W FOR THE DEVS! Awesome reworks, I feel like this will make me play the game more Also, now the game is even more like Dying Light 2, because of the inhalers. Nice inspirations! And I saw that snowball fight at the start. Give us a winter update in summer
@@Astral_olpral It's an inhaler that uses drugs to allow you to breathe better, many medicines can be called drugs, not all drugs are bad but they are usually just referred to as medicine
That's the main thing I had a problem with about the game, grinding is a pain in the butt, and is boring, while the early game weapons are mediocre and no new ones are added very often
Silver and his team are by far one the best fps developers on Roblox, they listen to their community and add new things every update, which can change the way you play the game. I hope that when update will come out, there will be less doodle jumpers in close fights. Also, you should make inhalers unusable with operator armor, because it would be too op and helmet covers your mouth so you cant use it.
In the current state of the game, you have people sweating their ass of with m4s and Ak's. And if you aren't good with guns or in game PvP in general you stand no chance. I believe adding a system that can specifically target this, to prevent the gap between skilled and not skilled to be shorted or fixed in some way. When you join a game the first thing you do is maybe do a cargo mission or green, but then you get the loot then you probably die instantaneous from level 40-50 that are in a group of 6. Just a though
lmao its not even if ur good or bad at guns this game sucks its just 10 player zergs with the power armor killing everyone, its not fun to play anymore lol
@@xv7o7 They covered armor, ittl be much easier to run from those dudes now. The armor will slow them down, and with the new inertia system theyll absolutely suck at making sharp turns
sadly the thing with dying from cargo ambush is just the way the game is designed. you can never fix the games issue when it comes to people ruining ur missions and raids
ur that kid who got sent cp and cried for 2 hours right? u also tried to counter my contra and asked for 5 reds just to die. u cant gaslight through you're channel forever
Most of the suggestions on discord feel unnoticed, some of them are pretty good such as Melee finishers instead of the same old Hold F to fist fuck your opponent.
this is a really good update especially the inhalers, it really does make the fight unpredictable, that was honestly one of the things i was looking for!! And the guns new rpms are awesome, i also love the resounded that y'all did, it sounds so good~!
The orange inhaler might be a little problem for operators You have to either A: when they get downed and they use it, run as you can because the operator is gonna become a ticking time bomb that runs at you or B: Accept your fate
I never felt such a lively community for a game and the devs cafing so much about the game i am truly proud of u silver you have made us a game to enjoy like no other thanks from the bl community and the bottom of my heart also mew update very cool i saw u showing us the new ump and usp they look very snazy also imma go get some jet
way to balance orange inhaler: make it so that the effect where you get revived last shorter, and also make it so that when you revive you dont have full hp and you become weaker until the jet rush ends, for the hp smth between 30-50 would be ok, and also to make it more fair make the jet rush last longer and make you faster, hope you read this silver.
I thought i wasn't going to play this game again because i was always dying to people with better stuff than me and felt that the game was unbalanced, but this video shows the amount of effort you're putting to make the game playable and enjoyable, so i have to give it another shot. Thanks man
My main problem with the game is the lack of optimizations. I'd constantly drop to 40-50 fps when getting into fights, so I thought about having an option to remove most textures within the game just so low end players have a chance. There is also a problem with the map which rooftops is always used and made the ground a death trap. Maybe there's a fix that you could do. ❤
Roof are meant to be like that, that's what is parkour in game for. It's like in dying light 2 which alot of aspects of the game are based on. You just have to try being on a roof or die on a street.
The map changes are amazing, huge props to zanee for building them. I also really love the movement nerf and RPM nerf, it'll change up the meta so people cant jump slide spam with third person! Overall this update seems very promising, I always have huge hopes for whenever this game updates because you're one of the few game developers that listens to the community while also making big changes that are very needed that goes against the communities standards. amazing job 👍
From the looks of it these changes are amazing. Only small issue I have is inertia as the snappy movement we have right now is quite freeing. I think maybe tying it to weight would be fair giving more reasons to consider wearing less armour and stuff. but yeah all everything else is amazing
We need a bigger map, it would bring so many more people into the game. Bigger map new KEYCARDS, it would so increase the amount of people that play blackout. It would also help new people in the game so they are not just getting killed all the time, Bigger map would help them do there own thing a get levels with out getting killed all the time. Look at the map now it small, and especially in bigger server it would be good for pvping you don’t get 3rd partied!
my only concern is that operator can use orange inhalers to basically escape death (assuming that you dont get downed if u use it) which will make operators much more difficult to kill if they just chug an inhaler after getting jumped
I'm pretty sure it'll down you either way, it's just delayed so you can hopefully get to a safer spot to be revived, but even then if the inhalant is used you still need to he down for it's activation.
