I think it's clear which map looks better overall but are there any parts you like more in Spiro? Personally the coastal area is more detailed in Spiro and the night sky looks sharper, also when the sun rises I like how the whole sky is red/orange.
I think gateways coasts are as good factoring them all in, but since theirs no migration at most of them by the north western part of the map it goes unnoticed.
Shame the landmarks are underwhelming, I remember playing thenyaw and being able to look at far away rock formations/radio towers and being able to know where I am. Feels like they dropped the ball with it at least on spiro
Gateway doesn't really have "landmarks", but you are for *sure* able to tell where you are at all times. Every part of the map is unique for the most part. Until, of course, you get deep into the forest- I do wish there were more clearings and whatnot. That'd be cool.
I love this. It really puts the improvements from Spiro to Gateway. That Spiro to Gateway jungle cut was perfect. I love to see peoples editing improving.
@@Doqi you’re welcome:] and I’m gonna be honest I’m not sure, but I didn’t think you were gonna compare the maps 😂 It makes sense now that I think of it, I’m glad my expectations were subverted tho
Gateway did not resolve the main problem. They did not encourage ppl to spread across the map. Again we have 1 big hotspot, on the other hand they did totally useless regions like north or north-west. Main river with delta is so great but totally dead. Map is also 1/3 too big for 100, even 150 ppl.
The N/NE hotspot is more of a result of a broken ai, stamina changes and fast hunger times. And now that people have found the new "center" I don't see them spreading out even if they fixed the ai and made stam/hunger more feasible
@@Doqi yes, AI also, but there is another factor. Ppl prefear to play at opening, treeless and fairly flat terrain around some water source. If you remember V3- the same situation. 2 major hotspots - twin lakes and waterfalls. Gateway is very slopy, full of dense forests and rocks.
@@zgr5421While great falls and twin lakes were the most popular places I still feel like I was still able to find other players elsewhere. I don't know if it's the map or the fact that legacy servers I played had 200 players or the 150 players (100 in officials) in Gateway, half of which could be underwater/up in the air or trees.
AI is definitely a main problem for now, but i'm sure will be better in future then it's the nr. of players allowed according to map size and then are the POI's (points of interest)...which should encourage players to gravitate around them (main water sources for example, and accordingly - AI should spawn mainly around big water sources)
@@Doqi not sure what "old branch" means...but it should be still promoted on official servers if it is still compatible 100% will be players favouring it if it's avaiable...but for now i can't see any server with Spiro set maybe should be 50-50 since for now there are only 2 maps
Spiro felt more natural, less Gamey to me, gateway has some really nice spots but overall due to the size feels less populated with assets and quite more artificial, I loved spiro because it was more immersive, well at least all parts except the center.
idk what part of spiro felt "natural" to you ngl. The map was horribly built- there are literal *rows* of trees in some places. As in, straight rows. The grasslands were flat and plain, and the textures were quite awful. Plus a complete lack of any sort of effects. Gateway has mist in the swamp and riverdelta, there's hardly any straight-up flat areas, swamp gives your dino a duckweed effect if you swim in the water, etc.
@@Val-hz3fc I don't judge any of the new weather systems because they were not implemented in Spiro, some regions around center were eh... but overall coastlines much better than the new map, as well as Spiro did Jungle better imo, the new map has some enlarged and scaled areas that are simple ground geometry and 0 clutter, yes slowly it improves, the swamp in new map is also becoming better, but there are still many regions that look really off. Personally I don't like the massive sci-fi buildings, they remove that primal feeling spiro had.
@@Doqi Yea I'm really curious to see what the devs do with those 2 animals. Hopefully the change will be dramatic enough to warrant a side by side video.
Well this is more of a visual comparison and I already have showcased the weather twice on Gateway. If spiro had weather it sure would've made the cut The two videos which have weather: ruclips.net/video/SgcPeY-MwmM/видео.htmlsi=NyKVnkN_RRJ7g-uB ruclips.net/video/hvBUuasVHqs/видео.htmlsi=DBQfJZO_dMf6-tXv
I think it's clear which map looks better overall but are there any parts you like more in Spiro? Personally the coastal area is more detailed in Spiro and the night sky looks sharper, also when the sun rises I like how the whole sky is red/orange.
Bro when are we doing a collaboration XD(just a joke)
I think gateways coasts are as good factoring them all in, but since theirs no migration at most of them by the north western part of the map it goes unnoticed.
Along the coast spiro is WAY better than gateway, but gateway is better than spiro inland
@@TheDinoNerd the coast on gateway is better imo
Shame the landmarks are underwhelming, I remember playing thenyaw and being able to look at far away rock formations/radio towers and being able to know where I am. Feels like they dropped the ball with it at least on spiro
Gateway doesn't really have "landmarks", but you are for *sure* able to tell where you are at all times. Every part of the map is unique for the most part. Until, of course, you get deep into the forest- I do wish there were more clearings and whatnot. That'd be cool.
