The Best Upscaling on Consoles? Horizon Forbidden West/Horizon Zero Dawn Remaster PS5 Pro Review

Поделиться
HTML-код
  • Опубликовано: 16 дек 2024

Комментарии • 369

  • @ClintBeastmode
    @ClintBeastmode 3 часа назад +80

    How can Guerilla pull their own upscaling solution out of their hat that rivals dlss? I'm mindblown

    • @oktusprime3637
      @oktusprime3637 2 часа назад +36

      It's one game and one engine. That's much easier than an engine agnostic solution that works well with hundreds of games.

    • @ivayloborov3462
      @ivayloborov3462 2 часа назад +9

      What I kept wondering too. In a perfect world this solution should replace PSSR entirely.

    • @zblurth
      @zblurth Час назад

      @@ivayloborov3462 The engine probably render thing differently and you could imagine the temporal stuff is integrated in the pipeline of the engine, so taking it out and putting it in another engine would probably not work as good, DLSS and FSR are pretty much engine agnostic and in the same way a road care on a track will perform worse that a track car on a track they probably leave sons performance on the table
      Also having a strong image under the upscaling help a LOT, UE5 relies so much on temporal accumulation and half res that the upscaler need to do a LOT of work, and while gorilla absolutely use some of that it may be lower so again not a 1/1 comparison but at the end of the day the thing we can be sure if Gorilla are master of their craft and that should be celebrated

    • @Norightnowrong1
      @Norightnowrong1 Час назад +2

      They’re lucky they have their own engine to adapt whenever they need to their own needs. But seriously, guerrilla are wizards. I still remember when performance mode of forbidden west came out and was horrendous, and people said “they can’t fix it”.
      And then they just shut everyone up. They always do lol

    • @zblurth
      @zblurth Час назад

      @@Norightnowrong1 It is not luck, it is a choice they made and invested in, look at CD projekt, I will make no comment on the quality of the EU5 title they will put out, I believe their tech wizard will do what they need for it to look good but what I want to point out it is a choice they made, probably a good one with their own perspective on the matter, but it was a choice to not use the REDengine anymore, gorrila could do the same and maybe they will at some point but at least for now they still choice to invest in their very own engine (Btw I am sure CDPK will invest a lot of resource and time into making the UE5 into what they need and not use it out of the box without changing anything)

  • @pascalg.-berardi9242
    @pascalg.-berardi9242 Час назад +14

    Replaying Forbidden West as my "first "PS5 Pro" game.
    I played it on PS4 Pro around launch. It's a substantial upgrade.

    • @MurCurieux
      @MurCurieux Час назад +1

      It’s amazing. Playing on balanced on a 120 hz vrr display and it’s great. The 40 frames is very compelling tbh. Love it!

  • @unvergebeneid
    @unvergebeneid 3 часа назад +42

    I'm currently replaying Horizon Forbidden West (on a regular PS5) and I'm super impressed how good the game still looks. Especially water interacting with surfaces, I haven't seen any other game solve that this convincingly.

    • @dr.sivavignesh664
      @dr.sivavignesh664 Час назад +4

      Don't get me wrong but this is the sort of feedback that makes Sony pump out unnecessary remasters. " Still looks " ? For heavens sake it's a 2 year old game. If you said zero dawn it's understandable but forbidden west is still relatively new. Hell it came out after cyberpunk.

    • @unvergebeneid
      @unvergebeneid Час назад +1

      @dr.sivavignesh664 fair point. Felt like ages ago somehow. To be fair, Zero Dawn also still looks great but that remaster ship has sailed.
      Also apparently people said they wouldn't play it because of the stiff face animation, so I can almost forgive Sony their unnecessary remaster there.

  • @atomickaiser1934
    @atomickaiser1934 3 дня назад +157

    The best looking ps5 pro game and it doesn't use pssr.

    • @skins4thewin
      @skins4thewin 3 часа назад +33

      Forbidden West has always been the best looking PS5 game, which is DAMNED impressive for a cross gen game made for last & present gen! It's just plain graphically superior to everything else!
      Now imagine how good the 3rd game will look!

    • @dr_diddy
      @dr_diddy 3 часа назад +2

      @@skins4thewin yh the main draw to me for that game was the enviroments, so detailed, vibrant and diverse. I look forward in seeing what they can cook up after the mmo.

    • @skins4thewin
      @skins4thewin 3 часа назад

      @dr_diddy mmo? What mmo?

    • @vac59
      @vac59 3 часа назад +4

      PSSR is not ready for prime time. It’s an early release stage and it will take more than a year of AI 🤖 training and tweaks. Even when a better AI model is available some titles will not go back and update the game to use the newer model. It’s what’s best for today.

