2:18 This animation just looks so awkward, but the arm cannon probably snaps because the animator (Probably Derek Bonikowski) went through the 3D axis or something.
Me playing the game as I have been for the past 17 years. Of course, after playing so long you can get lazy with boss damage and play somewhat casually. You get an intimate feel for whether a boss is a threat.
2:18 This animation just looks so awkward, but the arm cannon probably snaps because the animator (Probably Derek Bonikowski) went through the 3D axis or something.
Me playing the game as I have been for the past 17 years. Of course, after playing so long you can get lazy with boss damage and play somewhat casually. You get an intimate feel for whether a boss is a threat.