I have it, It’s not the greatest CAS but i think it’s very fun to fly with. I find the Tornado ASSTA1 More fun to fly with than the F111 , Mostly because of it’s speed. The F111 Usually takes 5 minutes to achieve Mach 1. The Tornado is reasonably fast and has WAY better energy retention. It can get a kill or 2 If your enemy is stupid (11.0 matchmaker primarily is bottom-tier). It can dogfight the average F4S player or even MiG-23 when on low fuel. It’s decent enough for CAS and it get’s A TON of countermeasures & HD thermals. I didn’t enjoy ARB much with the tornado but i’m glad i own it since i just love how it looks.
@@qvad8078but still has an RWR. Without one at all you just have to assume you’ve got a pheonix on its way because you have no idea whether that’s true or not
If they keep the Tornado at 11.7, they really should give it the 9L/I it carries irl. The Jaguar IS has Magic 2s, so IRCCM missiles at that BR range are nothing new and probably still would only change the Tornado from "sitting duck" to "pay a bit of attention when shooting it down"
God no, the Harrier is already BS with its AMRAAMs, we don't need them at an even lower BR. I don't think the IDS even has the necessary equipment to launch them, only the ECS has in German service. And I'm also against giving it the IRIS-T. The ASSTA1 upgrade was done before the IRIS-T finished development, so it makes more sense to add a later version with them, plus IRIS-T would turn this into a 10.0 A-10 situation on crack! Imagine playing a 10.7 plane against an unflareable thrust vectoring missile.
@@elvis86126 only the adv gets aim 120's and the germans never bought any of them because US airpower made it so that they just needed to focus on killing tanks which the tornado does a great job at when equipped with brimestone missiles
@@-Reliaks-Gaijin said they'd fix the targeting on it, but somehow they only fixed he targeting on Heli and IFV FnF missiles, and not the Kormorans. I've been having a decent time with the Marinefliegar in Air RB anyway though just flying it as a dogfighter lol. My biggest problem has been how bad the Aim-9Ls are if anyone is paying any attention, but other than that, the flight performance is actually good enough to create some opportunities for kills, 1v1s, or set ups for my teammates.
@@lukah9430 But naval stops at 7.0 so you can never use the anti-ship missiles to shoot down player ships, meaning that the entire purpose of the Kormoran in WT is to groundpound AI.
Well its a Fighter bomber, ECM Fighter or a Recon plane. Tornado was not build for dogfights. Not the plane is the problem the Game and the players are the problem. In ground RB is where the Tornado shines.
ground rb is where they shine, but only for the tornadoes that have pgm's instead of laser guided bombs and that is even if u get close enough where you can drop them because pansirs are always around it is gaijin's fault for not adding brimestone missiles which are essentially hellfires, but for planes, but they have way more range brimstones have the ability to out range the pansir which is why it ain't added to the game smoke will not stop the missile because it has an active radar homing seeker even if they add the laser guided version, it being able to out range the pansir is something that gaijin does not want not to mention the more modern variants like the gr 4 can carry 24 and older versions only carrying like 12-18
The Tornado in WT has literally no merit other than looking extremely cool (which is why I bought the premium one a few days ago when it was on sale lmao). It is completely useless in air-to-air because it is so sluggish and unmaneuverable that you can basically J out when you see smoke in the air or get someone on your six (sure it gets good countermeasures but they're useless if you can't turn). It is also useless as a bomber because Phantoms, Drakens and Kfirs can outrun you to the enemy bases (and are way more survivable against enemy fighters after dropping their ordnance), which leaves you to bomb a few AI ground units which are barely worth the points you're expending on them (that is if you're still alive by that point). The only way to survive long enough to get into the enemy half of the map where targets are is to fly at treetop height to confuse the enemies' radar locks, which leads to you crashing all the time because it's a literal flying brick (I've crashed more in this plane in the last couple of days than with any other plane combined in my 1500 hours)
I don't understand why the other tornados are at 11.3 either. They have pretty much the same capabilities and play style of the A-5C, and that sits at 10.3.
Its good for simulator battles where the targeting pod which it gets as well as the guided munitions are good for striking ground targets. Kormorans aren't really that useful either when you have this thing, especially since the latest BR Brackets in SIM rooms have been really good for germany.
