The S.O.L.I.D. Principles of OO & Agile Design - Uncle Bob Martin
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- Опубликовано: 5 фев 2015
- No copies of this video may be made and shared. This video belongs to David Schinkel.
READ FIRST:
This video is more valuable that just "another SOLID talk".
This talk is still very entertaining and informative so sit back, relax, and enjoy! Sometimes it's good for us to learn and understand the past, so that we do not make the same mistakes that have been made over and over again in this profession.
If you want a more in-depth training on it, UB has that on his CleanCoders.com site. Very good vids there...very in depth on coding techniques and he codes a lot there.
www.CleanCoders.com - ton of vids by UB, very in depth technically
www.WeDoTDD.com/interviews/com...
/ unclebobmartin
blog.cleancoder.com
blog.8thlight.com/uncle-bob/a...
Source:
This presentation was given by Uncle Bob on Feb 4, 2015 at the Arlington Lakes Golf Club in Arlington Heights, IL.
Schaumburg Microsoft .NET Technologies Meetup bit.ly/1hAO2ln
Be sure to change the video to 1080p when watching it
Recorded with my IPhone 6+ 1080p (60fps)
Side Note:
UB talks little about SR and DI toward the end, but it's more a talk around business and more top level tech talk around around decoupling code and history of coding (where the idea of decoupling stemmed from, how objects came into existence and why, and how programming languages were affected by it ended up providing polymorphism... and a lot of other interesting things around the importance of plug-in software....all indirectly related to the topic of SOLID itself as a whole.
The S.O.L.I.D. Principles of OO and Agile Design
What happens to software? Why does is rot over time? How does an Agile Development team prevent this rot, and prevent good designs from becoming legacy code? How can we be sure our designs are good in the first place? This talk presents the agile S.O.L.I.D. principles for designing object oriented class structures. These principles govern the structure and inter dependencies between classes in large object oriented systems.
The principles include: The Open Closed Principle, The Liskov Substitution Principle, and the Dependency Inversion Principle, among others.
About "Uncle Bob" Martin:
Robert C. Martin has been a software professional since 1970. In the last 35 years, he has worked in various capacities on literally hundreds of software projects. He has authored "landmark" books on Agile Programming, Extreme Programming, UML, Object-Oriented Programming, and C++ Programming. He has published dozens of articles in various trade journals. Today, He is one of the software industry's leading authorities on Agile software development and is a regular speaker at international conferences and trade shows. He is a former editor of the C++ Report and currently writes a monthly Craftsman column for Software Development magazine. software craftsmanship Наука
Hey All: I just started TDD TV. TDD Practitioners apply SOLID principles and all sorts of other practices like Clean Code, etc when we practice TDD.
SUBSCRIBE & hit the BELL to Learn! Many videos to come! (Also check out WeDoTDD.com!)
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notes to self:
29:00 polymorphism is why OO is so successful
47:00 a DLL is not a logical grouping of classes but a grouping of classes that you want loaded at runtime
49:00 single responsibility means design the class so it has a single reason to change or, to put it in another way, gather the things that change for the same reasons and separate the things that change for different reasons
56:00 the database exists to make accessing data from a disk easier for us, disks are disappearing and in the future we will have virtually infinite amount of persistent ram
59:00 open-closed: being able to change what the class does without changing its source code (you write new code but don't touch old code)
Before the talk starts: "Ok what crazy tangent is he going to start with this time?"
Talk starts: "WHY DO WE HAVE A MOON?"
Not disappointed lmao
Most I’ve learned from a single RUclips video in a very long time! Thank you for posting this lecture!
I could listen to him for hours.
I have been, and I can tell you, it is worth it
All talks of him I find on youtube are roughly the same though :(
I do same
Gotta love Bob's little tangents he has before he starts his talks. It is really effective at getting the listener's engaged in the talk.
So cool to hear him talking about the "old" days and how thing were actually implemented... I started with C and C++ and still remember lots of this stuff.
I did clean code course with uncle bob and the tangent talks at start of each topic kept you focused also they were really interesting stories
What a fun and engaging speaker! Thanks.
A fascinating overview of the history of programming languages. After 50 mins two SOLID principals are introduced SRP and OCP but only surface deep.