This update seems really really good as it helps to make the player base even out from just spamming weapons it also makes the game more enjoyable for low levels that have to deal with sweaty movement tactics. Overall this game looks much more balanced and has much smoother gameplay from the trailer.
Silver, this is REALLY fucking good don't listen to anyone else because you really idd address the main problem of the games. The movement combat type the game had before was really cancerous imo
I was an alcoholic, abusive and single father of 3 but as soon as I heard this update it changed my life. I am now a businessman and a self made millionaire. Thank you Silver.
Viewmodel sway when jumping in ads, and copious amounts of recoil have always seemed like more pressing issues for fps players in cqc than just spread.
Just make this changes A BIT more extreme just A LITTLE BIT more hardcore and then we good but this changes are in a good way as well or you could just revert this third person to the old one (instead of having thirdperson your character just switches to first person when you are on thirdperson)
My main issue with combat back then was that most close quarter gun fights ended up turning into people jumping everywhere whilst ADSing to gun down the enemy which feels too irritating and sporadic to fight. I feel like ADS should remove or reduce the ability to jump so the player has to decide between shooting with hipfire and having movement or ADS but be slower
Wouldn’t the orange inhaler just promote using it to get the upper advantage in combat? Theres almost no downside to using it if your good at the game, its literally just a second chance.
@@LegoMonthMan ur right but as a solo this game is so damn unbearable and almost unplayable cuz every server u enter ur always fighting a gang or 2-6 people unless its a low pop. but ill take anything at this point since silver and the devs wont do anything against the clans and teaming ruining the game, the encouragement of counter camping raids, and just using operator armor.
Finally it’s about time that new players get the guns that most sweats use and get item that help you escape from fights as I dont tend to fight a lot in black out making guns fights A lot more harder as I don’t have experience with them but this update seems to fix issues that infect games like this and that is the deference between new and pro players edit:silver will npcs be able to use the inhalers and if so can any kind of NPC use them or one kind of npcs specific to a raid or smt
im a bit late to this but a gripe i have with the game that i dont see people talk about much is theres too much red on screen when i get shot at like i feel like its too much, when i get shot one time i feel like i shouldnt lose all ability to see and i would like to see that toned down atleast a bit in a future update it would make the game feel a lot better for a lot of people i think
everything shown off looks incredible and Im very excited, but Im a little worried how the new movement will feel. Even though I do like that it will make movement demons less annoying
I hope the other inhalers are also not op so operator users aren't disabled from using them (orange would be funny, you get downed, start self destructing but you can still move)
All these buffs and rebalances seem good the only thing I'm worried about are the inhalers Cause if they're rare then people at max level will always be able to get away compared to Lower level players especially what the other two combat inhalers could do So I hope atleast the orange inhaler is as common as like a UZI or the grenades
I think this is a good start to making the game more balanced! The game just needs more ways to appeal to solo players and i think it'd be much better. (i know solo isn't recommended, but its stupid when a 5 stack jumps you mid mission)
My issue is between random killings between the same faction, me and my friends are all rebels and it’s extremely annoying when we want to enjoy the animations and things the games has to offer but we aren’t super competitive, if there was some kinda of thing discouraging random killing between same team factions or even other modes where we could relax and enjoy the guns and missions without other players interfering without it cost a lot of robux I’m sure me and my friends would play again and many others
the game might actually be revived since i believe the pvp was one of the main reasons why so many people quit besides teaming and counter raid campers. Once the game is balanced and has a better meta that rewards skill. People will enjoy it and give it a chance again I really do believe if you enforce a teaming/no clan rule, and do some more changes about campers the game will be perfect edit: just realized orange inhaler is a perfect counter for people who camp raids! sorry :< wow this game will be awesome cant wait! (pls buff melee soon)
Still my biggest issue was being low level with bad weapons against fully armored people with m4a1s ak47s and needing to mag dump a glock twice to get a kill while dying to 2-3 bullets. And then when you actually get a kill they don't even drop their big strong weapons, meaning the only way I can even hope to get close to these guys is to start a blackout which would get me killed afterwards immediately either way. Using these expensive weapons should also have you bear the risk of someone else getting them when you die, i dont know why this isn't implemented. Also I'm not sure if it was changed but I remember the reason i stopped playing was when some guy popped a grenade launcher into my room (incapacitating me instantly) while also entering the room and taking no damage, so i hope that's been changed
i think it would be better to make it so an ak, m4, or higher tier guns and armor would be either more expensive or make it have a lower stock or something like that. it would make the game way more fun if gun fights aren't just the same gun every time so fights are different and have more variety.
