Ditto ,l stumbled upon this game and l don't no weather to love it or hate it,why are they standing around ffs,is anything getting done?,,well SJ had the answer
@nickbriggs8059 spend some time watching RUclips vids to help get your bearings, and set your seasons to 10 day seasons, turn off weight limit, go online and look for the world resource map, and pick up stick and rocks whenever you can to make knives to make $. The game does get tiresome at times, but you'll learn it in about a day or so. Stick with it.
just started playing MD and i fell in love with it after just a few hours of playing. appreciate ur videos for all the extra tips and general knowledge. really has helped me out! gained a sub
Thank you, Sir Jay. GG. You in This video are the First time I have SEEN anyone SHOW the Demand Tab for blacklisting resources from Villagers use. Read about it once in a video comments. Asked on Steam like 2 days ago and got an answer with screenshot just yesterday. SO you're doing God's work by finally showing this thing. Make a Short about just that thing, bro!
I feel like I've never seen it in a video too 😅 I've been wanting to talk about this topic, but i wasn't sure how to approach the topic initially. Thanks for watching!!
The Honkening. I wish those goose hats weren't just an event. I only have them in my Oxbow co-op game, and I want them in all of my saves. There's nothing better than running through your village at night, jumping up and down and honking outside everyone's house. 😂😂😂
Why every single time i play this game non stop, then i quit, and when i see a video of u uploading MD i want to play it again 😅 would love to see a playthrough on the valley too !
That’s the best part about it is learning how to play it and what to do. I started my first village having no clue what to do and once I figured it out I started up a whole new settlement and it’s going great.
Hi, the video really helped me. Can you make another one where you perhaps go into more detail, e.g. in which phase of village building how much of which material should be produced, from when you need several production buildings of one type and what the settings of the production buildings should be (e.g. with the woodcutter how much percentage should be placed on collecting logs, sticks, making firewood and boards) etc. ?
Before u go, pick up your first quests! 1. Settle somewhere near a mine cave. 2. Build three woodsheds and three small houses. Label the woodsheds “LOGS”, “Planks & Firewood”, and “Sticks & Bark”. Mine the cave for ore and stone with which to build ur first houses out of. Use the woodshed to make planks, don’t worry you will have help doing this soon. 3. Plan your first field. Make it a big one. You will plant it. Count how much fertilizer and seeds you’ll need. I recommend flax! 4. Hopefully you can get the items you need for your first quests around this time bc they will give u rep, which u will need to recruit villagers. In case they don’t pay that well, be sure to check out any ruins or abandoned carts for money and supplies to sell. 5. Go to turn in quests and while in town buy fertilizer and seeds. It’s okay if you don’t have enough. 6. On way back, recruit as many people as you can! Remember each small house can hold a man and a woman. Be sure to put buckets of water and food and firewood in their chests when u get back! Repeat this General cycle and your village will grow!
1. Not necessarily so. If you have 6 miners in a mine, they will mine ore and stone quickly enough, no matter how far away the cave is. In fact, distance is not important for them at all, even if they walk half a day to the cave and almost immediately back - the amount of resources remains the same as if the cave were nearby. The only thing is that you can dig ore yourself, but to do this it is enough to build the simplest warehouse next to the cave. In fact, the most important resource is empty building space. A lot of it is needed for all these farms. Secondly, the village needs to be closer to the center of the map to make it easier to run around and do quests.. 3. The first field is better to make oats and rye. They need to be obtained as soon as possible, because they are needed to feed the pigs who make fertilizers that are needed for other fields. At the beginning of the game, you can make fertilizer from rotting berries, but as soon as there are several fields, you will spend all your free time picking berries.
Some that isn't more efficient, but also not less efficient is you don't have to put everything close to the player house. You can built resource camps away from your main village. Once it's built, you can manage it from the management tab. The only requirement for efficiency is distance between worker homes and worker stations. I moved all of my resource gathering stations (hunting cabin, etc) to my mines and it helped free up some space for my textile town. Just make sure you move the homes, as well.
This isn't actually true - Villagers will generate resources whether they are at the workstation or not. The "working"-animation is purely cosmetic. The day-production value is what you will get per day, even if the worker never actually gets to the production site. The only exception is farms, there it matters tremendously, as the workers have to actually perform the work.
Interesting game, honestly havent played it since early beginnings when it was "Hey im ur uncle, go build ur town somewhere" Gotte admit it felt extremely overwhelming, personally i like the game more in a *Manor Lords* kinda style.
