The light nobara is extremely good and deserve to be tested if you can. Her s3 is not a passive, works when silenced and doesn't have any cooldowns. Works with vamp/destroy as well. It is a straight fixed hp% damage. Its like a molong but on crack.
I think she's better as a slower tankier unit. Or a seige monster kind of like a miles but does better against hyper tanks. Less goods against defense scaling.
I've seen many matches involving Dark Sukuna and he is no doubt a pretty terrible kit and needs lots of buffs to work. - Second skill damage is mediocre, probably a set up unit for another, but there are plenty of better supports which do this million of times better. - Third skill makes no sense since he is an attacking unit, even as a support he is mediocre, does not provide much for the team.
More like for a mostly irrelevant patch, will most likely be a patch with 80% collab (most of them wont even be usable after that), and the other 20% will be mostly irrelevant too probably
2:48 if the passive of sukuna is not "Heal" but instead "Changes His HP Condition" then yes, it can go through douman curse (i am a douman user and has tested a decent amount of stuff), this is similar to chasun, vivachel, and atenai to "Heal" through douman curse but in reality they just change the state of the unit HP
I respect that first slot in with Sukuna a lot ngl There's just a ridiculous amount of hate towards Sukuna its wild. Personally in my testing atk atk atk with speed in subs on despair fill was quite good in a snipe comp for siege. Running the atk atk atk chasing no crit but rather speed and hp then getting a ton of bonus damage from additional damage artis ended up making my sukuna hit harder than my mihyang while still being at a respectable speed. Should also add to this that his s1 actually hits harder than his s2 on def broken targets which is wild. all my testing was done against 1800 def units in the guild test feature. I'd actually go way further into numbers and stats on the unit but last time I gave all the information I just got hated on for it so run your own testing. Unit is not bad, genuinely.
I was really hoping they would add some lore friendly effects to skills like: Domain Expansions being irresistible (maybe not if you have immunity buff), Cleave being STRONGER the more hp or defense the enemy has (being weaker and increasing the number of hits makes absolute no sense at all since Cleave is suppose to be a 1-hit KO that scales damage based on how strong the enemy is) and Black Flash giving some kind of buff to the unit (increase atk or speed or defense I don't know SOMETHING even a little bit like 10% at least); Sukuna being the free unit is also a masssive mistake imo, it should have been fire Yuji and fire Yuji should have dark Yuji's kit, or they should at least make him strong, maybe give him 4 skills, add his Domain Expansion (AoE nuke) and change the conditions of his RCT to just increse his HP condition by +20% every turn without any other conditions; Sukuna has such a massive kit in the manga (even in the anime he has shown more than what they added), it baffles me that they refused to add ANYTHING interesting, so many ideas like: - Fire could be Heian Era/Yujikuna/Robe Sukuna with Flame Arrow (usable after using Cleave and Dismatle, deals massive damage + Continuous Damage, single target since not used in his D.E.); - Water could be Meguna with Max Elephant (AoE buff strip); - Wind could be Heian Era/Robe Sukuna with his lightning weapon Kamutoke (single target damage + stun) or even Meguna with Nue (AoE stun); - Light could be Meguna with Mahoraga (reduces damage taken by 5% every time he is attacked, stacks up to 50%) or Agito (remove harmful effects and heal); - Dark could be Heian Era/Yujikuna/Robe Sukuna with Malevolent Shrine (remais active for a certain amount of turns and deals great AoE damage every turn, has a big cooldown); - first skill would be Dismantle like it is now, second skills could be Cleave like I said above and AoE Dismantle (without the benefits of skill 1 Dismantle, just an AoE version with maybe Continuous Damage or some other effect); Anything at all would be better than the Sukuna we have now, and I won't even waste time talking about the other characters since you already said it, all of them except some Gojos (maybe light Nobara too?) need some kind of buff; And since we will get non-collab versions of all these units I really don't see the point in making them so weak, takes away a lot of the excitiment of getting limited time units.
Overall I pretty much agree with the list, except for Sukuna and light Nobara. Sukuna just sucks from what I saw. Light Nobara seems to be way better and needs more testing to put her higher on the list. Personally, I hope water Satoru & Megumi and fire Nobara will get good buffs. Especially Satoru as he is a 5* that doesn't do anything right now except that his atk bar can't be pushed back.