    • @MrWizardGG
      @MrWizardGG 3 часа назад +5

      ​@skins4thewin i think they wasted a bunch of time making a live service game due to jim ryan that got canceled when he left idk

  • @TheConuresrule
    @TheConuresrule 2 часа назад +17

    Got my pro Sunday and booted up RE4 remake and was amazed with it. 4k 60fps with hair and rt. Even my 6800 had to use upscaling to keep a steady 60fps.

    • @Mefiu111
      @Mefiu111 2 часа назад +2

      @@TheConuresrule WOW SO YOU ARE PLAYING A PS2 GAME ON PS5🤣🤣🤣 AMAZING😂😂😂

    • @craigsampson3386
      @craigsampson3386 Час назад +11

      ​@@Mefiu111its a ground up REMAKE you peanut 🤦‍♂️ Try putting that RE4 _remake_ game disc in a PS2 and see if it will work 😂

    • @Griffinsgamerreview
      @Griffinsgamerreview Час назад +2

      ​@Mefiu111 RE4 Remake is a PS5 game. It's very different from the PS2 title. I also have it on Pro, and I concur. It's amazing. Do you have a PS5 pro?

    • @Mefiu111
      @Mefiu111 Час назад

      @Griffinsgamerreview 🤣 very different 🤣 i play on ps 5 pro 3 weeks and i will never spend 100 euro for this peace of shit🤣

    • @SimonStewart75
      @SimonStewart75 41 минуту назад

      @@craigsampson3386 They know this, they're just being an unbelievable tool.

  • @TheNerd
    @TheNerd 2 часа назад +7

    Guerilla Games should open a school or "Education Branch" for future Tech Devs.
    These guys are wizards. It's sad that the entire industry is struggling and just a handful of studios is like:
    "Don't worry we got this. We use every Mhz of this Hardware. Kinda easy actually"

    • @yubos98
      @yubos98 10 минут назад

      The "wizardry" lies in devising and use of dedicated proprietary solutions to the rendering and game logic challenges instead of "pre-baked" ones within mostly visual platforms like Unreal. So, in essence, it can be boiled down to this: the "wizardry" lies in the education and willingness to learn instead of just blindly picking stuff off the shelf. "In my computer graphics industry!? Who would've thunk!?"

  • @JorgeMartinez-dp3im
    @JorgeMartinez-dp3im 3 часа назад +17

    Guerilla Games! Please make your upscaling tech open source! It's GOOD.

  • @carllavery4442
    @carllavery4442 2 часа назад +6

    This was one of the first games I played on the Pro and it looks outstanding and one of the few times where a console game basically just looks like a high end PC title

  • @parsashirali8957
    @parsashirali8957 2 часа назад +4

    Guerrila games comes out and pulls an upscaler that rivals dlss out of nowhere. Im looking forward to see death stranding 2 potentially using this technique

  • @KBABZ
    @KBABZ 2 часа назад +3

    This was a fantastic video, great work! My only complaint is that the Balanced Mode was glossed over. It's my go-to preferred way to play games that support it, because of the sweet spot it hits with Fidelity graphics and edging closer to Performance frame rates. While the point was made that Performance Pro Mode is better the Balanced... I don't really feel that informed regarding WHY it's better, so it's difficult for me to make the call on switching modes based on a blanket recommendation.

  • @ukaszp2333
    @ukaszp2333 3 часа назад +59

    No RT yet it looks better than most games with RT. And 60 FPS without stuttering, like in the other s**t engine. Who needs RT? Who needs UE5? Nobody.

    • @TheKillerSn4ke
      @TheKillerSn4ke 3 часа назад +5

      Yeah couldn’t agree more. Full path tracing is absolutely amazing if you have the hardware to run it with good frame rate but it’s no substitute for great art and craftsmanship from the studio. And playing at 30 Hz sucks. I wish more studios would focus on crafting games with perfect 60 hz and beyond rather than trying to just melt the hardware.

    • @Saif0412
      @Saif0412 2 часа назад

      I can see why they want to melt the hardware, because that in turn can melt our wallets lol.

    • @ivayloborov3462
      @ivayloborov3462 Час назад +10

      RT is the natural evolution of gaming graphics. It's not some gimmick just to tank your performance. In a few years it will become the standard lighting and since technology will be a lot better, it won't be that taxing. Same thing happened with lightmaps, then everyone took it for granted.
      Now the fact that Horizon is so beautiful is a testament to the fantastic artists at Guerilla Games and the huge amount of work they put into simulating realistic lighting. But it's nowhere near what Path Tracing can achieve. The benefits are that it will free up a lot of the extra work that artists are doing now to simulate lighting and at the same time bring a lot better visuals. So in truth, everybody needs RT really.

    • @MurCurieux
      @MurCurieux Час назад

      @@ivayloborov3462Well said.

