When Mega Man Came to the Game Boy | Mega Man World Series Review

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  • Опубликовано: 17 янв 2025

Комментарии • 289

  • @HordikaNate3821
    @HordikaNate3821 2 месяца назад +226

    I do like that these games started out as mostly "the NES games but on game boy" and slowly established their own identity and story. It's like M.E. was pushing to make their own Megaman game, which they got with MMX3

    • @consvolt-void
      @consvolt-void 2 месяца назад +8

      Just like Sonic Advanced.

    • @jackhumphries1087
      @jackhumphries1087 2 месяца назад +10

      @@consvolt-voidyou mean sonic 4, 5, and 6?

    • @consvolt-void
      @consvolt-void 2 месяца назад +10

      @@jackhumphries1087 Only the best titles for the best portable trilogy.

    • @HordikaNate3821
      @HordikaNate3821 2 месяца назад +5

      ​@consvolt-void Yes, then Dimps made Sonic Rush, which was an even different-er beast(and imo even better, which could just be bias I'll admit).
      Shame they went out with Sonic 4

    • @codydfwn
      @codydfwn Месяц назад

      ​@@HordikaNate3821no they went out with Sonic Colors DS and Generations 3DS, Sonic Rush 3 and 4

  • @dudujencarelli
    @dudujencarelli 2 месяца назад +76

    20:20 - I've been saying it all along. SNES Mega Man 7 is more of a spiritual successor to the Game Boy games than it ever was to the NES ones.

    • @alexfischer7876
      @alexfischer7876 2 месяца назад +19

      The layout, the shop system... it's all coming together.

    • @dudujencarelli
      @dudujencarelli 2 месяца назад +13

      @@alexfischer7876 Also the cramped levels and big character sprites. In MM7, it's hard to dodge most things due to lack of room.

    • @alexh2790
      @alexh2790 Месяц назад +1

      Thank you, I've always held this sentiment as well. You could probably remake 7 1:1 on the Gameboy, and the game would feel identical, audiovisual downgrades aside. I'm kinda shocked nobody's ever done this as a GBC home brew.

  • @ringra1578
    @ringra1578 2 месяца назад +70

    I like how in Mega Man And Bass that actually have the CD Data of the Robot Masters from Rockman World V as well as the three Robot Masters from Wily's Tower. It proves that the Classic series pays attention to continuity.

  • @fictionalmediabully9830
    @fictionalmediabully9830 2 месяца назад +170

    The Game Boy games in a nutshell:
    I: A decent first stab.
    II: A hollow disaster.
    III: A frustrating improvement.
    IV: A genuinely good romp.
    V: An original work of art.

    • @alexfischer7876
      @alexfischer7876 2 месяца назад +8

      But all of them added some interesting stuff into the lore.
      _Mega Man Killers (Enker, Punk, Ballade), Quint, the Stardroids and Sunstar, to be exact._

    • @bluedistortions
      @bluedistortions 2 месяца назад +12

      I had the third one as a small kid. It wasn't frustrating. What was frustrating (at the time) was picking out one of your few new games of the entire year with your Christmas or birthday money, and beating it in a day or a weekend. That was very sad.
      With RUclipsrs, they want to plow through a dozen games they downloaded for free to beat in a day, to get footage to edit for the next 40 hours. The slightest challenge tilts them and is seen as a flaw, because the game is not their focus. I can see that in the gameplay, knowing some of these games by heart and knowing they are not inordinately hard even for a kid squinting at a fuzzy, unlit, green liquid crystal display in the back of a van. I've noticed this trend in a lot of RUclipsrs, and it gives a bad name to legit decent games.

    • @mortenera2294
      @mortenera2294 2 месяца назад +4

      ​@@bluedistortionsWhy the hell do you hate youtubers so much?

    • @holyhedo
      @holyhedo 2 месяца назад +6

      ​@@mortenera2294 he's right though. A lot of youtubers and game journalists have this problem.

    • @JaCobyBennett2.0
      @JaCobyBennett2.0 2 месяца назад +6

      Mega Man II is not a bad game, the soundtrack was just painful to listen to. Not saying it’s terrible but the instruments are too high pitched which makes it hard to listen to.

  • @mediaknight
    @mediaknight 2 месяца назад +73

    It’s Quint’n Time!
    I can see why this game made a quintillion dollars!

    • @alexfischer7876
      @alexfischer7876 2 месяца назад +6

      *Ba Dum Tss*
      THANK YOU AND GOOD NIGHT

    • @pcb1175
      @pcb1175 2 месяца назад +5

      One of the games of all time

    • @bostpoxfox
      @bostpoxfox Месяц назад +1

      this is genuinely the only joke with this punchline that i’ve seen where the punchline both works in the context of the joke and as an actual value (quintillion being the 5th “-illion” for those curious)

  • @SovrinnK
    @SovrinnK 2 месяца назад +44

    24:10 "Some games like Metroid 2 had special color palettes..." Metroid 2 (released in 1991) wasn't ever actually enhanced for SGB. The SGB just had automatic palettes and stock borders built in for a small list of first-party Nintendo GB games. GB games released after 1994 were often enhanced with full color palettes and custom borders, such as Donkey Kong 94, Mole Mania, and the gen 1 Pokemon games.