Dark Sukuna is pretty terrible. The only skill that does good damage is his Skill 1, that 2nd Skill I couldn't get to kill anything reasonable in PvP with Galleon, and 3 fight sets. 220 CDmg, +1800 Atk, and solid arts.
i dont get how sei put sukuna in that tier...he needs insane runes to be useable but then again EVERY UNIT is usuable-op tier with insane runes...also yeah the nat4 ar like meh :/
managed to pull Dark megumi and I 100% agree with ur take. His s3 gets cucked by the aoe atk break as it makes him get hard countered by haegang. no spd lead, and low base spd makes him virtually useless as a stripper compared to less "premium" options
its a relative tier list. compared to the other collab units he has quite some potential. just a terrible passive. but at least he's usable which is not really the say of quite some of the units :P
@@Seiishizo yeeea i still think he is too high up, wing megumi its reaally good, i think lowering him a level maybe 2, will made a little bit more sense he is just a single target nuke, with no passive, hes 2nd skill is nice because of the lower cooldown, but light yuji is just a no cc, no dots unit and he is lower, sukuna its just a single target nuker witout a s3 so they are tied in that sense, and light yuji does decent dmg too that ignores a lot of resistances, not defending light yuji just saying they are similar and one is over the other. not fighting either just making a point on a neutral discussion.
If you put the +15 SPD awake on Wind Megumi, he would be way too much broken. Someone who can give Invincibility ATK power and 20% ATB with 116 SPD?! Almost no one could outspeed him, you can play what, Yeonhong ?
I personally want wind nobara I used her on the quest in the event and she was soo good. I can only imagine how good she would be paired with a chandra or some other guard unit while also having some AOE dps capitalizing on her decrease enemy hp. I find it odd to put her bellow fire nobara which IMO sucks soo bad her s3 damage lacks any power....
Feel like the fire yuji with the ceit lead makes sense. Because his skill 2 only needs a leaderskill or 20 cr. Maybe make his awakening bonus a skill 2 power up to max crit instead?
I don’t understand the hate for the wind nobara, she seems to do pretty good into Layla control type teams, Layla always grants harmful effects and with a few procs and some sustain she can single handedly kill the entire enemy team if they don’t draft a dedicated healer. I feel like she’s a decent last pick along with Juno into those types of teams. I’ve seen moderate success in c1-c2 with her as a counter pick. Her skills aren’t amazing but her passive does 60% hp in 4 turns. That’s a pretty good amount. A few procs and she can 2 turn provoke something and set up for something like Juno to solo
water megumi fushiguro could be higher maybe, nice list tho Gojou>sukuna>fushiguro>itadori>kugisaki makes sense if you've watched the anime lmao but these kits are kinda disappointing: the awakening, the dps+destroy, another mid dot unit, atk scaling s1 on non attack scaler all of these things are known issues that they have fixed in patches before so makes no sense in constant reintroduction of those. now they are going to overbuff one of newer units and people will be crying for nerf for the next year or so.
I got the light gojo and I think he’s solid but his 3rd skill might need to be tweaked a bit. If he gets CC’d he loses his main purpose and he needs too many stats to be able to focus on resistance. Most of the time his 3rd skill also hits like a wet noodle even after clearing buffs. I think a change to either make him a more reliable cleanser or maybe ignore a percentage of defense per debuff removed would make him a lot more consistent
that’s literally most units who rely on their s3 to carry out their role. take dark monkey for example, if he gets cc’d or his cooldowns are increased then he is not as useful since his main stick is his s3. i do think he does hit like a wet noodle though.
@@kng0000 yeah you’re right and I still think he brings a decent bit of utility it’s just a lot of times he gets his 3rd skill off and it doesn’t really change much. In most matches he doesn’t even get focused cause him being there isn’t a threat. A tweak to his damage or the way his skill functions could make him go from solid to strong but it’s definitely really easy to make him broken with the wrong change
wind nobara with vio procs is lethal tho like 1 proc and everyone loses %30 hp. in siege def units goes crazy with vio procs sometimes. I feel like she will see some play in siege defs but who knows
Gets one shot by ignore defense. Requires debuffs to work and actually needs to get turns but she just crumples with def break so it specifically must be any debuff except Def Break, and no Atk Bar Pushback, plus she doesn't activate it when Stunned. As someone that has her, too many restrictions.
