One thing is certain, if it weren't for Austin, aviation simulations for ordinary home users would never be so perfect. This requires a person with great knowledge, but also great passion. We are very lucky to be able to enjoy X-Plane.
And for $59.95 US. What a GREAT value, too. All the work that goes into X-plane 12 and Austin still releases it at an affordable price. Thank you, Austin for all your hard work AND making this incredible program affordable for nearly everyone.
Austin, may I suggest you add a section such as “How things work” with your videos on the X-Plane Home Screen? People will know where X-Plane is different from other sims. I am sure not many other sims simulate fuel temp cool down in their wings, ABS traction in the wheel, etc. These kinds of behind-the-scenes work usually go unnoticed by regular folks or even by experienced pilots. This section will be a great tool in recognizing your hard work and learning experience for so many of us. I really loved a quick preview of what 12.0.8 is bringing with a real aircraft in this video. Please continue.
Yeah, other sims are unfortunately still quite behind when talking about the flight-physics, the most important criteria of flightsims according to the last navigraph-survey.
@@austinmeyer Thanks for the what's new option in the game. I like it. But I still think these videos could have a permanent place in the X-Plane Home Screen with a brand new icon.
needs to know every aircraft type as well as helicopters etc to actually know where fuel lines are located. or how would the shown concept work on a uh- 60? havn't seen any such draw functions in planemaker. miss this sort of explanation in the video among that groupie noise.
@@frankbyte just a side info and not challenging your statement, but navigraph surveys represent 1% of the total user number. definetly not a reference. there was a special aricle on this, which was also posted on some community news page. this 1 percent users contain 80 to 90 percent noobies. Still, i fully agree on the importance of flight dynamics, but it won't cover the entire spectrum. one feature without the other is worth nothing. navigraph polls are considered being dumb, better use your own judgement.
You carnt deny Austin’s passion for aviation and Xplane. Aviation is about about constant learning and improvement and as such this is what is embodied in these videos, great work
Always will love the passion of Austin. Even though xp12 is excellent and i love it, id buy it anyway just to support so a passionate and engaged dev. Wish more devs these days shared this passionate mentality.
Ich bin fasziniert von diesem Sim: Pfützen, Regen, Wolken (jetzt auch Cirren), die Beleuchtung und Veränderungen der Stimmungen sind wunderbar gelungen! Ich liebe die Möglichkeiten, die mir der Plane Maker bietet. Ich finde den Support klasse. Ach ja - ich "fliege" in diesem Sim, so wie ich es in der Realität auch getan habe. Danke, Austin, Dir und Deinem Team.
OMG Austin has turned into my old Physics teacher! 😂 On a serious note, nice update and i do love the fact he does these presentation videos. What a Great guy, love his enthusiasm. Keep up the good work guys! And the videos Austin! Another thumbs up from me!
Current X-Plane is amazing in API and modelling aspects, leaded by talented team. I like it! A lot. Too bad professional mode-makers mostly underrating this sim now (including PMDG, FSLabs, FenixSimulations, HiFi simulations, FSDT and a few more). If we had as sofisticated planes as P3D addons, mmmm… Absolute flightsim bestceller, most realistic one. By the way, with a new great weather system, X-Plane 12 misses one vital thing - the default weather DEPICTION system. We need new weather and terrain RADARS, Laminar Research! Very much! Even if you could make just one oversimplified default, fully manual controlled but volumetric WXR… It would be awesome. This is what happened with your default FMS in early days of X-Plane 10 - modemakers had basic sample and improved it with own mods. It would bring absolutely new experience of flying through the hazardous conditions in a diffierent altitude - flightsimers could actually see the volumetric region of space (coordinates and altitude) they shouldnt fly into (like in P3D with Active Sky engine, meanwhile current X-Plane’s precip depiction is flat and never depends of altitude). We NEED it so much, guys! I cannot imagine full realism of the flight if there’s unreliable precipitation depiction with no radar beam and its reflectivity’s simulation. With physics like yours, it absolutely BEATS P3D on all aircrafts if you could do that. So please, LR guys. In the name of the flight sim community, counting on you❤️🔥🙏🏻
Come on Austin, you gotta find a way to make XP look good. That’s all your missing to knock out MSFS. You already have the best flight model/physics, you just need to add that beautiful eye candy clouds and scenery world. Wish you can team up with google or something to do same as MSFS or something just as good
@@Deploracle eye candy is everything. It’s the reason why MSFS is destroying XP. Eye candy is the first thing that comes with realism since on a screen it’s the closest thing you first get to achieve immersion and realism. Physics come next.
