@@erem20 nah bro..honestly this is ly first first person shooting game,I used to play ghost recon wildlands..back in the days with Deltaelite and some other pro guys..but it was more like 3rd person
@@AzAzel--82--_ Try playing snipers. They absolutely killed them on little maps. It's nearly impossible to kill someone who hits you first. After that look at some sniping clips from Black Ops 2 or Cold War
@@AzAzel--82--_ The way I picture sniping in a game like XDefiant is to lock down lanes or choke points from a distance, and also gain information for your team. For an aggressive sniper, It can be fun, but it's the fact that being able to one shot at the chest and up allows the sniper to shutdown any and all engagement regardless of the scenario. Which is why they saw that issue, and how annoying and unbeatable that can be. No different from how annoying the spider bot can be too. So they nerfed it by flinch in order to make players either get really good at sniping, or use the sniper for what they intended it to do, and that's performing like I stated at the beginning of this statement. To lock down choke points and lanes. I understand many don't want their favorite gin turned into a camping tool, but just like character abilities, each gun is good in its respective function. SMGs are close range, ARs are mid and damage producers for more map control, while snipers prevent objective pushes or are to pick off players on an objective, or lock down spawns too. I plan to make a video hopefully soon explaining much of this better soon.
Im glad they nerfd the sniper..cause i have never seen anyone befor pushing with a goddammm sniper..lol come on
Haven't played proper cods eh?
@@erem20 nah bro..honestly this is ly first first person shooting game,I used to play ghost recon wildlands..back in the days with Deltaelite and some other pro guys..but it was more like 3rd person
@@AzAzel--82--_ Try playing snipers. They absolutely killed them on little maps. It's nearly impossible to kill someone who hits you first. After that look at some sniping clips from Black Ops 2 or Cold War
@@AzAzel--82--_ The way I picture sniping in a game like XDefiant is to lock down lanes or choke points from a distance, and also gain information for your team.
For an aggressive sniper, It can be fun, but it's the fact that being able to one shot at the chest and up allows the sniper to shutdown any and all engagement regardless of the scenario.
Which is why they saw that issue, and how annoying and unbeatable that can be. No different from how annoying the spider bot can be too. So they nerfed it by flinch in order to make players either get really good at sniping, or use the sniper for what they intended it to do, and that's performing like I stated at the beginning of this statement. To lock down choke points and lanes.
I understand many don't want their favorite gin turned into a camping tool, but just like character abilities, each gun is good in its respective function. SMGs are close range, ARs are mid and damage producers for more map control, while snipers prevent objective pushes or are to pick off players on an objective, or lock down spawns too.
I plan to make a video hopefully soon explaining much of this better soon.