    • @CarbonRollerCaco
      @CarbonRollerCaco 2 месяца назад +4

      Yep. It's obvious palette 4-G was specifically made for Metroid II.

  • @shalpp
    @shalpp 2 месяца назад +20

    I loved when quint said "it's quint'n time" and then quinted all throughout time and space

  • @HubPie3
    @HubPie3 2 месяца назад +23

    I’m glad you brought up how World 4 introduced the P-Chip/Bolt system that Mega Man 7 would make standard. It means that the Game Boy games have their own important legacy to the Classic series.

  • @megamanmarchek8293
    @megamanmarchek8293 2 месяца назад +59

    22:13 You "dodge" that attack by rapidly firing lemons on the robots chin, which pushes him back.

    • @toumabyakuya
      @toumabyakuya 2 месяца назад +4

      So that's where Spamton NEO got that attack from!

    • @PoeticProphetic
      @PoeticProphetic 2 месяца назад +3

      Darn!!! I wanted to tell him 😞

    • @CarbonRollerCaco
      @CarbonRollerCaco 2 месяца назад +3

      Hey, go easy on J. He's a Sonic fan. You know how hard it is for them to try new things.
      -A Sonic Fan

    • @DreadEthos616
      @DreadEthos616 2 месяца назад

      Yeah, it's basically a more difficult version of Guts Man G's charge attack.

    • @k1productions87
      @k1productions87 2 месяца назад

      though you have to space out the lemons as he begins his charge, because you're only allowed three shots on screen at a time (even reflected)

  • @malion523
    @malion523 2 месяца назад +93

    The Megaman Killers need a larger role in future games

    • @runningoncylinders3829
      @runningoncylinders3829 2 месяца назад +7

      The four (three?) already? Or Wily adding to this series? Either is good. But the unit should never lose novelty and get to the point where it’s Koopalings.

    • @mortarman83095
      @mortarman83095 2 месяца назад +5

      Honestly? I thought they were forgettable besides maybe the one that changed to a good guy in the end (forgothis name lol)

    • @Gingy_2006
      @Gingy_2006 2 месяца назад

      Same with the Staroids

    • @JudgeCrimson1011
      @JudgeCrimson1011 2 месяца назад +5

      It would be cool if they got repurposed as mavericks in a new Mega Man X game

    • @estoystrandom5998
      @estoystrandom5998 2 месяца назад +9

      They got those dlc stages with obtainable special weapons in 10 at least. Also would require Capcom to make real megaman games again.

  • @Something_Maybe
    @Something_Maybe 2 месяца назад +25

    3:23 “Industrial Wizard” is a pretty cool name for a scientist

  • @devonwilliams5738
    @devonwilliams5738 2 месяца назад +53

    This is the first I've ever heard of the Mega Man V remake. Who needs Capcom when fangames are so good?

    • @WhiteFangofWar
      @WhiteFangofWar 2 месяца назад +9

      I know it's unlikely but I hope J gets to try Rockman Minus Infinity, Rock Force, SFR, Unlimited, or Rock and Roll.

    • @alexfischer7876
      @alexfischer7876 2 месяца назад +1

      Don't forget about the whole *_Mega Man World DX_* series of colored versions.
      Only _Mega Man IV (Rockman World 4)_ is left to colorize.

    • @alex_-yz9to
      @alex_-yz9to 2 месяца назад

      i am a bit concerned by the fact they call it "Megaman 7 styled" but then have enemies with a load of frames that would have been more at home in megaman 8

    • @alexfischer7876
      @alexfischer7876 2 месяца назад +4

      @@alex_-yz9to
      "Styled" doesn't mean "sticking to limitations".
      PC games can afford that kind of freedom. _Including bigger number of frames for certain animations._

    • @alex_-yz9to
      @alex_-yz9to 2 месяца назад

      @@alexfischer7876 a little bit of internal consistency wouldnt have hurt since some of the assets still looked like they had less frames than the others... and making the "Grid" more clear visually instead of having certain assets look like slide holes when they arent but also having some slide segments look impossible to fit through when its the way foward

  • @thefollower2933
    @thefollower2933 2 месяца назад +21

    Megaman V is personally one of my favourite Classic Megaman games, which i think is insane because i didn't think a gameboy game could stack up to the Console ones, but it definitely surprised me.

    • @bobmclovinelectricboogaloo
      @bobmclovinelectricboogaloo 2 месяца назад +4

      Definitely.

    • @carlosaugusto9821
      @carlosaugusto9821 24 дня назад +1

      It's better than most MM games in many aspects. And i'll go further and say that there are good chances that a 32 bit MMV made on the MM8 engine would have been better than the actual MM8. I mean: what if MMV never existed on the GB but was an idea saved for the 32 bit sequel to MM7.