I haven't seen 1 lecture of him explaining the whole 5 principles
Thanks for the upload, a really fascinating talk.
9:30 "We used to call it C++ for dummies."
Uncle Bob is a national treasure.
Wonderful insight into the history of OOP and what's it's really about. In fact, OO can be just an extension to some functional language or procedural one.. it has nothing to do with mutability or state at all.
I'm starting to get why they call him "Uncle Bob". It's the crazy stories that make you think about the other more serious stuff he's saying. He oscillates wildly between foolishness and wisdom, which is the sign of a true teacher.
I thought the name came from a co-worker who liked giving odd names to their colleagues.
To me he is the Stephen King of code. Always on the edge of your seat.
And the sign of a true uncle.
This guy is awesome.
starts at 3:23
Anecdote ends at 8:14
doing god's work
this guy is golden
I love this man
This guy is crazy, but I really like his videos
Uncle Bob
So wait how do we fix the class he described in the Single responsibility principle example?
Edit : Oh ok he talks about it at 1:05:00
Great talk, as usual with Uncle Bob. Too bad he only made it to the "S.O." out of "S.O.L.I.D.".
Ha. Yes. I came here specifically hoping for I. and D. since in the previous talked I just watched, he only got through S.O.L. Someone should try to book him for a D.I.L.O.S. talk.
You say that Sun was the first to realize that winning the hearts and minds of programmers. Way back in the 50s and 60s IBM figured it out too and gave universities huge discounts on systems. Unfortunately for IBM they forgot about it.
What IDE does he name at ~ 35:18?
I can't make it out & I don't work with C#, NET, or Java.
Many Thanks. 8)
Doesn't PL/SQL have functions local to other functions?
at 36:50 what did the guy say?
At 20:05, Bob explains C had perfect encapsulation, and explains why C++ does not. He says, in C++, since the new operator needs to know the size of a class's object, it's definition therefore must be in a header file, hence losing encapsulation. My question is: Even in C, wouldn't you need to know the size of the structure you want to malloc?
That's a good question! I think he means the paradigm encouraged by C++, instead of what you can do with C++. In C, you'd often have a function that would do the malloc for you, and you'd be responsible for calling the corresponding clean up function once you were done. As long as you'd be operating with a pointer to the struct and pass that to the functions in the header, the compiler would allow you to do that. You can do this in C++ too, but I believe the point Bob is making is about going the C++ way, i.e. using classes and 'new'.
14:26 Algol: "Algorithmic Language" also a star and Arabic for Daemon (al ghoul)
bob: "any good class couples data and behaviour"
me: *triggered in haskell*
does anyone have a link where he gets past o?
CleanCoders.com
57:18 I don't think tables (arrays) are going away any time soon. It's true we don't have spinning disks anymore, but it still is much more efficient to read data that is contiguously laid out. Also, even though we'll have more memory in the future we'll still need to serialize our data. And lastly, computers aren't getting that much faster anymore. All capacities are still finite, and the idea that we don't need to care will (and has) lead to poor performance, and as such, poor software quality. In the end, programming is engineering, and engineering is about the physical reality. I don't think trying to 'escape the hardware' as an underlying principle and goal is a wise way forward. Abstractions aren't like math, because all abstractions are imperfect and each one comes with a complicated price tag.
I absolutely agree with Bob on the point he makes about not "trusting" frameworks. The technical relationship is the wrong way around. Most websites have somehow missed this point, but then again web development is very broken.
did he mention objective c and jobs?
Not in this talk, he mentioned Java and C# instead. In one of his other SOLID talks, he talked about Objective C and Steve Jobs.
Does he have a problem with C# ?
Is there some passive-aggression in his tone? Not sure!
Sorry it's my audio device.
It is the fifth not the 2nd or 3rd.
8:15 where the actual talk starts
Can someone explain joke from 36:50 to not native English speaker please?
The comment made by the audience suggests that uninstalling Resharper(Jetbrains) from your Windows(Microsoft) computer is not easy, and that it's a headache(it's difficult and unpleasant) to uninstall.
I think it implies that if user uninstall re-sharper Microsoft will be in trouble because v. studio won't be that effective without it.
So Jetbrains do have a way to damage microsoft
I think he says "have you ever tried to uninstall it?"