@@ZeonZenes didn't knew stun thing but my friend had a replay with her she procced 3 times with rica debuffs on her she went crazy -%45 is so big but yeah needing a debuff s a big thing. she needs something like dark poison master passive in hers but still she can be usable idk. has more potential than some others
I trust Seii with all things SW but I'm going to need him to use Sukuna in siege or rta or arena rush and do well before I believe this "good" rating 😂 I watched Obabo use him with, I think, really good runes and he didn't do much 😢 Edit: after finishing the video and hearing Seii's clarification/rationale I agree with the list and I'm actually surprised the units I thought had the interesting kits like Wind Gojo and Water Nobara were rated higher and the unit I thought was meh but people thought was good - Water Gojo is low on the list
it's a relative tier list. keep that in mind. I also did mention that the "good tier" would mostlikely under perform vs any normal sw unit I also do think that obabos build wast good to go for no CR. and add dmg artis. the unit has buildin armor break and therefore crit has high value.
@@Seiishizo yeah at the end of the video you did clarify what the tier list really is and made me agree with the whole thing but I was on my tablet and couldn't edit my comment plus I'm a bit salty com2us didn't give an amazing free unit since they have given OP free units like Veromos and Riley plus some 2As 😂 and by given I mean it's really easy to fuse them Also I kinda just want you to make a video on him with your account since you have one of the best accounts (that I've seen anyway 😅) Good point on Obabo's build, I'm new and don't know the intricacies of the combat and I just based it on rune efficiency and pretty statline 💀
So as a casual player I don't mind resistance awakening cuz I play turn 2 anyway. 😂 AND I actually got the wind gojo. I don't think he is bad BUT I think I would rather play Jeanne instead if I would go for this type of play trying to provoke units
Any ideas where i could use wind megumi? I was thinking ao for a bomber team. I am currently using seara john blushen and wind orion, but i lack a booster.i was thinking of using him and figaro as stripper, but he is pretty inconsistent, right?
Not entirely sure why you compared Fire Megumi Fushiguro to Giou as being an inverted version of her? Half the S3 passive is Diana (in regards to the ATKbar gain)
I tried him in wgw, will be video of tomorrow. and even without skillups I think he did pretty decent. It's just that he has a non existing passive. so I see his potential if they add more to it
It surprises me that you rate Sukuna that high. I'll have to hard disagree on that. His s1 and s2 are good, yes. But his passive is so damn bad that it might as well not exist. Which basically makes him a monster with only 2 skills, and that puts him in absolute bottom tier imo.
@@potatomatop9326 Why would you destroy some hp instead of just straight up killing them tho? destroying like 40%-50% aoe with a full setup is nice, but killing everything is nicer lol
@@RiftyLuca there are billions of units that cleave kills. Luci, Lushen, Dorothy, Talisman, Cheongpung or Bael. This guy's purpose is like Borgnine's. For long battles either guild or arena plus you don't need crit rate since his 3rd always crits and same for his second.
@@potatomatop9326 So his whole purpose is to be a destroy set? Anyone can be on destroy, and have more utility and be tankier at the same time. Plus if you're not giving him atk buff def break and putting him on a high damage set hes absorbing maybe 10% bar from each person
@@RiftyLuca he just got released 3 days ago. I'm testing him all day in toa, lab and pvp and he isn't that good and same for Ryu and Bison lol. Wait for a buff lol if you're thinking that he could replace Pungbaek in a snap then think again lol.
Dude, wth Fire Gojo is total garbage! He's basically a worse Garo Garo with a worse passive, no atb gain to cicle the passive, no spd scaling, worse lead and RES F*ING AWAKENING! SPD scaling > conditional 50% damage bonus by far, VERY far.
Com2us needs to actually step it up instead of being incompetent and releasing half assed units. We're playing a full fleshed that's supposed to be a finished product, not us becoming testers like we're in some advanced server.