Something that helps me is only add 2 people each season 1 m 1 f that way u don't get overwhelmed balancing after 5 years then ull have enough people balancing ur town to grow just dont forget kids will pop up, after 14 years you should need to ever add any new people as your children will grow up before ur people reach 65, also use seasonal management to solve firewood issues as in winter 1 should only produce firewood for the entire season, the tricks to not under or over generate as your storage filling especially resources storage brings your town to a stand still
I love your videos so much, keep up the great work. Is it possible to create a video of 'the perfect village layout' or atleast a good/great layout :) (If you don't have one already). That is what I'm struggling with the most
I love using several smaller specialized fields bc its more historically accurate. Those smaller fields(usually around an acre in size) would be fallowed for fertility restoration for a growing season. Its the 3 field cycle. 1 for winter, 1 for spring, 1 for fallowing. Larger villages would have huge farmable land(120 acres or more) but i think the saize of the village you max out on in this game would barely qualify for a field of that size.
So... I have storage buildings, a workbench set to making buckets, 2 workers gathering logs and planks, someone working a well to make buckets of water and 2 hunters gathering meat and leather. However, the planks gathered I need to MANUALLY transfer to the workbench and likewise, I also need to take buckets to the well before my villagers will use them. Otherwise it just says they dont have the rewuired resources... I thought the whole point was that if you had storage buildings, everything your villagers make and gather should go there for other villagers to use automatically for producing the likes of buckets of water at the well?? Why is it not happening automatically in my game? Am I missing something? Do you need to assign someone who jumps between each station and storage building gathering and dumping materials for everyone to use, or...? Confused!
Some advices from my game play experiences: 1. When invite villagers, build extraction shed to collect stone and wood shed to make tools either by your self or by villagers after building resouce and food storages. 2. For food, you need to build only hunting shed to hunt meat and then make dried meat which last longer and doesnt to build kitchen because in the early state, your building limit is narrow so need converse some of it. 3. For keeping warm, my suggest that only use logs, yes i know its sound ridiculous but here the thing: logs burn longer and use way more effective than fire wood and doesnt need to converse logs to fire woods so it also save a lot of work. Plus more logs means more resouces to build and easier to keep warm the villagers. 4. When your extraction shed and wood shed is done, you may want to build the tier 1 smithy ( i dont remember the name ) to auto make tools for your villagers to work. 5. When invite villagers for manage the animals, focus only for male, because if you let female do the work at the animals, you cant collect any thing from them so its best for male villagers to do so. That is all, if you have any questions feel free to ask.
I'm playing medieval dynasty through game pass, so just the base game. I'm at the point in my game i have 50+ villagers, all workplaces are ticking over nicely. Theres literally nothing for me to do. I now find myself aimlessly walking around leveling up skills
I need to post a youtube video of my village. i have a beautiful one! Ive decortiaed all the houses most have custom items depending on the persons personality type or job, like the alcoholic having mead bottles with flowers in it. I have a beautiful farm, my crops look great, my trees! I have a wedding/town meeting spot, I have house with chicken coops in their back/side yard. Im really really proud of how great it looks and how function it is! I do play with no weight limit, tho so it makes everything easier and my villagers need less resources as i have so damn many!!!!!
I cant even find most of my building cause I randomly place them around something that could be more named settlement then village. I had pigs in front of my house and smith next to it.
I hired a lady to come to my village and was unable to give her a spot in a house for some oddreason, not sure why. I was able to put the rest in a house.
I just started playing I’m 75% through my first year. The only two issues I have are the NPC’s are worthless, and why the fk do You as the player have to do and pay for everything for everyone in this valley? That’s going a bit too far. I get it’s easy to make coins but now we have to pay for everyone’s crap? I leave my 18 villager/me town for 1 day and I get blasted with red warnings like they all just got knocked out at the same exact time and aren’t waking up. They don’t have kids so it’s not that. Make this make sense…. I use your videos as references so thank you for what you do.
18 villagers in 1 year is wild I'm at 10 and about to finish year 2 that's probably why you're having so many issues. For anyone seeing this expand slowly especially early when everyone is really low level and so they're slow at their job.
I just finished year one and I now only have 5 villagers. And they still cry about a lot. I’m still trying to figure out how to get them to produce enough. So I don’t have to take care of their every need 24/7
@@TheEllieBethIn the Management tab in each workplace you can tell what they use and produce, using that info you can balance out work efforts to make sure everyone is supplied with what they need. I focus on making the tools while they do the work. I increase production of what might be needed, such as logs and planks for more houses and clay/limestone for the insulation
100% is the max intensity a villager can work. There's no drawbacks to your villagers working at 100% intensity so set it depending on how many resources you want to pull in (example, 60% logs, 30% sticks 10% firewood in the woodshed)
I love the way you present your content mate. Such a great game yes :) . I am also making a series and trying to get subs for my channel. I love this game very much.