Because it’s sometimes even when you uninstall it, it won’t get completely uninstalled😂
I loved this video, but lets be honest... all those wonderful recollections meant we didn't actually cover the subject of the video.
+Robert Leather
I strongly disagree and I think you are missing the main point : AGILE. To design software systems in agile, Uncle Bob always suggests to think in the most loosely coupled ways of structuring the program blocks. Starting with the business logic with no gui and no db, which can be tested in each iteration, you will add your gui and db as dynamically "pluggable" modules.
Most funniest-perfect way to tell the programmers that they should think beyond the injected and repeated keywords "inheritance, polymorphism etc and make things loosely coupled.
+Dave Schinkel
Really appreciate your team effort to improve the coding and having such great sessions, which we could watch on-line.
I started following Uncle Bob right when I found them from NDC at Vimeo. Since then, kept on watching such videos, then further debates and hangout sessions from David (DHH) , Beck and Martin. Started practicing it throughout my codings, refactoring (using Boy's scout rule) and in an year, the program I wrote became complex; yet well maintainable. I could change my UI from native to web without cascading it to my logic, or change the database without cascading again. First time I really felt; "yeah! I did something good".
What I missed is adding unit tests from the beginning; which I am trying to incorporate now. :-) . Problem again is the mindset from the management on spending that 30 seconds extra for unit tests and further the TDD :(
Not yet there when marketing guys can just take the latest build and sell it when they want it, but I am striving to.
+Dave Schinkel Absolutely Dave! I had a lovely day programming thanks to using TDD. All is covered, everything in the green, great tangible process. Now I have to stop working, but I don't want to.. so what better alternative than watching Uncle Bob :)
I'll eat bread & water before dealing with fast, messy and untrustworthy code again!
18:36 bob gettin angery
What's the question in 1:08:35 ?
Dave Schinkel thanks! I got the second part of the question which is about dependency injection or inversion. Couldn't catch the first part that was answered with the rect/square example.
Oh, FYI, just got what they are talking about by paying attention to Uncle Bob repeating the question. He says: "Should i touch briefly on LISKOV----- and Dependency Inversion?". Those are the L and the D from SOLID.
That's why he talks about the rectangle/square example, and why square cannot inherit from rectangle. Basically the answer is: "both Rectangle and Square should inherit from SHAPE, to comply with the Liskov's substitution principle".
A Square IS a Rectangle, and that's Uncle Bob's bait because Square doesn't BEHAVE as a rectangle.
en.wikipedia.org/wiki/Liskov_substitution_principle
The moon is made of the same material as the earth, except for the iron core of the earth, which comes from another body (the body of the size of Mars), but it couldn't belong to the solar system, because another sun must have produced it, the solar system either captured or it simply collided with earth.
😮
SOLID at ruclips.net/video/t86v3N4OshQ/видео.htmlm16s
A correction about similarities between Java and C#.
While they are similar, some of the similarities are only on the surface.
Yes, the syntax is the same but the implementation is different.
This whole talk is about how to communicate with your code, to OTHER PROGRAMMERS.
Your point is literally, that machines read 100101010101010 NOT code.
So the point of this talk is -> How to write code a human can understand.
And your correction is, to say, what was already said...
You weren't paying attention my friend.
Uncle Bob entere 3:20
Don't get screwed by your GUI
Who else is doing ICT283?
Three principles are covered nicely, but last two are not.
naresh dhami its always the same, i cannot find a talk about everything
+naresh dhami You can go to his own website and watch more videos like this. www.cleancoders.com
I watched almost all of them and I highly recommend them. Although the Design Patterns section of it wasn't very helpful but the rest specially SOLID section was fantastic.
He never really covers them because they arent as interesting and as insidious and subtle as the first 3 I feel. You can just read them from his book. For example DIP is simply to use an interface because high level (ie policy) modules shouldn't contain direct references (be dependent) on particular implementation. Its not much more nuanced than that.
But the points he covers are way more nuanced.
C# is Java done right;-)
Microsoft products are not for programmers
S.O.L.I.D. principles start at 49:18
OOP > FP
You haven’t done FP have you. And if you did it was a JVM based language wasn’t it.
@@HikarusVibrator I work with react. FP is my daily life.
@@HikarusVibrator and python for backend