"You are now addicted to Jet."
nobody talking about the new map changes, what a town.
FR, and I'm all for it, it does need a sort of shakeup ngl.
Its just some remodel lol i think
that one building with the hole short cut at 4:19 is cool
different armor types actually mattering in a game like this? insane
I have stage 15 aids and this update just saved my life
Oh my god the textures on the guns are noticable now
fr instead of those plastic looking toy guns this makes them seem more intimidating and adds a bit more realism to the change its small but needed
W FOR THE DEVS!
Awesome reworks, I feel like this will make me play the game more
Also, now the game is even more like Dying Light 2, because of the inhalers. Nice inspirations!
And I saw that snowball fight at the start. Give us a winter update in summer
i need to know if you can over dose on the drugs *like COME ON*
the game is already ‘winter’, the season rotates every thursday (at least in bst timezone, but lithuanian timezone is 2 hours ahead)
Yo Lvaic
4:30 finally, drugs in roblox i always wanted that
Isn't like a vape? I don't think it considers a drug
its like jet in fallout games
ermm, umm actually.. it is just a healthy vape
@@Astral_olpral It is a drug (I'm not going to explain why is it a drug)
@@Astral_olpral It's an inhaler that uses drugs to allow you to breathe better, many medicines can be called drugs, not all drugs are bad but they are usually just referred to as medicine
I like the weapon rebalancing, but many of us in the Blackout community agree the economy also needs a rework. Make grinding feel worth it
That’s a reason why I left blackout within the first 2 hours of playing. Not playing until that comes back
That's the main thing I had a problem with about the game, grinding is a pain in the butt, and is boring, while the early game weapons are mediocre and no new ones are added very often
@@fetusman2248 we need more early game stuff and less op high lvl shi that u need to no life the game for to unlock.
@kemmypaws yeah I don't feel like grinding for 10 hours and getting killed about 40 times for a weapon that atleast 4 shots people
@kemmypaws I also wanted the revolver to be a good choice against armor for early game, but of course they made it ultra op high level
Silver and his team are by far one the best fps developers on Roblox, they listen to their community and add new things every update, which can change the way you play the game.
I hope that when update will come out, there will be less doodle jumpers in close fights.
Also, you should make inhalers unusable with operator armor, because it would be too op and helmet covers your mouth so you cant use it.
this is why despite the game having its issue i luv it so much def one of the best rblx games rn. silver and his dev team are rare
if they need use it they need put they's helmet down
nice idea
In the current state of the game, you have people sweating their ass of with m4s and Ak's. And if you aren't good with guns or in game PvP in general you stand no chance. I believe adding a system that can specifically target this, to prevent the gap between skilled and not skilled to be shorted or fixed in some way. When you join a game the first thing you do is maybe do a cargo mission or green, but then you get the loot then you probably die instantaneous from level 40-50 that are in a group of 6. Just a though
lmao its not even if ur good or bad at guns this game sucks its just 10 player zergs with the power armor killing everyone, its not fun to play anymore lol
@@xv7o7 They covered armor, ittl be much easier to run from those dudes now. The armor will slow them down, and with the new inertia system theyll absolutely suck at making sharp turns
@@YSleepishOperator wasn't mentioned, that was one armour that deserved a movement nerf the most.
sadly the thing with dying from cargo ambush is just the way the game is designed. you can never fix the games issue when it comes to people ruining ur missions and raids
"Just 2 small updates"
ur that kid who got sent cp and cried for 2 hours right? u also tried to counter my contra and asked for 5 reds just to die. u cant gaslight through you're channel forever
@@bdjodyssey cornball
@@bdjodysseydamn I must have skipped a few chapters the hell did I miss💀
@@L0WSKY. nah we just have some irrelevant blackout beef and I'm feeling like instigating
@@bdjodyssey I genuinely have no clue who you are 😭🙏🙏
Honestly everything showcased here looks amazing! Cant Wait for it to drop
Most of the suggestions on discord feel unnoticed, some of them are pretty good such as Melee finishers instead of the same old Hold F to fist fuck your opponent.