I love how realistic with the systems and taking atmospheric values into effect when it comes to how our engines run. Makes these flights more worth the flight. Gotta take account in weather and temps. I love it.
Xplane is my go to sim. I was a MSFS simmer for years. Switched to Xplane maybe 6 years ago and never looked back. Xplane IMHO simulates more fluid flight, I do not feel like I am flying on rails and includes more active working aircraft systems. my 2 cents
Yeah this is great and all but how about fixing the dark cockpits and ridiculous jaggies, and giving developers like IXEG and the Hot Start Challenger guys a weather API so they can add WX Radar to their add on planes. Hopefully this stuff is in the.works.
I don't think people give Austin and the team at Laminar, as well as all of the 3rd party development companies the credit they deserve for making such a realistic simulator with so many options for real-world style flight from your chair. I think people, too generally, compared XP and MSFS and say: "well Microsoft is better, it's made by a big company." And not look at the amazing team of skilled individuals with a true passion for flight simulators and desire for realism, just another reason to love X-Plane.
Holy crap. This guy is amazing. Bought XPlane yesterday and will be using it as an additional tool to regain my Private Pilot currency after a 20-year break. Keep up the great work, Austin!
You're always looking for ways to bring ever higher and fuller fidelity to the simulation, which is why X-Plane continues to be my preferred flight simulator.
Hi Austin.. Nice how you put your heart in and explain in simple ways how planes work.. the small hidden things make xplane to a special place for us simplayers
We are in a golden age of PC flight sims with XPlan, MSFS, DCS and IL2. The only one I don't own is XPlane 12. I am off to buy it to rectify that oversight on my part.
love the wheel brakeaway delay idea. thought that was already implemented as part of the inertia concept. will try it with the uh-60 helicopter to see whether adding collective is required when leaving parking and to see whether wheeled helis have been considered. seems planemaker is still incomplete, as such key features are being added only now. from my experience helis will need and hopefully see corrections and new features. will list some topics if wanted.
Thanks! Very well explained. You should be an adjunct prof! All improvements are appreciated, especially as they relate to immersion/real-world applicability. To that end, better AI-ATC would go a long way for those who don't wish to hassle with 3rd-party ATC but want to work on IFR/procedures.
Hey Austin, I've Xplane-12 and use it all day. I really love it and It's really powerfull. Thanks for this really wonderful product😊😊 Have a good end of the week
Hi Austin, I have been a loyal X-Plane 11,12 user as you know we 737-800 fans use Zibo Mod but also new Piper Cub! I really liked Piper Cub! but with last 2 updates Piper Cub doesn't move even at full throttle... I first thought it could be cause of mods and third party planes then uninstalled re-installed the game through Steam and problem continues I use Beta version to help developers. Thanks for your ideas Austin. Loving the improved flight dynamics! All thanks to you
Great info very educational and interesting! I'm just getting started in x plane 12! There are so many camera views! What is the camera view called that is a view from the wing that shows a bit of the engine too?
Thank you, Austin, that was quite the 'learning curve' ! Here's something that you might like: If you want one way for 'fusion' power...think about how you could get 'fusion' by 'super-cooling' two molecules within a miniscule of a fraction of a second, upon collision with each other, within a nano-second - thereby causing the contraction of the two instantly cooling colliding molecules within a LHC section so fast, the two molecules 'meld' together releasing energy - starting - 'fusion' ! Ha ha ha ha !...( think about it...). We Love X-Plane, Austin !! Good luck !! x.
