You have no idea dude! You have actually helped me improve my female head mate! I have tried doing your way of starting a base head by making the base plane shapes of the overall head and proportions. And it massively improved my female heads now. which is still my weakness by the way! I can't wait to use that same workflow-based foundational shape for my male heads which I'm better at and see the results! You're a savior! Please, make a course one day I'd definitely going to pay for it especially when it focuses on the main forms or basic shapes of the entire human body. just like that! Thank you again!
Majority of tutorials in you tube are just showing and they want to show their ability. But this is pure and professional tutorial. It's fantastic thanks so much
Great way to practice. What is the best way to understand anatomy though for likeness or original characters? Amazing tutorial .I just wondering how to do this stuff from imagination once I learn from these great tutorials!
Build a good reference image library, watch tutorials and practice as much as you can. You will notice new things for every new sculpt you create, that's improving. Then eventually you will have improved enough to be able to sculpt from your imagination or to create a likeness.
Focal lens 85 to 100mm is fine for sculpting organic stuff. If you have a reference for your character which is in orthographic view you should turn the perspective off to better match the reference. Orthographic is also used to model hard surface objects. It's best to turn perspective on and of as you work on the model to make sure it looks nice in both.
Heyy, i wanted to ask if these sculpting practices can be used inside blender?? I wanted to learn character sculpting so i am thinking about practicing anatomy sculpting first and I am familiar with blender.
Yes, the move topological doesn't affect the surrounding topology. For example if you wanted to move only the nose of your character and used the move brush it would also move the mouth, that's not the case with the move topological.
You have no idea dude! You have actually helped me improve my female head mate! I have tried doing your way of starting a base head by making the base plane shapes of the overall head and proportions. And it massively improved my female heads now. which is still my weakness by the way! I can't wait to use that same workflow-based foundational shape for my male heads which I'm better at and see the results! You're a savior! Please, make a course one day I'd definitely going to pay for it especially when it focuses on the main forms or basic shapes of the entire human body. just like that! Thank you again!
Oh man, your process is so smooth...
Thanks for sharing :)
Majority of tutorials in you tube are just showing and they want to show their ability. But this is pure and professional tutorial. It's fantastic thanks so much
Thank you for sharing your process, it was really helpful. Especially with the reference included 💯👍
That was an AMAZING TUTORIAL!!!🤩😍
Congratulations and thank you for posting it!🎉👏🙏👍
Amazing video! Learned a lot, definetely need more of such videos from you! Ty for your time ♥
This is awesome! Thanks 👍👍
It does have a lot of helpfull tips, thanks a lot for sharing!
If I think I learned something from you, after this video I'm sure. thanks for sharing. Muito bom!
Thanks for clean and helpful timelapse!
It is very educational to see such a great making-of video in real time.
Thank you for posting this.
Great work. and Thanks~!
fantastic !!!!!!!
❤ 😊. Thanks for the awesome contents!
impressive!.
Gran trabajo
Thank you!
wowwwww🎉🎉love this
i just subscribed great content very knowledgeable
very useful thanks!
Great way to practice. What is the best way to understand anatomy though for likeness or original characters? Amazing tutorial .I just wondering how to do this stuff from imagination once I learn from these great tutorials!
Build a good reference image library, watch tutorials and practice as much as you can. You will notice new things for every new sculpt you create, that's improving. Then eventually you will have improved enough to be able to sculpt from your imagination or to create a likeness.
Muchas gracias!! ❤
Amazing
thank you so much
Thanks so much
Thank you so much brother ...
Brilliant as usual, I'm glad your channel is growing. Do you have artstation or something by the way?
Added the links in my bio.
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I have a question about the short cut you use for dyna mesh, I has been trying to found it but I cant, can you tell me, please? :D
@@SunlandStar Holding Ctrl+Left Mouse Button drag the mouse on the canvas.
@@Merce881 OHHH THANKS :D
Mostly zbrush artists turn off the perspective but you don't. I confused, which one right desicion, help me
Focal lens 85 to 100mm is fine for sculpting organic stuff. If you have a reference for your character which is in orthographic view you should turn the perspective off to better match the reference. Orthographic is also used to model hard surface objects.
It's best to turn perspective on and of as you work on the model to make sure it looks nice in both.
@@Merce881 , thanks for your valuable information. Also, this tutorial is excellent👏
bro, (curve tube snap brush) how u form the ear part .mine is only show control lines when I drag the brush.
Does the mesh have subdivisions? It won't work if it does.
Heyy, i wanted to ask if these sculpting practices can be used inside blender?? I wanted to learn character sculpting so i am thinking about practicing anatomy sculpting first and I am familiar with blender.
Yes of course! The software doesn't matter and blender is also awesome for sculpting.
is there any difference between the 'move' brush and 'move topology' brush I'm curious, I'm new to Zbrush, thanks for the video!
Yes, the move topological doesn't affect the surrounding topology. For example if you wanted to move only the nose of your character and used the move brush it would also move the mouth, that's not the case with the move topological.
Move brush good for dynamesh and topology best for topological mesh
god bless for making these videos
Hi can you share your Mud material. Its look so nice for sculp 😁
The materials are from Zbro, he has them on his gumroad✌️
这个材质在哪里可以下载到?
I find all my reference images from Pinterest. Also check out Anatomy for Sculptors.
www.pinterest.com/ddevil0065/faces-reference/
老师你理解错了,我说的是 zbrush里面黄色的材质,是在哪里下载的?
你用中文就直接问吗😅
@@巨山超力霸-w 我在油管上都是中文问的,没有不回答的
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Would you sell this head?
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im cooked
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