I am pissed at how underappreciated this is. I think it's all such a niche requirement that all haven't stumbled on your work yet! Glad you're making this. Joined as ur patreon, keep going, keep growing!!
Hey man, just starting out the tutorial, but I checked your website and just wanted to appreciate what a platform you put together, so many tutorials, incredibly polished work, and all very accessible to everyone. Thank you. Great work!
video in detail kept me open my eyes and watch every single step of coding. really an amazing video for me to learn in depth. this jump thing is missing. hope I didn't missed it.
thank you from the bottom of my heart for everything that you do. As a broke student Your videos have provided me with invaluable knowledge and insight that I wouldnt have been able to access otherwise the fact that you have shared your expertise and experiences with us for free is truly commendable and I am grateful for your generosity your videos have been a source of inspiration and motivation for me to keep learning and growing and I cant thank you enough for that im still learning 2d canvas , but this looks magical thakyou
I see your comment and am very appreciate for it. Glad I've helped you learn and hope to keep doing so, thanks for tuning and watching, even if my posting is inconsistent 😂
Hi Chris! This is such a great tutorial as always and you really helped inspire me to try and dabble into the world of game development and showed me how possible it actually is. At first I thought it was impossible but you've shown how easy it can be. Thanks so much for this and I might be interested in getting your Chris Courses subscription.
To get the camera position, you just need to console.log(camera.position) inside your animate function (loop function) , then you can move the camera around with the mouse and just pick the values from the console, hope it helps someone!!
what a tremendously good timing! I bought bruno simon's threejs course a week ago, have planned to book a course from chris afterwards and hoped he release another threejs video again someday(btw great stuff!).. et Voila! Merci beaucoup!
No problem, I wanted to make some games using normal Three.js and not having to get into the react three fiber stuff. I'm a vue user, so naturally, I'm adverse to the react stuff 😆
Hey, a great video you put together. Just wanted to note that at 41:28 i think instead of updating every box's sides on every animation frame. It'd be better to use a get property function. It should save some extra computation... I gues, I'm not sure.
there is a mistake, in the paramter of update of the class box you wrote group, which must be ground instead. However, the course is so amazing omg I didn't thought I would find such a masterpiece like this.
I can't figure out how to perfect the jumping, it works fine if you tap it, but if you hold the jump button or spam it it will let you fly. Which takes away the point of the game. Anyone know how to fix that?
Cool video, 3D in the browser really interest me. I'm going to watch the full video in my weekend. I have only one question, why is almost everyone on RUclips using Three js for there tutorials instead of Babylon.js?
Only reason for me is because I started with Three.js and don't really want to switch off something I'm comfortable with. Don't know about everyone else though 🤔
i dont understand why you did a class for the box? the second parameter in boxgeometry is the height, so you already have it? I guess I am missing something :)
love all the projects❤. On this project when I run the project from( VsCode run debug chrome) everything works. But when I run the project on Live Server I'm getting an error ( THREE.WebGLRenderer: bgl_triggerblock is not defined) (Uncaught ReferenceError: bgl_triggerblock is not defined) is there a way to fix this error. I added a H1 and it shows on the screen just not any of the THREE stuff. I can also keep pressing space to stay in the air how would I prevent that?
If I missed any cards or anything, please lmk and I'll be sure to add them in. TY! Otherwise, hope ya'll enjoy this long awaited vid.
Thank you, Chris 🎉🙌🏻
Is it possible to change the cube as a gltf 3d model without change other code? or I need to rewrite all the function in class Box?
when the green box falls from the platform ,the screen should be paused also.
Is it possible to change the cube as a gltf 3d model without change other code? or I need to rewrite all the function in class Box?
@@evilt521😊
I am pissed at how underappreciated this is. I think it's all such a niche requirement that all haven't stumbled on your work yet! Glad you're making this. Joined as ur patreon, keep going, keep growing!!
Hey man, just starting out the tutorial, but I checked your website and just wanted to appreciate what a platform you put together, so many tutorials, incredibly polished work, and all very accessible to everyone. Thank you. Great work!
Who else woke up to this?😂
Edit: woah thx guys for the likes!
Edit2: dang guys these are a lot of likes ngl thanks!
yo me too😂😂
Yo what how is this a thing I’m not even into coding at all 😂
No way this also happened to me 😂
I don't understand how I went from serial killers to this 😂😂😂
LMAO
video in detail kept me open my eyes and watch every single step of coding. really an amazing video for me to learn in depth. this jump thing is missing. hope I didn't missed it.
thank you from the bottom of my heart for everything that you do.
