You played a crazy hard autoscroll water level in MM1 no skip #83, aptly named, "this level violently thrusts you into an ocean of pain" lol. That was a good one
that Car level is something he'll defin have to come back by when SMM2 services are shutting down. We ain't letting him get away with avoiding levels he couldn't beat at the time, lol.
That water level is really similar to a MM1 level called Swim: The Musical, i don't exactly know if Ryu played it, but I remembered from Game Grumps. It was designed for you to at with the beats of the music, which is different in this version.
This one looked like the original MM1 level but with a different tune - which if it is makes it extra difficult as you'd have no reference point to follow unless you were creative with some headphones and were incredibly accurate in starting both level and song at the same time.
Because level design and gameplay execution are not the same skill set. The overwhelming majority of game devs are actually terrible game players, but because they have design skill they are capable of producing the great games that players enjoy. Games that they themselves are often incapable of actually beating. Blanket dismissal of a SMM stage "bEcAuSe DeV pIpE!1!!" just shows a fundamental mental deficiency in the one proclaiming it, that they cannot comprehend such a simple concept with decades of validating proof behind it.
@@hexerin The overwhelming majority of levels with dev pipes are terrible levels filled with awful game design. That boss level was emblematic of it.The maker could have easily added checkpoints and made the stage accessible to both himself and others. Most every good game dev out there has in fact, beaten their own game. Certainly all of the top tier indie devs have.
It's a valid point that being able to make an interesting level is a different skill than being able to clear an interesting level. It's also a valid point that that specific level was, in fact, a huge pile of crap, and that if there's a dev pipe then you can't actually be sure that the rest of level is possible to clear.
Fine if you don't want to Ryuvenge every level that you run into, but at least show the name or code the levels you play, if you don't mind, would be nice
That Water level creator played my difficult water level, apparantly she likes doing hard levels with underwater theme, when I mean by hard I mean HARD levels (Absurd level difficulty) I only completed one of her levels...
I knew it, boss room after boss room after boss room. Zero flags. What happened to Ryu's skepticism? He used to smell these levels after the first life.
On level 1, would be cool if creator had two paths. One with checkpoints or the other with unlimited power ups as it is. Choose checkpoints vs unlimited power ups. hmm....
I remember a water level a loooong time ago that looked like this, and the mechanic was that you needed to swim to the beat of the music. Good times :)
Actually you can make good boss fights with unlimited powerups if you limit access to them. Such as make it timed or make it a bit of a challenge to get them.
@@zashinunes8191 Yes eaxctly, same idea If u don't get any power ups and it's a Bowser or something u can only hit WITH a power up well... still valid but kinda messed up. Unlimited free access to power up, pointless but if it's something that only helps you or it's hard to get one, you have to wait or in general it's not free to get it, then it's nice
11:00 dirty dev exit moment. When you see a stage is beyond tedious in every regards with no check point, it's highly likely there's gonna be a dev exit.
@@qwe-kv1em To be fair, in many types of levels being the creator gives you an immense advantage compared to your players: you know how to play it. Even if you suck, your ability to clear that level may be quite a few levels over your true ability, since you don't need to learn how to play the level while playing it. You just need to get good at the points you already know; while puzzle levels, levels with different paths or even mazes, or levels with creative ways to beat the bosses all make it harder for the players to figure out.
There are good unlimited power up boss fights. It's possible if the player doesn't get access to the power up on spawn location, so you get only get a new one every so often
Does anyone know the code for the level at 22:48? I’d love to play it. Ryu, would you please be able to possibly start showing the level IDs for the warmup levels and other miscellaneous levels? Even in the description would be cool 😎
1. The world's most competent Koopa had me rolling. 🤣🤣🤣 2. That boss level with the dev pipe should've been booed. 3. No Ryuvenge on the water level from a swimming expert? 💔 4. Coincidentally, I'm wearing my blue Ryu shirt today. 👍
I love how he was talking crap on boss fights with unlimited power-ups not being good, and then immediately after has a boss fight with unlimited power-ups that's actually good 💀
Ryu nice Whitesnake reference there especially with Miyamoto who we all know is Metal AF! Also dude, get a bigger water bottle already hydration is important. Prost from Canada. 🤘🍺🎸
I've seen a boss fight or two that were really good and creative despite infinite powerups. But they had a mechanism that would block off the powerup after just 1 popping out, and you had to do something to open it up for another one.