I got villagers working for me. But I don’t understand how to collect the materials for myself once they’ve done the job. I find myself just spending money on resources for my villagers to work with nothing in return I don’t get it. Could someone help pls?
This game can get so confusing at times. I always fall on your vids for a hand. Keep up the great work.
Glad I can be the helpful hand 🙂
Exactly
Ditto ,l stumbled upon this game and l don't no weather to love it or hate it,why are they standing around ffs,is anything getting done?,,well SJ had the answer
Just started the game and I’m lost as fk
@nickbriggs8059 spend some time watching RUclips vids to help get your bearings, and set your seasons to 10 day seasons, turn off weight limit, go online and look for the world resource map, and pick up stick and rocks whenever you can to make knives to make $. The game does get tiresome at times, but you'll learn it in about a day or so. Stick with it.
First time I played this game I got a bit overwhelmed and disinterested. Trying it again and really enjoying it. Your content has helped a ton!
Glad to hear it! 😀
just started playing MD and i fell in love with it after just a few hours of playing. appreciate ur videos for all the extra tips and general knowledge. really has helped me out! gained a sub
Awesome! Glad my videos have helped! 🙂
Thank you, Sir Jay. GG. You in This video are the First time I have SEEN anyone SHOW the Demand Tab for blacklisting resources from Villagers use. Read about it once in a video comments. Asked on Steam like 2 days ago and got an answer with screenshot just yesterday.
SO you're doing God's work by finally showing this thing. Make a Short about just that thing, bro!
I feel like I've never seen it in a video too 😅 I've been wanting to talk about this topic, but i wasn't sure how to approach the topic initially. Thanks for watching!!
This whole video had me going, “Oh, shit! Are you for real?!”
There's a lot of nuances to village management 😆 Hope it helped!
The Honkening. I wish those goose hats weren't just an event. I only have them in my Oxbow co-op game, and I want them in all of my saves. There's nothing better than running through your village at night, jumping up and down and honking outside everyone's house. 😂😂😂
I agree, I'm gonna be sad when I lose it in my next save 😔
Great video mate 😃 extremely useful. Thankyou
Some great tips! Thank you!
Glad it was helpful!
Nice video! Will definitely watch again.
Glad you enjoyed it!
Just what I was looking for, thanks!
Glad I could help!
Why every single time i play this game non stop, then i quit, and when i see a video of u uploading MD i want to play it again 😅 would love to see a playthrough on the valley too !
I might do some streams on the valley in the near future!
@@SirJayWalker cant wait !
This is a great game but I really wish it provided just a little bit more explanation in the actual game. Great video!
Thanks! The tutorial could be better for sure. That's why I started making these videos 😀
That’s the best part about it is learning how to play it and what to do. I started my first village having no clue what to do and once I figured it out I started up a whole new settlement and it’s going great.
Hi, the video really helped me. Can you make another one where you perhaps go into more detail, e.g. in which phase of village building how much of which material should be produced, from when you need several production buildings of one type and what the settings of the production buildings should be (e.g. with the woodcutter how much percentage should be placed on collecting logs, sticks, making firewood and boards) etc. ?
A nice video🎉 thank you for the Work, ist a wounderful help!❤❤
Glad it was helpful!
Love your vids!! Thank you for another one! 💖
Thanks for watching! 😀💜 I hope it was helpful!
great tips and great game!
Thank you!
Before u go, pick up your first quests! 1. Settle somewhere near a mine cave. 2. Build three woodsheds and three small houses. Label the woodsheds “LOGS”, “Planks & Firewood”, and “Sticks & Bark”. Mine the cave for ore and stone with which to build ur first houses out of. Use the woodshed to make planks, don’t worry you will have help doing this soon. 3. Plan your first field. Make it a big one. You will plant it. Count how much fertilizer and seeds you’ll need. I recommend flax! 4. Hopefully you can get the items you need for your first quests around this time bc they will give u rep, which u will need to recruit villagers. In case they don’t pay that well, be sure to check out any ruins or abandoned carts for money and supplies to sell. 5. Go to turn in quests and while in town buy fertilizer and seeds. It’s okay if you don’t have enough. 6. On way back, recruit as many people as you can! Remember each small house can hold a man and a woman. Be sure to put buckets of water and food and firewood in their chests when u get back!