I actually consumed my German Tornado IDS MFG coupon to grind the event. Kind of wish it were 11.0 instead of 11.3 but the mfg is rank 8 for whatever reason. Chinese A5C is a much more consistent grinder. Magic 1s at 10.3 plus you are mig19 speed. Get half a base plus 1 or 2 straggler A10’s is way more fun than being BVR’d
the only jet germany gets with guided bombs I'm pretty sure we gotta work with what we got only things it has going for it is funny jet, cool paintjob and kvochur bell and thats about it
11.0 germany feels very rough for me, for example, the F4F and F-104 in the german tree have 4 IR missiles with 20G pull and can only be fired from behind enemies while other jets in that br keep dumping radar missiles or better IR missiles on me. it really feels like 11.0 is unplayable for me with the f4f and f104
its fast but but not fast enough sometimes, when ever i am chased by an f5 or a mig which u will see all the time; you cant out turn cant outrun and most of the time cant shake off
its really the only thing I can use in top tier ground rb for cas. the grind for this thing was absolute cancer. at least I got the mig29g and that's one of my fun jets to fly
no I'm not getting first to the Base not even on 11.3 with the other Tornados because every single round there are always F4's and F104's that are twice as farst as you and steal everthing
What is the point of the Tornado IDS WTD1 (premium with same BR) when this exist? It hasn't guide ammunition, same BR, same bomb truck Only for credits and grinding like a no brainer? It was on sale in these days
Chinese F-104G has similar issues. If we compare it to F-104J, both have same performance (like flight model etc.) except F-104G has less missiles and 0.4 br higher, which doesnt make sense. You literally flying worse version of F-104j with less missiles and at higher br
wait but all other IDS tornado's (Italian IDS, Germ. IDS, British Gr.1) have access to guided munitions too??? The Gr.1 even gets the PGM 500/2000? Why is this O N E tornado at a higher Br due to ordinance that A L L the other tornado's get??
i stopped playing the tornado ASSTA because of the br its at. But ill try your method and see how it goes. Despite that i have the event tornado fully spaded already
Well that’s a bit sad to hear as this my current vehicle I’m researching for the Germans, maybe once I get the alpha jet spaded I’ll do something else lol
Aircraft are balanced around Ground Forces mode*. Obviously. *With exceptions of course but as a general rule, especially as you go up in the BRs and capabilities and potentials of "any random fighter" markedly increase.
Why is he saying the other tornados are 11.3 when the only one at that br is the German prem? I may have missed something but the Italian one is also 11.7 and 12.0, the British ones are 11.7, 12.0 and 13.3 please correct me if I missed the part where he said "German tornados" I have been half listening
My only options for the F-14 event have been the SU-25 and the tornado IDS 💀 tornado does suck but you can make it work, enough to get bombs off and points at least
I have the WTD one. The premium. Ill be honest, I really like it. You almost never get a full up tier to fight F14s so thats great. You out run almost everything at 11.0 and even if you get lucky with a down tier to maybe 10.7 or 10.3. Now for the one you are talking about, its honestly weird as you said. Why would you use guided bombs in air lol. Edit: In air, you need 5 1k bombs to destroy a base. The Tornados can take 12 1ks. So obvious 2 bases and you have 2 left. Get a tank or go to a third base and drop those 2. Its simple. And fun.
The biggest issue now rears it's head and people are seeing it more. Gaijin implemented these aircraft without half the things that made them good at what they did. Most of the issues for planes like the Tornado stem from being modeled with a nod to realism but put in unrealistic situations that they wouldn't be in while missing half their capabilities.
These things need extra kit that they had in real life, it’s trash that its ground radar is modeled but was removed so the Komorans couldn’t lock tanks…
Sometimes you realize that a part of your life was wasted for whatever reason. Spading this thing was my realization. What a waste of time.
just stream it and make a youtube video on it, then atleast its content and money for you! oh wait..