    • @memoryboy
      @memoryboy Час назад +3

      @@ivayloborov3462 Exactly, people always react like this to new graphics tech it's hilarious, I get criticizing UE5, but RT? Really?

  • @athiaan
    @athiaan 3 часа назад +34

    Really gives me a lot of confidence when it comes to Guerrillas future titles and Death Stranding 2 in terms of image quality
    I was so stunned when I fired up my Pro to check this game out and how well it held up against the PC version maxed out

  • @sonicadv27
    @sonicadv27 Час назад +2

    Still the greatest technical masterpiece in gaming nowadays. It both looks AND runs better than any other game out there. It's ridiculous.

  • @ThePrimordialChronicles
    @ThePrimordialChronicles Час назад +1

    Always glad to see more Oliver on the channel!

  • @djayjp
    @djayjp Час назад +5

    Alex is sad 😥in this video because ppl keep sending him stuff about Threat Interactive... hahah

  • @blessedred
    @blessedred 3 дня назад +37

    Guerrillas upscaling technique should be the default for PS5 Pro instead of PSSR. It produces the best image quality from a Pro Patch with the least amount of issues (at least in this one title).

    • @taptoplayde
      @taptoplayde 3 часа назад +21

      It's not the engine, it's the devs. It took them months of optimising for one game… Forbidden West was unplayable in Performance Mode when it released (shimmering everywhere) and they fixed it, patch after patch.

    • @FSAPOJake
      @FSAPOJake 3 часа назад +14

      It's designed for Decima, like how TSR is designed for UE5. It can't be ported to other engines.

    • @Hahhahahehe
      @Hahhahahehe 3 часа назад +5

      I think the base resolution of the horizon is already quite high i think so around 1440p so it helps a lot. A lot of pssr complaints are from games who use low resolutions like 1008p or even lower than that so the problem becomes exaggerated. We don't know how this technique will run on lower resolutions.

    • @DrJones20
      @DrJones20 3 часа назад

      ​@@HahhahaheheHorizon is 1800p I believe

    • @Hahhahahehe
      @Hahhahahehe 3 часа назад

      @@DrJones20 i think it's 1440p just googled it

  • @onehitsword6800
    @onehitsword6800 3 часа назад +8

    Can't wait for next year to see what PS5 Pro is like with new release games that's made from the ground up to use PS5 Pro features

  • @zedsdeadbaby
    @zedsdeadbaby Минуту назад

    It looks insane. Whoever worked on the upscaler needs to submit an academic paper on it. It's trouncing FSR & XESS, and easily rivals DLSS, a hardware solution that's half a decade mature.

  • @TempleofShaolin
    @TempleofShaolin 3 часа назад +27

    These RUclips videos don’t do these games justice on the pro, the games just look incredible in person

    • @jjvg3339
      @jjvg3339 3 часа назад +2

      On a 75 inch screen it's like putting glasses on blurry to clear.

    • @KennyJ.
      @KennyJ. 2 часа назад

      Pro or not. Game still looks the same. Nothing pro about it.

    • @sylenzZ-80
      @sylenzZ-80 2 часа назад +10

      @@KennyJ. Yes, it is. It is simply not visible to the Brokie's eye 🫵😎

    • @omensoffate
      @omensoffate 2 часа назад +5

      @@KennyJ.broke comment 😂

  • @mparkin1989
    @mparkin1989 2 часа назад

    I like the one-on-one discussion format for this type of video (verses a full on review video)

  • @stevenbishop1782
    @stevenbishop1782 Час назад +2

    id5 and Decima are in the good books, can someone just take unreal5 out back and put it out of its misery.

  • @enricod.7198
    @enricod.7198 2 часа назад +1

    At 16:04 we can see that horizon FW, like the first one, has issues with LODs when DLSS is turned on. The same happened with HZD and it's super annoying. DLSS is good but we loose detail because LODs usage is based on initial render resolution and not the final upscaled one.

  • @Blag_Cog
    @Blag_Cog 3 часа назад +14

    16:05 I think the grass looks better on pro in the distance.

    • @JustVC
      @JustVC 3 часа назад

      It is

  • @jdez095
    @jdez095 Час назад +1

    Decima is the best engine in gaming, and if Guerilla uses it for another FPS game I am ALL IN on that

  • @stevenkaye1625
    @stevenkaye1625 50 минут назад

    Great video, but I remember Guerrilla saying that on the PS5 Pro, there were also some upgrades to lighting and a few other things -- would have really liked to have seen those compared in this video too.

  • @lesserlogic9977
    @lesserlogic9977 9 минут назад

    The first PS5 Pro enhanced game I played. I've never been more impressed, I'm glad I waited to play the game after buying it at launch. Came in handy for the PS5 Pro

  • @jjvg3339
    @jjvg3339 3 часа назад +8

    The fact that Performance mode on Pro matches PC very high settings is insane. Pro has so much potential.

