Link to written build: www.noff.gg/warcraft-rumble/build/4949/beast-thegnomesreddifficultygnomeregan Optional swaps for the build: - Harpies can be swapped out for some other unit, possibly Murlocs if you need the ranged damage, or Prowler if you need more frontline tankyness (might be better option if the build is used on Old Murk-Eye) - You can run Gargoyle instead of Sappers, it serves the same purpose for stages 1 and 2 and both minis are equally useless in stage 3
With an avg level of 19, this build cannot survive a minute of the second boss in a lv18 (green) dungeon. Multiple attempts, does not have enough damage output to kill the enemy swarms.
Do you have the same talents on minis or some different ones? The damage should be there, but what you play and where can seriously affect the outcome. This stage just absolutely sucks in terms of being unfair for the player.
@@LakuJK I have the same abilities, yes. I agree, the stage is overtuned compared to pretty much any other dungeon fight. The poison in the center needs to be deactivated when you control the tower or at least hurt the enemy team. I’ll keep trying. Gargoyle seemed to have the same effect, unfortunately. :(
Link to written build: www.noff.gg/warcraft-rumble/build/4949/beast-thegnomesreddifficultygnomeregan
Optional swaps for the build:
- Harpies can be swapped out for some other unit, possibly Murlocs if you need the ranged damage, or Prowler if you need more frontline tankyness (might be better option if the build is used on Old Murk-Eye)
- You can run Gargoyle instead of Sappers, it serves the same purpose for stages 1 and 2 and both minis are equally useless in stage 3
Very long like very very long
Very effective. Thank you. Gnomeregon is difficult.
Thank you! 😊✨
With an avg level of 19, this build cannot survive a minute of the second boss in a lv18 (green) dungeon.
Multiple attempts, does not have enough damage output to kill the enemy swarms.
Do you have the same talents on minis or some different ones? The damage should be there, but what you play and where can seriously affect the outcome. This stage just absolutely sucks in terms of being unfair for the player.
@@LakuJK I have the same abilities, yes. I agree, the stage is overtuned compared to pretty much any other dungeon fight. The poison in the center needs to be deactivated when you control the tower or at least hurt the enemy team.
I’ll keep trying. Gargoyle seemed to have the same effect, unfortunately. :(
1fisrt ahhaahah
You are first. good
😊👍👍
Thanks guys 😊😉