I have it, It’s not the greatest CAS but i think it’s very fun to fly with. I find the Tornado ASSTA1 More fun to fly with than the F111 , Mostly because of it’s speed. The F111 Usually takes 5 minutes to achieve Mach 1. The Tornado is reasonably fast and has WAY better energy retention. It can get a kill or 2 If your enemy is stupid (11.0 matchmaker primarily is bottom-tier). It can dogfight the average F4S player or even MiG-23 when on low fuel. It’s decent enough for CAS and it get’s A TON of countermeasures & HD thermals. I didn’t enjoy ARB much with the tornado but i’m glad i own it since i just love how it looks.
J35xs is also overtiered, it faces the f-14a when it only has 12 countermeasures and no rwr
mig-23m also has 12 flares and its rwr is pretty useless
not the j35 is overtiered the f14 is massively undertiered
and gaijin nerf its performence for god sake "overperforming"
@@Anthony1102www Tbh, it was overperforming back when it was 10.7.
@@qvad8078but still has an RWR. Without one at all you just have to assume you’ve got a pheonix on its way because you have no idea whether that’s true or not
If they keep the Tornado at 11.7, they really should give it the 9L/I it carries irl.
The Jaguar IS has Magic 2s, so IRCCM missiles at that BR range are nothing new and probably still would only change the Tornado from "sitting duck" to "pay a bit of attention when shooting it down"
It should not be at 11.7 at all
shouldnt it get IRIS-Ts?
It should get the AIM-120 to stay on this BR for sure. with only two 9L its not fair at all 11.7
God no, the Harrier is already BS with its AMRAAMs, we don't need them at an even lower BR. I don't think the IDS even has the necessary equipment to launch them, only the ECS has in German service.
And I'm also against giving it the IRIS-T. The ASSTA1 upgrade was done before the IRIS-T finished development, so it makes more sense to add a later version with them, plus IRIS-T would turn this into a 10.0 A-10 situation on crack! Imagine playing a 10.7 plane against an unflareable thrust vectoring missile.
@@elvis86126 only the adv gets aim 120's
and the germans never bought any of them because US airpower made it so that they just needed to focus on killing tanks
which the tornado does a great job at when equipped with brimestone missiles
tornado ids slander will not be tolerated mister
Well may be it should be better then
@@TheEuropeanCanadian its trying the best it can ok : (
@@TheEuropeanCanadian Better watch out for the Tornado gang!
Id say the br increase due to guided munitions is mostly due to sim
tornado is my baby!
Marine one has Kormorans, but can't launch in tank or air battles because there are no targets it can lock.
Because its an anti-ship missel?!
the kormorans also go straight for the very tippy top of your target and deal zero damage to it
@@-Reliaks-Gaijin said they'd fix the targeting on it, but somehow they only fixed he targeting on Heli and IFV FnF missiles, and not the Kormorans. I've been having a decent time with the Marinefliegar in Air RB anyway though just flying it as a dogfighter lol. My biggest problem has been how bad the Aim-9Ls are if anyone is paying any attention, but other than that, the flight performance is actually good enough to create some opportunities for kills, 1v1s, or set ups for my teammates.
@@-Reliaks- yep, on bug tracker they said that they have no plans fixing it anytime soon.
@@lukah9430 But naval stops at 7.0 so you can never use the anti-ship missiles to shoot down player ships, meaning that the entire purpose of the Kormoran in WT is to groundpound AI.
The tornado part makes kills fly away from me
Well its a Fighter bomber, ECM Fighter or a Recon plane.
Tornado was not build for dogfights.
Not the plane is the problem the Game and the players are the problem.
In ground RB is where the Tornado shines.
ground rb is where they shine, but only for the tornadoes that have pgm's instead of laser guided bombs
and that is even if u get close enough where you can drop them because pansirs are always around
it is gaijin's fault for not adding brimestone missiles which are essentially hellfires, but for planes, but they have way more range
brimstones have the ability to out range the pansir which is why it ain't added to the game
smoke will not stop the missile because it has an active radar homing seeker
even if they add the laser guided version, it being able to out range the pansir is something that gaijin does not want
not to mention the more modern variants like the gr 4 can carry 24
and older versions only carrying like 12-18
The Tornado in WT has literally no merit other than looking extremely cool (which is why I bought the premium one a few days ago when it was on sale lmao). It is completely useless in air-to-air because it is so sluggish and unmaneuverable that you can basically J out when you see smoke in the air or get someone on your six (sure it gets good countermeasures but they're useless if you can't turn). It is also useless as a bomber because Phantoms, Drakens and Kfirs can outrun you to the enemy bases (and are way more survivable against enemy fighters after dropping their ordnance), which leaves you to bomb a few AI ground units which are barely worth the points you're expending on them (that is if you're still alive by that point). The only way to survive long enough to get into the enemy half of the map where targets are is to fly at treetop height to confuse the enemies' radar locks, which leads to you crashing all the time because it's a literal flying brick (I've crashed more in this plane in the last couple of days than with any other plane combined in my 1500 hours)
I get a tornado premium, 80% my matchs is 12.0 and 12.3
I don't understand why the other tornados are at 11.3 either. They have pretty much the same capabilities and play style of the A-5C, and that sits at 10.3.
