00:18 Wrong Scale Textures 01:12 Models Too Perfect 02:16 Bad Composition 04:17 Bad Lighting 06:07 Highlight Burn 07:12 Unrealistic Entourage 07:54 Too Much Noise Get the model in the video here archinspirations.com/3d-scenes
@@zinabal-saroryarchitect3037 it is free for a lot of first time users, but if you used Skillshare before and ran out of free trial, you can use my code to get another 2 months 😊
While a lot of this I agree with, and I'm happy you've shared these tips, I disagree with the lighting changes you did. The room went from having good soft morning light, to really bright, almost unnatural light.
Yeah this wasn't best work, I just tried to recreate the original image from my reference project. But failed to create it as realistic. Hopefully my other works are better 😊
agreed, lighting was originally very dynamic and in my opinion made for a beautiful shot. his lighting adjustments made the scene very boring and actually look more like a render
Agreed, there’s must be some contrast in renders, shadows here and there, to make good lighting, not an overblown white renders with little to no shadow making it look totally flat and boring.
@@hanmetalworks Not really boring, the render in the video still looks realistic. The adjusted lighting is okay. Yes, great renders must have some stronger contrast but not all the time, depending on the ambiance in your photo reference. There are times that fairly contrast fits the scene and makes the render realistic enough like the ambiance of the render in this video. See the reference photo and the finished render, they are very very close in lighting. Remember that the reference photo is taken in real life, so whatever kind of lighting that you will try to copy in your renders, you can be sure that that kind of lighting really exists and can make your render realistic enough. Sometimes you don't need to be very logical in rendering, because rendering is really intuitive, just feel the render carefully and you will be able to determine if it's realistic or not.
Quá hay. Đây là kênh hướng dẫn mình thích nhất. Nhanh gọn dễ hiểu đi vào trọng tâm. Không như những kênh khác nói lan man dài dòng. Lại còn có vietsub. Hy vọng kênh thường xuyên hơn ra những video bổ ích như vậy
@@AFStudio2 It is really flat and artificial looking. That crazy overexposure Vray is famous for a long time, you can fix in postproduction instead, by increasing bitrate of output image and use exposure compensation, that preserves originally intended lighting and shadows. I mean yeah, if you just want that porcelain oldschool interiors magazine look, it's fine. But it won't be "realistic".
@@crisgriffin3042 Yeah, I agree with you that in post production you have better control in exposures etc. especially if we will be using PS, as u have said, intended lighting and shadows will be preserved.. But that render doesn't look unrealistic or artificial for me. There are real life images that are like that, bright and whitish because of the ambiance of the environment.. See the reference photo of that render, their lighting are very close to each other, that makes the render realistic too.. Yes most of the time contrast and shadows are needed but not all the time. Sometimes, you can have bright,whitish realistic image, just like the reference photo of this render and this render itself
Great tips especially at number 3 and 4, but I think sometimes, some of the highlight burn is inevitable, and these corrections at number 5 ruined a lot of detail you had in the original image
Yeah that's true, plus I think it's personal preference, I did kinda overdo the corrections at number 5. You can add contrast with the third slider, and also Photoshop can help bring out more details using simply adjustments in Camera Raw Filter 😄
@@ArchitectureInspirations Yes, that is the never ending battle between highlight burn vs detail. But photoshop does help. I use overlay layer mode and highpass filter to get more detail.
Composition is always an interesting one. Also, Totally agree with adding 3D people, i rather photoshop in post, you have more freedom that way. Nice video as always!
