Creo 7: How to Transform thread shape to another model | Creo Tutorial

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  • Опубликовано: 4 май 2020
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Комментарии • 9

  • @DineshKumar-kj6jc
    @DineshKumar-kj6jc 4 года назад +1

    Sir, I salute you. Not even a single fellow taught me this kind of idea. Really awesome sir. If you're near me, I would have hugged you. So thanks. You and you're family will be blessed😇😇

  • @bjpastoor
    @bjpastoor 4 года назад +4

    I cant believe Creo still does not have the option to create a standardised physical thread, that would saveso much work!

  • @tanleproe
    @tanleproe 4 года назад +1

    Awesome. But should the female threads on the nut be slightly larger in order to fit over the male threads? How should I do that?

    • @4kside
      @4kside  4 года назад +1

      Hi, I will try to find some solution.. ;) Stay tuned. Vladimir

    • @tanleproe
      @tanleproe 4 года назад +1

      @@4kside I'd say 0.3 mm larger from the common centerline is enough to thread them with snug fit.

    • @bjpastoor
      @bjpastoor 4 года назад +2

      If only someone at PTC had the insight that boolean cut operations should come with an offset option..

    • @4kside
      @4kside  4 года назад

      @@tanleproe Here is my idea - How to use Offset + Helical Sweep feature ruclips.net/video/3QV1jeqD2ao/видео.html
      .. or use Publish geometry :) Stay Tuned. Vladimir

  • @tamsir100
    @tamsir100 3 года назад +1

    Nice video, but creating copies and other linking geometry between two parts like this is not a safe and stable way of working. Risk of creating a circular references, and, more importantly, your part could change every time you decide to assemble it another way. And, if you are working in a production environment, it is really difficult to figure out all these relations between parts in two years, when you need to redesign something.
    If you really want to link the thread-geometries, define it in a skeleton-part, and have both parts reference to this skeleton part. Otherwise, create a similar helical sweep in the 'nut' part, using the same dimensions for the trajectory, and slightly bigger dimensions for the sketch (to solve the play you need between the two threads).

    • @4kside
      @4kside  3 года назад

      Thanks Tom for great comment. Stay tuned, Vladimir