Gojo light is very weak, one of the worst nat ld in the game, needs urgent buff, maybe turn s3 into passive for cleanse and increase his damage as he cleans
Yeahhh they are all trash 😂 ive used every elemental unit (and 3 ld 4*s). Pretty mu h everhthing ive used is incredibly stat hungry and there are currently 4* elemental units in game that do every job better than these jjk units
28:45 oh, making an atk buff and atk bar booster with 116 base speed would make him good? It would make him Overpowered, there's a reason almost all atk buffers and atk bar boosters are low on base speed, he would make bastet and all the others obsolete... :b (you even say it yourself; "it would at least make him 'best in slot'") wtf? xD We want a balanced game with more units than one to pick from in each spot ^^ I agree that wind Nobara might need something, and i'm happy that they havn't made her pve, i already like her for pvp, her kit is super cool to me. Maybe an addition to her passive would be so her atk bar couldn't be lowered if she had harmful effects on her = good :)
People in the comments are sleeping on Sukuna. He's extremely OP in Storage Hellmode
He's a storage lord
This is legit funny
The light nobara is extremely good and deserve to be tested if you can. Her s3 is not a passive, works when silenced and doesn't have any cooldowns. Works with vamp/destroy as well. It is a straight fixed hp% damage. Its like a molong but on crack.
She is basically a bolverk with different conditions
Hmmm might be worth giving a test then yea. so far i spoke to some people having her and they all felt her being underwelming
Been watching videos of her. She sucks too lol
I think she's better as a slower tankier unit. Or a seige monster kind of like a miles but does better against hyper tanks. Less goods against defense scaling.
People all say underwhelming so the unit doesn't get nerfed. It's clearly OP@@Seiishizo
I've seen many matches involving Dark Sukuna and he is no doubt a pretty terrible kit and needs lots of buffs to work.
- Second skill damage is mediocre, probably a set up unit for another, but there are plenty of better supports which do this million of times better.
- Third skill makes no sense since he is an attacking unit, even as a support he is mediocre, does not provide much for the team.
Man I just wish they made him a summonable so we could actually get strong ones…
Discount fire sand asasin creed character
35:43 Other than Icares, there's also Suiki which is an attack type which people build on high res.
Worse kinki
Seii is straight 🧢 on sukuna. He is the WORST unit of them all its no contest. I dont see how he’s good to any degree.
Com2us getting ready for chonky balance patch purposely 😂
More like for a mostly irrelevant patch, will most likely be a patch with 80% collab (most of them wont even be usable after that), and the other 20% will be mostly irrelevant too probably
If you keep doing these, would be cool to see a retrospective of the old lists to see how they are now/how close you were with ratings
2:48 if the passive of sukuna is not "Heal" but instead "Changes His HP Condition" then yes, it can go through douman curse (i am a douman user and has tested a decent amount of stuff), this is similar to chasun, vivachel, and atenai to "Heal" through douman curse but in reality they just change the state of the unit HP
HP balance instead of heal.
I respect that first slot in with Sukuna a lot ngl
There's just a ridiculous amount of hate towards Sukuna its wild. Personally in my testing atk atk atk with speed in subs on despair fill was quite good in a snipe comp for siege. Running the atk atk atk chasing no crit but rather speed and hp then getting a ton of bonus damage from additional damage artis ended up making my sukuna hit harder than my mihyang while still being at a respectable speed. Should also add to this that his s1 actually hits harder than his s2 on def broken targets which is wild. all my testing was done against 1800 def units in the guild test feature. I'd actually go way further into numbers and stats on the unit but last time I gave all the information I just got hated on for it so run your own testing. Unit is not bad, genuinely.
sakuna 3th skill should have been Malevolent shrine not this half ass passive
For real, can't believe we have chimera shadow garden but we don't have malevolent shrine
He have storage guardian shrine
"Thirth skill"
@@aBadWizardthat's what comes before 4rd
@@aBadWizard How do you know its not Mike Tyson who posted that?