I love this man's passion! I mean if you approach to the sim development process in such way using laws of physics you definitely create one of the best simulators ever. That's why I prefer X-Plane over other "simulators". I won't trade realism for a good picture.
Thank you Xplane. I started using xplane 11. Now I’m on 12. I never wanna go back to MSFS 2020. I have fell in love with helicopters on xplane 11/12. I’m looking forward to fly the bell 407.
I have just installed this beta 1 on my 5 PC simulator. So far its stable and no glitches. I am still finding that it rains on each x-plane instance separately and also that airport ground traffic is different for each. I was under the impression these would be synced in this release. Its a real immersion breaker when these things aren't synced.
hi Austin, how do you think of the below feature: when I pilot the plane by monitor, my friend is wearing a VR headset and enjoying the view. It's like a tour for a guest.
How about support for AR goggles like the Quest 3 and the upcoming Vision Pro? It'd be super neat to have a VR view while *still* being able to see and grab a physical yoke and other controls!
@Austin you are so generous to share such precious information and explanation. Thank you! Xplane12 the best Flight Sim ever, a tool, empirically! Keep it up! In Xplane we believe!
Min 10 Bernoulli’s principal sucks planes up? It’s circulation that creates the pressure difference between the top and bottom of the wing. Lift is far more complex than Bernoulli’s one directional constrained fluid dynamics.
@@delsinsaviation VFR flying needs to be simulated too, and without accurate ' eye candy' world modeling, this would be impossible to do. The graphics are just as important as the physics.
Love your video and explanations! I had no idea how jet engines cooled themselves. I am wondering though, at 8:49 that looks like a turboprop, which is a type of jet, so that's not a reciprocating engine, unless there's something I'm missing here?
To what extent, if any, do these improvements automatically trickle into the 3rd party add-ons like Toliss, etc? I'm guessing they have their own engine models, so do they all need to update their aircraft to take advantage of these new features?
Amazing stuff! Hey I've dived into plane maker building a Cosy amp IV. I fornthe life of me cannot create a default paint job for it. It just does not seem to work! Plenty of download and repaint vids. Not a single how to create a paint job in X Plane. Help please. Also why with today's AI can X P 12 not create a 3D cockpit for.my new plane? Please bring DLSS to X Plane. DCS has just done it and wow!
Hello, please make a normal display of seasons in the simulator. The simulator itself is great. There is not enough snow on the ground where it is winter, there is precipitation in the form of snow, I would like to see snow on the ground
are there any cloud services providing x-plane. i used x-plane 8 or 9 maybe 10 years ago. my setup today is not sufficient even for v9. i want to use it for some proof of consept design models. or anybody have experiece on widespread cloud services?
I started to understand that from a professional approach, the simulation is the right oil temperature in some hidden part of some aircraft is way more important than a working anti-aliasing or a non-freezing replay system that by the way crashes the game 50% of the time, which is not solved for... We can talk about YEARS now. Thank you for making me understand the professional approach. I just blame myself for being an everyday amateur simmer. Good pilots don't care these unimportant stuff. Only me, the amateur gamer. The wannabe.
X plane needs to work on concurrent use of CPU cores... That's the killer feature. Right now about you could have a 16 core CPU and x plane uses just one to render a frame.
Can the screen alignment pattern be extended to setups using 3 or more monitor setups? Would be nice to have something that made screen alignments easier.
One thing is certain, if it weren't for Austin, aviation simulations for ordinary home users would never be so perfect.
This requires a person with great knowledge, but also great passion.
We are very lucky to be able to enjoy X-Plane.
One thing about talking about them, but.... Show me the money, Show me real time simulation data ingame. Enough Talks more data!
And for $59.95 US. What a GREAT value, too. All the work that goes into X-plane 12 and Austin still releases it at an affordable price. Thank you, Austin for all your hard work AND making this incredible program affordable for nearly everyone.