Lighting exterior is pretty simple actually. I just use HDRIs. For interior it's a bit more complicated, I made a video on lighting tips here. Hope it helps! ruclips.net/video/TRiLKp9moiE/видео.html
I have a video on lighting tips and tricks here ruclips.net/video/TRiLKp9moiE/видео.html and post process here ruclips.net/video/wtdD68irsr8/видео.html And lots more on my Vray playlist 😄
các bài hướng dẫn của bạn rất hay,chỉ tiếc là nước ảnh render của bạn chưa đẹp,kaka. Hy vọng bạn hoàn thiện nó và share cho anh em. Chúc bạn sớm thêm nhiều sub
Basically sums up all the tips I’m giving to our interns last week. Although I’m pretty much experienced in this I still check your video if I still have to learn. 😊
Hm not really, I rarely model furniture unless it's something really specific I want and cannot find. I usually find them on 3dwarehouse or behance or other sites that give free 3d models. If it's an obj or fbx file then I just Transmutr to convert to Sketchup and set up the materials from there 😊
@@ArchitectureInspirations wait what!? You don't model yourself? I literally do most of the things for interior design myself. Especially kitchens and precise fitted furniture etc.
@@VolosVibes There's really no point wasting time trying to model a croissant or a coffee cup in SU. There are plenty of sites that share models, or subscription-based sites, like Poliigon, for high-quality, detailed models.
@@VolosVibes Same thing applies. Quality furniture modeled in 3ds is far more complex and realistic than ones made in SU. Also, reusing assets for different projects saves a tremendous amount of time.
Strange... I have a Nvidia 1080ti but don't get the option to denoise with NVIDIA. By the way, wouldn't you agree that the denoiser is too aggressive sometimes? Especially in fabric textures or fine wood I seem to lose detail with the denoiser. Great video as usual. Thanks!
Oh it depends on the which version of Vray you have too. And yes! It can be too strong sometimes and make you lose a lot of details so be careful with it. I mentioned that in my video on render elements and post production in Photoshop. 😊 thank you for the comment!😄
Shouldn't architectural render natural lighting match: 1. Longitude and latitude 2. Window orientation, 3. Time of the year, 4. Time of the day, 5. Typical possible weather for that location on Earth and time of the year? Software should select these params automatically in general.
For all of those listed except weather, you can already adjust within Sketchup. If you want all of those including the weather then Lumion and Twinmotion is a good fit for you. Not all software are the same
Hi Minh, mình tìm được trên quixel megascan những pbr material texure rất đẹp. Nhưng có một số map không dùng cho vray sketchup. Có cách nào để sử dụng chúng? VD như specular, roughness
I am getting super images with D5 Render after updating my graphics card. My first project that I rendered with D5 Render was a computer model I make of the Palace of the Legion of Honour Museum in San Francisco.
Lol highlight burn tip is bad. The image with no highlight burn is washed out. What you need is renderer capable of handling higher dynamic range to avoid burn in from bright sun to fix it. Blender Filmic for example is capable of showing bright sun bounce lighting without burn in.
Architecture photographer, I think these tips are pretty well done, of course, a lot of things don't apply for us (tip No 1, for example). Still~ well done. Question: Why would there be noise for a rendered image? Wouldn't it be noise-free from the start?
Thank you so much! And the noise just comes from the low quality settings, even with high quality, it will still have some noise because it takes time to do calculation. So either you have to set the quality as very very high, which would take forever to render, or you can set it a little lower for a faster result then use the denoiser to remove the noise, though it would not be as accurate and noise free as setting the quality to very high. I hope that makes sense ^.^
Thank you brother, very useful tips. I have a question. There is a carpet on the floor. I think it is png model. But I think there is some bump map etc. How you did? Thanks again.
All great tips, but your good lighting example is way too flat. There's no contrast and the pillows blend in with the walls behind them. I'd go for 25 on your shadow setting rather than 100.
Many architectural renderings are way better without people. The attention can focus directly on the architecture itself. It's not a case if most of the best architecture photographers try to take pictures when there are no people around
Uhm actually no. She's at 5'7 or 170cm soo that's the true scale of a person. The room is just big so it might looks like she's off scale. Also you can see in the original image I showed in the video that the girl in the photo looks like she's "too small". So yup :)
So glad i found your channel. Ive recently started learning archviz lately using blender. Since your very skilled with other programs doing architecture, what software would you recommend start learning for architectural design?