I was really hoping they would add some lore friendly effects to skills like: Domain Expansions being irresistible (maybe not if you have immunity buff), Cleave being STRONGER the more hp or defense the enemy has (being weaker and increasing the number of hits makes absolute no sense at all since Cleave is suppose to be a 1-hit KO that scales damage based on how strong the enemy is) and Black Flash giving some kind of buff to the unit (increase atk or speed or defense I don't know SOMETHING even a little bit like 10% at least);
Sukuna being the free unit is also a masssive mistake imo, it should have been fire Yuji and fire Yuji should have dark Yuji's kit, or they should at least make him strong, maybe give him 4 skills, add his Domain Expansion (AoE nuke) and change the conditions of his RCT to just increse his HP condition by +20% every turn without any other conditions;
Sukuna has such a massive kit in the manga (even in the anime he has shown more than what they added), it baffles me that they refused to add ANYTHING interesting, so many ideas like:
- Fire could be Heian Era/Yujikuna/Robe Sukuna with Flame Arrow (usable after using Cleave and Dismatle, deals massive damage + Continuous Damage, single target since not used in his D.E.);
- Water could be Meguna with Max Elephant (AoE buff strip);
- Wind could be Heian Era/Robe Sukuna with his lightning weapon Kamutoke (single target damage + stun) or even Meguna with Nue (AoE stun);
- Light could be Meguna with Mahoraga (reduces damage taken by 5% every time he is attacked, stacks up to 50%) or Agito (remove harmful effects and heal);
- Dark could be Heian Era/Yujikuna/Robe Sukuna with Malevolent Shrine (remais active for a certain amount of turns and deals great AoE damage every turn, has a big cooldown);
- first skill would be Dismantle like it is now, second skills could be Cleave like I said above and AoE Dismantle (without the benefits of skill 1 Dismantle, just an AoE version with maybe Continuous Damage or some other effect);
Anything at all would be better than the Sukuna we have now, and I won't even waste time talking about the other characters since you already said it, all of them except some Gojos (maybe light Nobara too?) need some kind of buff;
And since we will get non-collab versions of all these units I really don't see the point in making them so weak, takes away a lot of the excitiment of getting limited time units.
I definitely agree we should’ve gotten a better sukuna but they definitely weren’t gonna go into the manga. They barely went into shibuya skill wise.
Add to Sakuna's passive a flat % dmg reduction to make it a little more difficult to reach the 30% damage threshold.
Overall I pretty much agree with the list, except for Sukuna and light Nobara. Sukuna just sucks from what I saw. Light Nobara seems to be way better and needs more testing to put her higher on the list.
Personally, I hope water Satoru & Megumi and fire Nobara will get good buffs. Especially Satoru as he is a 5* that doesn't do anything right now except that his atk bar can't be pushed back.
Dark Sukuna is pretty terrible. The only skill that does good damage is his Skill 1, that 2nd Skill I couldn't get to kill anything reasonable in PvP with Galleon, and 3 fight sets. 220 CDmg, +1800 Atk, and solid arts.
i dont get how sei put sukuna in that tier...he needs insane runes to be useable but then again EVERY UNIT is usuable-op tier with insane runes...also yeah the nat4 ar like meh :/
managed to pull Dark megumi and I 100% agree with ur take. His s3 gets cucked by the aoe atk break as it makes him get hard countered by haegang. no spd lead, and low base spd makes him virtually useless as a stripper compared to less "premium" options
I happened to pull the Dark Megumi, so this evaluation was very helpful. Thank you!!!
Wind Gojo walk up is one of the coldest moments not just in anime but this game
Seii: "Dark Sukuna is good"
Jewbagel: "Dark Sukuna is the worst collab unit ever"
This time bagel is right, Obabo already made a video on him, and is ass, its really bad, i actually was suprised Seii said its good.
@@jhn-fv8uztrue, can't 1hit. the dark sukuna is SSS tier in storage.
its a relative tier list. compared to the other collab units he has quite some potential. just a terrible passive. but at least he's usable which is not really the say of quite some of the units :P
Dark Sukuna needs a passive tune or rework to be good. His 1st and 2nd skill hit pretty hard and 2nd being on a 2 turn cd is very nice
@@Seiishizo yeeea i still think he is too high up, wing megumi its reaally good, i think lowering him a level maybe 2, will made a little bit more sense he is just a single target nuke, with no passive, hes 2nd skill is nice because of the lower cooldown, but light yuji is just a no cc, no dots unit and he is lower, sukuna its just a single target nuker witout a s3 so they are tied in that sense, and light yuji does decent dmg too that ignores a lot of resistances, not defending light yuji just saying they are similar and one is over the other. not fighting either just making a point on a neutral discussion.
28:30 YESSS!!! Seii for President! XD
If you put the +15 SPD awake on Wind Megumi, he would be way too much broken. Someone who can give Invincibility ATK power and 20% ATB with 116 SPD?! Almost no one could outspeed him, you can play what, Yeonhong ?
I personally want wind nobara I used her on the quest in the event and she was soo good. I can only imagine how good she would be paired with a chandra or some other guard unit while also having some AOE dps capitalizing on her decrease enemy hp.
