This run was my first real attempt at the boss's final phase 😅I am sure I could have optimized a bit more, but doing damage with lucky pants is extremely risky while he is throwing the projectiles (which can one shot you) and sprinting towards you. At least solo, this GM seems heavily weighted toward using ability spam with some form of healing effect (e.g., combination blow, consecration, any warlock build). I may come up with some different strats to use to get the time down in the future, but the options are looking somewhat limited rn - especially with void/arc surge for hunter 😕
Amazing patience and concentration in the boss arena. Well done! And another data point that confirms that I have neither the skill nor desire to attempt this one solo. 😅
First of all what a great run. Amazing skills n movement. Great coordination. Loved it. Could you please tell me how did u get radiant by picking up orb if u are using void super in 1:38
I appreciate it 😁 this run was when liminality first came out last season, and there was an artifact mod that let you get radiant when picking up an orb. I have 2 liminality runs on my channel for this episode if you want something much more recent 👍 one hunter and one warlock run
Appreciate it 😁 yea I think buried bloodline is a must for hunter with this build in this GM solo. Without devour, it would be significantly more difficult 😔
That was a really cool run, bro. Especially the last boss phase, it took a lot of patience to get it done. Any idea on how to get these new rocket sidearms?
Indebted Kindness - Arc is from Warlods Ruin dungeon, Abberant action which is solar is from the current BP, and the Call which is strand from the Final Shape Expansion
It's pretty sad to be, that they nerfed facet of command so hard altough it is by design already way worse than the stasis equivalent for reloading your weapons. This keeps me from replacing my lucky pants stasis hunter with a prismatic one.
The volatile explosion from defiance let's you proc stylish executioner even if the enemy you finish is the only one killed. It helps out significantly with survivability in the city and boss room when you do not have devour up
Bro that pillar on the left side when you enter the boss room is bullshit I got stuck there like 4 or 5 times in my completion run! Almost killed me every time!
@@KyleBaker-ef6vb you’re talking about surge. And I’m talking about overloads handcannons which will apply 25% damage overcharges weapons modifier in gms
Yea what Kyle said. I already have the 25% bonus kinetic dmg to warden's since I've surge matched with my super. This 25% wouldn't stack with the overload hand cannon artefact mod. Also, if I put the overload mod on, I would need to stun barriers with my machine gun
Hey bro I appreciate the offer 😁 not doing any coaching or anything like that atm, but if you have any questions I can try to answer - free of charge 😅
This run was my first real attempt at the boss's final phase 😅I am sure I could have optimized a bit more, but doing damage with lucky pants is extremely risky while he is throwing the projectiles (which can one shot you) and sprinting towards you.
At least solo, this GM seems heavily weighted toward using ability spam with some form of healing effect (e.g., combination blow, consecration, any warlock build). I may come up with some different strats to use to get the time down in the future, but the options are looking somewhat limited rn - especially with void/arc surge for hunter 😕
I feel that you're the only hunter build whose playstyle I like. For real bro if you're willing to teach me how to play like you, I'm willing to pay 😂
Well done. That last phase looked tedious af. Great job
Thanks! Yea the final phase is nearly half the run 😭
Amazing patience and concentration in the boss arena. Well done! And another data point that confirms that I have neither the skill nor desire to attempt this one solo. 😅
This Boss is really a pain in the a**. well done!
✌️
First of all what a great run. Amazing skills n movement. Great coordination. Loved it.
Could you please tell me how did u get radiant by picking up orb if u are using void super in 1:38
I appreciate it 😁 this run was when liminality first came out last season, and there was an artifact mod that let you get radiant when picking up an orb.
I have 2 liminality runs on my channel for this episode if you want something much more recent 👍 one hunter and one warlock run
@AmeD4mnee gotcha. Thanks.
YOU DID IT AME. YOU DID IT!
You are so skilled . Amazing run. Unfortunately, I don't have that sidearm:(
Appreciate it 😁 yea I think buried bloodline is a must for hunter with this build in this GM solo. Without devour, it would be significantly more difficult 😔
@@AmeD4mnee if you were to do it on Warlock, what would your loadout be?
That was a really cool run, bro.