Austin, may I suggest you add a section such as “How things work” with your videos on the X-Plane Home Screen? People will know where X-Plane is different from other sims. I am sure not many other sims simulate fuel temp cool down in their wings, ABS traction in the wheel, etc. These kinds of behind-the-scenes work usually go unnoticed by regular folks or even by experienced pilots. This section will be a great tool in recognizing your hard work and learning experience for so many of us.
I really loved a quick preview of what 12.0.8 is bringing with a real aircraft in this video. Please continue.
Yeah, other sims are unfortunately still quite behind when talking about the flight-physics, the most important criteria of flightsims according to the last navigraph-survey.
in 1208 bet 1 see plane-maker... i have those on most screen in there now i think...
@@austinmeyer Thanks for the what's new option in the game. I like it. But I still think these videos could have a permanent place in the X-Plane Home Screen with a brand new icon.
needs to know every aircraft type as well as helicopters etc to actually know where fuel lines are located. or how would the shown concept work on a uh- 60? havn't seen any such draw functions in planemaker. miss this sort of explanation in the video among that groupie noise.
@@frankbyte just a side info and not challenging your statement, but navigraph surveys represent 1% of the total user number. definetly not a reference. there was a special aricle on this, which was also posted on some community news page. this 1 percent users contain 80 to 90 percent noobies. Still, i fully agree on the importance of flight dynamics, but it won't cover the entire spectrum. one feature without the other is worth nothing. navigraph polls are considered being dumb, better use your own judgement.
These are great! I'd love to see videos like these of future updates. It really helps to understand the newly modeled systems.
One thing about talking about them, but.... Show me the money, Show me real time simulation data ingame. Enough Talks more data!
yep. gonna happen.
Austin, thank you so very much for your passion, and knowledge you continually bring to this flight sim platform. Much appreciated...
You carnt deny Austin’s passion for aviation and Xplane. Aviation is about about constant learning and improvement and as such this is what is embodied in these videos, great work
Always will love the passion of Austin. Even though xp12 is excellent and i love it, id buy it anyway just to support so a passionate and engaged dev. Wish more devs these days shared this passionate mentality.
Ich bin fasziniert von diesem Sim: Pfützen, Regen, Wolken (jetzt auch Cirren), die Beleuchtung und Veränderungen der Stimmungen sind wunderbar gelungen! Ich liebe die Möglichkeiten, die mir der Plane Maker bietet. Ich finde den Support klasse. Ach ja - ich "fliege" in diesem Sim, so wie ich es in der Realität auch getan habe. Danke, Austin, Dir und Deinem Team.
Nice job on this one. Fingers crossed for future improvements in 12.1 and beyond!
The more i lean about projects like this the more i want to learn about how it's made. Someone explaining what he is doing is so interesting
Please make more of these, thoroughly enjoyed it!
OMG Austin has turned into my old Physics teacher! 😂 On a serious note, nice update and i do love the fact he does these presentation videos. What a Great guy, love his enthusiasm. Keep up the good work guys! And the videos Austin! Another thumbs up from me!
Current X-Plane is amazing in API and modelling aspects, leaded by talented team.
I like it! A lot.
Too bad professional mode-makers mostly underrating this sim now (including PMDG, FSLabs, FenixSimulations, HiFi simulations, FSDT and a few more).
If we had as sofisticated planes as P3D addons, mmmm… Absolute flightsim bestceller, most realistic one.
By the way, with a new great weather system, X-Plane 12 misses one vital thing - the default weather DEPICTION system.
We need new weather and terrain RADARS, Laminar Research! Very much!
Even if you could make just one oversimplified default, fully manual controlled but volumetric WXR… It would be awesome. This is what happened with your default FMS in early days of X-Plane 10 - modemakers had basic sample and improved it with own mods.
It would bring absolutely new experience of flying through the hazardous conditions in a diffierent altitude - flightsimers could actually see the volumetric region of space (coordinates and altitude) they shouldnt fly into (like in P3D with Active Sky engine, meanwhile current X-Plane’s precip depiction is flat and never depends of altitude).
