i love knocking down zombies with blast damage and waiting for them to get back up, it gives you a moment to reflect on your actions and feel bad for knocking down a defenseless zombie
The Ogdru Jahad be praised, it's Dissolution of Eternity! :) Thanks.Btw, absolutely love it how you turn the show into almost a speedrun every time you pick up a quad damage :) Of course I could always draw detailed maps of that particular area right after watching that mayhem spree. :)
Levels for all of this is fine in it's own rights. I don't like some secrets that gave me a hard time finding so.....least I now know where. Man that Wrath broken kill in Temple of Pain is never a good thing since Noclip really helps out to finish it off. Still, it's an alright Episode overall. 🙂
In the R1M5, for me the broken kill was a Vore, the one that appears when you grab the gold key, I don't know what could happen but with the rerun it worked just fine
IN M6, i've checked that he was awake... I don't know if I woke him up flying with the noclip or he was awake before he can teleport, in that case maybe that's the problem
Does anyone else feel like the Anti-Grav Belt is a SoA thing? That was a bit more SF, this pack leans more into fantasy. Or maybe my brain is muddling things.
For some reason on certain starts, you still begin with 100 health. You could probably force it to go 50 with the level select, but the difference might be negligible since you're likely going to end up at 50 or below at some point anyway.
What's special about this new Nightmare? I mean, well, max HP limitation of 50 is okay, but other than that it still looks as easy and boring old Quake with poor enemies and overwhelming health and ammo pickups.
10:13 -- "the bars are now open". Good, all this jumping over lava really makes one thirsty.
i love knocking down zombies with blast damage and waiting for them to get back up, it gives you a moment to reflect on your actions and feel bad for knocking down a defenseless zombie
The Dwarsolution of Eternity is long awaited.
Rare footage of Dwars Entering Dissolution and starting ruckus in there by just making 1 step
The Ogdru Jahad be praised, it's Dissolution of Eternity! :) Thanks.Btw, absolutely love it how you turn the show into almost a speedrun every time you pick up a quad damage :) Of course I could always draw detailed maps of that particular area right after watching that mayhem spree. :)
Excellent video.
Summer is fading away, the days of disillusion have come, mothernuggets.
Levels for all of this is fine in it's own rights. I don't like some secrets that gave me a hard time finding so.....least I now know where. Man that Wrath broken kill in Temple of Pain is never a good thing since Noclip really helps out to finish it off. Still, it's an alright Episode overall. 🙂
Raiders of the lost tomb! 🐇
description still says scourge of armagon :^)
In the R1M5, for me the broken kill was a Vore, the one that appears when you grab the gold key, I don't know what could happen but with the rerun it worked just fine
IN M6, i've checked that he was awake... I don't know if I woke him up flying with the noclip or he was awake before he can teleport, in that case maybe that's the problem
Does anyone else feel like the Anti-Grav Belt is a SoA thing? That was a bit more SF, this pack leans more into fantasy. Or maybe my brain is muddling things.
no 50% health on this version??
edit: ok it did change eventually
For some reason on certain starts, you still begin with 100 health. You could probably force it to go 50 with the level select, but the difference might be negligible since you're likely going to end up at 50 or below at some point anyway.
That boss was a pushover. Or at least Dwars made it look like a pushover, I'm not sure which it is. ;)
What's special about this new Nightmare?
I mean, well, max HP limitation of 50 is okay, but other than that it still looks as easy and boring old Quake with poor enemies and overwhelming health and ammo pickups.
50 HP default max and enemies aren't as turrety.
@@Dwars allright, thanks for the answer :) quite small tweak, not makes much difference