Its good for simulator battles where the targeting pod which it gets as well as the guided munitions are good for striking ground targets. Kormorans aren't really that useful either when you have this thing, especially since the latest BR Brackets in SIM rooms have been really good for germany.
I think it’s funny cas but a full team of these in air rb is criminal
Anything past 9.7 air at this point is just cancer.
It’s either F-14 spam at 11.0 - 12.0
Or F-15 Spam at 13.0 +
ngl the jas35xs draken at 11.3 is to kind a$$ .
I actually consumed my German Tornado IDS MFG coupon to grind the event. Kind of wish it were 11.0 instead of 11.3 but the mfg is rank 8 for whatever reason. Chinese A5C is a much more consistent grinder. Magic 1s at 10.3 plus you are mig19 speed. Get half a base plus 1 or 2 straggler A10’s is way more fun than being BVR’d
the only jet germany gets with guided bombs I'm pretty sure
we gotta work with what we got
only things it has going for it is
funny jet,
cool paintjob
and kvochur bell
and thats about it
11.0 germany feels very rough for me, for example, the F4F and F-104 in the german tree have 4 IR missiles with 20G pull and can only be fired from behind enemies while other jets in that br keep dumping radar missiles or better IR missiles on me. it really feels like 11.0 is unplayable for me with the f4f and f104
With no radar missiles, why it’s at this br makes no bloody sense
its fast but but not fast enough sometimes, when ever i am chased by an f5 or a mig which u will see all the time; you cant out turn cant outrun and most of the time cant shake off
Would you say the GR1 has the same issue, being overtiered because of weapons it will never use in Air RB?
1:35 man that MIG23 pilot is garbage. How do you lose a dogfight with a torando!!
In a rolling scissor, no clue, but in a rate-fight, the Tornado beats the MiG-23ML's rate now after the MiG's nerfs.
Mig23 already nerfed bro
@@yoesoef4902 Yeah its has been nerfed but its still wayyyyyy better than a tornado
its really the only thing I can use in top tier ground rb for cas. the grind for this thing was absolute cancer. at least I got the mig29g and that's one of my fun jets to fly
Hey can u show your graphics settings?
The Tornado is many things. But definitely not "good at turning"
no I'm not getting first to the Base not even on 11.3 with the other Tornados because every single round there are always F4's and F104's that are twice as farst as you and steal everthing
What is the point of the Tornado IDS WTD1 (premium with same BR) when this exist?
It hasn't guide ammunition, same BR, same bomb truck
Only for credits and grinding like a no brainer?
It was on sale in these days
Chinese F-104G has similar issues. If we compare it to F-104J, both have same performance (like flight model etc.) except F-104G has less missiles and 0.4 br higher, which doesnt make sense. You literally flying worse version of F-104j with less missiles and at higher br
wait but all other IDS tornado's (Italian IDS, Germ. IDS, British Gr.1) have access to guided munitions too??? The Gr.1 even gets the PGM 500/2000? Why is this O N E tornado at a higher Br due to ordinance that A L L the other tornado's get??
Try the 105 it’s hard with no flair’s and faves all aspect aams
This is one of many examples of needing seperate brs for ground and air
That's already a thing just not widely implemented. Example: A-4E 8.7 air, 9.3 ground.