I haven't used blender but I've heard it's really good. From my experience I think Sketchup is really intuitive for beginners. As for rendering, you can use a number of software like enscape, Lumion, or vray. Vray is the most physically accurate but takes the longest to render. Enscape is a plugin like vray but it's faster and can do simple animation. Lumion is great for exterior and landscaping, it's a standalone but also has LiveSync so you can easily import and update your model. Lumion and Enscape are easier to learn. Vray has a big learning curve but once you've learnt it, you should be able to learn other softwares easily. Vray kinda forces you to learn the fundamentals like PBR materials and lighting which applies to lots of other softwares. Hope that helps!
@@ArchitectureInspirations Thanks! it does. I was looking at learning 3ds max since im a student and can get it for free but ill look more into sketchup. thanks!
You're very welcome! Feel free to reach out to me on my socials, links are in the description box. Sometimes RUclips doesn't notify me if there's a new reply on a comment. Best of luck!
00:18 Wrong Scale Textures
01:12 Models Too Perfect
02:16 Bad Composition
04:17 Bad Lighting
06:07 Highlight Burn
07:12 Unrealistic Entourage
07:54 Too Much Noise
Get the model in the video here archinspirations.com/3d-scenes
*Thanks much, now I am your new follower!! =) I gained new knowledge on to be more realistic look for mah models yeah! =)*
*Happy 148K!*
Thank you so much!😄❤❤
it is not free for the others people to join in skillshare ?
@@zinabal-saroryarchitect3037 it is free for a lot of first time users, but if you used Skillshare before and ran out of free trial, you can use my code to get another 2 months 😊
which is this software, can i get this
While a lot of this I agree with, and I'm happy you've shared these tips, I disagree with the lighting changes you did. The room went from having good soft morning light, to really bright, almost unnatural light.
Yeah this wasn't best work, I just tried to recreate the original image from my reference project. But failed to create it as realistic. Hopefully my other works are better 😊
agreed, lighting was originally very dynamic and in my opinion made for a beautiful shot. his lighting adjustments made the scene very boring and actually look more like a render
Agreed, there’s must be some contrast in renders, shadows here and there, to make good lighting, not an overblown white renders with little to no shadow making it look totally flat and boring.
ruclips.net/video/pXx_mIJwrQU/видео.html
@@hanmetalworks Not really boring, the render in the video still looks realistic. The adjusted lighting is okay. Yes, great renders must have some stronger contrast but not all the time, depending on the ambiance in your photo reference. There are times that fairly contrast fits the scene and makes the render realistic enough like the ambiance of the render in this video. See the reference photo and the finished render, they are very very close in lighting. Remember that the reference photo is taken in real life, so whatever kind of lighting that you will try to copy in your renders, you can be sure that that kind of lighting really exists and can make your render realistic enough. Sometimes you don't need to be very logical in rendering, because rendering is really intuitive, just feel the render carefully and you will be able to determine if it's realistic or not.
I actually like the sunlight scene before you “fixed” it.
And that’s on personal preference 👉🏻👈🏻
@Anime for FUN All of his good lighting examples were bad lol
Dude, I agree
I agree
Guy hasn't opened his curtain in years.. Sunlight comes in with fairly sharp edges and appears to illuminate a specific area sharply!
Quá hay. Đây là kênh hướng dẫn mình thích nhất. Nhanh gọn dễ hiểu đi vào trọng tâm. Không như những kênh khác nói lan man dài dòng. Lại còn có vietsub. Hy vọng kênh thường xuyên hơn ra những video bổ ích như vậy
Thanks bạn😄 mình sẽ ráng làm thêm nhiều video😊
A LOT OF THANKS FROM KERALA
6:55 I like the original one more, it looks very realistc to me. On the other hand, the "after" image looks like an Instagram filter.
ruclips.net/video/pXx_mIJwrQU/видео.html
BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY
I LIKE YOUR POSPRODUCTIONS! ARE VERY REAL!! PLEASE MAKE AN TUTORIAL HOW GET REALISM IN THE POSTPRODUCTION!!