We NEED it so much, guys!
I cannot imagine full realism of the flight if there’s unreliable precipitation depiction with no radar beam and its reflectivity’s simulation.
With physics like yours, it absolutely BEATS P3D on all aircrafts if you could do that.
So please, LR guys.
In the name of the flight sim community, counting on you❤️🔥🙏🏻
Come on Austin, you gotta find a way to make XP look good. That’s all your missing to knock out MSFS. You already have the best flight model/physics, you just need to add that beautiful eye candy clouds and scenery world. Wish you can team up with google or something to do same as MSFS or something just as good
It's close. Ortho's do help. What's killing me is the Aliasing.
I think the clouds look great. MSFS don't have cirrus clouds like XP12
i find it funny that all you people care about is knocking out someone else. Why cant they just coexst??
No. Please stay the course. Eye candy isn't everything.
@@Deploracle eye candy is everything. It’s the reason why MSFS is destroying XP. Eye candy is the first thing that comes with realism since on a screen it’s the closest thing you first get to achieve immersion and realism. Physics come next.
This got me very hyped for X-plane. I did not know about this level of detail.
Excellent program, amazing work!
Brilliant. What a legend. Austin makes everything within aviation easier to understand. Thanks.
I love how realistic with the systems and taking atmospheric values into effect when it comes to how our engines run. Makes these flights more worth the flight. Gotta take account in weather and temps. I love it.
Xplane is my go to sim. I was a MSFS simmer for years. Switched to Xplane maybe 6 years ago and never looked back. Xplane IMHO simulates more fluid flight, I do not feel like I am flying on rails and includes more active working aircraft systems. my 2 cents
Yeah this is great and all but how about fixing the dark cockpits and ridiculous jaggies, and giving developers like IXEG and the Hot Start Challenger guys a weather API so they can add WX Radar to their add on planes. Hopefully this stuff is in the.works.
Love it! Thanks X-Plane team, and thanks Austin for putting so much effort into X-Plane.
that's AWESOME!!! thank you ! we need more of this!
Love your work Austin!
I don't think people give Austin and the team at Laminar, as well as all of the 3rd party development companies the credit they deserve for making such a realistic simulator with so many options for real-world style flight from your chair. I think people, too generally, compared XP and MSFS and say: "well Microsoft is better, it's made by a big company." And not look at the amazing team of skilled individuals with a true passion for flight simulators and desire for realism, just another reason to love X-Plane.
That's why I like X-plane, and especially XP12, it's a proper flight simulator. More videos please.
Holy crap. This guy is amazing. Bought XPlane yesterday and will be using it as an additional tool to regain my Private Pilot currency after a 20-year break. Keep up the great work, Austin!
Keep up the amazing work!
We are honored that Austin is featuring FlySto in his video!
You're always looking for ways to bring ever higher and fuller fidelity to the simulation, which is why X-Plane continues to be my preferred flight simulator.
Hi Austin.. Nice how you put your heart in and explain in simple ways how planes work.. the small hidden things make xplane to a special place for us simplayers
We are in a golden age of PC flight sims with XPlan, MSFS, DCS and IL2.
The only one I don't own is XPlane 12. I am off to buy it to rectify that oversight on my part.
love the wheel brakeaway delay idea. thought that was already implemented as part of the inertia concept. will try it with the uh-60 helicopter to see whether adding collective is required when leaving parking and to see whether wheeled helis have been considered. seems planemaker is still incomplete, as such key features are being added only now. from my experience helis will need and hopefully see corrections and new features. will list some topics if wanted.
Thanks! Very well explained. You should be an adjunct prof! All improvements are appreciated, especially as they relate to immersion/real-world applicability. To that end, better AI-ATC would go a long way for those who don't wish to hassle with 3rd-party ATC but want to work on IFR/procedures.
I'm impressed, that's all so fascinating, great work, excellent team, you rule!