  • @ChaoticMeatballTV
    @ChaoticMeatballTV 2 месяца назад +17

    I loved these games. Played them for the first time when they came out on the 3DS Virtual Console and I'm glad they're available again on NSO due to the price of the likes of 4 and 5. Sure, I won't choose them over the NES games most of the time unless it's exactly 5, but they're a group of the best Game Boy games to be adapted from NES titles and at least worth a playthrough each.

  • @Megapig9001
    @Megapig9001 2 месяца назад +11

    The spikes in the first fortress for Wily’s Revenge are designed around “carry”, which spawns a platform below you and is one of the best utility weapons in the series. The issue is even if you do get the extra life at the start which requires you to use it, it doesn’t really convey how useful it can be.

  • @SaviorGabriel
    @SaviorGabriel 2 месяца назад +7

    One thing I really like about MMV on GB is that it was a satisfying finale to the GB Mega Man games. Fighting all the Mega Man killers one last time, and a unique end boss that wasn't Dr. Wily. It feels like how I would expect the classic Mega Man series to end.

    • @carlosaugusto9821
      @carlosaugusto9821 24 дня назад

      MMV was definitely better than MM5-6, and maybe 7 included, for being much more original in many aspects. Like, MM as a whole is very repetitive, but the MM Classic subseries makes it worse than all others for being too bland on top of being repetitive. So MMV is an idea that really stands out in the MM Classic catalog.

  • @MysticMike
    @MysticMike 2 месяца назад +10

    Mega Man 3 on NES was my first MM game and have gotten every game released after, including the gameboy ones as they came. I really do enjoy them and go back to them often enough.
    The GB games really did have some original ideas that the console version took:
    Time bomb platforms in 3, The whole 4 boss then 4 more bosses, MM4 GB was the very first with shop and currency, among other things.
    Mega Man 5 GB is the only classic mega man game in the entire series where Dr. Wily is not the final boss as well as Mega Man travels around our solar system.
    @22:12 To avoid wily charge attack you just keep shooting lemons at the boss to slow his advancement

    • @carlosaugusto9821
      @carlosaugusto9821 24 дня назад

      MMV, based on its content and story, can stand out in the MM game library for being very original. Its only weak point is being a handheld game, so it has a status of minor title by default, that only the "MM nerds" will check out.
      But if we imagine "MMV" being the idea planned for MM7 or 8, i'm confident that the game would get instant high acclaim and stand out even compared to later games like MM9-11. Because MM is so repetitive that it's easy to stand out and have respectable new ideas to offer.
      And that's another important legacy of MMV. The ideal direction for the MM franchise in my opinion was the devs willing to make sequels that feel more fresh just like MMV. Like, even if the 8 boss formula is kept, the same repeated Willy plot makes everything look more boring and silly than necessary. MMZ never repeated final bosses.

  • @zennistrad
    @zennistrad 2 месяца назад +29

    My favorite part of Mega Man World II is when Quint said "It's Quint'n Time" and then Quinted all over those guys.

  • @rimjobledouche5201
    @rimjobledouche5201 2 месяца назад +1

    I spent two years tracking down these fucking games back when I was 12. I biked all over my city, mowing lawns, cleaning gutters and eavestroughs, raking leaves, shoveling snow, you name it.
    I went bloody everywhere on my bike. Toys R Us, Woolco, everywhere you can imagine to find these goddamn games.
    1 - 3 were easy enough to find, they were available everywhere. I never saw 4 at retail anywhere, and only got it because a buddy in grade 5 traded me a bunch of gameboy games for some of my toys and he happened to have a copy.
    5, though, was an amazing stroke of luck. After exhausting every avenue I could think of, I ended up at an enthusiast gaming shop, and gave them some money as a kind of bounty on Megaman 5, with the arrangement being that in the unlikely event it got traded in, they'd call me and I'd bike across town and buy it, and if not, I'd at least have store credit.
    Anyway, not too long after, someone traded it in, they called me up, and I biked on down and grabbed it.
    To this day, I've never seen a boxed CIB copy of Megaman V. I doubt there are any left.

  • @Terumimi
    @Terumimi 2 месяца назад +3

    So fun fact about the mm2 music, the soundchip was REALLY glitched which caused the music to be so high pitched. But imo if you hear the way that the music was meant to sound, its one of my favorite soundtracks in the series (and the remixes are phenomenal, i mean megaman 8-bit deathmatch manages to make QUINT'S theme into an absolute threatening banger

  • @jeanziegler1080
    @jeanziegler1080 2 месяца назад +8

    I recommend everyone watches Simply Simon's playthrough series of the World series, to catch all the nuance that J really skimmed over here.
    There is a lot here in design that surpasses the NES games in quality and it's shame he missed the point so to speak.

  • @zyro7756
    @zyro7756 2 месяца назад +4

    Love how J got progressively more enthusiastic talking about these games as they went on

  • @Black-Dawg-Jesus
    @Black-Dawg-Jesus 2 месяца назад +1

    13:05 "Pound Hammer Joe before he hammers you." is one of the most hilarious lines I have ever read on a game case.

