The Juggler by Eric Graham (1986) - Amiga Demo

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  • Опубликовано: 25 окт 2024

Комментарии • 23

  • @Rob_eight10media
    @Rob_eight10media 2 месяца назад +11

    ..lol ..my first computer was an Amiga 1000 with a blazing 7.14 mHz Motorola processor ..I sent away for The Juggler demo on a floppy disc from Eric all those many moons ago in 1986 .. I am now a film editor and colorist working on a souped up 3.5 gHz workstation in Resolve..

  • @theroboz
    @theroboz 2 месяца назад +5

    Saw this on my classmate's dad Amiga 1000 and my life changed

  • @jujujuugg444
    @jujujuugg444 2 месяца назад +1

    As stated in the text, it seems that it has bunch of custom-compressed 10(ish) kilobyte images, which are then animated as > 33,3 fps loop, in HAM mode. A clever animation.

  • @MichaelKathke
    @MichaelKathke 2 месяца назад +1

    Back in time all friends with PCs at home had CGA 640 × 200 x 2 color, 320 × 200 x 4 color or EGA 640 x 350 x 16 color palette. And don’t forget the 4 channel 8 bit stereo audio and other custom chip hardware tricks. Amiga was on another level. I used and programmed Amiga 500 & 3000 for around 13 years. It was a lot of creativity and fun within these in every little detail open machines back then. 🎉

  • @Fontgod
    @Fontgod 2 месяца назад +3

    Instant memory unlock upon seeing the video thumbnail. :)

  • @Renville80
    @Renville80 2 месяца назад +2

    There should be a link to the three Juggette animations by Eric Schwartz. :)

  • @anatolykosychenko8038
    @anatolykosychenko8038 Месяц назад +1

  • @triptothebeach
    @triptothebeach 2 месяца назад

    Still live this demo

  • @giacomo_9815
    @giacomo_9815 2 месяца назад +1

    Was very surprised that it ran smoothly and not the 6fps I imagined it to be

    • @Thiesi
      @Thiesi 2 месяца назад +1

      It's a movie so the number of frames per second is determined at the time of rendering.

  • @gfamad
    @gfamad 2 месяца назад +2

    That's what I always thought. A good RLE encoding should do the rest.

  • @kyugull
    @kyugull 2 месяца назад +1

    Look at him go!

  • @beovivi1995
    @beovivi1995 2 месяца назад

    Is the demo using raytracing?

  • @Magus12000BC
    @Magus12000BC 2 месяца назад

    Now do a twelve hour version. It's what all the cool kids are doing now.

  • @quadrata8382
    @quadrata8382 2 месяца назад +2

    Who hasn't put on their seatbelt?

  • @pieterboots8566
    @pieterboots8566 2 месяца назад +2

    Aren't the graphics all precalculated with a ray tracer? And about 90 percent of the image is frozen.

    • @slaphead90
      @slaphead90 2 месяца назад +4

      It says that right before the "Juggler" starts doing it's thing - it states that the raytracing took approx 1 hour for each frame, the images of which were then compressed. I was working with ray tracing rendering for architectural stuff back in the mid '90s and depending on the scene complexity it could take as long as 18-24 hours for a 480p render. A lot of the time we could reduce that time significantly that if we used Phong shading instead of ray tracing.

    • @cromulence
      @cromulence 2 месяца назад +5

      I don’t think you realise how impressive this was for a home computer in 1986.

    • @karl-heinznapp2874
      @karl-heinznapp2874 2 месяца назад +3

      As someone who was a very nerdy teenager back then I can assure you that this demonstration was just something you couldn't see on any home computer at that time. It was very, very impressive and basically made everyone want to buy an Amiga because that machine was just so superior in terms of graphics. Of course, in 2024 your cheapest smartphone has magnitudes more power and a tenfold higher resolution... but back then - it just opened the door to another world.

    • @pieterboots8566
      @pieterboots8566 2 месяца назад

      I had an Amiga 2000 with the pc bridge in 1993. And i was impressed at the time not knowing what tricks could be used to accomplish this. Thinking it was realtime calculated.

    • @Nebulous6
      @Nebulous6 2 месяца назад +1

      Of course. The point of the animation is to let people know that, "It's 1986 and here's what you can create with this 1985 home computer. Go to it." At the time, that was an important shift in home computing.

  • @Thiesi
    @Thiesi 2 месяца назад

    Hello, what is an _Amiga?_