Hey Austin,
I've Xplane-12 and use it all day. I really love it and It's really powerfull.
Thanks for this really wonderful product😊😊
Have a good end of the week
Excellent technical presentation. And all this brilliancy costs us simmers
Very interesting to hear about all these careful details in the simulation.
What passion - thank you for a wonderful product!
That was fascinating sir. Thanks for sharing!
Hi Austin, I have been a loyal X-Plane 11,12 user as you know we 737-800 fans use Zibo Mod but also new Piper Cub! I really liked Piper Cub! but with last 2 updates Piper Cub doesn't move even at full throttle... I first thought it could be cause of mods and third party planes then uninstalled re-installed the game through Steam and problem continues I use Beta version to help developers. Thanks for your ideas Austin. Loving the improved flight dynamics! All thanks to you
Great info very educational and interesting! I'm just getting started in x plane 12! There are so many camera views! What is the camera view called that is a view from the wing that shows a bit of the engine too?
Thank you, Austin, that was quite the 'learning curve' ! Here's something that you might like: If you want one way for 'fusion' power...think about how you could get 'fusion' by 'super-cooling' two molecules within a miniscule of a fraction of a second, upon collision with each other, within a nano-second - thereby causing the contraction of the two instantly cooling colliding molecules within a LHC section so fast, the two molecules 'meld' together releasing energy - starting - 'fusion' ! Ha ha ha ha !...( think about it...). We Love X-Plane, Austin !! Good luck !! x.
Thank you Mr. Austin I love X-plane 12 because of all of it.
Great stuff Austin. Love it.......
I love this man's passion! I mean if you approach to the sim development process in such way using laws of physics you definitely create one of the best simulators ever. That's why I prefer X-Plane over other "simulators". I won't trade realism for a good picture.
As always, making the best sim ever. Some falls for graphics, but pilot feels the diference of X-Plane. Good work!
love the update video! keep them coming :) and amazing job on the simulator, i love the never ending attention to detail!
Hey, @LuxPlanes!
Cant wait for the next updates!
I learned a lot from this! Amazing stuff.
Austin delivering as always
Flight modeling is what set X-plane apart from the competition and why I bought 2 licenses and enjoy the heck out of it!
Wow, this is really neat, I just discovered that this runs on Linux.
Very familiar with that ramp this was filmed on! I instruct out of BTV!
Fascinating! Just got xpkane12! Love it
Love your passion!
You are an Hero Austin.
Xplane Is great
And this is exactly why I love xplane so much.
Thank you Xplane. I started using xplane 11. Now I’m on 12. I never wanna go back to MSFS 2020. I have fell in love with helicopters on xplane 11/12. I’m looking forward to fly the bell 407.
I have just installed this beta 1 on my 5 PC simulator. So far its stable and no glitches. I am still finding that it rains on each x-plane instance separately and also that airport ground traffic is different for each. I was under the impression these would be synced in this release. Its a real immersion breaker when these things aren't synced.
"Pulling a reverse Bernoulli" lol i have to remember that
Also, Austin and team, PLEASE keep doing such great work!
Great stuffs, I have one question thou, how to generate QTG in xplane12?
Austins new haircut is a nice update too!
Love the updates going into xplane, and love these video updates of WHY they are being applied.
That's why I love and fly with X-Plane always.
hi Austin, how do you think of the below feature: when I pilot the plane by monitor, my friend is wearing a VR headset and enjoying the view. It's like a tour for a guest.
Awesome, thanks for sharing =)
Native support for multi-projector cylindrical display setups?! Austin read my mind!
I came here just to know what's new in this update, and I left with a complete lesson about how jet engines work.
10/10 haha
Well done, Austin and team!!!
What airport is this video recorded at? Looks amazing! Amazing scenery I would love to fly from this airport in X-Plane 12:)
How about support for AR goggles like the Quest 3 and the upcoming Vision Pro? It'd be super neat to have a VR view while *still* being able to see and grab a physical yoke and other controls!