  • @MrFrexxia
    @MrFrexxia 3 часа назад +1

    I don't know what kind of black magic Guerilla are using in their upscaler, but I hope other studios take note

  • @Etheral101
    @Etheral101 Час назад +1

    One of the best looking games on console. Same as Last of Us 2. And not a ray traced shadow in sight. Ray tracing has trashed console games

  • @ronon27shooter
    @ronon27shooter 2 часа назад +2

    I hope guerrilla will give PlayStation the secret to improve the pssr !!!

  • @Bartacolips
    @Bartacolips Час назад +1

    Such an awesome engine. I'm just ready for guerilla to make a game I'm interested in because i hate the ubi style worlds.

  • @Youtube-Censorship-Police
    @Youtube-Censorship-Police 2 часа назад

    that santa cap seems to have a soothing effect on alex

  • @vintatsh
    @vintatsh 3 часа назад +22

    I was mega impressed when I booted into Zero Dawn Remastered recently. I've never seen a more pristine 4K image on my 42" OLED (and that includes PC and DLSS), to the point where it almost looks downsampled from a much higher resolution. Absolutely stunning and very interesting to see developers being able to tap into the Pro's ML hardware with their own Supersampling solution.

    • @quanta8382
      @quanta8382 3 часа назад

      Hi, I also want to get a 42 inch OLED one day. Does it feel too big for PC gaming? I got a ps5 so I think it's perfect for that.

    • @vintatsh
      @vintatsh 2 часа назад

      @@quanta8382 It works for me. I've been using the LG C2 42" as a PC monitor or for my PS5 basically every day for about 2 years now. For gaming or watching RUclips it's perfect, mega immersive and I don't think I would ever go back to a smaller size. But I also can't imagine going even bigger, especially for desktop usage. If you play a lot of FPS it might also be a little bit too big if you care about being competitive.
      What I found myself doing for PC is just using applications in windowed mode at a size that's pretty close to my old 32" monitor so there is not a big difference there at all, I don't have to move my head a lot. Definitely get a stand though so you can adjust the height similar to a normal PC monitor, helps a lot with comfort.

    • @molsen7549
      @molsen7549 2 часа назад +2

      ​@@quanta8382 if you have a deep enough desk so that you're not sitting super close to it, I don't think it will be too big. If your main goal is to play immersive, rpg titles like Zero Dawn, then a 42 inch OLED is perfect. If you play a ton of competitive fps games with mouse and keyboard, you might want a smaller screen instead.

    • @TheTonytone77
      @TheTonytone77 2 часа назад

      @@molsen7549 just got the asus 42 inch oled for christmas ....it makes ps5 pro horizon fw look crazy good ive never seen such a good looking game even on pc as of yet

    • @quanta8382
      @quanta8382 53 минуты назад

      @@molsen7549 thanks. I mostly play single player games so an oled makes sense

  • @kidShibuya
    @kidShibuya 3 часа назад +9

    Sick of resolution mode, why can't we have draw distance mode?

    • @pigliamosche.6408
      @pigliamosche.6408 2 часа назад +2

      Because it's not a pc

    • @Youtube-Censorship-Police
      @Youtube-Censorship-Police Час назад +1

      unpopular opinion: i'd be totally happy with 1080p with a better framerate and higher settings

    • @stevenbishop1782
      @stevenbishop1782 Час назад

      @@pigliamosche.6408 Elden Ring has good draw distance (aside from the vegetation pop in) on every console that's significantly weaker than a PC, probably why it runs like ass.

    • @Youtube-Censorship-Police
      @Youtube-Censorship-Police Час назад +1

      ​@@stevenbishop1782 elden ring is shoddily optimized, though turning down draw distance is definitely the most beneficial setting (obviously after disabling rt).
      basically i can put all settings on high on my steam deck (textures ultra) and have locked 30fps (with a good headroom), but as soon as i change grass from medium to high, it drops sub-30 quite often.

  • @chasethechosenone8478
    @chasethechosenone8478 2 часа назад +1

    That’s crazy whatever guerilla is using looks better than dlss in this game at least and especially better than fsr3.

  • @Michael-ns3lj
    @Michael-ns3lj Час назад +2

    Dlss was awful at launch im sure pssr will improve massively over the next few years just in time to make the ps6 work 😂😂

  • @BrickManUk
    @BrickManUk 2 часа назад +1

    Wasn’t dying light 2 enhanced for ps5? Would love to see a video on that

  • @Etheral101
    @Etheral101 Час назад +1

    I prefer balanced mode to be honest

  • @SotNist
    @SotNist Час назад +7

    The main thing for me is that they eliminated all the oversharpening and edge ringing in Forbidden West. It looks so much more natural and pleasing to the eye now, in addition to the greater image quality and clarity. Stunning games.