I do have a couple of videos on Photopshop, have you seen them?
Loved this! Can you make a vray beginner tutorial, highlighting all the important parts like lighting, materials etc? Would be great!
Try this playlist ruclips.net/p/PLIQtAzVO6xCRJXzNvZ2xdK-U6ZHhMhzIf
I have videos on interior, exterior, lighting and materials 😊
Thank you, your video gave me some new ideas to apply on different render engine and software that I use
That's great to hear!
ruclips.net/video/pXx_mIJwrQU/видео.html
Keep up the good work bro, love u
in the lighting part the room looks less real when you do all those changes imho
Les comparto mi PLAYLIST de Spotify que uso para hacer mis renders
www.toneden.io/ezequielrivas04/post/escuch-la-mejor-playlist-para-hacer-tus-rendes
I don't think ... The lighting changes is still great dude
@@AFStudio2 yeah, maybe, I'm not an expert on this, it's just my opinion as a layperson
@@AFStudio2 It is really flat and artificial looking. That crazy overexposure Vray is famous for a long time, you can fix in postproduction instead, by increasing bitrate of output image and use exposure compensation, that preserves originally intended lighting and shadows.
I mean yeah, if you just want that porcelain oldschool interiors magazine look, it's fine. But it won't be "realistic".
@@crisgriffin3042 Yeah, I agree with you that in post production you have better control in exposures etc. especially if we will be using PS, as u have said, intended lighting and shadows will be preserved.. But that render doesn't look unrealistic or artificial for me. There are real life images that are like that, bright and whitish because of the ambiance of the environment.. See the reference photo of that render, their lighting are very close to each other, that makes the render realistic too.. Yes most of the time contrast and shadows are needed but not all the time. Sometimes, you can have bright,whitish realistic image, just like the reference photo of this render and this render itself
Great tips especially at number 3 and 4, but I think sometimes, some of the highlight burn is inevitable, and these corrections at number 5 ruined a lot of detail you had in the original image
Yeah that's true, plus I think it's personal preference, I did kinda overdo the corrections at number 5. You can add contrast with the third slider, and also Photoshop can help bring out more details using simply adjustments in Camera Raw Filter 😄
@@ArchitectureInspirations Yes, that is the never ending battle between highlight burn vs detail. But photoshop does help. I use overlay layer mode and highpass filter to get more detail.
Yeah! I do the same too! That's another non destructive process which is really useful, thank you for sharing your opinions 😊
Woah, great video mate!
finnaly new video !!
I know!😆😆
Hey! Thanks so much for this video!
Thank you so much for your precious information it’s really awesome
You're awesome, do you have a full tutorial path or course.
Thank you so much.
this video was so helpful, thanks!
Waiting desperately !
Composition is always an interesting one. Also, Totally agree with adding 3D people, i rather photoshop in post, you have more freedom that way. Nice video as always!
Thank you buddy!!😄
ruclips.net/video/pXx_mIJwrQU/видео.html
I think both photos are ok .one is with the sunny weather and the other with cloudy.
That thumbnail was so funny, sun rays hitting you on the bed. Cooking you in the morning.
😆😆 truee
Very informative video and the background music is LIT👻
This video sums up tricks that i learnt for years!! Great tips & tricks always comes from u Minn! Thanks always
That's awesome to hear! Thank you Salju!
ruclips.net/video/pXx_mIJwrQU/видео.html
Hi minh. Could you make a video about lighting interiors and exteriors, please. Excelent work, thank you.
