How to Run Wandering Monsters | D&D/OSR

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  • Опубликовано: 1 янв 2025

Комментарии • 14

  • @Marcus-ki1en
    @Marcus-ki1en Год назад +6

    Thank you for the comment that not all encounters need end in combat. I have had great fun with the party running into a competitive group of NPC adventurers running through the same location. That other party ended up in a near TPK (which allowed a new player to enter into the group)

    • @LokisLair
      @LokisLair  Год назад

      No worries man; glad we're on the same page.

  • @michaeldrinkard678
    @michaeldrinkard678 Год назад +1

    Great video! Wandering monsters in our game are very seldom truly random. The timing of their appearance might have an element of randomness, but there is a reason for it. Totally agree on the Mimic and Gelatinous Cube being created. Sometimes an encounter is there to add some knowledge, a hint for where the party should go, or sometimes just for comic relief. Sometimes, it's two other groups that fight with each other, or don't really interact with the party, but they show a hint of what the party may have in store it. Keep up the good work!

  • @kevindare15
    @kevindare15 Год назад +4

    Just found your channel last night and I've been binging everything. You've been doing excellent work!

  • @AxionSurge
    @AxionSurge Год назад

    Well-made content - I love the chart that had proximity on - I feel this is often neglected. Another system with a good take on this is troika! with it's mien charts.

  • @johngleeman8347
    @johngleeman8347 Год назад +2

    Thank you for your insights Sir.

  • @mercilessmage7300
    @mercilessmage7300 Год назад +1

    Some interesting pointers with regards to the monsters. For players this should be a must-see. Thanks Loki.

  • @Avoloch
    @Avoloch Год назад

    nice

  • @levihankenson3801
    @levihankenson3801 Год назад +1

    First lol