Repeat this General cycle and your village will grow!
1. Not necessarily so. If you have 6 miners in a mine, they will mine ore and stone quickly enough, no matter how far away the cave is. In fact, distance is not important for them at all, even if they walk half a day to the cave and almost immediately back - the amount of resources remains the same as if the cave were nearby. The only thing is that you can dig ore yourself, but to do this it is enough to build the simplest warehouse next to the cave.
In fact, the most important resource is empty building space. A lot of it is needed for all these farms. Secondly, the village needs to be closer to the center of the map to make it easier to run around and do quests..
3. The first field is better to make oats and rye. They need to be obtained as soon as possible, because they are needed to feed the pigs who make fertilizers that are needed for other fields. At the beginning of the game, you can make fertilizer from rotting berries, but as soon as there are several fields, you will spend all your free time picking berries.
nice video easy to understand
Very helpful! I'm a little nervous about hiring just yet but this gives me some good tips I will use soon! Where do I get that cool hat?
It was an April Fools event. I don't think you can get it in-game anymore 🥲 I hope it returns
I was today years old before I realize you can see a persons skills with inspect. I don't know why I never tried that!!! thank you
Awesome. I didn't know about that production in/out tab! I really want to sneak off and load the game but my lunch break is in 3 hours. 😔
Some that isn't more efficient, but also not less efficient is you don't have to put everything close to the player house. You can built resource camps away from your main village. Once it's built, you can manage it from the management tab. The only requirement for efficiency is distance between worker homes and worker stations. I moved all of my resource gathering stations (hunting cabin, etc) to my mines and it helped free up some space for my textile town. Just make sure you move the homes, as well.
This isn't actually true - Villagers will generate resources whether they are at the workstation or not. The "working"-animation is purely cosmetic. The day-production value is what you will get per day, even if the worker never actually gets to the production site.
The only exception is farms, there it matters tremendously, as the workers have to actually perform the work.
thx for another great info vid!
Anytime! 😄
Interesting game, honestly havent played it since early beginnings when it was "Hey im ur uncle, go build ur town somewhere"
Gotte admit it felt extremely overwhelming, personally i like the game more in a *Manor Lords* kinda style.
I will probably be returning to this video several times for reference 😂
Something that helps me is only add 2 people each season 1 m 1 f that way u don't get overwhelmed balancing after 5 years then ull have enough people balancing ur town to grow just dont forget kids will pop up, after 14 years you should need to ever add any new people as your children will grow up before ur people reach 65, also use seasonal management to solve firewood issues as in winter 1 should only produce firewood for the entire season, the tricks to not under or over generate as your storage filling especially resources storage brings your town to a stand still
i have a question in the main storage put all items for workes? or the box about field?
I love your videos so much, keep up the great work.
Is it possible to create a video of 'the perfect village layout' or atleast a good/great layout :) (If you don't have one already).
That is what I'm struggling with the most
Thank you! This might be what you're looking for ruclips.net/video/EUK13QCSCnA/видео.html
I love using several smaller specialized fields bc its more historically accurate.
Those smaller fields(usually around an acre in size) would be fallowed for fertility restoration for a growing season.
Its the 3 field cycle.
1 for winter,
1 for spring,
1 for fallowing.
Larger villages would have huge farmable land(120 acres or more) but i think the saize of the village you max out on in this game would barely qualify for a field of that size.
So... I have storage buildings, a workbench set to making buckets, 2 workers gathering logs and planks, someone working a well to make buckets of water and 2 hunters gathering meat and leather. However, the planks gathered I need to MANUALLY transfer to the workbench and likewise, I also need to take buckets to the well before my villagers will use them. Otherwise it just says they dont have the rewuired resources... I thought the whole point was that if you had storage buildings, everything your villagers make and gather should go there for other villagers to use automatically for producing the likes of buckets of water at the well??
Why is it not happening automatically in my game? Am I missing something? Do you need to assign someone who jumps between each station and storage building gathering and dumping materials for everyone to use, or...? Confused!
Thank you for an excellent video! Which buildings should I have close to a mine that is far from my village?
Thanks! All you really need is a resource storage so you can transfer goods easily without having to lug everything back to your village.
Some advices from my game play experiences:
1. When invite villagers, build extraction shed to collect stone and wood shed to make tools either by your self or by villagers after building resouce and food storages.
2. For food, you need to build only hunting shed to hunt meat and then make dried meat which last longer and doesnt to build kitchen because in the early state, your building limit is narrow so need converse some of it.