  • @runningoncylinders3829
    @runningoncylinders3829 2 месяца назад +15

    Megaman has not actually played in a baseball game, but he has been in a soccer game and a kart racer.

    • @megamasteritey7027
      @megamasteritey7027 2 месяца назад +3

      There was also the Megaman Legends golf game on Japanese flip phones
      Along with the Tennis one where you get to face off against X

  • @papaG6423
    @papaG6423 2 месяца назад +5

    Using MM7 as the template for the MMV remake was confusing to me at first, but when you think about it, MM7 is much closer to the GB games in terms of sprite sizes and number of enemies on screen at once compared to the NES games, so it actually makes a lot of sense. I'm so pumped for the remake 😎

  • @philhenry5096
    @philhenry5096 2 месяца назад +1

    In 1998 I found MM 1 in Germany as "Dr. Willy's Rache". Knowing Mega Man only from the TV series and stories in the Playground I was... underwhelmed. I learned to appreciate the series more and became a collector in 2000.

  • @ColeFam
    @ColeFam 2 месяца назад +5

    MM2GB was my first Classiv Mega Man game. Miiiight have been my first overall. I have such a soft spot for that game. Glad there are patches now to correct the music pitch, because the compositions are pretty great!
    Looking forward to the next episode

  • @erhanjpg1467
    @erhanjpg1467 2 месяца назад +19

    IT’S QUINT’N TIME

    • @markerikson7423
      @markerikson7423 2 месяца назад +9

      I love when Quint started Quinting all over the pl- and he's dead

    • @Zuckussbuilder
      @Zuckussbuilder 2 месяца назад +7

      Megaman 2 on Gameboy surely is one of the Megaman games of all time

  • @sinuhealdebaranlozanoguerr8522
    @sinuhealdebaranlozanoguerr8522 11 часов назад

    Insane Industrial Wizard, The Skimmer, Flip-Top. The guy in charge of the box stories sure had a field day

  • @abc_4226
    @abc_4226 2 месяца назад +4

    6:10
    J when he realizes he has Carry:

  • @alexh2790
    @alexh2790 Месяц назад +1

    I could've sworn that Inafune brought M.E. in to do Megaman 7. That game is literally a scaled up World game, structure, screen real estate and all.

  • @aleeceb4993
    @aleeceb4993 2 месяца назад +2

    Those actually were my first exposure to Megaman at all, because among the friends I had as a kid, not a lot had of them had an SNES. But basically all of them had a gameboy. And thus, I came across some of those games through my friends. I actually didn't know they had SNES originals until like 15 years later X3

  • @MinusBros
    @MinusBros 2 месяца назад +1

    I should also point out Mega Man V has a rom hack that make it Game Boy Color compatible. That's how I played it and it really brings the game to life. Makes you think it's a lost NES game.

  • @SaddieMoon
    @SaddieMoon 2 месяца назад +2

    24:38
    My Sailor Moon brain hearing planet names goes brrrrrr

  • @joshyua5273
    @joshyua5273 2 месяца назад +5

    I love MegaMan Megamix and Gigamix’s takes on the stardroids

  • @Jokerwolf666
    @Jokerwolf666 2 месяца назад +1

    Mega Man 3 for Gameboy was my first handheld Megaman and it did not disappoint

    • @lloydreed4721
      @lloydreed4721 Месяц назад

      Me too. And Dust Man was was too hard sehen i was 6

  • @dansaikyo6664
    @dansaikyo6664 2 месяца назад +1

    If you pay attention, you'll notice that in Mega Man V a lot of the enemies are based on classic Mega Man enemies but they look different because they're supposed to be alien robots. Then, in the later Wily stages, after you find out that the Stardroids are actually Wily robots and not aliens, you'll see weird versions of some of the enemies where they're halfway between the classic versions and the alien versions which hits home the idea that Wily was just modifying his old creations to look alien for his Stardroid ruse.

  • @CrazyArcadia
    @CrazyArcadia 3 часа назад

    Being from Europe, that Mega Man Wilys Revenge coverart with the "silver armor" Mega Man is consistent with the (pretty cool) PAL Mega Man 3 for NES artwork.
    From the lense of a 90s kid, I remember both of these being advertised in our local Club Nintendo (equivalent to US Nintendo Power in a way) at the same time since they released in the same time window.
    Mega Man 3 and Mega Man Wilys Revenge were my first Mega Man games, I got them in the same year (I must've been around 7 or 8). So for me, actually the inclusion of 1&2 robot masters felt like a nice addition since it allowed me to take a glance into earlier adventures. And made me appreciate the "shadow" bosses borrowed from 2 in Mega Man 3 a bit more. Lots of (imaginary) lore going on in my young brain back then.
    I have very fond memories of the first 3 Gameboy games, even though I have to admit they do not hold up as well as most of the NES games. I was lucky enough to also play Mega Man 5 for Gameboy when it released and it did became one of my favorites from the 8bit games. Still is :)

  • @joshdraws07
    @joshdraws07 2 месяца назад +4

    Good to see you covering these games!

