World Simulation Data Tutorial

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  • Опубликовано: 26 июн 2024
  • In this tutorial, we'll show you a handy tool that lets you take a look at the game's world simulation data.
    Soulash 2 is a sandbox RPG game where you can create your own stories in procedurally generated living worlds. It's available on Steam and Itch.io.
    store.steampowered.com/app/23...
    Our Discord channel:
    discord.gg/Y2dwG4c
    #rpg #rpggames #rpggame #sandboxgame #fantasy #roguelike #soulash #gametutorial #gametutorials
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Комментарии • 12

  • @CarlingBlackJuice
    @CarlingBlackJuice 4 дня назад

    Hello, I absolutely love the game. I lose track of time soo fast. I can feel my characters mortality whenever it's an enemy I've never encountered.
    Okay after getting lost in your game I have a few requests if you think they fit your vision of the game
    1. Can you add a way to scavenge corpses from the loot menu? Like you can skin a corpse in the loot menu then choose what you want to loot from there. It's just the click to scavenge and the click to loot can get tedious after some hours. It would just be nice to have the option to either take a corpse or skin it in the loot menu and take the parts you want from it.
    2. A way to filter by skills for when you're searching for a weaponsmith you met 5 hours ago but can't remember their name or settlement
    3. If I meet someone can there be a lil tab that I can click on to see their skills. Instead of going to the whole process of getting their name then searching through everyone youve met. Just a way to see the skills through the dialogue menu. Currently I just look for the oldest person and assume they have the best skill
    4. I thought a courier system could be nice. If you have paper and you're in a settlement with a courier you could place and pay for an order from a distance then go to the settlement to collect once it's ready.
    5. A guild hall/Chief quests that spawns points of interest that give gold if you clear a particular problem. Just a way to earn gold directly outside of trade. (find this, clear this, hunt this, deliver this or rescue this). If you're hard into weapon or armour smithing maybe you could get commissioned to make some things.
    6. A beast log book where through trial & error you learn weaknesses. Can pay gold to learn about certain creatures you've already met
    7. Alchemist labs that brew potions for a more direct way to replenish health and a place to buy local ingredients for crafts
    8. Travelling merchant family that just has rare craft materials but always charge a premium. To find them is just right timing if you're at the same settlement as them on that day

    • @wizardsofthecode7923
      @wizardsofthecode7923  4 дня назад +1

      1. I'll think about it.
      2. It should be possible to filter by skill name in the knowledge tab. It's also a good idea to favorite NPCs you'll need.
      3. At least a link to the knowledge screen would probably work. I'm a little weary of cluttering UIs with the same data, but I get the need.
      4. That one sounds complicated and wouldn't provide adequate improvement I think.
      5. I don't want to fake things like that, we have a simulation with things that interact with each other and pulling something like a location for gold would diminish that.
      6. That could work well, a tab with discovered resources probably too.
      7. No chance for health potions.
      8. Unless the resources come from some kind of simulation, like NPCs clearing special locations, or producing from buildings then I wouldn't want that.
      Consider joining our Discord discord.gg/Y2dwG4c, we have a suggestions channel there where things like that can be discussed and refined with other players. :)

  • @Seikefy
    @Seikefy 10 дней назад

    Hey, does this game have a mechanic that allows for the human player to be ageless? I play on hardcore and would like to die from old age in a run, but at the same time i think it would be cool if you could in different ways in high level POI find clues to different types of immortality, like drink from the fountain of youth, becoming a lich, bathing in the blood of an ancient dragon and things like that, i would also like to know if there is a way to increase the skill cap past the 480, like have a really old and powerful character that could break the skill ceiling is really appealing to me.

    • @wizardsofthecode7923
      @wizardsofthecode7923  10 дней назад +1

      There is a way to prolong your life but it's not as exciting as finding the fountain of youth. You can simply stack endurance as high as possible in a desperate attempt to cling to life. :)
      As you reach old age, you'll start unlocking additional max potential, lose physical attributes each year, and gain intelligence and willpower. Only once the endurance drops to a minimum, you may die taking any step.

  • @rronnie8883
    @rronnie8883 11 дней назад

    my settlement dumps folder is empty does it only work on new worlds ive reloaded the game verified it

    • @Dududididada21
      @Dududididada21 11 дней назад

      same thing happen

    • @wizardsofthecode7923
      @wizardsofthecode7923  11 дней назад +1

      It might be necessary to enable debug mode for it in the settings to gather the data as it slows things down significantly.
      The debug can be enabled in global user_settings in %AppData%\Roaming\WizardsOfTheCode\Soulash2\data\user_settings.json
      Changing the "debug": { "enabled": true } should do the trick and fill the folder during playthrough and pre-play simulation.

  • @zetathix
    @zetathix День назад

    I feel like I wasted too much time with traveling on the map, any plan for 'riding' system?

    • @wizardsofthecode7923
      @wizardsofthecode7923  6 часов назад

      You can improve movement speed with various items from the game. Your movement will then be much faster!

    • @zetathix
      @zetathix 5 часов назад

      @@wizardsofthecode7923 Thank you! So the mounting or riding won't be implemented into the game? The game title background shows people riding horses, so I thought that way.

    • @wizardsofthecode7923
      @wizardsofthecode7923  5 часов назад

      @@zetathix it may be, but it's outside of the current core scope. You can find more information about it on the official roadmap: steamcommunity.com/games/2399160/announcements/detail/3960420041410120012

    • @zetathix
      @zetathix 4 часа назад

      @@wizardsofthecode7923 Thanks! I will keep my fingers crossed now.