I 3 marked that rank before the nerf with the 107mm many years ago. I believe it used to shoot almost 8 rpm before equipment. The 152mm was a joke back then compared to the 107mm but you never saw people using the 107mm.
I'm grinding the KV-85 and although its full UG I prefer the "middle" gun, I think the 100mm. In order to damage I must first hit and penetrate, so the more shots I have the better my chances of doing that, PLUS, it forces me to aim if I want to penetrate better, rather than just slap in auto shots. Good video, people should learn the gun stats and work out what best suits their play style.
I have had some crazy spotting games in my type 4. Typical perversity of WG that a super heavy can be better as a light tank. But it is miserable to play.
Hey we're still waiting for the super unicom secrets. This video quite honestly was boring. Not there wasn't something to learn but pretty much a snoozer. 😂
Besides there's a lot bigger fish to fry with wargaming with their preferential RNG and all the rigged stuff that's going on in the game. Still waiting for you to do a poll of the player base to see if they think that there is something quite dishonest happening in the game. As I said before, I think there's an anti seal clubbing algorithm in the game determines the outcome of the matches. The + -25 RNG program number generator. Just remember that's a 50-point swing between the winning team and the losing team. The wonder why they're such lopsided victories all the time. I know you stated in your last video you thought it was because of the skill-based matchmaking. It doesn't matter what it is it's all the same. The game's a hot mess and it's a cluster f
Sometimes even I need a day to just enjoy playing. Those other videos are being plotted out and worked on. They will take a bit more time as they require proper research and good editing. This video was a simple one in the meantime.
@@CloneGuy oh I know I'm just giving you a hard time. 😂 I appreciate you looking into it. The only thing is, short of being able to actually look at the servers it's really going to be hard to have proof positive. All I can tell you is that the results at the end of the game are pretty Stark. I would be interested in hit ratio and penetration ratio between the winning and losing teams. I can guarantee that the winning teams have better penetration and better hit ratios by far. RNG should be random not team based. If we do find team-based outcomes and you know something's up. I used to track the stats but they removed a lot of that from the game with the UI. During 6.0 it was easier to see the stats at the end of the game to see the penetration values and the hit values of the perspective teams. Lot harder to do now. I did notice back then that the penetration and hit boxes were better for the winning teams across the board. I know that there is the added factor of skill-based but that's probably not a consistent Factor where I believe the programmed RNG is consistent. People drop in and out of matches but the algorithm remains the same. Have a good one dude
@@CloneGuyjust wanted to send you another video I just uploaded. This is a while back. It's light tank play that I stayed very disciplined with. I was very proud of this game because I stayed disciplined and didn't get outside of my role. I need a few mistakes but it was a good game. ruclips.net/video/8zv02FLzvpg/видео.htmlsi=l5TTUdvry5usW9Uc
CloneGuy - World of Tanks, Subscribed because your videos always make me smile!
That’s great to here! Welcome
I 3 marked that rank before the nerf with the 107mm many years ago. I believe it used to shoot almost 8 rpm before equipment. The 152mm was a joke back then compared to the 107mm but you never saw people using the 107mm.
Because you should just use the T-150 instead with that gun.
@@ShapeshifterOS yeah that's how it is now.
The KV-2 is one that has eluded my 3-marks. Well done to you. One day, perhaps I’ll figure it out.
AMX M4 54, honestly, both guns are good, but I'm a BIG gun enthusiast. So choose whatever.
I’m gonna need to grind that one so I can feature it.
The long 105mm is the better gun if you know how to apply that dpm. Personally I like it better on the E-75. Far more reliable than the durpy 128mm.
Don't forget your E-75 can ram too.
The E75 is a favorite of mine. It’s nice to find other ways to play it.
I'm grinding the KV-85 and although its full UG I prefer the "middle" gun, I think the 100mm. In order to damage I must first hit and penetrate, so the more shots I have the better my chances of doing that, PLUS, it forces me to aim if I want to penetrate better, rather than just slap in auto shots. Good video, people should learn the gun stats and work out what best suits their play style.
The KV-85 sounds like it would fit one of these videos well. I’ll have to add it.
You getting those Pascucci's medals makes me so happy, but jealous at the same time ......they are my favorite 😅
It kind of makes me sad how easy they are to get now.
Tiger 1 with the short 88 or the t29 with the 90 are classics
Copy that! I’ll add those to the series
I have had some crazy spotting games in my type 4. Typical perversity of WG that a super heavy can be better as a light tank. But it is miserable to play.
I suppose it also depends who’s shooting at you whether you’ll be able to scout better or not.
Even though this game is a shadow of its former self I still have tons of fun
Ive been trying to get the E100 but im stuck on the tiger 2 since i always get in a game with big alpha tanks so haven't been able to get the E75
Keep at it. The Tiger II is great, but that E75 is perfection.
Hey we're still waiting for the super unicom secrets. This video quite honestly was boring. Not there wasn't something to learn but pretty much a snoozer. 😂
That’s just wot bro
It will come. It’s actually pretty difficult to find 10 useful things that Unicums don’t know, but it’s about done.
You make glorious kv2 cry when you use little gun. Kv2 go Derp!....not pew pew
I promise, it was only a sometimes food.
The e75 with that gun is great.
I’m starting to agree
World of derp/arty simulator
Unfortunately
🍺
Besides there's a lot bigger fish to fry with wargaming with their preferential RNG and all the rigged stuff that's going on in the game. Still waiting for you to do a poll of the player base to see if they think that there is something quite dishonest happening in the game. As I said before, I think there's an anti seal clubbing algorithm in the game determines the outcome of the matches. The + -25 RNG program number generator. Just remember that's a 50-point swing between the winning team and the losing team. The wonder why they're such lopsided victories all the time. I know you stated in your last video you thought it was because of the skill-based matchmaking. It doesn't matter what it is it's all the same. The game's a hot mess and it's a cluster f
Sometimes even I need a day to just enjoy playing. Those other videos are being plotted out and worked on. They will take a bit more time as they require proper research and good editing. This video was a simple one in the meantime.
@@CloneGuy oh I know I'm just giving you a hard time. 😂 I appreciate you looking into it. The only thing is, short of being able to actually look at the servers it's really going to be hard to have proof positive. All I can tell you is that the results at the end of the game are pretty Stark. I would be interested in hit ratio and penetration ratio between the winning and losing teams. I can guarantee that the winning teams have better penetration and better hit ratios by far. RNG should be random not team based. If we do find team-based outcomes and you know something's up. I used to track the stats but they removed a lot of that from the game with the UI. During 6.0 it was easier to see the stats at the end of the game to see the penetration values and the hit values of the perspective teams. Lot harder to do now. I did notice back then that the penetration and hit boxes were better for the winning teams across the board. I know that there is the added factor of skill-based but that's probably not a consistent Factor where I believe the programmed RNG is consistent. People drop in and out of matches but the algorithm remains the same. Have a good one dude
@@CloneGuy just wanted to share an old video. Just having fun with the snake bite. Lol
ruclips.net/video/6nqgkeUlCsE/видео.htmlsi=m-rK6fUbmB-Zj2YG
@@CloneGuyjust wanted to send you another video I just uploaded. This is a while back. It's light tank play that I stayed very disciplined with. I was very proud of this game because I stayed disciplined and didn't get outside of my role. I need a few mistakes but it was a good game.
ruclips.net/video/8zv02FLzvpg/видео.htmlsi=l5TTUdvry5usW9Uc
👍
hetzer =)
Good idea.
Why are you flying an Israeli flag?
Why not?
@@CloneGuygood answer
Because he supports Genocide 🤷🏼♂