I do gotta say i love the Spiro sunsets/rises more that gatways, i like how its more of a fade into rather then short clips of different lightings
I love this. It really puts the improvements from Spiro to Gateway. That Spiro to Gateway jungle cut was perfect. I love to see peoples editing improving.
Well I wasn’t expecting this but this was great! Love the camera work and some of those transitions were smoooth! 👌💯
Thanks, what were you expecting then? 👀
@@Doqi you’re welcome:] and I’m gonna be honest I’m not sure, but I didn’t think you were gonna compare the maps 😂
It makes sense now that I think of it, I’m glad my expectations were subverted tho
@@acronym6837in the title "Isla Spiro vs Gateway"
must be something else though 😂
@@Doqi Noo I’m not saying the title was misleading, just the overall video was unexpected 😂
@@acronym6837 I know what you meant but it's just funny how you weren't expecting a map comparison after reading the title but it's all good 😅
Unpopular opinion, but i liked spiro more:)
Same
I think they both have there ups and downs I like them both the same.
First time I've seen that opinion, why exactly do you prefer Spiro?
most of us started playing on this map so we have a lot of memories from there, that's why, for example, I was sad when I played on gateway
🙁
Gateway did not resolve the main problem. They did not encourage ppl to spread across the map. Again we have 1 big hotspot, on the other hand they did totally useless regions like north or north-west. Main river with delta is so great but totally dead. Map is also 1/3 too big for 100, even 150 ppl.
The N/NE hotspot is more of a result of a broken ai, stamina changes and fast hunger times. And now that people have found the new "center" I don't see them spreading out even if they fixed the ai and made stam/hunger more feasible
@@Doqi yes, AI also, but there is another factor. Ppl prefear to play at opening, treeless and fairly flat terrain around some water source. If you remember V3- the same situation. 2 major hotspots - twin lakes and waterfalls. Gateway is very slopy, full of dense forests and rocks.
@@zgr5421While great falls and twin lakes were the most popular places I still feel like I was still able to find other players elsewhere. I don't know if it's the map or the fact that legacy servers I played had 200 players or the 150 players (100 in officials) in Gateway, half of which could be underwater/up in the air or trees.
AI is definitely a main problem for now, but i'm sure will be better in future
then it's the nr. of players allowed according to map size
and then are the POI's (points of interest)...which should encourage players to gravitate around them (main water sources for example, and accordingly - AI should spawn mainly around big water sources)
most of us started playing on this map so we have a lot of memories from there, that's why, for example, I was sad when I played on gateway
can't understand why the hell they keep doing 1 hotspot on some side of the map
absolutely amazing....a piece of art
i wish both of them would be available
for server owners to choose from and on officials a mix
Technically spiro is still an option but it's on a separate old branch and no one plays on it
@@Doqi not sure what "old branch" means...but it should be still promoted on official servers if it is still compatible
100% will be players favouring it if it's avaiable...but for now i can't see any server with Spiro set
maybe should be 50-50 since for now there are only 2 maps
Spiro felt more natural, less Gamey to me, gateway has some really nice spots but overall due to the size feels less populated with assets and quite more artificial, I loved spiro because it was more immersive, well at least all parts except the center.
idk what part of spiro felt "natural" to you ngl. The map was horribly built- there are literal *rows* of trees in some places. As in, straight rows. The grasslands were flat and plain, and the textures were quite awful. Plus a complete lack of any sort of effects.
Gateway has mist in the swamp and riverdelta, there's hardly any straight-up flat areas, swamp gives your dino a duckweed effect if you swim in the water, etc.
@@Val-hz3fc I don't judge any of the new weather systems because they were not implemented in Spiro, some regions around center were eh... but overall coastlines much better than the new map, as well as Spiro did Jungle better imo, the new map has some enlarged and scaled areas that are simple ground geometry and 0 clutter, yes slowly it improves, the swamp in new map is also becoming better, but there are still many regions that look really off.
Personally I don't like the massive sci-fi buildings, they remove that primal feeling spiro had.
Bro great editing I love it
Amazing work with the video!!good job
Nice, weather is also a major difference
New deino kit coming soon. Would love to see a side by side of the deino before and after the kit adjustment!
Depends how much will change but that could be a good video idea, same with stego kit adjustment. I'll think about it🤔
@@Doqi Yea I'm really curious to see what the devs do with those 2 animals. Hopefully the change will be dramatic enough to warrant a side by side video.
Really good job on this side by side. To me, both look great. Gateway is of course the champion no doubt.
great video!
You forgot the weather system in gateway and migrations
Well this is more of a visual comparison and I already have showcased the weather twice on Gateway. If spiro had weather it sure would've made the cut
The two videos which have weather:
ruclips.net/video/SgcPeY-MwmM/видео.htmlsi=NyKVnkN_RRJ7g-uB
ruclips.net/video/hvBUuasVHqs/видео.htmlsi=DBQfJZO_dMf6-tXv