I bought it and i have no problem with it 😅
I really like the super etendard
Yeah I got the GR1 during this event, decided to spade it, absolute shithouse. 😭was not fun at all
The Tornados should be 11.0
Just started the stock grind on the tornado f3 late, it looks like tornados struggle at all br's
graphic settings? them burners look incredible
Nah, The Tornado IDS ASSTA1 is clearly the best plane. There is totally nothing wrong with it. 🤣
ThAt skin is absolute fire though
i stopped playing the tornado ASSTA because of the br its at. But ill try your method and see how it goes. Despite that i have the event tornado fully spaded already
Are all german Tornados mediocre-bad ground-attackers? Just 2 AAMs is really not enough on the premium.
What a great title
what about the the Italian IDS
this plane is such frustrating for me to grind the parts of it.
Super stupid GAIJIN
“This plane is ass”
And so is this channel, I get at least 6 ground kills with it in GRB
If im crazy enough to crew this, ill probably be crazy enough to crew the f4f kms. But seriously, this thing should get aim 9l/is.
i love the tornado but in airbattle is weak in my opinion...
Why take the 272kg TNT bombs, I take the 292kg bombs
Guys do i cop the premium tornado for grind?
High tier without weapons... Full game time wasting...
50 years of Tornie in 2024.
Tornado are fine
It actually has a bit stronger engines
Hey, at least it got 680 chaff right?
Well that’s a bit sad to hear as this my current vehicle I’m researching for the Germans, maybe once I get the alpha jet spaded I’ll do something else lol
Am grinding the 6th stage of the event with the sakeen in arcade battle since it's the fastest way
Aircraft are balanced around Ground Forces mode*. Obviously.
*With exceptions of course but as a general rule, especially as you go up in the BRs and capabilities and potentials of "any random fighter" markedly increase.
🎉
Not as bad as the su-22umk at 11.3 🤦
Yup those are struggle buses too
Why is he saying the other tornados are 11.3 when the only one at that br is the German prem? I may have missed something but the Italian one is also 11.7 and 12.0, the British ones are 11.7, 12.0 and 13.3 please correct me if I missed the part where he said "German tornados" I have been half listening
There's also the event Marineflieger at 11.3 that's the same as the premium with (useless) anti ship missiles
There's an event one at 11.3 too
I spaded the Tornado F3 today and it was a 10/10 experience super fun
Well, the Tornado F.3 is a fighter with access to SARH missiles, the Tornado IDS is an attack aircraft with only 2 AIM-9L for self defense
My only options for the F-14 event have been the SU-25 and the tornado IDS 💀 tornado does suck but you can make it work, enough to get bombs off and points at least
All the German tornados are hot garbage
At what settings do you play?
Everything on max apart from ssao
@@TheEuropeanCanadian Ah cool thank you and keep posting good content :D
I have the WTD one. The premium. Ill be honest, I really like it. You almost never get a full up tier to fight F14s so thats great. You out run almost everything at 11.0 and even if you get lucky with a down tier to maybe 10.7 or 10.3. Now for the one you are talking about, its honestly weird as you said. Why would you use guided bombs in air lol.
Edit: In air, you need 5 1k bombs to destroy a base. The Tornados can take 12 1ks. So obvious 2 bases and you have 2 left. Get a tank or go to a third base and drop those 2. Its simple. And fun.
I am Alpharius.
I am Menelaus
Add to tornado more armament….for example agm… to be competitive in ground battle…
The biggest issue now rears it's head and people are seeing it more. Gaijin implemented these aircraft without half the things that made them good at what they did. Most of the issues for planes like the Tornado stem from being modeled with a nod to realism but put in unrealistic situations that they wouldn't be in while missing half their capabilities.
Is sucks in Air RB. It sucks in Ground RB as well since there are Pantsir shit-1 bias machines.
These things need extra kit that they had in real life, it’s trash that its ground radar is modeled but was removed so the Komorans couldn’t lock tanks…
In reality a med-long range asm is never going to used against tanks even it if could somehow get and maintain a radar lock.
@@garyyoung3179 It's a great thing video games link to reality is whatever we would like to code into it then isn't it?
@@garyyoung3179 no but it’s useful for bigger targets like pantsirs and tors, aswell as the future where ecm equipment and anti rads will be present
@@garyyoung3179 it had a hard target/anti tank mode irl, I’m just not sure how it worked