  • @ToyFreddyGaming1987
    @ToyFreddyGaming1987 2 месяца назад +2

    8:03 I thought this was a joke, but unless this is an elaborate image edit than I am *shocked.* Did the developers of Mega Man II have the Time Skimmer and used it to see into the future and saw the _Its morbin time_ meme, to which they thought "Yeah let's do a little trolling."

  • @Unquestionable
    @Unquestionable 2 месяца назад

    Absolutely love your look back at the older Mega Man stuff that I grew up with. I was mostly big on the first three NES titles but I did spend a fair bit of time playing borrowed copies of the Gameboy titles as well, really remember loving 4 a lot.

  • @joshuariddensdale2126
    @joshuariddensdale2126 2 месяца назад

    Mega Man 5 on the Game Boy was my first MM game. It was so unique. StarDroids instead of Robot Masters, and Sunstar as the final boss. 5's story made its way into the GigaMix manga. Like the game, Dr Wily activates the StarDroids and Sunstar without realizing how unstoppable they are.

  • @TangoMango20XX
    @TangoMango20XX 2 месяца назад +2

    27:42 Literally me

  • @dansaikyo6664
    @dansaikyo6664 2 месяца назад

    Eddie was named Flip-Top in the original localization for Mega Man 3 on the NES, and they kept that name for a while. I think it wasn't until around 6 or 7 that they finally changed it to Eddie.

  • @IXArcanine
    @IXArcanine Месяц назад

    When I was a kid I only had a few games for the Gameboy for a few years. Pokemon Red, gold and MegaMan one and two. Those were the first two mega man games I ever beat and I played the hell out of them.

  • @KepalaMonyet
    @KepalaMonyet 2 месяца назад +1

    22:13 You dodge this attack by shooting, the head gets pushed back by each bullet until it's out of juice.

  • @LionelRGuy
    @LionelRGuy 2 месяца назад

    I legit cheered as a kid when they FINALLY brought the boss rush to the Game Boy with IV. And the gauntlet in V was such a beautiful experience.

  • @ASFalcon13
    @ASFalcon13 5 дней назад

    13:10 The character actually debuted as Flip-Top in MM4 for the NES. It wasn't until later entries in the series that he got renamed to Eddie.

  • @jmanx24
    @jmanx24 2 месяца назад

    Fun fact - the Mega Man Killers all returned as DLC Time Trial stages in Mega Man 10, very fun challenge

  • @FeddaCheezy
    @FeddaCheezy 2 месяца назад +8

    26:42 ALASKAN BULL WORM: BIG, HAIRY, AND PINK

  • @Waffletigercat
    @Waffletigercat 2 месяца назад

    In Mega Man World 4, you stop that final boss charge attack by shooting it repeatedly with the Buster as it rushes towards you. That will push it back a little with each shot and, if you hit it enough, stop it from reaching you.

  • @esmooth919
    @esmooth919 2 месяца назад +2

    0:16 since the GBA is compatible all the way back to the original Game boy, you're better off sticking with that. But if you wanted to go back any further, your best bet is the Game boy color, also because of the backwards compatibility. You can even pick a black and white color skin, similar to the Game boy Pocket.

    • @CptJistuce
      @CptJistuce 2 месяца назад

      There's also a shades-of-green palette like the original GameBoy.
      I personally really like the original GB. It fits well in my hands, and I just like how it looks. I grant the screen smears pretty bad, but... eh.

  • @k1productions87
    @k1productions87 2 месяца назад

    22:13 you dodge the charge attack by shooting it. But beware the 3 shot on screen maximum, so as he's far away, you have to space out your shots until he gets closer, when you can just spam it until he stops charging