I find it odd to put her bellow fire nobara which IMO sucks soo bad her s3 damage lacks any power....
Seii! i only have fire Yuji Itadori, water megumi fujishiro, the free ld and the fire hammer girl hahahaha. Feels bad to be f2p
my windNobara chillin til that buff patch
I have the dark gojo , still trying to figure out how to use him the best , right now i only use him like isis
yeah you kinda cant add any of thoses things into sukuna passive, because of how the skill really is in the anime/manga originally.
Feel like the fire yuji with the ceit lead makes sense. Because his skill 2 only needs a leaderskill or 20 cr. Maybe make his awakening bonus a skill 2 power up to max crit instead?
fully agree with speed awakening for Itadori's, really don't need CR on him in any element.
I don’t understand the hate for the wind nobara, she seems to do pretty good into Layla control type teams, Layla always grants harmful effects and with a few procs and some sustain she can single handedly kill the entire enemy team if they don’t draft a dedicated healer. I feel like she’s a decent last pick along with Juno into those types of teams. I’ve seen moderate success in c1-c2 with her as a counter pick. Her skills aren’t amazing but her passive does 60% hp in 4 turns. That’s a pretty good amount. A few procs and she can 2 turn provoke something and set up for something like Juno to solo
her condition on the s3. plus that s2 hits at random.
People complaining about sukuna but hes actually a good fsrmer and also good for rifts, also he is a free 5* and free to lvl all his skills
water megumi fushiguro could be higher maybe, nice list tho
Gojou>sukuna>fushiguro>itadori>kugisaki makes sense if you've watched the anime lmao
but these kits are kinda disappointing: the awakening, the dps+destroy, another mid dot unit, atk scaling s1 on non attack scaler
all of these things are known issues that they have fixed in patches before so makes no sense in constant reintroduction of those.
now they are going to overbuff one of newer units and people will be crying for nerf for the next year or so.
idk how light yuji can be a virtra counter when his power is from branding and def break, but lets see how much dmg he does
I got the light gojo and I think he’s solid but his 3rd skill might need to be tweaked a bit. If he gets CC’d he loses his main purpose and he needs too many stats to be able to focus on resistance. Most of the time his 3rd skill also hits like a wet noodle even after clearing buffs. I think a change to either make him a more reliable cleanser or maybe ignore a percentage of defense per debuff removed would make him a lot more consistent
that’s literally most units who rely on their s3 to carry out their role. take dark monkey for example, if he gets cc’d or his cooldowns are increased then he is not as useful since his main stick is his s3. i do think he does hit like a wet noodle though.
@@kng0000 yeah you’re right and I still think he brings a decent bit of utility it’s just a lot of times he gets his 3rd skill off and it doesn’t really change much. In most matches he doesn’t even get focused cause him being there isn’t a threat. A tweak to his damage or the way his skill functions could make him go from solid to strong but it’s definitely really easy to make him broken with the wrong change
Haven’t seen anyone talk about Dark striker from last patch. Is he better after the buff or still having identity issue?
wind nobara with vio procs is lethal tho like 1 proc and everyone loses %30 hp. in siege def units goes crazy with vio procs sometimes. I feel like she will see some play in siege defs but who knows
My friend has her she needs a debuff on her for the passive to proc witch makes her hard to use some times
Gets one shot by ignore defense. Requires debuffs to work and actually needs to get turns but she just crumples with def break so it specifically must be any debuff except Def Break, and no Atk Bar Pushback, plus she doesn't activate it when Stunned. As someone that has her, too many restrictions.
@@ZeonZenes didn't knew stun thing but my friend had a replay with her she procced 3 times with rica debuffs on her she went crazy -%45 is so big but yeah needing a debuff s a big thing. she needs something like dark poison master passive in hers but still she can be usable idk. has more potential than some others
My only nat 5 collab is wind nobara and shes the only one at the bottom…feels good man
Don't believe what he said. Dark sukuna is garbage and still he place him in the top.
I just love that the only JJK unit I pull is on the bottom tier 🤣
Tbh for new player as long you have one of them is big win 😂
Been using dark Gojo in arena, easy clear.
