My Top 5 Game Animation Sample Project (GASP) Mods for UE5.4 W/ Links!

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  • Опубликовано: 12 ноя 2024

Комментарии • 48

  • @TorQueMoD
    @TorQueMoD 2 месяца назад +11

    I bought Jakun’s project last week and it’s superb. Definitely staying as a subscriber with him so he’s got the funds to keep working on it

    • @TorQueMoD
      @TorQueMoD 2 месяца назад +1

      Oh, your extra character mesh probably has collision enabled which is causing the weirdness with physics

    • @GumboJumbo
      @GumboJumbo 2 месяца назад

      how do you set it up?

  • @unrealdevop
    @unrealdevop 2 месяца назад +10

    Thanks for the showcase, made my day.

  • @WrathOfAl
    @WrathOfAl Месяц назад +1

    all great recommendations, thank you. Special props to Jakub and unreal devop. Those two really created something special.

  • @diaopuesto7082
    @diaopuesto7082 2 месяца назад +3

    This top is FANTASTIC, more please!

  • @ThiagoLionheart
    @ThiagoLionheart Месяц назад +2

    This is Great man, i love all these Projects, thank you for this video!!!

  • @safarandrea71
    @safarandrea71 Месяц назад +1

    Thanks for the showcase....

  • @TheosResearchDiary
    @TheosResearchDiary 2 месяца назад +3

    Amazing survey thanks!

  • @austinscottful
    @austinscottful 2 месяца назад +1

    Great video! Thank you for sharing these MM plugins 🎉🎉

  • @eternalsoma
    @eternalsoma 2 месяца назад +2

    This is excellent info, you get my like and sub

  • @JamesKruseArtist
    @JamesKruseArtist 2 месяца назад +1

    Yes!

  • @habagun737
    @habagun737 23 дня назад +2

    Hello, is there any way to add custom mesh to npc character that is a child of CBP_SandboxCharacter or am I doomed?

  • @bluemespanish
    @bluemespanish 26 дней назад +1

    Great video! Is the last asset multiplayer compatible?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  26 дней назад

      Thanks. Not Yet But I believe Multiplayer will be added. You can check the discord and Patreon for more Info as I am using this for a single player Experience and Lyra for Multiplayer.

  • @MrArch_
    @MrArch_ 2 месяца назад +1

    Thank you

  • @juwjuwbee3513
    @juwjuwbee3513 Месяц назад +1

    Don’t know if you saw jakubs RUclips channel but he does have a tutorial on how to retarget to metahuman model. Instead of the mannequins

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  Месяц назад

      I figured it out and posted a tutorial a month ago But thanks for the heads up. Appreciate that.👍

  • @adversionzero
    @adversionzero 2 месяца назад +2

    What do you think of Max Studio CG GASP Project?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  2 месяца назад

      That one looks pretty good especially after the smoothing plugin. Also, it is fully replicated. I will have to do a second video as new versions continue to surface.

  • @XistenceX1
    @XistenceX1 18 дней назад +1

    Jakub's work is insane, unfortunately not replicated though so for my purposes it would be better to just work up to that custom. I'm confident in being able to replicate my poor code, but anyone elses? Not a chance.

    • @RuthlessMM71
      @RuthlessMM71 17 дней назад

      every good programmer with the right knowledge can.

  • @Gladiy
    @Gladiy 2 месяца назад +1

    Ty. Can you post links to individual mods here in the comments?

  • @jamesonvparker
    @jamesonvparker 2 месяца назад +1

    Hi, would love to see how you took the ai follow the additional step. I think I know how to go about it but it would be helpful if you have the time. Thanks for sharing the valuable content man!

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  2 месяца назад +1

      I will do it next as it is a fairly quick setup.

    • @trentellis5199
      @trentellis5199 2 месяца назад +1

      Has this tut been done? Would love to know also!
      ​@blaqueaddonnisgames

  • @H1D3_15
    @H1D3_15 2 месяца назад

    I got a third person shooter game but without any of this animation(just basic animation from mixamo, and other stuff like shooting and its very snappy) how can I import these animations for my third person shooter?

  • @luckyenam4819
    @luckyenam4819 Месяц назад +1

    Is it possible to make a 1 time payment for the last Game project by Jakub W i'm very interested but don't want to have to pay $10 every month?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  Месяц назад +2

      Yes you can get the current project for $12 dollar one time payment and return to pay again when there are updates if you wish.

    • @luckyenam4819
      @luckyenam4819 Месяц назад

      @@blaqueaddonnisgames dang FR!! Even after the 1 time payment. Would it be thesame payment of $12 for the updates as well?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  Месяц назад

      @@luckyenam4819 It is a Patreon membership and the project is part of a tier. The creator has put much work into this project and equivalent projects cost upward of $150 - $300 dollars so it is worth it and you only need update if new features are options you want in your project.

  • @untitledTube
    @untitledTube 2 месяца назад +1

    wow

  • @Ready_Fire_Aim
    @Ready_Fire_Aim 2 месяца назад +1

    great collection, 1 tip. stop telling ppl to like and subscribe, we all know. lol ;)
    otherwise. great informative video.

  • @MetalGearMk3
    @MetalGearMk3 2 месяца назад +1

    hmm pity the last guy didn't use thee UE5 skeleton. Is he planning to move to the UE5 skeleton in the near future?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  2 месяца назад +1

      I believe so but I am going to work on it myself as I need It on a UE5 skeleton for my project.

    • @Yggdrasil777
      @Yggdrasil777 2 месяца назад +2

      @@blaqueaddonnisgames It should be pretty easy to retarget the animations if you just have the Always Tick Bones on the original skeletal mesh and setup a Retarget Pose on the Animation blueprint. I will download that project and have a look myself, as that one looks the best.

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  2 месяца назад

      I wish it were that easy Sockets need to be copied as well as some ik knee configurations, otherwise your character floats with legs crouched looking like a genie....lol. I added all the bones to a meta human and she is floating with legs tucked like a genie. Let me know if you figure it out I will be working on it as well!

    • @threepeatgames
      @threepeatgames 2 месяца назад

      AGLS 1.0.2 just released with ue5 skeleton support

    • @threepeatgames
      @threepeatgames 2 месяца назад +1

      Oops replied to the wrong one…. He just released AGLS1.0.2 with ue5 skeleton and metahuman support. I haven’t tested it yet though

  • @sekker2k446
    @sekker2k446 2 месяца назад +1

    So nice where the links if possible thanks

  • @miebijohnson1678
    @miebijohnson1678 2 месяца назад

    its just a shame that this is what game dev has become