  • @dermotmacflann
    @dermotmacflann 2 месяца назад

    Thank you for reviewing these games - I have fond memories of them all. I have three areas to comment on in response to your review.
    One thing you probably didn't notice in the first three Game Boy Mega Man games, is that, at least when using arm cannon, some of the robot battle difficulties were actually reversed. You noticed how easy Elec Man and Snake Man were, and then just defeated the rest with weapons they're weak to, but that meant you didn't see how easy or difficult the other robots were with the arm cannon. But whereas in NES Mega Man 1, Cut Man was relatively easy and Elec Man was hard, in Dr. Wily's Revenge, Elec Man was easy and Cut Man was hard. Similarly, I remembered NES Mega Man 2's Crash Man being hard, but his Game Boy version was the easiest of the early four. And NES Mega Man 3's Shadow Man was virtually impossible to beat first, but his Game Boy version is easy with the Mega Buster, whereas the other three of the first four felt harder. This comparison seems to go away in Game Boy Mega Man IV, where there didn't seem to be any difficulty inversion at all.
    There's one thing you may not have been aware of that actually made the first four Game Boy Mega Man games relatively harder: The Game Boy Classic passive-matrix LCD screen with all its non-backlit motion blur. Don't get me wrong - I loved that old screen and its vaguely greenish color palette and I even have a nostalgic spot for the motion blur. But it certainly made it a bit more of a challenge to see action clearly on the screen - and that's *if* you were playing the already non-backlit screen in good light to begin with. Mega Man V was for Super Game Boy so could be played without motion blur that time, along with all the previous Game Boy Mega Man games, and I even later completed V on Game Boy Classic, too, for fair comparison.
    Then there's the music in Game Boy Mega Man II. That game doesn't reuse any music verbatim, or even remixes, but instead has a lot of "sound-alike" versions of NES themes that are otherwise original compositions on Game Boy. And you'll notice that the first four robot level themes follow this rule. But the music for the Magnet Man, Hard Man, Top Man and Needle Man stages had all the sound-alikes mismatched. The Game Boy Magnet Man stage's music is a sound-alike of NES Hard Man music stage and vice versa, and the same swap happened with Top Man and Needle Man's themes and sound-alikes. And it's been observed that if you take *any* of Game Boy Mega Man II's music and lower it an octave, it sounds like more normal game music. Bioxz's problem with that game wasn't just that they didn't have any passion for Mega Man that Minakuchi Engineering had - Bioxz also cut a lot of corners, and certain aspects of the game, *like* its music, sound like Bioxz didn't really bother with testing or debugging it, and as a result, of all the Game Boy Mega Man games, II feels the most like hastily-developed shovelware. Indeed, II was actually released only five months after Dr. Wily's Revenge in Japan, and the two releases were only *two* months apart in North America.

  • @WhiteFangofWar
    @WhiteFangofWar 2 месяца назад +1

    Dr. Wily; Mwahaha! I have a brilliant idea! Instead of making a whole new set of robot masters to defeat Mega Man, I'll simply rebuild some of the ones he's already destroyed!
    Metool: Brilliant? Sounds more like lazy to me.
    Wily: You *dare* to question your creator?!
    Metool: What're you gonna do about it? I'm invincible.
    -Five Minute Theatre
    -
    Definitely a series that got better with each new iteration. I hated Dust Man's level too, especially because you have to beat it to get the Rush Jet which would have helped a ton to get through it. I remember thinking that that game's final Wily stage was the 'oil platform' he'd taken control of and modified with his usual skull motif and traps since it rises out of the sea as you travel towards it, but apparently that part was entirely made up for the US version.

  • @chrusader5134
    @chrusader5134 2 месяца назад +1

    I have played many Mega Man games but not those Game Boy ones. I appreciate you showing those games. Good & interesting videoa ,👌

  • @chancepaladin
    @chancepaladin 2 месяца назад +2

    there was at least 3 MEGAMAN LCD games... prior to gameboy, they were making LCD games through tiger. that'd be fun to talk about.

    • @CptJistuce
      @CptJistuce 2 месяца назад

      I only know of two Tiger games, Mega Man 2 and Mega Man 3.

  • @dansaikyo6664
    @dansaikyo6664 2 месяца назад

    The "pod things" in Gemini Man's stage are eggs. They're modeled after frog eggs, which is why they hatch robo tadpoles when you shoot them.

  • @miahthorpatrick1013
    @miahthorpatrick1013 2 месяца назад

    I still have all 5 of the GB carts so the MM World is near and dear to me. This might be your best Mega Man related video, J!

  • @Ryusuta
    @Ryusuta 2 месяца назад

    Mega Man 3 GB isn't just my favorite GB Mega Man game, it's simply my favorite classic Mega Man of all time. It was truly brilliant from start to finish, and my personal measuring stick for every MM game before or since. My only nitpick on it was that Dust Man's stage in it is exceptionally long and brutal. It's basically the first Wily stage.

  • @dalastshooter9316
    @dalastshooter9316 22 дня назад

    Watching these videos before I start my one through five journey with the Nintendo Switch Online account

  • @MissJackietheLakester
    @MissJackietheLakester 2 месяца назад +2

    I really like all the GB Mega Man games except for the second one. IV and V in particular are my favorite Classic Mega Man games.

  • @SketchieProductions231
    @SketchieProductions231 2 месяца назад

    14:21
    The reason for Mega Man World 2s high pitched music was because of an accidental error that made the music play a pitch higher than intended

  • @dmann1982
    @dmann1982 2 месяца назад

    My intro to Megaman was through II on Game Boy. And I have been a fan ever since.

  • @EnigmaBarry
    @EnigmaBarry 2 месяца назад

    Thank you for reviewing the Game Boy Mega Man games! It was interesting to see how they compared to the NES ones.

  • @oddishsmile7368
    @oddishsmile7368 2 месяца назад

    The original GB only ended production in 2003! A lot of the parts for it were even incirporated into the GBA and by extension the DS (such as the GBA containing the Gameboy's sound hardware)

  • @LeKornorBros
    @LeKornorBros 2 месяца назад

    Mega Man World 4 is my favourite GameBoy game in the franchise and one of my personal best ones overall. It may not be as original as its direct successor, but I find it to be the most fun and well-balanced game out of the World series, with a great mix of new and old music and great visual presentation. It's nice to know a new perspective on it though, so thank you for the time. Also, about World 5, I feel like you didn't do it justice. I know there's not much time you can dedicate to each entry, but I didn't like how you skipped even some of the major gameplay events. Anywho,

  • @xRed5433x
    @xRed5433x 2 месяца назад +2

    19:57 - How did you not get hit by that?!

