I was literally looking for the best Forge mod this morning. Thanks for the video. The Farriery looks like the most loyal to the original source but it is very funny that you can play all 3 of them at once.
All 3 variations are good in their own conceptions. I remember in VCMI 1.1.1 a Farriery was the most different from the rest of the Forges with Cyber Griffins, Gunner Droids with as many as two upgrades and beholders in Mecha Armor. And also Cyberium with Foundry. The latter directly refers to the Ancients (the same hero Meltes, the guardian known as the oracle and prophet in M&M Universe.)
@@Didgit-TheDedyshka. There is such a thing. Also the soundtrack to complement this.The music is quite familiar, but I don't remember where exactly it came from. In general, some heroes gamers, like me, definitely liked Farriery to some extent.
First one deserve to be only Forge! There only line up of units i would change a little, similar to second forge: Goblin->Cyber zombie-> Gog ->Soul sucker->Bombardier->Flying Mino-> Dreadnought, plus Castle on adventure map second Forge looks better, and few buildings Like Blacksmith, Fire Basin, Tavern and one building from Oil Well....
They are somewhat on par, because one is better in some category over the other. I never played Heavenly Forge, because I hated that "Terminator-like" Photoshop atmosphere as a townscreen for that faction. About Forge, it was one of them I played and was underwhelming when it comes to shooters, but rather more defensive units with overall better and more unique special abilities. Farriery ended up being more versatile both in shooters and the units kinda varied and had the best overall damage for the units compare to the other two. Heavenly Forge seems like having the best fitting last tier unit, you didn't showcased each units non-upgaded and upgraded abilities total so it's difficult to judge. Recently I stuck with Farriery and somehow that faction is tremendous enough for a successful play in most category I need. For VCMI aspects -> It was kinda unnecessary to make 3-4 different versions of the same exact town to have a fulfilling Heroes 3 for us, but the choreography for all of those units are nonetheless worth it.
3rd is the best. I tried to mod town myself until i saw day of reckoning. I can't make closest to original town until that mod is released. Cause some units from there are very close to original so i'm waiting until i can replace them.
HUGE No for naga tanks! plus i would trow away flying minos too....i don't need a town filled with the same creatures only with different look. Flying Suckers, Dreadnoughts same first Forge for me...and i would put more new creatures there, i could save only: Gogs, Zombies and Ogres...rest should be new creautes and that is easy to find in M&M.
You're my hero haha, I just asked this very question in the morning and here you are with a video response 😂
I saw your comment, so I made a video :D
@@heroes3wog That`s some top customer service)
I was literally looking for the best Forge mod this morning. Thanks for the video. The Farriery looks like the most loyal to the original source but it is very funny that you can play all 3 of them at once.
best one is the one that's coming to day of reckoning with paul romero's composition
it will be great if Day of Reckoning ever gets released, they are already slower than HotA Team :)
@@heroes3wog Hey, this is a much bigger project, It literally took Hota Team 9 years to finally finish Factory.
@@Tibor0803 Factory was in development for six years though
Best version is a carefully selected mix, since all 3 have at least 1' thing deserving of recognition
Best town screen - 3rd one.
Best units - all are great.
Really hard to pick since i like the design of cyber zombies, naga tanks and souls suckers from mm6. Let me mix and match damn it! I love all of them.
Они все три классные! Играл за все три города)) Но лично мне вторая версия из видео нравится больше всех.
I like the 2nd one. Where can I download this version of Heroes 3?
All 3 variations are good in their own conceptions. I remember in VCMI 1.1.1 a Farriery was the most different from the rest of the Forges with Cyber Griffins, Gunner Droids with as many as two upgrades and beholders in Mecha Armor. And also Cyberium with Foundry. The latter directly refers to the Ancients (the same hero Meltes, the guardian known as the oracle and prophet in M&M Universe.)
old Farriery (in 1.1.1) i think better than current, there was something special and uncommon about it
@@Didgit-TheDedyshka. There is such a thing. Also the soundtrack to complement this.The music is quite familiar, but I don't remember where exactly it came from. In general, some heroes gamers, like me, definitely liked Farriery to some extent.
first forge is the best the music and the units are just better than the other two
First one deserve to be only Forge! There only line up of units i would change a little, similar to second forge: Goblin->Cyber zombie-> Gog ->Soul sucker->Bombardier->Flying Mino-> Dreadnought, plus Castle on adventure map second Forge looks better, and few buildings Like Blacksmith, Fire Basin, Tavern and one building from Oil Well....
They are somewhat on par, because one is better in some category over the other. I never played Heavenly Forge, because I hated that "Terminator-like" Photoshop atmosphere as a townscreen for that faction. About Forge, it was one of them I played and was underwhelming when it comes to shooters, but rather more defensive units with overall better and more unique special abilities. Farriery ended up being more versatile both in shooters and the units kinda varied and had the best overall damage for the units compare to the other two. Heavenly Forge seems like having the best fitting last tier unit, you didn't showcased each units non-upgaded and upgraded abilities total so it's difficult to judge. Recently I stuck with Farriery and somehow that faction is tremendous enough for a successful play in most category I need.
For VCMI aspects -> It was kinda unnecessary to make 3-4 different versions of the same exact town to have a fulfilling Heroes 3 for us, but the choreography for all of those units are nonetheless worth it.
3rd is the best. I tried to mod town myself until i saw day of reckoning. I can't make closest to original town until that mod is released. Cause some units from there are very close to original so i'm waiting until i can replace them.
All
MDT > Heavenly > Farriery imo. Though MDT roster is kinda disappointing because of the lack of naga tank,
HUGE No for naga tanks! plus i would trow away flying minos too....i don't need a town filled with the same creatures only with different look. Flying Suckers, Dreadnoughts same first Forge for me...and i would put more new creatures there, i could save only: Gogs, Zombies and Ogres...rest should be new creautes and that is easy to find in M&M.
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