I imagine the not only the repetitiveness of your game play when you lose, but also the appreciation of the editing that takes place because I understand that there is no save state in this game like on the Nintendo Switch online for the emulators that you play. SO you have to play every level again unless they have a check point and this is what makes me want to watch all fo your videos so you can get credit for what you do. Truly an inspiration. Thanks for the awesome channel.
I recently bought this game; I cannot believe how much slide there is compared to the original Mario Maker. You have to turn back on every precision jump, or you are basically landing on ice.
That water level won't take hours. The clear check time is 40 seconds and its not scrolling fast enough to push you all the way to the end that fast. There's a dev exit.
There's no dev exit, nor any hidden power ups. I did check. The level actually seems super fair, and not at all as "gruesome" as Ryu made it out to be. You will definitely have to remember some of the parts, but it's indeed only just a 40 second level, so the clear percent seems very misleading.
It has been millennia young Ryu sama, The Elden Ring cries out for you to release her from her bondage, rise oh Tarnished, for the world of battle awaits you! But really when we getting another episode yo? Lol.
8:10 - They included a clear condition for one reason only - so that when someone wonders why there's no checkpoint, they can in effect say: 'Sorry, there's a clear condition, so I couldn't include one.' The clear condition may as well be: This is further proven by the fact that they literally just give you the clear condition just after this 8:10 mark. So it literally serves no purpose other than to fake explain the lack of checkpoints. And they also just give the clear condition at the end of the level, for when they used their own dev exit. What a truly awful level.
One of the few videos I won't like. I come here to see the torturous levels get played, not ignored. And to throw a bunch of bonus levels at the end, giving me hope that you were going to play the swimming level? That's just mean.
You played a crazy hard autoscroll water level in MM1 no skip #83, aptly named, "this level violently thrusts you into an ocean of pain" lol. That was a good one
and they say that superman is a hero xD
ruclips.net/video/A7p_E_HsoQg/видео.html at 15:40
as if there was a MM1
Awesome. Going back to that out. I miss classic Ryu vids.
Brotha how
19:20 that whole shell sequence was so funny 😂
I was laughing so hard at that 🤣
That Koopa said TRIPLE KILL 😂
Best laugh I've ever had in a ryukahr vid
We might let you get away with skipping that swimming level if we get another look at a certain car level...
Whats the video with that car level?
@@melocaseohclips It's titled "I Made a HUGE MISTAKE Playing This Level" and was posted 5 months ago
Lol😂
that Car level is something he'll defin have to come back by when SMM2 services are shutting down. We ain't letting him get away with avoiding levels he couldn't beat at the time, lol.
@@Loskythecopydog77 He actually cleared it! For whatever reason I think he uploaded it on one of his other channels
10:00 that might be the closest I've ever seen Ryu look like he's about to rage quit.
It is GLORIOUS 😂😂
That controller saw its life flash before its very eyes lol
That water level is really similar to a MM1 level called Swim: The Musical, i don't exactly know if Ryu played it, but I remembered from Game Grumps. It was designed for you to at with the beats of the music, which is different in this version.
Where does it say MM1?
This one looked like the original MM1 level but with a different tune - which if it is makes it extra difficult as you'd have no reference point to follow unless you were creative with some headphones and were incredibly accurate in starting both level and song at the same time.
I was so excited to see the swimming music level where you swim to the beat... to not return to it was cruel!