I trust Seii with all things SW but I'm going to need him to use Sukuna in siege or rta or arena rush and do well before I believe this "good" rating 😂
I watched Obabo use him with, I think, really good runes and he didn't do much 😢
Edit: after finishing the video and hearing Seii's clarification/rationale I agree with the list and I'm actually surprised the units I thought had the interesting kits like Wind Gojo and Water Nobara were rated higher and the unit I thought was meh but people thought was good - Water Gojo is low on the list
it's a relative tier list. keep that in mind. I also did mention that the "good tier" would mostlikely under perform vs any normal sw unit
I also do think that obabos build wast good to go for no CR. and add dmg artis. the unit has buildin armor break and therefore crit has high value.
@@Seiishizo yeah at the end of the video you did clarify what the tier list really is and made me agree with the whole thing but I was on my tablet and couldn't edit my comment plus I'm a bit salty com2us didn't give an amazing free unit since they have given OP free units like Veromos and Riley plus some 2As 😂 and by given I mean it's really easy to fuse them
Also I kinda just want you to make a video on him with your account since you have one of the best accounts (that I've seen anyway 😅)
Good point on Obabo's build, I'm new and don't know the intricacies of the combat and I just based it on rune efficiency and pretty statline 💀
@@Shiki0414 haha no problem. i'll be testing him out in what i think the right build in wgw soon. lets see if he disappoints or actually performs ^.^
@@Seiishizo nice nice. I look forward to it 🔥
Isn't sukuna really bad in terms of DMG ?
I think he's ok just need more utilities
No but he needs absurd rage rune quality
@@lennydickson8845 wouldn't that mean that he is bad?
@@lennydickson8845just proved OP point
No he's squishy
lmao the only 3 collab units ive pulled are the literal last 3 in the list, water gojo, the water 4star, and the wind girl. fuck me.
While I don't think dark Nobara is that good, she does have one of the coldest attack animations I've seen in the game.
absolutely agree. i hope she becomes good!
yeah wedjat should also have 28% spd lead following that logic. comm2us is really weird af
Actually no, wedjat should have 21% because his lead is “all” and not “arena” :(
his lead is arena and 28 makes more sense@@nathanbutcher4975
Nerf to 21 pls@@nathanbutcher4975
@@nathanbutcher4975 Check again, Wedjat is an arena lead
What makes wind gojo good when Jeanne exists and no one uses it. At least Jeanne can cycle and give invis to teammates
Making a new criteria for attack types. Damage Proportionate to Resistance! 😅
hahaha would be a something
Fire yuji pushback without acc and his cr awaken makes it so s2 always cries with def break without investing any cr
So as a casual player I don't mind resistance awakening cuz I play turn 2 anyway. 😂 AND I actually got the wind gojo. I don't think he is bad BUT I think I would rather play Jeanne instead if I would go for this type of play trying to provoke units
Pulled dark gojo two nights ago saw that s3 and my GAWD no more passive units
GZ!
Hi. How can I get the full pictures??
what full pictures?
Any ideas where i could use wind megumi? I was thinking ao for a bomber team. I am currently using seara john blushen and wind orion, but i lack a booster.i was thinking of using him and figaro as stripper, but he is pretty inconsistent, right?
Could use him for a Katarina team tbh
katarina for sure
Water Yuji.... How is he different from Water Anubis (Avaris). Avaris has better passive than Water Yuji and that too being a 4 star.
More dmg i guess
I thought wind Nobara was good because does good aoe damage just from taking turns with debuffs on
Not entirely sure why you compared Fire Megumi Fushiguro to Giou as being an inverted version of her?
Half the S3 passive is Diana (in regards to the ATKbar gain)
@@crkTyphoon they're a disrupter mon that functions similar to giou
Hey u did your hair !! I feel personally responsible because of my comment on the last video haha I’m (mostly) joking
I think all of them are gargabe, except for the LD gojos. Wind Gojo is garbage, a nat 4 can do better as a stripper. Urgent rework is needed.
got light gojo hes pretty decent but the strip chance on his 2nd skill isnt the best
Wind gojo does nearly no damage for his skills most of the time Jeanne is just a better version then him cause you’ll always have other strippers
Took sukuna runes off and threw him in storage lol
I tried him in wgw, will be video of tomorrow. and even without skillups I think he did pretty decent. It's just that he has a non existing passive. so I see his potential if they add more to it
Light yuji also immune to inability effects
It surprises me that you rate Sukuna that high. I'll have to hard disagree on that. His s1 and s2 are good, yes. But his passive is so damn bad that it might as well not exist.
