Hey, It's cool to hear you grew up in Surrey. I grew up in Victoria and go to school in Kelowna! I'm Hindu and started watching your guide on India because I thought it would make for an interesting campaign.
Goddamn man I came to get better at vic 3 and I really want to stay for you. Hearing little tid bits about history, geopolitics, real life economy, it really seems like you have wonderful level of understanding of the world around us and a mind that wants to know more. All of these things are very close to my hear. Thank you for making such content, it is genuenly informing, it clearly makes me understand the principles of the game and how to master it. It is filled with passion for this world, and wrapped in a contemporary, approachable coat. Thank you. Definetly a fan now, please continue being you. Ill keep watching and maybe ill get to understand this damn game some time in the future.
It’s interesting how Victoria 3 libertarianism and liberalism can never be like the liberalism found in 19th century Britain and the US. One of the hallmarks of that version of liberalism was that the economy is not political, instead being something natural the state could never interfere with. The player will always look out for new markets and seek to boost growth and such in ways capitalists did in the 19th century, not often statesmen. It’s interesting how our modern mindset prevents us from actively recreating the laissez-faire state
Well technically Victoria II had that, and the Capitalists in that game were incredibly braindead. So it's more of a gameplay decision than a mindset thing.
They seriously believed the state could not interfere with the economy? Well that idea is dead and done for. Today in England the government is massively involved in the economy.
@@JonathanSaxon they did expect some things from the state, like enforcing property and personal rights, reducing trade barriers, some liberals wanted the state to invest in education, while the Capitalists wanted the state to work with them i.e. open new markers, secure raw materials etc.
I encounter the same problem as you in the late game. In order to continue to build a larger industry, I have to keep conquer other states for resource, especially oil. I was so mad seeing the US has so much oil and do nothing to extract it while I was having negative 17k oil in my market. I know there's mod to solve this problem but I haven't try it yet.
can you make a guide on playing heavenly kingdom ASAP? i keep trying to get them to spawn but the best ive managed is conquer and incorporate hawaii making the event fire once incorporation finishes but then it never spreads to the mainland so no revolt happens.
It's actually pretty stupid, you expect inalienable rights and property protection without a state to enforce these things? The best you're gonna get is basically some rich guy ruling over all the poor people basically recreating the state.
@@panzerofthelake506 That isn't what libertarians believe though? Anarchists are anti-state. Libertarians would argue for a state capable of protecting property rights, managing market externalities, and managing market failures. The disagreements tend to be around "what is a market failure" and "what is a deadweight loss" not whether the state should exist.
@@BrandonReinhart but they would essentially make the state so weak it would cease to function. Libertarians are anti tax, anti intervention in the economy, basically the purest form of laissez afair, but then the state would have no means of enforcing anything one war would destroy this Utopia.
The game doesn't allow for capitalists to build shit like in Vicky 2, and it likely never will because we have the Dev team being unironic communists, explains why every economic system in-game is just planned economy....
The fastest way to grow your economy is "laissez-faire" with investment from a wealthy population of capitalists. Not very communist. I figure capitalists don't automatically build anymore because plopping down buildings is half the game.
It's interesting how in the game, every economy is actually a command economy, including laissez-faire. I think many Vic 2 players complained that the factory building AI that capitalists used was too sub-optimal, making state capitalist and centralized economies superior. By making the private building sector represented by the investment pool, I think Vic 3 has actually given a solid answer to that balancing issue from the previous game. To me, the existence of the investment pool is the modernization of the "capitalist AI" from Vic 2. That being said, it still "feels" like even my giga-libertarian India game here was a complete command economy, despite the entire thing being privately funded, so I do take your point.
@@Hatsuzu Fixing capitalists would actually be fairly easy, the reason Paradox didn't do it in Victoria 2 and completely removed capitalists in Victoria 3 is because it undermines the core game loop. Vicky 3's main game loop is very simple; look at market tab for good in demand => build good building => watch SOL and GDP line go up => repeat. Removing or automating construction with competent capitalists means that the player needs something else to do, as the "lines" now go up by themselves. I don't think Vicky 3 has enough content yet to replace or shrink the affor mentioned game loop.
man I keep saying this but vic 3 is such a let down. Nobody should've bought this game, let alone for $50. They can't be allowed to keep doing this to us.
17:49 Breakaway nations having civil war within themselves give that strong "Byzantine Revolt Revolt" vibe from CK2.
oh man, I think Byzantine revolt revolt gives me PTSD
Except Byzantine Revolt Revolt doesn't become independent once you win the original war. Excellent comparison tho.
Hey, It's cool to hear you grew up in Surrey. I grew up in Victoria and go to school in Kelowna! I'm Hindu and started watching your guide on India because I thought it would make for an interesting campaign.
Your guides are very clear and have helped my CK3 gameplay tremendously. Really pumped to see you making V3 content.