As a broke student
Your videos have provided me with invaluable knowledge and insight that I wouldnt have been able to access otherwise
the fact that you have shared your expertise and experiences with us for free is truly commendable
and I am grateful for your generosity
your videos have been a source of inspiration and motivation for me to keep learning and growing and I cant thank you enough for that
im still learning 2d canvas , but this looks magical
thakyou
I see your comment and am very appreciate for it. Glad I've helped you learn and hope to keep doing so, thanks for tuning and watching, even if my posting is inconsistent 😂
Un
🎉I🎉🎉🎉🎉🎉😂😂
I sincerely appreciate you making this course available free here, thank you sir
Hi Chris! This is such a great tutorial as always and you really helped inspire me to try and dabble into the world of game development and showed me how possible it actually is. At first I thought it was impossible but you've shown how easy it can be. Thanks so much for this and I might be interested in getting your Chris Courses subscription.
Same learning how to make a canvas
Thanks a lot chris, what a great thing to find someone gives you precious knowledge for free like this amazing youtuber !!!
Amazing course Thank you,
support from ivory coast 🇨🇮!
Thank you sir from the ivory coast 🙌
glad you came back. wish you well. your videos are amazing. keep do good job
To get the camera position, you just need to console.log(camera.position) inside your animate function (loop function) , then you can move the camera around with the mouse and just pick the values from the console, hope it helps someone!!
great tutorial. class box idea is amazing
wow, long time no see, verry happy when see you come back, especial make game with threejs
what a tremendously good timing! I bought bruno simon's threejs course a week ago, have planned to book a course from chris afterwards and hoped he release another threejs video again someday(btw great stuff!).. et Voila!
Merci beaucoup!
No problem, I wanted to make some games using normal Three.js and not having to get into the react three fiber stuff. I'm a vue user, so naturally, I'm adverse to the react stuff 😆
wow, where you have you been!! waited for so long time!
Do more I love your accurate code that is why I subscribed
Love your video
Please make more video about three.js game😊😊
Hey, a great video you put together. Just wanted to note that at 41:28 i think instead of updating every box's sides on every animation frame. It'd be better to use a get property function. It should save some extra computation... I gues, I'm not sure.
Thank you, Chris! It is awesome.
Thank you for this great course❤
This was a truly masterclass tutorial 👌
there is a mistake, in the paramter of update of the class box you wrote group, which must be ground instead. However, the course is so amazing omg I didn't thought I would find such a masterpiece like this.
It was really fun and thank you for this video broo!!
what is "group" in update(group) for me that do nothing D: for me its working event without ground in update(ground)
Maaan, your content is more interesting that all chatGPT related topics 😂😂😂
I'm sick of it too, only been a few months and I can't take anymore 😂
awesome, very cool and helpful
Hey everyone, did we import any modules for this game?
thank you very munch for the great information in your videos!
Well done, thank you for sharing. It's a very clear tutorial❤
love your vids man..❤️
underrated
Looks awesome! Thanks for making this.
10/10 vid as always
I can't figure out how to perfect the jumping, it works fine if you tap it, but if you hold the jump button or spam it it will let you fly. Which takes away the point of the game. Anyone know how to fix that?
Cool video, 3D in the browser really interest me. I'm going to watch the full video in my weekend.
I have only one question, why is almost everyone on RUclips using Three js for there tutorials instead of Babylon.js?
Only reason for me is because I started with Three.js and don't really want to switch off something I'm comfortable with. Don't know about everyone else though 🤔
Great tutorial, thank you
50:51 hell .. oh noo .. vot me laughing too hard
Long time no see bro!
Hey Chris, how can i add the condition -> if our cube falls off the edge(left or right), it should still be game over!!
i dont understand why you did a class for the box? the second parameter in boxgeometry is the height, so you already have it? I guess I am missing something :)
please make video on how you have setup sublime text for javascript
Who remember SkyRoads?
Hi chris! I'm a student may I modify and reproduce this code for personal use?
thanks so much
love all the projects❤. On this project when I run the project from( VsCode run debug chrome) everything works.
But when I run the project on Live Server I'm getting an error ( THREE.WebGLRenderer: bgl_triggerblock is not defined) (Uncaught ReferenceError: bgl_triggerblock is not defined) is there a way to fix this error.
I added a H1 and it shows on the screen just not any of the THREE stuff.
I can also keep pressing space to stay in the air how would I prevent that?
great
Ill try to make it using a custom 3D engine made by me
If this is tutorial hell… I don’t mind it
Found cheat code, alway press on space and you can fly
I think you need update this game, add tree house left road, right road, add models 3d for box main 🎉🎉🎉🎉
Oh no the box is going to hell.
*Promo SM*
After 4 months 🙄.
next one's coming in 5 🫡
@@ChrisCourses lol