Lighting exterior is pretty simple actually. I just use HDRIs. For interior it's a bit more complicated, I made a video on lighting tips here. Hope it helps!
ruclips.net/video/TRiLKp9moiE/видео.html
ruclips.net/video/pXx_mIJwrQU/видео.html
thank you so much for this very useful tips...👌👌
Thank youu!😄
GREAT video!!! I learned so much :) new subscriber!
Thank you so much!❤❤
That's really good! The mistakes I had made so many times when I am a beginer. Thank you for sharing the skills.
Glad I could help!😄
ruclips.net/video/pXx_mIJwrQU/видео.html
Can you teach more about lighting? And post process
I have a video on lighting tips and tricks here ruclips.net/video/TRiLKp9moiE/видео.html and post process here
ruclips.net/video/wtdD68irsr8/видео.html
And lots more on my Vray playlist 😄
ruclips.net/video/pXx_mIJwrQU/видео.html
Thanks a lot!
You're welcome!
Great tips! As always! :)
Thank you!!
Perfect!!!!
How did you make the rug? Is perfect... thank you for the video!!
Oh I used the rug model from Poliigon😊
ruclips.net/video/pXx_mIJwrQU/видео.html
Rất hay nha ! Tình cờ được biết đến kênh của bạn và đã theo dỗi gần 1 năm nay :)) . Mong kênh ra nhiều video thường xuyên nữa nha .
Cám ơn bạn nhiều😄mình sẽ ráng 😊
nice one!
Very much thanks yes
các bài hướng dẫn của bạn rất hay,chỉ tiếc là nước ảnh render của bạn chưa đẹp,kaka. Hy vọng bạn hoàn thiện nó và share cho anh em. Chúc bạn sớm thêm nhiều sub
Cám ơn bạn😊
Great video keep it up 👍
Basically sums up all the tips I’m giving to our interns last week. Although I’m pretty much experienced in this I still check your video if I still have to learn. 😊
That's so cool! Thank you for watching😄
ruclips.net/video/pXx_mIJwrQU/видео.html
How did you make your website? which hosting site do you use? and how make you sellable items on your site?
I made my site using Squarespace and Gumroad to sell my items 😄
Thanks for your PRO. video. I would like to know extensions you usually used often time, or any extensions you suggest for Sketchup. Thanks.
Fredo Tools, round corner, sketchuv, etc ^^
*Thanks much, now I am your new follower!! =) I gained new knowledge on to be more realistic look for mah models yeah! =)*
Thank you!! Glad my videos are helpful 😊
Do you use any plugins for furniture? Because i really liked your kitchen design. And also great tips! 👍👍
Hm not really, I rarely model furniture unless it's something really specific I want and cannot find. I usually find them on 3dwarehouse or behance or other sites that give free 3d models. If it's an obj or fbx file then I just Transmutr to convert to Sketchup and set up the materials from there 😊
@@ArchitectureInspirations wait what!? You don't model yourself?
I literally do most of the things for interior design myself. Especially kitchens and precise fitted furniture etc.
@@VolosVibes
There's really no point wasting time trying to model a croissant or a coffee cup in SU. There are plenty of sites that share models, or subscription-based sites, like Poliigon, for high-quality, detailed models.
@@Genaaa916 I'm not talking about some decorations.
@@VolosVibes
Same thing applies. Quality furniture modeled in 3ds is far more complex and realistic than ones made in SU.
Also, reusing assets for different projects saves a tremendous amount of time.
Thank you!!!
You're welcome!
nice tks
Thank you!
Strange... I have a Nvidia 1080ti but don't get the option to denoise with NVIDIA.
By the way, wouldn't you agree that the denoiser is too aggressive sometimes?
Especially in fabric textures or fine wood I seem to lose detail with the denoiser.
Great video as usual. Thanks!
Oh it depends on the which version of Vray you have too. And yes! It can be too strong sometimes and make you lose a lot of details so be careful with it. I mentioned that in my video on render elements and post production in Photoshop. 😊 thank you for the comment!😄
Shouldn't architectural render natural lighting match:
1. Longitude and latitude
2. Window orientation,
3. Time of the year,
4. Time of the day,
5. Typical possible weather for that location on Earth and time of the year?
Software should select these params automatically in general.
