SE1 biggest issue is that while in theory it allows for these awesome scenarios, in reality performance is just dogshit and if you are not in the same country even inputs are affected by the ping on top of the viscous sim speed. I really hope SE2 can bring a 10x+ performance increase.
Player vs player or player vs admin is peak content in Space Engineers, gotta see more of this. 💯 EDIT: I think the best way to keep viewer retention is to speed up certain parts while still keeping commentary cause imo space engineers can seem very slow at certain times.
Finally, a new video from you! You always create the best Space Engineers content, and I really appreciate the effort you put into it. Please never stop making SE content. Looking forward to your next video!
That mech, that is a gundam, based on the silhouette its the dynames a sniper type gundam from gundam 00 seemingly its the version from the first 3-4 episodes based on the smaller shoulder shields
Love space engineers, but I always feel like it's suffers too much from the data it's using. Like it has so much potential to make epic battles and adventures between players, but klang and the physics it uses also limits how big and epic the grids can be. Seem a few servers just die/slow to a crawl because it can't handle terrain deformation and a number of active grids. Think biggest thing is it seems to be lacking is things to do in single player, sure you can mod it, to include better ai ships, but even then just would like some inbuilt elements from empyrion galaxy survival
It's funny how they're trying to recreate the final battle in the Mortal Engines movie considering how god awful and terrible the Mortal Engines movie is.
Mortal Engines is not just a movie, and as another commenter said, you don't need to focus on the bad script of the movie when the concept of Municipal Darwinism is just soo cool!
This ain't Mortal Engines, this is Deadly Devices.
Physical Gadgets.
this is Perishable Mechanisms
Corporal contraptions
Unhealthy Machinery
Malevolent Machinations
poor Washington got popped out of existence, I know that city took awhile
but it also popped back in 10:50 so no worries. its a hero, someone had to take those mines on the chest
SE1 biggest issue is that while in theory it allows for these awesome scenarios, in reality performance is just dogshit and if you are not in the same country even inputs are affected by the ping on top of the viscous sim speed. I really hope SE2 can bring a 10x+ performance increase.
it probably wont
Player vs player or player vs admin is peak content in Space Engineers, gotta see more of this. 💯
EDIT: I think the best way to keep viewer retention is to speed up certain parts while still keeping commentary cause imo space engineers can seem very slow at certain times.
Nice video, enjoyed the content. Also, bit of a small correction. That sg fighter was Starburst. I was driving Washington. :P
sorry for your sudden deletion in the minefield.
Awesome as always, these server events. Can't wait to see the next season.
wait where the one the size of London? with the giant rail gun to punch through the wall?😱😱
Finally, a new video from you! You always create the best Space Engineers content, and I really appreciate the effort you put into it. Please never stop making SE content. Looking forward to your next video!
Great Vid as always Arron. So glad the door fell as i designed it to , would have been funnier if it fell forward on to rome.
That is very cool, would be nice to see more ground battles in SE.
This is so freaking cool lol . Hoping SE2 will be able to handle stuff like this .
Murder pit, murder hole- tis a kill box lord gamer
This was so cool! Thank you for the amazing video!
That mech, that is a gundam, based on the silhouette its the dynames a sniper type gundam from gundam 00 seemingly its the version from the first 3-4 episodes based on the smaller shoulder shields
This is cool
City rover thingies look sick ngl
Imagine a city that uses small vehicle drones (dunno if its possible in se) that have warheads on em. The wall would be breached fast
awesome!
AHHHH'mazing!
We’re printers allowed? This wall is begging for a small grid cluster missile…
The movie was bad, the book is brilliant and this is awesome 😀
Dope
someone built gundam dynames lol
Love space engineers, but I always feel like it's suffers too much from the data it's using.
Like it has so much potential to make epic battles and adventures between players, but klang and the physics it uses also limits how big and epic the grids can be. Seem a few servers just die/slow to a crawl because it can't handle terrain deformation and a number of active grids.
Think biggest thing is it seems to be lacking is things to do in single player, sure you can mod it, to include better ai ships, but even then just would like some inbuilt elements from empyrion galaxy survival
4:11 - 🎶You picked a fine time to leave me loose wheel🎶
LOLOLOLOL!
1 minute ago
It's funny how they're trying to recreate the final battle in the Mortal Engines movie considering how god awful and terrible the Mortal Engines movie is.
Ignoring the awful movie, the concepts presented were actually pretty cool
Mortal Engines is not just a movie, and as another commenter said, you don't need to focus on the bad script of the movie when the concept of Municipal Darwinism is just soo cool!
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