlaan1286 43 минуты назад

    Good stuff. Gooood stuffff.

  • @mathias_jensen1
    @mathias_jensen1 14 часов назад +2

    😁👍

  • @Breakfast_of_Champions
    @Breakfast_of_Champions 4 часа назад +1

    Good morning, just woke up from sleeping through the Ostranauts marathon😋

  • @coldbreeze6344
    @coldbreeze6344 14 часов назад +2

    First 👍

  • @berenscott8999
    @berenscott8999 2 часа назад

    This game and Minecraft, The worst aspect of both games is a the exploration on land. I'm not kidding you. I'm doing a Minecraft Mekanism build at the moment that is going to be 100% underground with zero exploration. I absolutely despise this type of gameplay and it's just jumping on terrain. It is boring, and 50% is occurring at night.
    As much as procedural generated terrain is hyped up, 99% of it is absolutely boring.