For all of those listed except weather, you can already adjust within Sketchup. If you want all of those including the weather then Lumion and Twinmotion is a good fit for you. Not all software are the same
You deserve millions of subscribers. Keep it up!
I thought this was a video how to make up your room, oops
Oh hahah it might look like it from the thumbnail. But that means my renders are realistic enough for you to mistake it as a real room😆
Hi, your video it´s so interesting! I Have a question? How can I get this white light of the bedroom with Vray + 3Ds Max? Thank you for your video
Photographers: Make the perfect composition, go as far as remove uneven things in post..
3D Artists: Make everything imperfect..
Imperfection is computer perfection
Hi! I want to know what is the name of the plugin for corner edges that you use, please
Thank you..I'm not a begginner but I struggled a lot in terms of lighting
Can anyone explain me...??
R5- 3600 vs R7- 2700X
Which one best for 3D rendering + Editing works??.
What extensions do you have installed? Thank you. I want all the toolbars that you use, if possible.
can u teach the render settings in interior walkthrough?
Hi, please make video on how to control noise. It seems like I have rendered too many with so much noise which I dont even know the setting.
I'll add it to my list😊
Hey mate, what plugin did you use to fix the texture after using round corners?
I'ts Fredo Thrupaint! It's part of Fredotools 😊
damn this looks soo much easier than 3DMAX
It is! Although 3dsmax has more tools and possibility. But sketchup vray can render some pretty realistic image now 😄
tks bro...
Hi Minh, mình tìm được trên quixel megascan những pbr material texure rất đẹp. Nhưng có một số map không dùng cho vray sketchup. Có cách nào để sử dụng chúng? VD như specular, roughness
Specular thì hình như dùng cho reflection map, còn roughness thì bạn invert nó rồi bỏ vô glossiness á
I am getting super images with D5 Render after updating my graphics card. My first project that I rendered with D5 Render was a computer model I make of the Palace of the Legion of Honour Museum in San Francisco.
You make the lighting worse TBH.
Take his advice with a grain of salt, this is just some guy's opinion.
..Hi. May I know what Plug-in did you use in 1:30 (edge smoothing)?
Lol highlight burn tip is bad. The image with no highlight burn is washed out. What you need is renderer capable of handling higher dynamic range to avoid burn in from bright sun to fix it. Blender Filmic for example is capable of showing bright sun bounce lighting without burn in.
7:00 Not sure it looks better....
In my opinion it is better. but personally I don't like overcast lighting like this though but I was trying to recreate the original image
Very useful tutorial ! I really like the 3D model that you used for the bed (linen included). Could you share a link for it ? Thank you !
Thank though! And yeah You can get it on my store. Gumroad.com/thegentleminh
Architecture photographer,
I think these tips are pretty well done, of course, a lot of things don't apply for us (tip No 1, for example). Still~ well done.
Question: Why would there be noise for a rendered image? Wouldn't it be noise-free from the start?
Thank you so much! And the noise just comes from the low quality settings, even with high quality, it will still have some noise because it takes time to do calculation. So either you have to set the quality as very very high, which would take forever to render, or you can set it a little lower for a faster result then use the denoiser to remove the noise, though it would not be as accurate and noise free as setting the quality to very high. I hope that makes sense ^.^
@@ArchitectureInspirations Got it, thank you
@@s87343jim you're welcome!
I’ve been experinting and posting I tNice tutorialnk I’ve gotten pretty ok for my first year
Can any one please tell me which plugins did he use at 1:34??
Roundcorner and Fredo Thrupaint (part of Fredotools)😊
@@ArchitectureInspirations Thanks man, its a great video as usual.
Thank you!!
Thank you brother, very useful tips. I have a question. There is a carpet on the floor. I think it is png model. But I think there is some bump map etc. How you did? Thanks again.
