nfs world had canyons planned for it but it got cancelled early before development started. before shutdown they posted they wanted to develop and add olympic or bayview city to the map but instead it got cancelled instantly followed by the game's shutdown
Not sure about Bayview and Olympic returning, but Tri-City was definitely planned, and was supposed to be connected to Rockport through the Turnpike Bridge, but yeah, as you said, it was all cancelled. Pretty disappointing, gotta admit
@@bullshark7888 my dream is to have all of those combined into one map. Olympic City with full freeroam, Bayview with the airport and the drag only parts fully open to exploration, Rockport City, Palmont City with the Canyons and Tri-City Bay, with each city being connected to an outer highway loop, maybe including some maps from Hot Pursuit 2 for good measure... Seriously, once the tools are made available I'd genuinely be willing to commission someone to make that map and put it into ProStreet and World.
@@M1551NGN0 interesting, would it be rights violation or something the reason it cannot be done? We're already "using" EA property by running servers on it right?
@@xurrasco_021_fanpage i just confirmed on their server. They said that the devs don't have the required tools to make this possible, since the only tools that went public before the original game shut down were to make the game run again. They possibly lack the resources and/or the knowledge to create those mallp enhancing tools themselves.
as someone who has never played Need For Speed World i was very confused to see how modified Rockport was with the amount of new roads added and some places being modified like the Turnpike bridge being entirely accessable while in Most Wanted you could only see it from far away when on the Freeway towards the stadium.
That's correct. Contrary to what a lot of people think, Turnpike Bridge STILL existed in MW05, but only as a texture. You couldn't actually access it by normal means. Same goes for the Rockport Airport as well. World's map added these things to Rockport and made the map bigger and more expansive
Yep. It seems they really had a lot of stuff planned for World but it's sad that none of it ever made it to production. The only hope we have now is the W2C Team
The very last road was supposedly where Bayview was going to be added, that was going to lead to Jackson Heights, and the part with the trains going back and forth was going to be for Coal Harbor. I dont remember much, but devs used to talk to us about it in a specific thread on the old EA forums called "Ideas for the Next NFS, EA this is a must read" I remember that thread because I started it under the username dmc4ever. Hopefully you can find it on the wayback engine because that version of the EA forums no longer exists.
Wow, I never knew that! You learn something new every day lol. Now it really is a shame how EA abandoned World like this. Seeing Bayview and Tri-City coming to World would have been revolutionary
I remember doing that OOB glitch just to see the unused areas. That bridge would’ve been nice but geographically speaking I’m not sure how that’d fit Palmont considering it’s underground. Would’ve been cool to see as a final product nonetheless. Maybe someday on the future we’ll get to see them.
@@ВалентинРусков-и8в nah, I think that's bs. U2 and U1 is too much work as most of the textures and models needs to be redone. The city from undercover was in much better shape, although, I'm not sure that their engine could handle and additional new map that probably was bigger than palmont and rockport combined.
2:33 the board says "downtown Rockport" this exact part is there in NFS World as well and it's still closed 5:10 also bro either I'm forgetting something or you are using the nfs world map in carbon because i can see the road connecting downtown Palmont to Rosewood. How?! 10:18 my guy you're ACTUALLY playing on the NFS World map in NFS carbon, Palmont is connected to Rockport!!! HOW?!
The mod is called W2C; and it's a simple map-swap of World's map into Carbon. I listed the mod in the description ^^ Apart from exploring the city at night and getting into cop chases, however, there isn't much you can do in Rockport atm. But the upside is that now, all of game's existing races are set in a more high quality, newer Palmont from 2010
Why does carbon have so much tire screeching? It's something that has confused me when finding videos about the game. Is there a way to lessen the amount of it?
Yeah carbon and most wanted used horrible driving physics and overdone tire screeches for some reason compared to undergrounds smoother and less over the top driving mechanics :/ never liked carbon for that reason, the cars shake like cold dogs in the winter too idk why
If someone ever asked me "Need for Speed should be a Comic" I will say that comic is Revved. Fun fact: the unfinished panels of Issue #2 are for sale on Ebay for like $650 USD. I am curious to know EA's interest in this comic for that time and am wondering if we were supposed to see more of this.... "crossover" I would say.
