All the Mods 9 (11) | My first taste of Chemistry! | [Modded Minecraft]

Поделиться
HTML-код
  • Опубликовано: 20 фев 2024
  • Today I Progressed in Immersive engineering, and did my first bit of chemistry both in Immersive Engineering, and In Alchemistry!
    If you liked this video, Subscribe and like the video!
  • ИгрыИгры

Комментарии • 15

  • @Seroku03
    @Seroku03 3 месяца назад +1

    shorter videos is a nice format, it also makes your work to be appreciated more in depth.
    as long as you are having fun, everything else is complementary!
    not always following premade factories or ideas makes you think 4 yourself and come up with the solutions which is very refreshing but also encounter some problems which also is a nice challenge!
    Keep it up and now i'm all caught up with the series :)

    • @deadroses4085
      @deadroses4085  3 месяца назад

      Thanks for watching! I avoid doing 1 for 1 setups as I don't really enjoy just copying setups too often. I do make exceptions for the MA farm and Gem farm since I don't think its interesting enough to try and maximize efficiency of them.

  • @aGlooBoii
    @aGlooBoii 3 месяца назад +1

    Nice video

  • @jakeNnate1
    @jakeNnate1 3 месяца назад +1

    Definitely check out the advanced Mekanism questline (if you haven't already) for the anti-matter setup. It's quite a bit of effort. Keep up the great work!

    • @deadroses4085
      @deadroses4085  3 месяца назад +1

      Thanks, I wanted to go in blind for my first setup, but as of writing this I'm already quite a bit in and already messed a bunch up lmao, I'll check it out!

  • @mohamedsahali7760
    @mohamedsahali7760 3 месяца назад +1

    great video as always. i had the same problem with the chemical tank. the fix is to set the output to the storage bus. i found it out by messing around trying to make it work.

    • @deadroses4085
      @deadroses4085  3 месяца назад

      Thanks! I'll try that out next time I play

  • @Dauom
    @Dauom 3 месяца назад +1

    For treated wood, you could've just encoded a pattern in AE2 cause it has fluid crafting support now, would've been way easier and faster. Also the fact that you're getting neodymium from alchemistry is actually quite important since it's needed for the EV components in GregTech, so make sure to compact that aswell at some point, and goodluck with mekanism, I'm also getting into that soon in my SB world and I'm excited to see how you'll do it.

    • @deadroses4085
      @deadroses4085  3 месяца назад

      I didn't show or mention it, but a few recipes' fluid craft won't work, so I've kinda decided I would just bucket them all just in case I need it down the line
      Thanks for the neodymium tip, I'll look into using alchemistry for those components!

  • @rimoos
    @rimoos 3 месяца назад +1

    i think alchemistry is such a cool mod! kinda sad it's not a bigger part of ATM9. i love mekanism so i cant wait for next ep :D

    • @deadroses4085
      @deadroses4085  3 месяца назад

      Alchemistry sounds cool so I bet there's a shorter gimmick pack on it

    • @rimoos
      @rimoos 3 месяца назад +1

      @@deadroses4085 there is! the creator of the mod has a questing modpack called antimatter chemistry for 1.12 :) its been on my to play but i havent gotten around to it

    • @Dauom
      @Dauom 3 месяца назад +1

      @@deadroses4085 There's not too complicated 2, I played it and pretty much the whole endgame is just alchemistry and ProjectE until you get creative vending

    • @deadroses4085
      @deadroses4085  3 месяца назад

      @Dauom Yeah I've seen a few people playing it but never watched or played it myself, sounds interesting though

    • @deadroses4085
      @deadroses4085  3 месяца назад

      @rimoos I've definitely heard of that pack but didn't realize it was the same guy who made it