That boss rush level is SHAMEFUL
And the creator is indeed
shameless
21:01 that level was in Mario maker 1 too, it was quite popular, featured on Game grumps too, you have to swim to the beat of the background music.
32:10 Yesyes! This exact same level was in Mario maker 1 aswell! probably same name and all, i instantly remembered it too
I wonder why had so many attempts and likes
@@zashinunes8191 its a creative level right?
11:38 Ah, the infamous dev pipes. If the creator can't be arsed to complete their own level, why should you?
Because level design and gameplay execution are not the same skill set. The overwhelming majority of game devs are actually terrible game players, but because they have design skill they are capable of producing the great games that players enjoy. Games that they themselves are often incapable of actually beating. Blanket dismissal of a SMM stage "bEcAuSe DeV pIpE!1!!" just shows a fundamental mental deficiency in the one proclaiming it, that they cannot comprehend such a simple concept with decades of validating proof behind it.
@@hexerin The overwhelming majority of levels with dev pipes are terrible levels filled with awful game design. That boss level was emblematic of it.The maker could have easily added checkpoints and made the stage accessible to both himself and others. Most every good game dev out there has in fact, beaten their own game. Certainly all of the top tier indie devs have.
@@hexerinwow you really thought you said something with that 😂
@@hexerin That level was objectively terrible though.
It's a valid point that being able to make an interesting level is a different skill than being able to clear an interesting level. It's also a valid point that that specific level was, in fact, a huge pile of crap, and that if there's a dev pipe then you can't actually be sure that the rest of level is possible to clear.
9:58 reminded me of crash bandicoot "WOAH"
Hey for someone who claims to be a swimming expert, not playing that miserable swimming level is an act of unforgivable cowardice.
He does a series on uncleared super expert. He could be saving it you know
@@Dusty_BI doubt it tho
Nah, I support his decision tbh. Looks like a very gross level
Team 0 percent needs to know about precise swimming immediately!
Fine if you don't want to Ryuvenge every level that you run into, but at least show the name or code the levels you play, if you don't mind, would be nice
That Water level creator played my difficult water level, apparantly she likes doing hard levels with underwater theme, when I mean by hard I mean HARD levels (Absurd level difficulty) I only completed one of her levels...
Why is it so fun watching Ryu play? I never watch videos of gamers…there can only be one
This video encapsulates why I watch this channel.
That feeling when you pick up your phone and see that Ryukahr uploaded a new video!
Damn strait! I've tried other streamers, but I can't get into them.
Walking into a bar like 6:24
I knew it, boss room after boss room after boss room. Zero flags. What happened to Ryu's skepticism? He used to smell these levels after the first life.
On level 1, would be cool if creator had two paths. One with checkpoints or the other with unlimited power ups as it is. Choose checkpoints vs unlimited power ups. hmm....
Cool idea actually
I think I remember that swimming level; you had to swim to the music or something like that, super super tight timing.
I actually recognized that first level because I played it a couple weeks ago randomly. Good stuff!
I'm dying witth heat, the last thing ever I will have enjoyed is this Ryu video. Thanks for making the world better, one dev pipe level at a time.
Bro, same, I think I must have moved to the surface of the sun ☀️
I believe on that swimming level u have to hit the swim button to the sound of the music and stay far left it must be a re upload
I used to play Mario World when a was a kid in Brasil with my friends. Good times
I remember a water level a loooong time ago that looked like this, and the mechanic was that you needed to swim to the beat of the music. Good times :)
I like that you call them bonus levels when the two levels before that were bonus levels
I believe it's the diversified vocabulary that keeps me coming back.
Actually you can make good boss fights with unlimited powerups if you limit access to them. Such as make it timed or make it a bit of a challenge to get them.
Agreed, you can make it work, but sometimes it's just make the fight pointless in a way, since is very hard to actually die
@@zashinunes8191 Yes eaxctly, same idea
If u don't get any power ups and it's a Bowser or something u can only hit WITH a power up well... still valid but kinda messed up.