Fist fucking a downed person goes crazy ✋🙂↕️
on day 7 silver said "let there be rebalancing"
Fart updaate when
@@Redz20iq fr
@@Redz20iq trus's worst enemy
silver 🤤
Bro when is the update gonna come out
SILVER IS COOKING
THIS LOOKS AWESOME! this makes me excited to come back to the game, plus the remodels and new sounds are really satisfying
this is a really good update especially the inhalers, it really does make the fight unpredictable, that was honestly one of the things i was looking for!! And the guns new rpms are awesome, i also love the resounded that y'all did, it sounds so good~!
The orange inhaler might be a little problem for operators
You have to either A: when they get downed and they use it, run as you can because the operator is gonna become a ticking time bomb that runs at you
or B: Accept your fate
I never felt such a lively community for a game and the devs cafing so much about the game i am truly proud of u silver you have made us a game to enjoy like no other thanks from the bl community and the bottom of my heart also mew update very cool i saw u showing us the new ump and usp they look very snazy also imma go get some jet
I dont see a USP in the video, can you give me the time stamp?
honestly the AR changes were needed, plus lower RPM makes it feel so much better to shoot
The movement actually looks normal that's awesome
Silver you're a bloody legend brother, keep up the fantastic work
sliver pain and suffering to make this update will not be forget
4:29 this is HEAVILY inspired by dying light 2. i like it
drugs, can't wait for this to come out.
honestly seeing the devs actually trying to balance the game is wonderful, im sure this update will be a fun one! [:
way to balance orange inhaler: make it so that the effect where you get revived last shorter, and also make it so that when you revive you dont have full hp and you become weaker until the jet rush ends, for the hp smth between 30-50 would be ok, and also to make it more fair make the jet rush last longer and make you faster, hope you read this silver.
I thought i wasn't going to play this game again because i was always dying to people with better stuff than me and felt that the game was unbalanced, but this video shows the amount of effort you're putting to make the game playable and enjoyable, so i have to give it another shot. Thanks man
For the record, I think rebalancing is completely fine especially at this point in development, I’m just looking forward to console! Lovu and blackou
My main problem with the game is the lack of optimizations. I'd constantly drop to 40-50 fps when getting into fights, so I thought about having an option to remove most textures within the game just so low end players have a chance.
There is also a problem with the map which rooftops is always used and made the ground a death trap. Maybe there's a fix that you could do. ❤
How the hell is 50 fps bad
Roof are meant to be like that, that's what is parkour in game for. It's like in dying light 2 which alot of aspects of the game are based on. You just have to try being on a roof or die on a street.
@@SNARO_ yea but thats the point, the streets are technically useless so I feel like its a wasted part of the game
The map changes are amazing, huge props to zanee for building them. I also really love the movement nerf and RPM nerf, it'll change up the meta so people cant jump slide spam with third person! Overall this update seems very promising, I always have huge hopes for whenever this game updates because you're one of the few game developers that listens to the community while also making big changes that are very needed that goes against the communities standards. amazing job 👍
finally something I can relate to now, an inhaler.
This Update will be BIG than old updates thank you Silver for all.
ong bruh thank you so much for this, you’re a goated dev
From the looks of it these changes are amazing. Only small issue I have is inertia as the snappy movement we have right now is quite freeing. I think maybe tying it to weight would be fair giving more reasons to consider wearing less armour and stuff. but yeah all everything else is amazing
This is the greatest thing Ive seen all year, lovely.
Silver always bringing the best into the plate. No wonder its taking long, this is worth the wait.
bro the showcase in first person is fire 4:13
But you cooked Silver, I'm loving this when I was about to quit the game
We need a bigger map, it would bring so many more people into the game.
Bigger map new KEYCARDS, it would so increase the amount of people that play blackout.
It would also help new people in the game so they are not just getting killed all the time, Bigger map would help them do there own thing a get levels with out getting killed all the time.
Look at the map now it small, and especially in bigger server it would be good for pvping you don’t get 3rd partied!