  • @enigmazero8624
    @enigmazero8624 2 месяца назад

    22:13 you’re supposed to equip the regular mega buster and rapid fire uncharged shots that bounce off but also push the boss backwards. If you time it right you can avoid damage altogether.

  • @Chaobreaker
    @Chaobreaker 2 месяца назад

    Those surprise spike pits in MMW1’s Wily Castle can be beaten with the carry item. Just mash the button as soon as you transition to the next screen.

  • @susejtsirhc4202
    @susejtsirhc4202 2 месяца назад

    World 4 is my favorite gameboy game. 4 and 5 together are practically the bardock special of megaman games considering how often sunstar and the wily golem show up or are referenced in fan works.

  • @OGNoNameNobody
    @OGNoNameNobody 2 месяца назад

    I still remember my shock when the Mega Man _Hunters_ all came back in _MMV_ . My immediate thought after the end of the game was "That's it. That's *Game Boy* 's swan song. They won't put another Mega Man on this system."
    ....and I would have been right, had Mega Man Xtreme not gone 'halvses' on GBC!

  • @TheComedicProsThe2ndOne
    @TheComedicProsThe2ndOne Месяц назад

    22:13 You have to shoot at it mutiple times to push it back

  • @shadowvincent8718
    @shadowvincent8718 2 месяца назад

    I honestly would say that Megaman World 5 is one of my favorite games from the original Megaman series. I just love the original levels, the story, the Stardroids and the final boss Sunstar so much and im really looking forward to the fanmade remake.

  • @OtherScott64
    @OtherScott64 2 месяца назад

    Fans are working to make the GB anniversary collection a reality with GBC enhanced versions of all 5 games. 1, 2, 3, and 5 are done, and when 4 is finished they're going to put them all together as a GBA game package.
    They really help these games, as a lot of the slow down is removed, and the details of the later ones really pop with colour.

  • @LionelRGuy
    @LionelRGuy 2 месяца назад

    The character WAS called "Flip-Top" in the first bunch of American games, before eventually changing it to the Japanese name "Eddie" several games in.

  • @MalzraAirwynn
    @MalzraAirwynn 2 месяца назад +2

    It's nice having the gameboy games on switch.
    Now hurry up and give me a Legends Collection. I've made my peace with never getting MML 3 but they ought to put MML 1/2 and TMoTB in a collection.

  • @UnitNo.2
    @UnitNo.2 2 месяца назад

    I grew up owning MM 2,3,5 and 6 on the nes but only owned MM4 on gameboy and honestly I'm glad I did. Such a fun game. I really like MM2, 4 and 5 on gameboy. The first and third are good too but those three are my favorite to replay.

  • @DJSwagz
    @DJSwagz Месяц назад

    I always call him Flip Top. They must've called him that in Mega Man 4 because it's all I remember from when that game came out

  • @Ivan210bluboi
    @Ivan210bluboi 2 месяца назад +1

    Quick question J
    Will you ever take a detour and cover a game such as Darkwing Duck (NES)?
    It's basically a Mega Man game with a Darkwing reskin, it was even made by Capcom themselfs.

  • @JezElectro13
    @JezElectro13 2 месяца назад +1

    You forgot to mention Mega Man World II having completely original soundtrack.
    Speaking of MMWII, I recommend a fangame called Quint's Revenge.
    I think the Wily Iron Golem (Final boss of Mega Man World IV) Charge Attack you must shoot at the chin.

  • @YakkoWarnerTower
    @YakkoWarnerTower 2 месяца назад

    The classical Mega Man is welcoming and pretty good, I remember playing Mega Man 4 as well but it wasn't a BIG fave but still welcoming and witty.

  • @malant2719
    @malant2719 2 месяца назад +1

    Am just waiting for mega man world 4 DX to be available before replaying all 5 games in full color in DX form.

  • @mechajay3358
    @mechajay3358 Месяц назад

    2:23 That weird grin Mega Man is making is super sus.

  • @BruFab03
    @BruFab03 2 месяца назад +5

    Would you look at that, a Mega Man fan that doesn't completely shit on Mega Man World 2. That's a nice change of pace.

    • @gjergjaurelius9798
      @gjergjaurelius9798 2 месяца назад +1

      Never seen the problem with it.

    • @WhiteFangofWar
      @WhiteFangofWar 2 месяца назад +3

      @@gjergjaurelius9798 The main problems people had were the instrumentation being extremely messed-up (headache-inducing in a franchise renowned for awesome music) and the graphics being weaker than the rest of this series, as well as being very easy for a MM game.

    • @lpfan4491
      @lpfan4491 2 месяца назад +1

      @@WhiteFangofWar It does have some objective bugs, but I have seen and heard the bugged versions and they are entirely fine.