    • @EarthIsFlat456
      @EarthIsFlat456 Час назад

      You mean the oversharpening in the PS5 version?

  • @SpurnOfHumanity
    @SpurnOfHumanity 26 минут назад

    Y'all should see this maxed out on PC in native 4k.

  • @CriPPleR_HD
    @CriPPleR_HD Час назад +1

    Alex mentioned that you should always use upscaling on PC. I disagree. At least when it comes to Horizon games. HFW looks absolutely stunning @ 4K with DLAA and max settings. Zero upscaling artifacts. This is some of the purists image quality you will get while still be over 90 FPS maxed out on high end gpus.

    • @EarthIsFlat456
      @EarthIsFlat456 Час назад

      Only a 4090 can give you consistent 90 FPS on 4K max settings with DLAA, no other GPUs are powerful enough.

    • @CriPPleR_HD
      @CriPPleR_HD 55 минут назад

      @ I can only speak for 4090 since that is what is in my current rig. But from what I can tell the engine seems scalable. Can 3080’s and 4070’s not target 60 fps with DLAA? Would matching console settings not help target 60 fps? Seems doable but I am not able to test it.

  • @cube2fox
    @cube2fox 20 минут назад

    It's intriguing that Guerilla's temporal upscaler is on par with DLSS here. Perhaps machine learning based solutions like DLSS (assuming Guerilla doesn't use ML) aren't actually better for super resolution than hand-coded solutions? Perhaps the FSR and TSR algorithms just aren't that sophisticated?

  • @FSAPOJake
    @FSAPOJake 4 дня назад +32

    At first (when PS5 Pro was first shown off), I was wondering why Guerrilla just used their own software-based upscaler instead of PSSR.
    Now, after seeing PSSR in action, I completely get it. There is not a single game with PSSR right now with image quality this good.

    • @atomickaiser1934
      @atomickaiser1934 3 дня назад +3

      I've avoided every game with pssr bedsides stellar blade. And I can still see the noisy artifacts on that. Horizon games look so clean it's crazy.

    • @dcprojects7919
      @dcprojects7919 3 часа назад

      Is guerilla’s upscaler just baked into the games? Like would it be on the PC ports too?

    • @bnl-v6j
      @bnl-v6j 3 часа назад +1

      Bullshit

    • @mrweasel
      @mrweasel 3 часа назад +2

      But most have better have better IQ than those that use FSR

    • @HorseheadNebula85
      @HorseheadNebula85 3 часа назад +6

      Rebirth and Stellar Blade are the big PSSR standouts, but I agree, HFW is hitting image quality levels well beyond even those two titles.

  • @ThePattman07
    @ThePattman07 12 минут назад

    Can they give their tech to Respawn for Survivor? They still haven't fixed the flashy bushes as far as I see. Just revert back to the old performance mode for now, it's not that difficult.

  • @eSKAone-
    @eSKAone- 42 минуты назад

    Avatar's quality mode on PS5 Pro with PSSR looks stunning now. I play it with TV frame generation. Game is very responsive regardless.🌌💟
    Stick deadzones set to zero!

    • @eSKAone-
      @eSKAone- 42 минуты назад

      Also Path of Exile 2 very good PSSR

  • @elowyn4life
    @elowyn4life 3 часа назад +7

    If you have an OLED tv this looks absolutely gorgeous with the PS5 Pro. It’s worth the $$ investment. I have no interest in PC gaming so the Pro is amazing

    • @EarthIsFlat456
      @EarthIsFlat456 Час назад

      I have both the PC and PS5 Pro versions. In terms of graphical fidelity they are nearly the same, but you can get much higher FPS on PC if you have the hardware.

  • @6reen6uy
    @6reen6uy 48 минут назад

    Oliver “Yaauuus Rich” Mackenzie

  • @niellbecker3364
    @niellbecker3364 2 часа назад

    Wundebar! Und Frohe Weihnachen Männe!
    Thanks for this and all the extraordinary high end work you do!
    In a time when I’m dialling back my content feeds, yours is one I want more of and enjoy immensely

  • @Johnlmooring
    @Johnlmooring 41 минуту назад

    I saw a video of this game running on a ps5 pro and a PC; the PS5 Pro version was really really close to the PC version.

  • @joeydirt420
    @joeydirt420 3 часа назад +7

    Deathstranding 2 is going to look amazing on the pro 😍

    • @AdiiS
      @AdiiS 3 часа назад +1

      It doesn't matter when it's a fedex simulator sadly

    • @gorillagroddgaming
      @gorillagroddgaming 2 часа назад

      Walking simulator 2 with le pretty graphics. Get some standards.