Especially the last boss phase, it took a lot of patience to get it done.
Any idea on how to get these new rocket sidearms?
Indebted Kindness - Arc is from Warlods Ruin dungeon, Abberant action which is solar is from the current BP, and the Call which is strand from the Final Shape Expansion
@@isaquesbetan8576 where to find this Warlord's ruin ?
@@anujitganguly2029edz, ikora should have a quest for it
@@anujitganguly2029u can farm the 1st boss for it its really easy
@@carbontsx05 got the soler one just now, from the onslaught activities
16:37 why armor charge is permanent and how?
I'm running special finisher, which will not consume any armor charge unless I finish an enemy with 3 stacks 👍
Are you doing a video on this weeks liminality?
Sorry for the late reply. Schedule has been hectic this week, so no guarantees of a new run yet 👍
@@AmeD4mnee no worries! This GM is hard anyway, especially this week with arc and solar surges plus graviton lance nerf
It's pretty sad to be, that they nerfed facet of command so hard altough it is by design already way worse than the stasis equivalent for reloading your weapons. This keeps me from replacing my lucky pants stasis hunter with a prismatic one.
Yea the cooldown is pretty harsh with the change now 😔
@@AmeD4mnee 10 seconds makes this fragment a huge no for me. That is an insane cooldown for one reload
Lmao bungie! 10 seconds for one reload when non enhanced auto loading is like 2 or 3 seconds wtf bumgie?!
Yeah the fragment went from really cool and only really crazy with TTF, to being 100% useless
how do you break the barrier of the champion, i dont get it, i have radiant, same hand cannon and same melee ability but cannot break it
You need to unequip overload hand cannon. If you have it equipped, you won't be able to stun barriers with a hand cannon while radiant
how is you warden's law anti - barrier ?
If you have no other champion mods selected a weapon, radiant gives anti barrier.
I love that there's no combination blow. I don't love that ability no matter how much DPS it does.f
Why facet of defiance btw, it seems pretty useless overall but especially on void super
The volatile explosion from defiance let's you proc stylish executioner even if the enemy you finish is the only one killed. It helps out significantly with survivability in the city and boss room when you do not have devour up
@@AmeD4mnee So it works exactly the same as the invis finisher on void? finish any enemy and become invis?
Yes, at least on void from what I can tell
15:34 o boss pensou: se eu quisesse
Yo guys what should i use my vanguard engrams for, i mean what is the best weapons form zafala to try to form
Undercurrent GL with ambitious assasin and volt shot.
Bro that pillar on the left side when you enter the boss room is bullshit I got stuck there like 4 or 5 times in my completion run! Almost killed me every time!
How are you getting so much super energy refunded? It looks like orpheus rig when you use it. I cant figure it out for the life of me.
You gain super based on damage output. Since teather shares damage with all enemies teathered and I'm the only one doing damage, this is probably why
yeah, see that’s what i would’ve did
What is that lmg
Song of ir yut from crotas end 👍
If you get the artefact mod for the handcannons, you’ll get 25% more damage for burdens law because the overcharged mod is active in gms
Yeah but then you can’t use radiant to pop the barrier shields with your handcannon
Also it wouldnt give him an extra 25% since he is already using a void super which makes kinetics do 25% more
@@KyleBaker-ef6vb you’re talking about surge. And I’m talking about overloads handcannons which will apply 25% damage overcharges weapons modifier in gms
@@KyleBaker-ef6vb yes. He’d have to stick to machine gun to break shields
Yea what Kyle said. I already have the 25% bonus kinetic dmg to warden's since I've surge matched with my super. This 25% wouldn't stack with the overload hand cannon artefact mod. Also, if I put the overload mod on, I would need to stun barriers with my machine gun
Bro can i pay you to coach me how to play like you? Serious enquiry
You can pay me, to teach you, how to not play like me.
Hey bro I appreciate the offer 😁 not doing any coaching or anything like that atm, but if you have any questions I can try to answer - free of charge 😅
@@Ecoxiss hahahahaha
Ame do you have a Discord community or something that I can join? Been a fan for a few weeks now looking forward to interacting more with you
No discord community yet, but maybe soon 👀