Random 3s video #5
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- Опубликовано: 19 янв 2010
- Normally, Oro can have only one of his disco balls on the screen at a time. For whatever reason, the high angle EX ball does not follow this rule. The up ball only comes out if the opponent is jumping, so the opponent must repeatedly jump (or otherwise stay in the air) to allow you to throw more than one at a time. In addition, from full screen, the EX up ball is not quite fast enough to connect with itself if you throw them repeatedly. Instead, you must kara cancel each one after the first with standing MK in order to close the distance just a bit. Three in a row would normally end the juggle (6 hit limit) but the normal MP up ball connects between the hits of the 3rd EX up ball, so the juggle limit is broken.
Игры
Pretty insane
If this was edited so that it would play at normal speed, then again at half speed, then again at quarter speed, then again at eighth speed, and i saw that the video was 10 minutes long, i would watch all of it.
Better late than never. In response to onreload, you hold back until Oro lets go, then switch directions to complete the charge.
just found this, thank you
combovid reminded me about these videos
any idea how oro players manage to do back throw, ex up ball as the opponent lands in the corner? i don't know what the charge directions are like.
this is some good shit most of the others werre pointless fun haha
Alright