    • @happygofishing
      @happygofishing Час назад

      ​@gorillagroddgamingif you had standards you wouldn't be on console 😂

  • @tyler69
    @tyler69 50 минут назад

    The reason the performance mode and resolution mode almost look identical it's because the performance mode skills from 1944P to 2160p so not much of a difference from true 4K at 30 FPS

  • @dolan_plz
    @dolan_plz 2 часа назад

    I understand devs who don't want to allow users to completely turn off all motion blur. I imagine VFX artists screaming at a meeting that it's very important, and that they should respect their creative intent 😂

  • @Batyda91
    @Batyda91 Час назад

    Is it true that HFR lowers the image quality of games even if ure playing on a Resolution mode ? For Example RE 4. Does the Resolution mode + RT (best image quality) have a lower image quality when HFR is activated ?

  • @dannyelmism0
    @dannyelmism0 2 часа назад +1

    This get me exited for Death Stranding 2

  • @louisbrink9828
    @louisbrink9828 2 часа назад

    Other gaming companies need to learn from guerilla. Their graphics look better than games releasing now and performs better

  • @chubbs6504
    @chubbs6504 32 минуты назад +1

    $700 for that🤣🤣🤣

  • @Numbers_iwnl
    @Numbers_iwnl 3 часа назад

    welcome back alex

  • @guapzilla8951
    @guapzilla8951 50 минут назад

    Damn not Digital Foundry admitting they held off on positive reviews to after launch period 😭😭😭😭

  • @jumpman120
    @jumpman120 2 часа назад +1

    We wait for your answer about Threat Interactive made about your false claims

  • @suhas-qw4nu
    @suhas-qw4nu 2 часа назад

    When video on black Myth Wukong patch ?

  • @Novachrono96
    @Novachrono96 2 часа назад

    Is it possible to test the new patch of bmw plz ? :)

  • @DarkWatcher-Gaming
    @DarkWatcher-Gaming 3 часа назад

    Hi but what6 is best? balanced pro or performance pro?

  • @ouederninizar5422
    @ouederninizar5422 3 часа назад

    What about the ps5 pro soc analysis !?

  • @MonsterXero423
    @MonsterXero423 Час назад

    The Horizon games give me hope for the Pro. I'm not regretting my purchase but the machine has been a little underwhelming. Outlaws just released a patch that let's you turn off the PiSSR and use FSR 3. FSR isn't perfect, (it doesn't handle her hair as well) but it is generally better with environments. But Horizon looks amazing on my LG G4. At least the 1st party stuff should really shine.😊

  • @Demmortal
    @Demmortal 3 часа назад

    I dont get why cant they have same AA on base ps5?

  • @Psychotoxic86
    @Psychotoxic86 3 часа назад +1

    I hope Namco and Capcom will update for PS5 Pro Tekken 8 and SF6. Especialy SF6.

    • @Crimsongz
      @Crimsongz 2 часа назад

      TEKKEN 8 uses dynamic res up to 4K

    • @kharonblake3841
      @kharonblake3841 Час назад

      Tekken 8 looks super clean and sharp on my pro

  • @davidt3814
    @davidt3814 2 часа назад +2

    How can there be such a discrepancy in PSSR rendering between Horizon and Avatar??

    • @V3NOMOUS22
      @V3NOMOUS22 Час назад +4

      Because theres no pssr in horizon

    • @Youtube-Censorship-Police
      @Youtube-Censorship-Police Час назад +2

      did you actually watch the video? there's no pssr in horizon, it's a custom solution.

  • @swianr
    @swianr 2 часа назад

    Imagine a Crysis game with HFW graphics

  • @skins4thewin
    @skins4thewin 3 часа назад

    Just got me a Samsung S90D... Wasn't going to, but perhaps I should consider getting a PS5 Pro...
    I assume the stock PS5 Disc Drive isn't compatible with it? Means I'd have to buy a Disc Drive too...
    Not coming with one really kills it for me... Real hard to justify the cost for such a mild upgrade.

    • @kriss5081
      @kriss5081 3 часа назад

      What size?

    • @chimaera6234
      @chimaera6234 3 часа назад +2

      Sitting away about 4 meters from my s90c 77 and it was definately worthit for me.
      Dont sleep on the motion plus setting in game mode. Its a game changer for games that run at 60fps.

  • @FORZALEGEND360
    @FORZALEGEND360 Час назад

    So just so i understand. The best upscaled game on the ps5 pro doesn't use pisser on the pro.

  • @JackJohnson-br4qr
    @JackJohnson-br4qr 3 часа назад +4

    GPU equivalent to PS5 Pro when?