Could be, I'm just a tester. But word in the modding community is that the next version will have complete roads as well as San Juan getting restored and hopefully expanded, which I'll cover so keep an eye out for that ^^
@@Samuel-hx5qj I played it back in the day from the closed betas til before it was shutdown.. I'm certain the Lower Rockport Tunnel was finished and opened sometime during its livetime just like the connector road along the infamous Rocket girl diner at the Rosewood/Downtown interchange. I know it was locked for a long time though I think they approved access along the line... tho I'm fine to be corrected 👌🏼
Not at the moment, no there isn't. Blackbox really just left these roads unfinished and never bothered touching them again (partly because they were disbanded by EA and Criterion was brought in during the early 2010s to take over for them, and we all know how that turned out)
Like exploring new areas like in GTA and in need for carbon more than iron places you are so beautiful so wonderful incredible than the places that we see in real life like these places are way better than the places I don't know that something so magical about them something so cool looking about video games and their newer areas the ones that we don't get to explore all the coolest and very beautiful too
In MW, the old bridge you use to jump across is connected to Lookout Point and eventually ends up in Palmont. However in World, the bridge is completed and you can easily drive to Palmont in less than a minute, but for whatever reason (probably to save time) they didn't bother integrating the canyons into the game. And if you're referring to the bridges I showcased in the video, they simply look like incomplete drawbridges which are supposed to open and close to let boats pass underneath them, as they are in UG1
I guess Turnpike Bridge is where the blue supra ran away These are my childhood questions about the game intro if anyone knows the answers please reply 1.why in the intro, they show the blue supra race with other bosses ? 2.And who was that girl whose blue supra driver picked her up ? 3.They ran away to where ? 4.Who was the blue supra driver ?
All good questions. I'll answer them the best of my abilities; 1. The blue Supra we see at the start of Carbon, from what we know, belonged to Darius (later on, the main antagonist of Carbon) before the events of Most Wanted and wayy before Carbon. It's rumored that back then, Palmont wasn't a big battleground for crews and Kenji, Angie and Wolf were simply the three best racers in the city. We, the Player, were probably so good that we finally got the opportunity to take them all on at once, but the race turns out to be a set up instead and forces the Player to run to Rockport instead and start new 2. The girl's name is Nikki. She used to be the Player's girlfriend before he had to run and before the events of Most Wanted happened. But due to the botched race, she ends up thinking the Player left her and ran away with the prize money on his own. She eventually finds out the truth herself in Carbon and joins the Player again. 3. Already answered this in 1. The Player had to run for his life and eventually ended up coming to Rockport, where the events of Most Wanted take place. It's unknown what really happened to his Supra or where he got his hands on the M3 GTR, but it's rumored that the Supra got way too hot to be kept around because it was basically a moving target for the cops, so the Player had to ditch it somewhere and switch over to the M3 GTR, which he most probably stole. 4. The unnamed Player aka the same guy we play as in Most Wanted and then later on Carbon when he returns back home
These Theories I've ever heard are completely complicated to Explain. Some of people said that player was a Ryan Cooper. There was an Easter Egg from Pro Street where the announcer has saying something about the Blue Supra been parked unkownly. He says the alphabets on the car's License Plate where it goes "CARBON". And then the Guards have to swoop it away. Though we can't even believe these Theories at all but really, The thing is, the Blue Supra might've too much Heat Level if I can recall. All i can say that the Player have the M3 GTR was not from stealing or given by someone else. Likely the player has abandoned (Or Sell it I suppose?) the Blue Supra to start joining events from Pro Street until the end, where he got the Money after beating the Final Boss. Overall again, It's really complicated to say. As we know, We've got so many mysteries of this whole old NFS Timelines that never been solved until now. We got a lot of Easter Eggs about Old NFS Universe in Modern NFS era too but I don't want to talk about it. I guess that's all
Because the version of W2C I'm using in the video is the first version of the mod, which didn't include the minimap and used the vanilla Carbon minimap texture instead. That is why the parts of Rockport are all in darkness
It does, but the game won't work with this map as there aren't any canyons present in the map, so if you try starting a new career or enter any canyon race, your car will spawn in the void and fall infinitely
Lol did no one spot the teaser yet?? XD
I dont think so...
Btw what is the Songs you used
Its noice
@@Drip_King World's free roam OST and Carbon's composed race music
@@bullshark7888 wha wait
That was race composed....
Damn i need to turn Race music on now on carbon
I cant play them cause of copyright
@@Drip_King yep. This one;
ruclips.net/video/XPFsUuYDSGE/видео.html
Btw did u see my newest mod?