Amazing!
An awesome explanation and I look forward to seeing the FM improvement.
Thanks Austin for relentlessly pursuing simulator perfection.
Awesome details. Would you do a video on the new g1000 features you are working on? I’m very excited to see what’s coming!
@Austin you are so generous to share such precious information and explanation. Thank you!
Xplane12 the best Flight Sim ever, a tool, empirically!
Keep it up! In Xplane we believe!
This is great. More like this please!
Min 10 Bernoulli’s principal sucks planes up? It’s circulation that creates the pressure difference between the top and bottom of the wing. Lift is far more complex than Bernoulli’s one directional constrained fluid dynamics.
This kind of flight model combined with MSFS's visuals would be the most incredible simulator ever.
Msfs visuals are eye candy, if they ever add that to xplane, it would become a game, not a sim
@@delsinsaviationcope
@@delsinsaviation VFR flying needs to be simulated too, and without accurate ' eye candy' world modeling, this would be impossible to do.
The graphics are just as important as the physics.
@@delsinsaviationdon’t talk absolute rubbish. What a stupid statement.
@@delsinsaviation They’re working on that right now. This is the first update in over a year that wasn’t devoted primarily to eye candy.
Love your video and explanations! I had no idea how jet engines cooled themselves. I am wondering though, at 8:49 that looks like a turboprop, which is a type of jet, so that's not a reciprocating engine, unless there's something I'm missing here?
I own both Xplane 12 and MSFS. There is something about Xplane that is .... Can't describe it, but so cool.
So, when is rendering and processing optimization going to be a thing?
To what extent, if any, do these improvements automatically trickle into the 3rd party add-ons like Toliss, etc? I'm guessing they have their own engine models, so do they all need to update their aircraft to take advantage of these new features?
Amazing stuff! Hey I've dived into plane maker building a Cosy amp IV. I fornthe life of me cannot create a default paint job for it. It just does not seem to work! Plenty of download and repaint vids. Not a single how to create a paint job in X Plane. Help please. Also why with today's AI can X P 12 not create a 3D cockpit for.my new plane? Please bring DLSS to X Plane. DCS has just done it and wow!
Hello, please make a normal display of seasons in the simulator. The simulator itself is great. There is not enough snow on the ground where it is winter, there is precipitation in the form of snow, I would like to see snow on the ground
Great updates! Thanks!
😁👍❤ Thanks and cool !
i got the update but that breakaway thrust not work i guess. still same tires.
Love it!
Thank you Austin.👍
Cheers!
You should do a series of these.
We plan to make one of these for each major update.
When will you update xplane 10/mobile game
hi Austin,
I just bought X-plane 12 on DVD, are these updates free?
Dose this simulate automatically to the aircraft in the simulator or is it required for the third party developer to add this to their aircraft.
nice view of camel's hump in the background (always thought it looked like a sphinx without a head) Would love to meet you one day as I am at KPGH
Impressive!
are there any cloud services providing x-plane. i used x-plane 8 or 9 maybe 10 years ago. my setup today is not sufficient even for v9. i want to use it for some proof of consept design models. or anybody have experiece on widespread cloud services?
Awesome!
I started to understand that from a professional approach, the simulation is the right oil temperature in some hidden part of some aircraft is way more important than a working anti-aliasing or a non-freezing replay system that by the way crashes the game 50% of the time, which is not solved for... We can talk about YEARS now. Thank you for making me understand the professional approach. I just blame myself for being an everyday amateur simmer. Good pilots don't care these unimportant stuff. Only me, the amateur gamer. The wannabe.
fingers crossed for better multiplayer
X plane needs to work on concurrent use of CPU cores... That's the killer feature. Right now about you could have a 16 core CPU and x plane uses just one to render a frame.
With OpenGL you can only have one thread rendering.
Can the screen alignment pattern be extended to setups using 3 or more monitor setups? Would be nice to have something that made screen alignments easier.
Yah here at beta we are already using this for a 6-projector system.