    • @eclisis5080
      @eclisis5080 3 часа назад +2

      Most GPUs available to buy surpass the pro, might as well wait on the 5060 budget GPU of the next generation it will blow the psr pro away, any GPU can do what the PRO does because upscaling can be done through an app on PC no matter what GPU you have, only thing different will be the frame rate, and the PRO plays everything in 60, so won't be hard to surpass

    • @那人冷靜一點
      @那人冷靜一點 3 часа назад

      From digital foundry prior tests, the ps5pro is a 3060ti

    • @penumbrum3135
      @penumbrum3135 3 часа назад +1

      ​@@eclisis5080 Depends on how much VRAM the 5060 will have. You need at least 10-12GB of VRAM in some games to exceed console quality textures.

    • @Saif0412
      @Saif0412 3 часа назад +1

      ​@@那人冷靜一點lol, they specifically said RTX 4060 to 470 if I recall correctly. 😂

    • @omarcomming722
      @omarcomming722 3 часа назад

      @@那人冷靜一點 that was the regular PS5 lol, they said back then it's about 3060 Ti level

  • @FigmentHF
    @FigmentHF Час назад

    Gonna take a look at infinity Nikki? UE5 open world

  • @dannyCoolSwag
    @dannyCoolSwag 2 часа назад

    I'm new to wukang guys i have a lg g4 what mode should I play on performance or balanced I like pssr so I don't mind it

  • @magius9866
    @magius9866 34 минуты назад

    It's so funny that with all these PS5 Pro comparison videos, we are debating whether the original PS5 or the PS5 Pro does something better 😅
    PS5 Pro is twice the price of normal PS5. By default I expect it to do EVERYTHING better than the original. It's such a flop.

  • @VC777
    @VC777 3 часа назад +1

    the pop-in is very distracting

  • @mayen67
    @mayen67 Час назад

    This is the issue with the PS5 pro the minute nature of the enhancements are not even worthwhile for hardcore players and digital foundry watchmen, let alone the general gamers.

    • @Etheral101
      @Etheral101 Час назад

      Then your casual if you think that

  • @soulsbourne
    @soulsbourne 3 часа назад

    This was really good

  • @vasiovasio
    @vasiovasio 2 часа назад +1

    It would be a great idea if some studio could create an AAA Game with Kim Kardashian! It will be a Banger! 😂😂😂

    • @ps5blows317
      @ps5blows317 2 часа назад

      It would be whoever owns the rights to The Hobbit.

  • @AliReza-q1t
    @AliReza-q1t 2 часа назад

    please make a review for marvels spiderman remastered on ps5 pro

  • @Robbe1984
    @Robbe1984 3 часа назад +4

    Now do Hell Divers 2

    • @MrRiceGuy95
      @MrRiceGuy95 2 часа назад

      Has helldivers received a Pro patch?

    • @froggydarren
      @froggydarren 52 минуты назад

      ​@@MrRiceGuy95January it's ment to be released

  • @tonyejay385
    @tonyejay385 26 минут назад

    For those who try to see ps5 pro différences with based PS5 in that vidéo with their phones, you won't sée any 😅

  • @anarchomie
    @anarchomie Час назад

    pc native w/o rt is perfect

  • @RobKorV
    @RobKorV Час назад

    They probably just used Spline36 as upscaler 😂

  • @ArtificialVik
    @ArtificialVik 2 часа назад

    i'd rather have it run nicely on native

  • @Unprotected1232
    @Unprotected1232 2 часа назад +1

    Good to see you also included PC as a point of reference. The Ps5 Pro does find itself at an awkward price point where one might consider PC instead. This is one of those opportunities to see how it compares.

  • @Throwaway-ix2pe
    @Throwaway-ix2pe 2 часа назад +1

    Usually I’m a big hater on reconstruction techniques (I’ll literally play in 1440p no AA instead give me sharpness!) but TLOU 2 with PSSR has the best upscaling technique

  • @monochrony
    @monochrony Час назад

    Yet another PS5 Pro video when the Soul Reaver and The Thing remasters are out :/

  • @JKHYT
    @JKHYT 2 часа назад +1

    I view Guerilla Games as kind of the opposite of FromSoftware - their technology always impresses, they clearly have talented people working on their engine. But their game design is bland, forgettable, formulaic... the Horizon series breaks zero new ground in the open world genre and aside from their tech the games are mediocre. Then there's From, who basically created a new genre and their games are super memorable and well-designed... and meanwhile they couldn't figure out frame pacing for multiple console generations and technically tend to be kind of a joke.

    • @Etheral101
      @Etheral101 Час назад +1

      I find fromsoftware games formulaic. They've been remaking the same game now many times now? And they still can't get it optimized

    • @JKHYT
      @JKHYT 53 минуты назад

      I agree, I'm not a souls-like fan but I think it's different when you literally created the formula. It's been imitated by plenty of other games and they're never as good. From games aren't for me but I can respect what they've done and the following they've gained.