Imagine hostile zombie or military NPC waves that happen rarely
that glock revamp is crazy good also no one talking about that ump!?!?!
I know right
my only concern is that operator can use orange inhalers to basically escape death (assuming that you dont get downed if u use it) which will make operators much more difficult to kill if they just chug an inhaler after getting jumped
Imagine tho if they go down with orange inhaler active, and their armor still blows up. That’d be sick as hell lol
I mean if there’s no mouth hole then they can’t use the inhaler
The armor should self-destruct anyway
I'm pretty sure it'll down you either way, it's just delayed so you can hopefully get to a safer spot to be revived, but even then if the inhalant is used you still need to he down for it's activation.
This update seems really really good as it helps to make the player base even out from just spamming weapons it also makes the game more enjoyable for low levels that have to deal with sweaty movement tactics. Overall this game looks much more balanced and has much smoother gameplay from the trailer.
Silver, this is REALLY fucking good don't listen to anyone else because you really idd address the main problem of the games. The movement combat type the game had before was really cancerous imo
Silver is the reason its taking so long to release is cause of school finals if so thats totally fine
I was an alcoholic, abusive and single father of 3 but as soon as I heard this update it changed my life. I am now a businessman and a self made millionaire. Thank you Silver.
Viewmodel sway when jumping in ads, and copious amounts of recoil have always seemed like more pressing issues for fps players in cqc than just spread.
Everyone else: YOOO THE MAP AND GUN REVAMPS ARE SO COOL AND EPIC!
Me: was that a suppressed deagle.
Make pistols take less space to make em more viable as an actual sidearm and decrease mag count of non pistols so pistols have a use
firerate tied to fps??
Just make this changes A BIT more extreme just A LITTLE BIT more hardcore and then we good
but this changes are in a good way as well
or you could just revert this third person to the old one (instead of having thirdperson your character just switches to first person when you are on thirdperson)
bro i love this update theres so must news stuff and the guns are going to feal fresh thank you silver
nerf third person view hipfire
someone didn't watch the video
Yo watch the video, they did
@@mausecitywasnt it only the ads that was nerfed
@@normalgamer7936they nerfed tps accuray, if you fps you would beat most players
My main issue with combat back then was that most close quarter gun fights ended up turning into people jumping everywhere whilst ADSing to gun down the enemy which feels too irritating and sporadic to fight. I feel like ADS should remove or reduce the ability to jump so the player has to decide between shooting with hipfire and having movement or ADS but be slower
I love the texture and map changes. I hope you add more.
Please fix the issue with the current ADS sights being swayed from the recoil instead of the gun having the recoil
Wouldn’t the orange inhaler just promote using it to get the upper advantage in combat? Theres almost no downside to using it if your good at the game, its literally just a second chance.
in a game like this where everyone is teaming, using op armor, camping raids. I think this is a more balanced changed for people who are solo
@@kemmyexists yeah but whats preventing said people from using it
@@LegoMonthMan ur right but as a solo this game is so damn unbearable and almost unplayable cuz every server u enter ur always fighting a gang or 2-6 people unless its a low pop. but ill take anything at this point since silver and the devs wont do anything against the clans and teaming ruining the game, the encouragement of counter camping raids, and just using operator armor.
nobody notice that alot of buildings have been changed
Bro pulled the inertia thing out of bill nye the science guy
Finally it’s about time that new players get the guns that most sweats use and get item that help you escape from fights as I dont tend to fight a lot in black out making guns fights A lot more harder as I don’t have experience with them but this update seems to fix issues that infect games like this and that is the deference between new and pro players edit:silver will npcs be able to use the inhalers and if so can any kind of NPC use them or one kind of npcs specific to a raid or smt
great rebalancing silver i cant wait to see the rest of the content
im a bit late to this but a gripe i have with the game that i dont see people talk about much is theres too much red on screen when i get shot at like i feel like its too much, when i get shot one time i feel like i shouldnt lose all ability to see and i would like to see that toned down atleast a bit in a future update it would make the game feel a lot better for a lot of people i think
When is the new Blackout Revival update coming out?
everything shown off looks incredible and Im very excited, but Im a little worried how the new movement will feel. Even though I do like that it will make movement demons less annoying
Please give me toy hammer and infinite cash thx
bro gave his money to a dude who's never gna acknowledge his existence 😭😭
bro is never getting anything :sob:
@@shaggyshaggyson5944 don’t people already do that 💀
this is very cool, i want to use the orange inhaler and go attack operator with fists after this update comes out
SINCE WHEN WAS THERE A UMP45??!?!?!?!?
