I make the not the bird maps for gates of hell. You're doing a great job. The map looks great. Funny to see you run into the same problems as me and have the same solutions. When it comes to Entities it is best to separate checks for humans, tanks, and vehicle detection. That way the zones can check if humans are dead and the others are uninhabited. This can be done through the Type dropdown in Entities. Hope this helps as it's still faster than tagging each man inside a gun or tank.
Thank you for that. I will give this method a try on the mission. I tried looking for your maps on the workshop but I couldn't find them. If you can, could you link your maps? 🙂
I make the not the bird maps for gates of hell. You're doing a great job. The map looks great. Funny to see you run into the same problems as me and have the same solutions. When it comes to Entities it is best to separate checks for humans, tanks, and vehicle detection.
That way the zones can check if humans are dead and the others are uninhabited. This can be done through the Type dropdown in Entities. Hope this helps as it's still faster than tagging each man inside a gun or tank.
Thank you for that. I will give this method a try on the mission. I tried looking for your maps on the workshop but I couldn't find them. If you can, could you link your maps? 🙂
Not sure I can in the RUclips comments. My most played is called Over The Hedge