Chrono Trigger (SNES) - Part 003: The Village of Magic

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  • Опубликовано: 15 июл 2024
  • As you can probably tell by now, most of the parts are going to be named after the name given by the Save File, there's a few exceptions mainly for specific bosses and side quests.
    Time to leave Arris Dome and head E to the Sewers.
    Head E first for a chest with a small amount of Gil and then down the stairs from the cut scene. On the next screen avoid the cat and food items unless you want extra encounters and weave to the Ladder in the SE. In the next screen head N and push through the E to activate a switch then N around the E side before finding a chest and heading further on for a boss.
    "Sir" Krawlie doesn't have a weakness you can exploit yet, but has a lot more Physical Defence than Magic Defence so act accordingly. He should go down in a few rounds. Considering he has an attack which reduces a party member to 1HP, I didn't bother healing. He didn't seem to combo up with a regular attack after that in his brief time of being alive.
    Head further S for a chest and another switch then head over the bridge and leave.
    Head N to Lab 32, nab the Mid tonic and approach a vehicle for a racing mini game with Johnny. Fairly simple, you don't really need to stay ahead as you stay quite close without trying, just save a boost or two for near the end and you'll win.
    Head W for some grinding on Mutants if you want, and then back E to kill them again on the way out (I wanted to check for treasure). On the way back out nab the chest for a Race Log. Head E on the World Map and ignore the factory, head S to the Proto dome instead.
    Head through quickly and you'll find a broken down Robot that Lucca repairs. It's Robo who probably has the best story next to Frog and a theme that won't ever give you up.
    Robo joins us leaving one member behind. Robo does have healing, and combos better with Lucca but I prefer Marle. I generally keep Marle when I can. Kind of makes sense to leave Lucca behind with technology as well, she can learn to use it in the mean time. Robo is definitely a contender for best party member with elemental beam multi hit attacks and healing, he just needs a heavy Speed investment (or at least some when Haste is available)
    Now head off to the Factory from earlier. Interact with every Monitor you come across. Head up the E conveyor belt and down at the NE corner. Head W for a chest then to the SE corner and across the assembly line between Robots to leave via the SW. Head N across the bridge and into a room with two chests.
    Time for a Crane grabbing game which didn't respond well to my controls. Remove the two barrels to free up the route for a Bolt Sword.
    Make your way back to the starting room and head down the NW lift this time. Nab the chest to the N and carry on heading anti clockwise in the next room until you can head N through to the centre room for more treasure. Disable the security to open up a route in the SE.
    Open the chest to the N and enter the Password XABY (took a few attempts to register input) and head further N for a boss fight with some Blue Robo looking Robots part of the R Series.
    The R Series are fairly weak and weak to Crono's Lightning Element. If you have Lucca Flame Whirl will be devestating, with Marle you want to use AoE with Crono and focus one down with Marle or use Aura when healing is needed.
    Robo is broken up after the R Series Robots beat him and we take him back to Lucca to be repaired. Without a purpose, and with Lucca asking Robo what he would like to do, Robo joins us and we head through a Portal to the End of Time. We can beat the game now, and will get different endings depending on when we beat the final boss. I leave it until the last moment to get the "real" ending. The End of Time acts as a hub of sorts between time periods, and any Gate you unlock can be accessed from here.
    After the explanation from the mysterious figure head through the door to Spekkio and follow his task to learn magic. Don't worry if you lose the fight, you're probably not high enough levelled yet anyway.
    I don't bother with Spekkio at all I should add, by end game I still would have had to grinded more to beat the final form of him and his rewards aren't that great.
    Head off to Medina Village (1000AD) to end the part and you'll emerge through a closet, much to the surprise of the inhabitants who reveal themselves to be Mystics. They'll speak of a war between themselves and Humans, but seem to not care about it and will heal you. Save and end.
    0:00 - Arris Dome (2300AD)
    1:06 - Sewer Access (2300AD)
    7:10 - Krawlie Boss
    11:08 - Lab 32 (2300AD)
    24:08 - Proto Dome (2300AD)
    25:45 - Robo
    29:30 - Factory (2300AD)
    52:35 - R Series Boss
    56:00 - The End of Time ( ∞)
    1:02:30 - Medina Village (1000AD)
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