Goddamn man I came to get better at vic 3 and I really want to stay for you. Hearing little tid bits about history, geopolitics, real life economy, it really seems like you have wonderful level of understanding of the world around us and a mind that wants to know more. All of these things are very close to my hear. Thank you for making such content, it is genuenly informing, it clearly makes me understand the principles of the game and how to master it. It is filled with passion for this world, and wrapped in a contemporary, approachable coat. Thank you. Definetly a fan now, please continue being you. Ill keep watching and maybe ill get to understand this damn game some time in the future.
literally a great vic 3 guide + great personal sharing about sikh culture and history
As a bangladeshi it fills my heart to hea#r a majority Bengali Lanchestershire
One of the best videos I've watched on this game so far.
Great vid, I've been looking for content like this to help me make more sense of Vic 3.
Holy shit this actually got reccomended to me... Mans becoming a true paradox videoer... Im so proud
It’s interesting how Victoria 3 libertarianism and liberalism can never be like the liberalism found in 19th century Britain and the US. One of the hallmarks of that version of liberalism was that the economy is not political, instead being something natural the state could never interfere with. The player will always look out for new markets and seek to boost growth and such in ways capitalists did in the 19th century, not often statesmen. It’s interesting how our modern mindset prevents us from actively recreating the laissez-faire state
Well technically Victoria II had that, and the Capitalists in that game were incredibly braindead. So it's more of a gameplay decision than a mindset thing.
They seriously believed the state could not interfere with the economy? Well that idea is dead and done for. Today in England the government is massively involved in the economy.
@@JonathanSaxon they did expect some things from the state, like enforcing property and personal rights, reducing trade barriers, some liberals wanted the state to invest in education, while the Capitalists wanted the state to work with them i.e. open new markers, secure raw materials etc.
13:48 loved the real-life politics.
algorithm sent me, watched, subbed
Ron Paul would be proud
17:46 this is so annoying... I invaded USA and all my gains were deleted when they had an uprising
I encounter the same problem as you in the late game. In order to continue to build a larger industry, I have to keep conquer other states for resource, especially oil. I was so mad seeing the US has so much oil and do nothing to extract it while I was having negative 17k oil in my market. I know there's mod to solve this problem but I haven't try it yet.
good guide
Try giga chad Serbia ..
Great video 🎉
can you make a guide on playing heavenly kingdom ASAP? i keep trying to get them to spawn but the best ive managed is conquer and incorporate hawaii making the event fire once incorporation finishes but then it never spreads to the mainland so no revolt happens.
cool vid
Hi. Please recreate PLC, thanks!
oof, that sounds pretty tough. I'll give it a try, but no promises. I'm not actually THAT good at this game, so idk if I can do it.
FINALLY
Bro just explained capitalism as a exploit 💀💀💀
Britain must have felt like they created a monster when THEY were the ones getting colonized...
Libertarianism is that based in reality.
Stop taking the word based and using it for anything you like it’s not your word to use
@@Dinkas2 that was based.
It's actually pretty stupid, you expect inalienable rights and property protection without a state to enforce these things? The best you're gonna get is basically some rich guy ruling over all the poor people basically recreating the state.
@@panzerofthelake506 That isn't what libertarians believe though? Anarchists are anti-state. Libertarians would argue for a state capable of protecting property rights, managing market externalities, and managing market failures. The disagreements tend to be around "what is a market failure" and "what is a deadweight loss" not whether the state should exist.
@@BrandonReinhart but they would essentially make the state so weak it would cease to function. Libertarians are anti tax, anti intervention in the economy, basically the purest form of laissez afair, but then the state would have no means of enforcing anything one war would destroy this Utopia.
Victoria 2 > Victoria 3
The game doesn't allow for capitalists to build shit like in Vicky 2, and it likely never will because we have the Dev team being unironic communists, explains why every economic system in-game is just planned economy....
The fastest way to grow your economy is "laissez-faire" with investment from a wealthy population of capitalists. Not very communist.
I figure capitalists don't automatically build anymore because plopping down buildings is half the game.
@@cheeseofglass still not Victoria like.
It's interesting how in the game, every economy is actually a command economy, including laissez-faire. I think many Vic 2 players complained that the factory building AI that capitalists used was too sub-optimal, making state capitalist and centralized economies superior. By making the private building sector represented by the investment pool, I think Vic 3 has actually given a solid answer to that balancing issue from the previous game. To me, the existence of the investment pool is the modernization of the "capitalist AI" from Vic 2. That being said, it still "feels" like even my giga-libertarian India game here was a complete command economy, despite the entire thing being privately funded, so I do take your point.
@@Tarkusarkusar capitalists could have been fixed, but paradox took the path of least effort
@@Hatsuzu Fixing capitalists would actually be fairly easy, the reason Paradox didn't do it in Victoria 2 and completely removed capitalists in Victoria 3 is because it undermines the core game loop. Vicky 3's main game loop is very simple; look at market tab for good in demand => build good building => watch SOL and GDP line go up => repeat. Removing or automating construction with competent capitalists means that the player needs something else to do, as the "lines" now go up by themselves. I don't think Vicky 3 has enough content yet to replace or shrink the affor mentioned game loop.
..... god help me.... anarchy?
man I keep saying this but vic 3 is such a let down. Nobody should've bought this game, let alone for $50. They can't be allowed to keep doing this to us.
Take over qing lol
In my France play i didn't got enough oil once i had taken every oil ressources of the world