Its fucking gr8
I'm sad these areas were never finished. It would have been amazing to see what the devs had in store. I'm even sadder that the canyons never made it
They were apparently trying to. A screenshot surfaced of the canyons in the World engine, so it was something they at the very least experimented with
It was planned for tri city bay to be the 3rd location on the map, hence the the bridge that leads to the void!
nfs world had canyons planned for it but it got cancelled early before development started. before shutdown they posted they wanted to develop and add olympic or bayview city to the map but instead it got cancelled instantly followed by the game's shutdown
Not sure about Bayview and Olympic returning, but Tri-City was definitely planned, and was supposed to be connected to Rockport through the Turnpike Bridge, but yeah, as you said, it was all cancelled. Pretty disappointing, gotta admit
@@bullshark7888 my dream is to have all of those combined into one map. Olympic City with full freeroam, Bayview with the airport and the drag only parts fully open to exploration, Rockport City, Palmont City with the Canyons and Tri-City Bay, with each city being connected to an outer highway loop, maybe including some maps from Hot Pursuit 2 for good measure... Seriously, once the tools are made available I'd genuinely be willing to commission someone to make that map and put it into ProStreet and World.
San Juan too, how could I forget!
@@ComingInHotPink MAybe someone could do that port to some other game, mixing alll the maps together.
it's even more sad considering that i've expected long ago that they would expand nfsw map (as they promised it but never fulfilled it) 😢
December 9, 2010 is when Rockport Turnpike was added. The devs had plans on adding more. Sad that didn’t come into fruition.
it feels weird seeing the "I'm not dead" disclaimer considering this is the first video I'm watching from you
Such a shame that those map expansions never came to live! Hope the world community will add this sooner or later.
Say thank you to the publishers
@@ефимдраконович Yea fookin EA! They basically slaughtered BlackBox
This is like a hit of nostalgia from the early 10s
sometimes i wish some really dedicated people with programming knowledge could bring this into soapbox for the community
Probably because of legal reasons they can't
@@M1551NGN0 interesting, would it be rights violation or something the reason it cannot be done? We're already "using" EA property by running servers on it right?
@@xurrasco_021_fanpage i just confirmed on their server. They said that the devs don't have the required tools to make this possible, since the only tools that went public before the original game shut down were to make the game run again. They possibly lack the resources and/or the knowledge to create those mallp enhancing tools themselves.
as someone who has never played Need For Speed World i was very confused to see how modified Rockport was with the amount of new roads added and some places being modified like the Turnpike bridge being entirely accessable while in Most Wanted you could only see it from far away when on the Freeway towards the stadium.
That's correct. Contrary to what a lot of people think, Turnpike Bridge STILL existed in MW05, but only as a texture. You couldn't actually access it by normal means. Same goes for the Rockport Airport as well. World's map added these things to Rockport and made the map bigger and more expansive
To this day I still get dreams of what a full playable nfs world map would be like 😂
ruclips.net/video/k2aOxqpI1oc/видео.html a part of your dreams became true
With Olympic City , Bayview, Rockport and Palmont City. The Saint Four
@@warchiefballer8809 don't forget Tri City Bay
MMo Racing Arcade😂
havent seen mmo racing arcade game
Subbed because classic NFS Carbon is my childhood! Thank you so much dude! :D
Wow I had no idea people still watch this video lol. Thanks man!
Those maps need to be reimagined and added as a mod!
Holy shit i can see the city was going for that chicago look
Yep. It seems they really had a lot of stuff planned for World but it's sad that none of it ever made it to production. The only hope we have now is the W2C Team
The very last road was supposedly where Bayview was going to be added, that was going to lead to Jackson Heights, and the part with the trains going back and forth was going to be for Coal Harbor. I dont remember much, but devs used to talk to us about it in a specific thread on the old EA forums called "Ideas for the Next NFS, EA this is a must read" I remember that thread because I started it under the username dmc4ever. Hopefully you can find it on the wayback engine because that version of the EA forums no longer exists.
Wow, I never knew that! You learn something new every day lol. Now it really is a shame how EA abandoned World like this. Seeing Bayview and Tri-City coming to World would have been revolutionary
I remember doing that OOB glitch just to see the unused areas. That bridge would’ve been nice but geographically speaking I’m not sure how that’d fit Palmont considering it’s underground. Would’ve been cool to see as a final product nonetheless. Maybe someday on the future we’ll get to see them.
the designers could have added Bayview (NFS Underground 2’s city) as the city behind the Turnpike Bridge
Or make a freeroamable olympic city
@@ВалентинРусков-и8в nah, I think that's bs. U2 and U1 is too much work as most of the textures and models needs to be redone. The city from undercover was in much better shape, although, I'm not sure that their engine could handle and additional new map that probably was bigger than palmont and rockport combined.