Which basically makes him a monster with only 2 skills, and that puts him in absolute bottom tier imo.
Dark Yennefer attack type unit but skill 2 like Woosa, shield based on HP 😅.
Light Art Master skill 2 no damage 🤣.
Attack type monsters so funny 😅.
Of course I get 2 wind Nobura in 650 scrolls xl
what is that page u r looking at the stats?
swarfarm
Fire yuji is anime accurate so choice for me
fire yuji is tragic, he doesn't do enough to kill or to control the enemy lol
he's there to aoe destroy and not cc or lushen people.
@@potatomatop9326 Why would you destroy some hp instead of just straight up killing them tho? destroying like 40%-50% aoe with a full setup is nice, but killing everything is nicer lol
@@RiftyLuca there are billions of units that cleave kills. Luci, Lushen, Dorothy, Talisman, Cheongpung or Bael. This guy's purpose is like Borgnine's. For long battles either guild or arena plus you don't need crit rate since his 3rd always crits and same for his second.
@@potatomatop9326 So his whole purpose is to be a destroy set? Anyone can be on destroy, and have more utility and be tankier at the same time. Plus if you're not giving him atk buff def break and putting him on a high damage set hes absorbing maybe 10% bar from each person
@@RiftyLuca he just got released 3 days ago. I'm testing him all day in toa, lab and pvp and he isn't that good and same for Ryu and Bison lol. Wait for a buff lol if you're thinking that he could replace Pungbaek in a snap then think again lol.
Hope someone lend seishizo an account with nobara light inside😅
Just got light gojo.
I got wind gojo and thought he was bad😭😭
Dude, wth
Fire Gojo is total garbage!
He's basically a worse Garo
Garo with a worse passive, no atb gain to cicle the passive, no spd scaling, worse lead and RES F*ING AWAKENING!
SPD scaling > conditional 50% damage bonus by far, VERY far.
Is it strong because it’s gojo satoru or is gojo satoru because it’s strong
both ^.^
But it's a f***ng Tractor, Right?
Fire Megumi fushiguro totally bad and me got 4
I got wind Gojo, and i dont habe a Sagar, so i think its a decent pull?
yea i would say so. still sagar is better. but i think he can be used! However he will probably be better after balance patch
Why does Sylvia have a 33% spd ldr then?
yep sylvia and wedjat are the weird ones in there
lol i popped too many scrolls and have only non collab nat 5's. got like 3 of the same nat 4 collab mon. I hope they all suck lmao
Im looking for provoke yuji bufg
Com2us needs to actually step it up instead of being incompetent and releasing half assed units. We're playing a full fleshed that's supposed to be a finished product, not us becoming testers like we're in some advanced server.
Light nobara is trash
Light gojo is shit. Alrdy got g3 player got it. Want control no have. Want damage no have. need buff atless 3time
Hes good tho.
2:50 btw, can chasun s3 hill thru douman curse?
Yes, because Fallen Blossoms is not a Heal; it's an HP balancing skill, which bypasses any form of Anti-Healing.
@@IdotAround ye, i know, just wanted to know whether douman is counters even that or not. Thanks
Before watching the video they seem pretty weak
Light Gojo is horrible.
Gojo light is very weak, one of the worst nat ld in the game, needs urgent buff, maybe turn s3 into passive for cleanse and increase his damage as he cleans
That’s the one i got :/
@richy90 you'd rather believe Sheiishizo or some random guy in the comments who probably doesn't know what he's talking about?
@@henrik7891 true that i think he is actually pretty solid
Boycott this dumb game until they make it better
Yeahhh they are all trash 😂 ive used every elemental unit (and 3 ld 4*s). Pretty mu h everhthing ive used is incredibly stat hungry and there are currently 4* elemental units in game that do every job better than these jjk units
First
28:45 oh, making an atk buff and atk bar booster with 116 base speed would make him good?
It would make him Overpowered, there's a reason almost all atk buffers and atk bar boosters are low on base speed, he would make bastet and all the others obsolete... :b
(you even say it yourself; "it would at least make him 'best in slot'") wtf? xD
We want a balanced game with more units than one to pick from in each spot ^^
I agree that wind Nobara might need something, and i'm happy that they havn't made her pve, i already like her for pvp, her kit is super cool to me. Maybe an addition to her passive would be so her atk bar couldn't be lowered if she had harmful effects on her = good :)