Its been almost three months, I dont think I can go any longer without an update
I hope the other inhalers are also not op so operator users aren't disabled from using them (orange would be funny, you get downed, start self destructing but you can still move)
BANZAAAAAAI
Great for the new M4's iron sights especially when the old version's rear sight always blocks the front
All these buffs and rebalances seem good the only thing I'm worried about are the inhalers
Cause if they're rare then people at max level will always be able to get away compared to Lower level players especially what the other two combat inhalers could do
So I hope atleast the orange inhaler is as common as like a UZI or the grenades
I think this is a good start to making the game more balanced! The game just needs more ways to appeal to solo players and i think it'd be much better. (i know solo isn't recommended, but its stupid when a 5 stack jumps you mid mission)
My issue is between random killings between the same faction, me and my friends are all rebels and it’s extremely annoying when we want to enjoy the animations and things the games has to offer but we aren’t super competitive, if there was some kinda of thing discouraging random killing between same team factions or even other modes where we could relax and enjoy the guns and missions without other players interfering without it cost a lot of robux I’m sure me and my friends would play again and many others
So you want to disable pvp in blackout
@@icecube4245 we want something like private servers in blackout
We using the Dead Ringer with this one 🗣🗣🗣🗣🗣🗣🗣🗣
the game might actually be revived since i believe the pvp was one of the main reasons why so many people quit besides teaming and counter raid campers. Once the game is balanced and has a better meta that rewards skill. People will enjoy it and give it a chance again I really do believe if you enforce a teaming/no clan rule, and do some more changes about campers the game will be perfect
edit: just realized orange inhaler is a perfect counter for people who camp raids! sorry :< wow this game will be awesome cant wait! (pls buff melee soon)
I still love the game and i think its worth the bobux, everytime a shotgun gets a little buffed i think its also worth unlocking the tac-14 on level 9
Another places with purple lights? (Dying light?)
honestly i still cant believe that blackout isnt more popular at launch there were over 2k now there is 200 ;-; the wait of the game help killed it
Dear silver you Are probaly not gonna read this message but if you do please Tell me, when is the update gonna come out?
orange inhaler + op kit finna be as iconic as katana + rage dose
orange inhaler + op set?
i think it'll be a good idea for the orange inhaler to not do anything if you're in a squad or wearing the operator set
orange inhaler is cool i suppose, cool enough to look like a event item for me
I quit Blackout at its release but this looks like a good update
can you buff the pay for tasks because armor is so expensive in the new update
these new map locations look amazing
Still my biggest issue was being low level with bad weapons against fully armored people with m4a1s ak47s and needing to mag dump a glock twice to get a kill while dying to 2-3 bullets. And then when you actually get a kill they don't even drop their big strong weapons, meaning the only way I can even hope to get close to these guys is to start a blackout which would get me killed afterwards immediately either way. Using these expensive weapons should also have you bear the risk of someone else getting them when you die, i dont know why this isn't implemented. Also I'm not sure if it was changed but I remember the reason i stopped playing was when some guy popped a grenade launcher into my room (incapacitating me instantly) while also entering the room and taking no damage, so i hope that's been changed
I was wondering if they will be a contraband rifle. It should be like the ShAK-12 or fx-05 or something else
This update is fire, no concerns or complains
If I die when the blackout update happens I’m coming back from the dead
and on the 10th day zlx said let there be cigars!
just up blackie
you should add gamemodes like faction vs faction or pve because the npcs are so advanced
i think it would be better to make it so an ak, m4, or higher tier guns and armor would be either more expensive or make it have a lower stock or something like that. it would make the game way more fun if gun fights aren't just the same gun every time so fights are different and have more variety.
DRUGS!!!!
This update is amazing!
orange inhaler= INTENSE adrenaline
I feel like inertia will make escaping or getting into cover sluggish
Concerns:Shotgun with dragonbreath spam and hwo too many people will abuse it since it kinda 1 taps with anything that isn't db
disengage the safety on the AK i beg
also give the m1911 a larger mag model
please dont let operators be able to pop orange stim
also i know commander armor exists you cant hide it you cant hide it you cant hide it