I used the rug from Poliigon 😊
All great tips, but your good lighting example is way too flat. There's no contrast and the pillows blend in with the walls behind them. I'd go for 25 on your shadow setting rather than 100.
Agreed, but I was trying to recreate the reference where the light was overcast
Wtf is wrong with that highlight burn?You've worsened it 1000x times
What was the extension for making the panel curved on the first tip
Roundcorner 😊
Hi i study architecture but i cannt use sketchup for modeling.Where i can learn modeling?Can you help me please.
Well I dont have Vray and I don't use Sketchup but this is kinda interesting
Amazing tutorial. I just ca from lmms (a free daw software) and i decided to switch since it didn’t offer enough convenience. It was
you are really amazing
Many architectural renderings are way better without people. The attention can focus directly on the architecture itself.
It's not a case if most of the best architecture photographers try to take pictures when there are no people around
How did you fixed the UV of the corner after fillet command?
Fredo Thrupaint😊
@@ArchitectureInspirations Thank you a lot.
I am currently using Sketchup and can't figure out how you make drawers open and close 🤔
Hello Sir,
What plug-in did you use to chamfer the edge of the countertop?
Roundcorner ^^
very helpful video many thanks
You're welcome!
Good advising but the woman scale is a bit too small :)
Uhm actually no. She's at 5'7 or 170cm soo that's the true scale of a person. The room is just big so it might looks like she's off scale. Also you can see in the original image I showed in the video that the girl in the photo looks like she's "too small". So yup :)
You sell opinions as facts
now i realize, all in ikea brochure was graphics rendered not actual photos... wow...
So glad i found your channel. Ive recently started learning archviz lately using blender. Since your very skilled with other programs doing architecture, what software would you recommend start learning for architectural design?
I haven't used blender but I've heard it's really good. From my experience I think Sketchup is really intuitive for beginners. As for rendering, you can use a number of software like enscape, Lumion, or vray. Vray is the most physically accurate but takes the longest to render. Enscape is a plugin like vray but it's faster and can do simple animation. Lumion is great for exterior and landscaping, it's a standalone but also has LiveSync so you can easily import and update your model. Lumion and Enscape are easier to learn. Vray has a big learning curve but once you've learnt it, you should be able to learn other softwares easily. Vray kinda forces you to learn the fundamentals like PBR materials and lighting which applies to lots of other softwares. Hope that helps!
@@ArchitectureInspirations Thanks! it does. I was looking at learning 3ds max since im a student and can get it for free but ill look more into sketchup. thanks!
You're very welcome! Feel free to reach out to me on my socials, links are in the description box. Sometimes RUclips doesn't notify me if there's a new reply on a comment. Best of luck!
Very helpful... interesting topic
This must be a BORING job...
What is? Doing RUclips for money? 😂
I dont have all the settings in the frame buffer window 😥 can somebody please tell me why?
wich graphics card do you have?
Is a 3080 enough or should i rather go for the 3090?
this white light does not look realistic, sorry what looks good to you, it's not for me, try to make an effort, don't be lazy
thank you so much for sharing! this helps rookie me so much!
Thank you very much. your explanation and pronunciation are very clear for me.
Thank you so much!
HAHA 2:08-...
At most, shitty doors and drawers look like this XD
Sketchup is a truly great modeling program after you buy a shit-ton of plugins for it.
Depends on what you want. Only recently that I started buying more but for every project I just use one or two paid plugins. Maybe that's just me🤷♂️
Everytime u put bad it was better than after u tweaked it lol ( about the lightning section )
Great tips, man. Even for me as a Blender user. Other videos are great too just like this one. Thank u so much. U gotta a new sub.👏👏👏👍
That's awesome! Glad you liked it!
Thanks for those realy good tips! Can you tell me the specs of tour PC please? Mine is good but i want to build a better one for rendering.
My specs are in the description box 😊