Unlimited free access to power up, pointless but if it's something that only helps you or it's hard to get one, you have to wait or in general it's not free to get it, then it's nice
Precise Swimming Ryuvenge when?
Ryu gives big D energy. Thanks Ryu for all the entertainment!
11:00 dirty dev exit moment.
When you see a stage is beyond tedious in every regards with no check point, it's highly likely there's gonna be a dev exit.
Not really because the creator needs to clear the level without the checkpoint so the checkpoint is useless for him
Aka D!(K MOVE
@@qwe-kv1em To be fair, in many types of levels being the creator gives you an immense advantage compared to your players: you know how to play it.
Even if you suck, your ability to clear that level may be quite a few levels over your true ability, since you don't need to learn how to play the level while playing it. You just need to get good at the points you already know; while puzzle levels, levels with different paths or even mazes, or levels with creative ways to beat the bosses all make it harder for the players to figure out.
"if u have to supply infinite power ups u failed"
How about now?
The spikepipe level is something that should be build for some amusement park.
Its borderline possible to beat this IRL unlike most other levels.
The other similar swimming level is from Mario maker 1
There are good unlimited power up boss fights. It's possible if the player doesn't get access to the power up on spawn location, so you get only get a new one every so often
27:35-27:44: And that sneeze was never heard from again...
Is that the infamous swimming music level that the game grumps played back in the day?
Poor Ryu spent so long in that boss rush level he forgot what checkpoints feel like.
Does anyone know the code for the level at 22:48? I’d love to play it. Ryu, would you please be able to possibly start showing the level IDs for the warmup levels and other miscellaneous levels? Even in the description would be cool 😎
I needed to see you boo that hot garbage with the dev pipe
20:00 im lmao soooooooooooooo much
1. The world's most competent Koopa had me rolling. 🤣🤣🤣
2. That boss level with the dev pipe should've been booed.
3. No Ryuvenge on the water level from a swimming expert? 💔
4. Coincidentally, I'm wearing my blue Ryu shirt today. 👍
That koopa was making the others look bad 😂😂
This koopa will be the next bowser for sure
I love how he was talking crap on boss fights with unlimited power-ups not being good, and then immediately after has a boss fight with unlimited power-ups that's actually good 💀
6:23 *minor inconvenience dying from the boss mechanics*
6:53 Ryu: "I don't know if I can endorse this level" 😂
the clutch at 20:40 is UNREAL
The clutch on the level before that was better
@@zashinunes8191 probably depends if you're more excited by a last attempt clutch, or a chaos clutch
Ryu nice Whitesnake reference there especially with Miyamoto who we all know is Metal AF! Also dude, get a bigger water bottle already hydration is important. Prost from Canada. 🤘🍺🎸
I've seen a boss fight or two that were really good and creative despite infinite powerups. But they had a mechanism that would block off the powerup after just 1 popping out, and you had to do something to open it up for another one.
Haha that Elden Ring reference cracked me up! 😄
It's funny because it's true.
That water level looks a LOT like an old level where the "Trick" is to let the screen push you and tap Swim to the music.
First the car level, now the water level.
Ryu has lost his edge
Edge?!?!?!
Ryu: "if you have to provide unlimited Power-ups then you have failed"
Pretty much every Bowser fight on an actual Mario game: 👁👄👁
Unlimited Powerup Bossfight are only okay if there is enough delay on the powerup to actually be in danger of dieing.
This episode was solid. These levels gave Ryu some good content on this one.
Omg the game grumps swimming level! That's a trip down memory lane.
"Just clutch it out and all our problems will be solved" great advice for every day life.
com'n dude, show me your money! show me your shell!
I was expecting the controller to hit me in the face about 10 minutes in 😮
11:20 Ryu you beautiful bastard! I love this cheese!