  • @nevim_jmeno_nasrat_YT
    @nevim_jmeno_nasrat_YT 14 минут назад

    PoE 2 when?

  • @chasingdreamsmediareviewzt124
    @chasingdreamsmediareviewzt124 2 часа назад +1

    Umm…. Black Myth Wukong update??? Can we get a second look into the Pro enhancements???

    • @Dezmond96
      @Dezmond96 2 часа назад

      They've said on the patreon they are working on a Pro comparison for that and Space Marine 2. Should be out this week.

  • @bnl-v6j
    @bnl-v6j 3 часа назад

    I'm waiting for Ghost of Tsushima Pro Patch😢

    • @justsomeguy452
      @justsomeguy452 3 часа назад

      If it doesn't happen before Yotei, I'd give up hope.
      The quality mode of the base PS5 version already runs at 4k 60 though so I don't know that we're missing much.

    • @mosthated8848
      @mosthated8848 3 часа назад

      Yotei fin flop like fish outta water. So will the next Naughty Dog title.

    • @TreyMotes
      @TreyMotes 3 часа назад

      @@mosthated8848 "wamen bad"

  • @seankaila
    @seankaila 3 часа назад +1

    Slightly waits for wukong ps5 pro patch performance video

  • @darkmaster539
    @darkmaster539 3 часа назад +44

    Kind of insane how even sony's studios didn’t want to use pssr.

    • @amnril
      @amnril 3 часа назад +34

      One studio doesn’t equate to “Sony’s Studios”

    • @DrJones20
      @DrJones20 3 часа назад +31

      Naughty Dog used PSSR, Polyphony used PSSR, Insomniac used PSSR, Santa Monica used PSSR and others

    • @DrJones20
      @DrJones20 3 часа назад +18

      @@amnril The amount of blatant lying about PS5 Pro on social media is crazy.

    • @Code-n-Flame
      @Code-n-Flame 3 часа назад

      For some games it's not needed if the hardware can reach target frame rate on it's own. This game isn't hard to run. I have it on PC and it's always above 120 FPS with my 3080 12GB on ultra settings so frame generation is unnecessary.

    • @bargaintuesday812
      @bargaintuesday812 3 часа назад +3

      There's even options to disable it. The main selling point... Lol

  • @joewills7582
    @joewills7582 3 часа назад

    i'm really starting to dislike UE5. Look at this and indiana jones too - these things actually perform and look as i'd want and dont have the temporal smearing, stutters, and generally bad performance like UE5 does.

    • @pian-0g445
      @pian-0g445 3 часа назад

      It saying UE5 does not have its glaring issues, but a reminder that these 2 games had devs who had time and money (and skill) to really optimize their games.
      And with Horizon more specifically, Guerrilla only has to focus on optimism for PS5 and Pro (since pc ports are handled by a different studio).

  • @RedPillAlways
    @RedPillAlways 38 минут назад

    I don't care at all for this game. It definitely Looks good but Not the Best looking game by far..
    GOWR Looks WAY better..
    GOT is on par if not better then HFW.
    SM2 looks just has good.
    All on PS5. The PS5 Pro is a Test Product.. Thankfully we have the Brand loyalists/ Early adopters to spend the money early to test these Products

  • @Harb0eJac0b
    @Harb0eJac0b 2 часа назад

    If you have to stand right at the tv to really spot the difference, is it really worth it? But it does make me excited for the 6.

  • @exia3510
    @exia3510 2 часа назад +1

    Wow, the graphical leap to the PS5 Pro is just mind-blowing. It looks so incredibly sharp and amazing. I absolutely have to run to the store right now and spend nearly 1000 euros on a PS5 Pro. 😂😂😂

    • @GiBMan70
      @GiBMan70 Час назад

      Doesn't sound like you have it so no problem

  • @Crashed131963
    @Crashed131963 3 часа назад +2

    At 1:45 I'm watching this on a 4k TV.
    I can't tell the difference . Come on .
    HZD even looked good on the Ps4 .

  • @dk06ctr
    @dk06ctr 3 часа назад

    I see no reason they carnt move the standard ps5 versions to this new solution also.

    • @Saif0412
      @Saif0412 2 часа назад

      The performance and quality will be worse but yes it could be done.

    • @dk06ctr
      @dk06ctr 2 часа назад

      @Saif0412 I don't think performance would particularly be affected maybe slightly lower resolution

  • @betasector
    @betasector 2 часа назад +2

    It's incredible how much time and money they waste on trivial minor shi t nobody cares about, instead of developing new interesting games.