@@QuadrupleAndy the reason that i said olympic city is because to me olympic city doesnt look that big
@@ВалентинРусков-и8в but map quality is way lower then rockport and palmont. Tri City Bay from HD version of Undercover would be neat.
@@ВалентинРусков-и8в ruclips.net/video/k2aOxqpI1oc/видео.html
2:33 the board says "downtown Rockport" this exact part is there in NFS World as well and it's still closed
5:10 also bro either I'm forgetting something or you are using the nfs world map in carbon because i can see the road connecting downtown Palmont to Rosewood. How?!
10:18 my guy you're ACTUALLY playing on the NFS World map in NFS carbon, Palmont is connected to Rockport!!! HOW?!
The mod is called W2C; and it's a simple map-swap of World's map into Carbon. I listed the mod in the description ^^
Apart from exploring the city at night and getting into cop chases, however, there isn't much you can do in Rockport atm. But the upside is that now, all of game's existing races are set in a more high quality, newer Palmont from 2010
@@bullshark7888 that's actually cool, thank you very much for help!
Why does carbon have so much tire screeching? It's something that has confused me when finding videos about the game. Is there a way to lessen the amount of it?
There are a few mods for that
Yeah carbon and most wanted used horrible driving physics and overdone tire screeches for some reason compared to undergrounds smoother and less over the top driving mechanics :/ never liked carbon for that reason, the cars shake like cold dogs in the winter too idk why
16:43 "This has been a long-ass video."
Would have been like half as long if you didn't include the driving and chase parts.
dreaming about completion of this roads for 7 years.. I hope someone will find a way ( like nfsu360 ,who 2 years ago attempted to do a map toolkit)
This would have been insane even says downtown rock port
ngl, the tunnels and the bridge reminded me of Olympic City
If someone ever asked me "Need for Speed should be a Comic" I will say that comic is Revved. Fun fact: the unfinished panels of Issue #2 are for sale on Ebay for like $650 USD. I am curious to know EA's interest in this comic for that time and am wondering if we were supposed to see more of this.... "crossover" I would say.
What did I say about that road.
Take a look at the road, everyone. 16:15
That is no longer a road, that is ocean.
That must be an old version of the nfs world map because they did complete the roads later on and unlocked them 🤷🏽♂️ (Except the turnpike)
Could be, I'm just a tester. But word in the modding community is that the next version will have complete roads as well as San Juan getting restored and hopefully expanded, which I'll cover so keep an eye out for that ^^
@@Samuel-hx5qj I played it back in the day from the closed betas til before it was shutdown.. I'm certain the Lower Rockport Tunnel was finished and opened sometime during its livetime just like the connector road along the infamous Rocket girl diner at the Rosewood/Downtown interchange.
I know it was locked for a long time though I think they approved access along the line... tho I'm fine to be corrected 👌🏼
@@bullshark7888 do we know an eta will that be and is it controlled soapbox?
@@bullshark7888 extended san juan and being a part of the city and not being separated just like in the concept map from the demo right?
@@bullshark7888 can’t wait!!
great video. very cool mod there adding Rockport to Palmont, never seen such things as i just play it on PS2 8D
I like your driving style
That turnpike bridge is somewhere else above the port crescent.
Isn't there a mod that is trying to restore all of this?
Not at the moment, no there isn't. Blackbox really just left these roads unfinished and never bothered touching them again (partly because they were disbanded by EA and Criterion was brought in during the early 2010s to take over for them, and we all know how that turned out)
Down town Rockport Sign @ 1:44
Like exploring new areas like in GTA and in need for carbon more than iron places you are so beautiful so wonderful incredible than the places that we see in real life like these places are way better than the places I don't know that something so magical about them something so cool looking about video games and their newer areas the ones that we don't get to explore all the coolest and very beautiful too
This is like genshin impact back in 1.0 where people tried everything to reach inazuma
whats up with the old bridge where player escapes rockport leads to palmont or.... pls reply
In MW, the old bridge you use to jump across is connected to Lookout Point and eventually ends up in Palmont. However in World, the bridge is completed and you can easily drive to Palmont in less than a minute, but for whatever reason (probably to save time) they didn't bother integrating the canyons into the game.
And if you're referring to the bridges I showcased in the video, they simply look like incomplete drawbridges which are supposed to open and close to let boats pass underneath them, as they are in UG1
Looks like those unfinished roads in beta Olympic city...
What graphics mod is that👀
Is there a modder who is trying or has done doing the complete merge of the cities?
I guess Turnpike Bridge is where the blue supra ran away
These are my childhood questions about the game intro if anyone knows the answers please reply
1.why in the intro, they show the blue supra race with other bosses ?