  • @howdoilogin
    @howdoilogin 2 месяца назад

    The GameBoy Mega Man games are severely underrated. Even the earlier 'bad' ones are basicaly on-par technologically with the first Mega Man which hasn't aged well (though it gets a pass for being the first). But Mega Man 5 on the GameBoy is amazing. They knew they were done with the GameBoy so they made their own original game with original robots.
    And the fact that the last one has a boss rush of all the GameBoy-exclusive bosses (Enker, Quint, Punk, and Ballade) before you finish the game. And people sleep on the fact Wily literally built a Death Star and activated an ancient extinct alien race's doomsday device just to kill Mega Man. Kinda weird that he isn't treated as the insidious and evil lunatic he is until you get a handful of entries into the X series.
    AND LOOK HOW MUCH THESE GAMES GAVE TO US! Seriously, the first one gave us a boss rush of 4 different robot masters than the 4 stages, which evolved into the second game giving us 4 stages, then 4 different stages, something that would be done again later in Mega Man 7. Mega Man IV gave us the Part system, something used again in Mega Man V, Mega Man 8, Mega Man & Bass, and X5, 6, 7, 8, the Zero series, the ZX series, and Legends.
    Also in regards to the "high-pitched" music of Mega Man II - apparently that's a rendering glitch. Yeah, they just shipped it with a glitch.

  • @juiceala
    @juiceala 2 месяца назад +1

    You should check Mega Man & Bass for the WonderSwan next

  • @saphcal
    @saphcal 2 месяца назад

    i never played the gameboy games as a kid and knew eddie as flip-top as well. i wouldnt have found that surprising.

  • @RetroPiero
    @RetroPiero 2 месяца назад

    I'm still shock the WHOLE Mega Man GB series line up was released all together on the Switch... Never forget you, Mega Man Mania on the GBA ....

  • @laffyfluvy7351
    @laffyfluvy7351 2 месяца назад +1

    22:13 You need to keep shooting at the head of that boss!
    Thta's how you avoid its hit!

  • @Ethan_Schaub_Z1
    @Ethan_Schaub_Z1 2 месяца назад

    It took some getting used to the floaty physics and movement in the game, but other than that I actually enjoyed V on the gameboy. I love the idea of the Stardroids, and reviewing the previous ones helped recognize how V fleshed things out from its predecessors. I can’t wait for the MM7 style remake!

  • @auricom24
    @auricom24 Месяц назад

    (DrWR) The music! So much rememberrys.
    Life was hard in those days

  • @TommyRuncetti
    @TommyRuncetti 2 месяца назад +19

    The fact that you didn't bother to play or even mentioning the DX rom hacks of these games for this video is just a straight up crime lmao.

    • @swr.nezumi
      @swr.nezumi 2 месяца назад +6

      i mean, he has no obligation to bring unofficial content into the review
      also maybe he just didn’t know about them i know i didn’t until i read this comment lmao

    • @Raidraptor_-_Ultimate_Falcon
      @Raidraptor_-_Ultimate_Falcon 2 месяца назад +1

      He’s covering the actual games, not ROM hacks

    • @TommyRuncetti
      @TommyRuncetti 2 месяца назад +3

      @@Raidraptor_-_Ultimate_Falcon yet he talked about that 16 bit remake of MMV.

  • @EcksGamer
    @EcksGamer 2 месяца назад

    The first Mega Man game for the gameboy i used to play that one nonstop like almost everyday.

  • @aranryan-9440
    @aranryan-9440 6 дней назад

    No joke, World 5 is my favorite Mega Man Game of all time. Granted, I have yet to play the games past X4, so maybe X5 or the Zero games will surprise me, but this game will be hard to beat.

  • @uekawastarz
    @uekawastarz 2 месяца назад +3

    4 likes in 1 minute, bro fell off (jokes, really excited for this video)

  • @JBlade187
    @JBlade187 2 месяца назад

    I own the Mega Man II on the game boy, my brother got it for me for christmas one year. Never played the NES Mega Man 2, so the game boy version holds a spot in my heart. when i first got it i was a stupid kid and couldnt beat it but its easier now that im a 30ish year old dude.

  • @MattM-wo4wu
    @MattM-wo4wu 2 месяца назад +1

    I own Japanese carts of all these games, and for a big Mega Man fan all are worth experiencing, but only V is really worth holding on to or replaying. I feel bad saying that because III (minus Dust Man's stage) and IV are quite good, but the differences between them and the NES originals aren't impactful enough, especially with the NES games available portably as well.

  • @shalpp
    @shalpp 2 месяца назад +1

    How did you capture your music for this video? MM2 sounds even worse than I've heard it and the noise channel sounds a bit weird

  • @mrNobody100
    @mrNobody100 2 месяца назад

    the tunes exclusive to these are overall quite good, i think that should be noted. maybe not 2, but if you look up the youtube vid where someone pitched it down to a reasonable octave, you can find some more appreciation for some of the composition there. i spent a lot of my younger years with 3-5 on gameboy, hell played 3 on GB before i played the NES one (imagine my surprise when those robot masters where faster and more difficult, lolz)