3. For keeping warm, my suggest that only use logs, yes i know its sound ridiculous but here the thing: logs burn longer and use way more effective than fire wood and doesnt need to converse logs to fire woods so it also save a lot of work. Plus more logs means more resouces to build and easier to keep warm the villagers.
4. When your extraction shed and wood shed is done, you may want to build the tier 1 smithy ( i dont remember the name ) to auto make tools for your villagers to work.
5. When invite villagers for manage the animals, focus only for male, because if you let female do the work at the animals, you cant collect any thing from them so its best for male villagers to do so.
That is all, if you have any questions feel free to ask.
I'm playing medieval dynasty through game pass, so just the base game. I'm at the point in my game i have 50+ villagers, all workplaces are ticking over nicely. Theres literally nothing for me to do. I now find myself aimlessly walking around leveling up skills
I need to post a youtube video of my village. i have a beautiful one! Ive decortiaed all the houses most have custom items depending on the persons personality type or job, like the alcoholic having mead bottles with flowers in it. I have a beautiful farm, my crops look great, my trees! I have a wedding/town meeting spot, I have house with chicken coops in their back/side yard. Im really really proud of how great it looks and how function it is! I do play with no weight limit, tho so it makes everything easier and my villagers need less resources as i have so damn many!!!!!
Make a Village Tour! 😄
I cant even find most of my building cause I randomly place them around something that could be more named settlement then village. I had pigs in front of my house and smith next to it.
So just to be clear the number under total is how much they’re producing per day?
Correct!
I suppose there is no way to view global output and demand for resources ?
I wish, but no unfortunately 😕
Do buildings like the woodshed actually have to be anywhere near trees?
Nope!
I hired a lady to come to my village and was unable to give her a spot in a house for some oddreason, not sure why. I was able to put the rest in a house.
Can you redo a farming tutorial with the new update :):)
I might😊
thankyouu
Anytime 🙂
I just started playing I’m 75% through my first year. The only two issues I have are the NPC’s are worthless, and why the fk do You as the player have to do and pay for everything for everyone in this valley? That’s going a bit too far. I get it’s easy to make coins but now we have to pay for everyone’s crap? I leave my 18 villager/me town for 1 day and I get blasted with red warnings like they all just got knocked out at the same exact time and aren’t waking up. They don’t have kids so it’s not that. Make this make sense…. I use your videos as references so thank you for what you do.
Medieval Villager babysitting simulator lol. Also, 18 villagers in one year? Are you doing 3 day seasons because that's a lot even for me.
18 villagers in 1 year is wild I'm at 10 and about to finish year 2 that's probably why you're having so many issues. For anyone seeing this expand slowly especially early when everyone is really low level and so they're slow at their job.
I just finished year one and I now only have 5 villagers. And they still cry about a lot. I’m still trying to figure out how to get them to produce enough. So I don’t have to take care of their every need 24/7
@@TheEllieBethIn the Management tab in each workplace you can tell what they use and produce, using that info you can balance out work efforts to make sure everyone is supplied with what they need. I focus on making the tools while they do the work. I increase production of what might be needed, such as logs and planks for more houses and clay/limestone for the insulation
Please explain my 9 yr old mind how tf does the intensity bar works and how high do you wanna set it?
100% is the max intensity a villager can work. There's no drawbacks to your villagers working at 100% intensity so set it depending on how many resources you want to pull in (example, 60% logs, 30% sticks 10% firewood in the woodshed)
I love the way you present your content mate. Such a great game yes :) . I am also making a series and trying to get subs for my channel. I love this game very much.
I got villagers working for me. But I don’t understand how to collect the materials for myself once they’ve done the job. I find myself just spending money on resources for my villagers to work with nothing in return I don’t get it. Could someone help pls?
The resources they produce will be in the chest inside the resource storage, or the workplace storage chest
Omg, you can INSPECT THEIR SKILLS????? IVE BEEN SPAMMING 'tell me about your skills' ALL THIS TIME
Oh snap 😭😭😭
Bro u hve to create discord channel
I should 😭
guild wars 2 music?
TES: Oblivion!
Workers atill work regardless of distance
Unless they work in the farm shed 🙂
JESUS!! When you going live again? These aren't any fun if I can't tease you. ;-]
In 1 hour 😀 (10:15am PST)
Thank you for your tutorials sir. The game does a really good job not explaining you anything.
Glad to help!
Why are you yelling?
I'm not yelling 🤨 lmao