2.And who was that girl whose blue supra driver picked her up ?
3.They ran away to where ?
4.Who was the blue supra driver ?
All good questions. I'll answer them the best of my abilities;
1. The blue Supra we see at the start of Carbon, from what we know, belonged to Darius (later on, the main antagonist of Carbon) before the events of Most Wanted and wayy before Carbon. It's rumored that back then, Palmont wasn't a big battleground for crews and Kenji, Angie and Wolf were simply the three best racers in the city. We, the Player, were probably so good that we finally got the opportunity to take them all on at once, but the race turns out to be a set up instead and forces the Player to run to Rockport instead and start new
2. The girl's name is Nikki. She used to be the Player's girlfriend before he had to run and before the events of Most Wanted happened. But due to the botched race, she ends up thinking the Player left her and ran away with the prize money on his own. She eventually finds out the truth herself in Carbon and joins the Player again.
3. Already answered this in 1. The Player had to run for his life and eventually ended up coming to Rockport, where the events of Most Wanted take place. It's unknown what really happened to his Supra or where he got his hands on the M3 GTR, but it's rumored that the Supra got way too hot to be kept around because it was basically a moving target for the cops, so the Player had to ditch it somewhere and switch over to the M3 GTR, which he most probably stole.
4. The unnamed Player aka the same guy we play as in Most Wanted and then later on Carbon when he returns back home
The name of the driver who was driving the blue supra is hero
Just look on RUclips nfs ryan cooper story by Thespeedz
@@bunithenutcase6432 no bro. Ryan Cooper is a completely different person. He has no relation with the main character of Most Wanted and Carbon
These Theories I've ever heard are completely complicated to Explain. Some of people said that player was a Ryan Cooper. There was an Easter Egg from Pro Street where the announcer has saying something about the Blue Supra been parked unkownly. He says the alphabets on the car's License Plate where it goes "CARBON". And then the Guards have to swoop it away. Though we can't even believe these Theories at all but really, The thing is, the Blue Supra might've too much Heat Level if I can recall. All i can say that the Player have the M3 GTR was not from stealing or given by someone else. Likely the player has abandoned (Or Sell it I suppose?) the Blue Supra to start joining events from Pro Street until the end, where he got the Money after beating the Final Boss. Overall again, It's really complicated to say. As we know, We've got so many mysteries of this whole old NFS Timelines that never been solved until now. We got a lot of Easter Eggs about Old NFS Universe in Modern NFS era too but I don't want to talk about it. I guess that's all
Ur game looks amazing
first🔥
What if I try to enter these roads using a well-known bug? 🤔
Thanks for the idea!
Do you mean the out of bounds glitch? Sure, go ahead. Just be careful not to fall in the void lmao
@@bullshark7888 I'm already looking forward to how I will fall into the void XD
How i can see Rockport in the minimap with this w2c? The map Is full, but the minimap doesn't have Rockport.
Because the version of W2C I'm using in the video is the first version of the mod, which didn't include the minimap and used the vanilla Carbon minimap texture instead. That is why the parts of Rockport are all in darkness
I think they should remake all these i t would be fansstatic
Wow, the map look amazing, it's ported from nfs world?
Yep
Can you please mod this incomplete road to rockport please?
Лучший , продолжай в том же духе.
Well of course traffic can't go through thos barriers, the road doesn't even have collision on the other side of them 😂
Lol, i can't progress in carreer mode, in the cross chase i fall. In canyon and drift i fall.
A map mod idea.
The city’s are not far from each other
gg nice graphic
I would like to see Bayview
What enb you used?
Not sure what you're talking about, broski
@@bullshark7888 what graphics are you using?
@@rakha_private all mods I use, including the visual treatment mods are all in the description
Lol it's an NFS World mod for Carbon huh
13,11 min drag nfsw
"Didn't bother" they had like less than a year to make this game right?
@@blacksecondmissionstillcan1027 Shut up
that's nfs world lol
meni to zvuči kao NFSW
Nfs carbon je, sa konverzija na mapa iz World
Nice but you're body kit is so bad
That's how the Mazdaspeed RX-8 looks like in stock
nfsmw map is superior
The map is support for nfs carbon redux?
It does, but the game won't work with this map as there aren't any canyons present in the map, so if you try starting a new career or enter any canyon race, your car will spawn in the void and fall infinitely
@@bullshark7888 i see, will spawn the wrong direction right?
@@KotaroHinatsu more like you'll spawn in the middle of an endless sky and then continue to fall
@@bullshark7888 i know it