Mister Ryu "The Legendary Swimmer" Khar tucks tail at sight of an imposing underwater adversary!? 😮
I imagine the not only the repetitiveness of your game play when you lose, but also the appreciation of the editing that takes place because I understand that there is no save state in this game like on the Nintendo Switch online for the emulators that you play. SO you have to play every level again unless they have a check point and this is what makes me want to watch all fo your videos so you can get credit for what you do.
Truly an inspiration. Thanks for the awesome channel.
lol I don't think I've ever seen Ryukhar so salty before.
Cheesing the crap out of that level decently deserved a like!
That shell was CURSED.
The level was called Le Grosse Duedue. I’ll never forget it.
I recently bought this game; I cannot believe how much slide there is compared to the original Mario Maker. You have to turn back on every precision jump, or you are basically landing on ice.
Oh wow, so this is where Otto Hightower went
it's the music swimming level. You have to tap to the music but they changed the music so you're just going to have to memorize the taps.
26:08 I did not think he was gonna say aspirations
ryucar haunts you all!
Some dastard recreated that SMM1 underwater monstrosity and it's back to ruin our hopes and dreams once more
That water level won't take hours. The clear check time is 40 seconds and its not scrolling fast enough to push you all the way to the end that fast. There's a dev exit.
I'm pretty sure game grumps played "precise swimming" and you have to click the button to the rhythm but I may be wrong..
We're here for the swimming level.
Your frustration is hilarious, keep up the videos pls
12:31 damn 🙂↔️I was hoping ryu booed that level
MGM Grand Las Vegas is the hotel I’m staying in in LVNVUSA!
I remember a water level with precise jellyfish that was a long video
Where ryuvenge on the precise, swimming level???master of swimming 😂😂😂
Hang on, the precision swimming level had a clear check time of 39 seconds. Surely worth finding the dev exit.
Or a few dev stars. Open the editor.
There's no dev exit, nor any hidden power ups. I did check.
The level actually seems super fair, and not at all as "gruesome" as Ryu made it out to be.
You will definitely have to remember some of the parts, but it's indeed only just a 40 second level, so the clear percent seems very misleading.
@foxdk right I'm going to have to try it myself now
21:36 - I think this was Vellhart's "press button to the music" level in SMM1, or looks very, very similar
@Ryukahr it was the water level with the bloopers and fire ball spams. Very similar indeed.
If I hadn't died, I would have one shot the level. -Ryu 2024
It has been millennia young Ryu sama, The Elden Ring cries out for you to release her from her bondage, rise oh Tarnished, for the world of battle awaits you! But really when we getting another episode yo? Lol.
Maidenless behavior
11:40 5 min WR ladies & gentlemen 😂
that swim level was like a year or 2 ago that all i can remember
10:19 I don’t agree, you have Tammy by your side.
wanted to see your first clear on that swimming level 😏
I love the green day song
8:10 - They included a clear condition for one reason only - so that when someone wonders why there's no checkpoint, they can in effect say: 'Sorry, there's a clear condition, so I couldn't include one.' The clear condition may as well be: This is further proven by the fact that they literally just give you the clear condition just after this 8:10 mark. So it literally serves no purpose other than to fake explain the lack of checkpoints.
And they also just give the clear condition at the end of the level, for when they used their own dev exit. What a truly awful level.
27:49 - Barely an inconvenience!
I don't even play Mario. What determines whether the turtle comes out of his shell when you jump on him?
One of the few videos I won't like. I come here to see the torturous levels get played, not ignored. And to throw a bunch of bonus levels at the end, giving me hope that you were going to play the swimming level? That's just mean.
That was some of the best cheese I've ever tasted.
18:50 CLUTCH.
@11:41 I am dying lmmfao
Where is the car lvl sir?
OH man, what a vid. Your stuff is always tops, but todays was a comedy hour fantastic skill fest. You're the best Ryu.
Thanks for the videos. They really help brighten bad times.