The Top 3 Glyphs in Diablo 4 & why they're so good

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  • Опубликовано: 27 июл 2024
  • #Diablo4 #Paragon #Glyphs #DiabloPartner
    In Diablo 4, leveling up your character to 100 and maximizing your Paragons and Glyphs is an important step in the progression of your build. In this video I go over which Glyphs are the most powerful and why you want to focus on them in particular.
    Find all my builds on my Discord: / discord
    My Diablo 4 Playlist: • Diablo IV
    Maxroll's Diablo 4 Branch: maxroll.gg/d4/news/diablo-4-g...
    D4 Launch Classes Tier List: • Updated Diablo 4 Tier ...
    D4 Launch Builds Tier list: • Detailed Build Ranking...
    Timestamps:
    00:00 How Glyphs and Additive Damage works
    01:17 Exploit Glyph
    04:22 Core Skill Glyph
    07:04 Rare Buffing Glyph
    -----------
    Stream: / wudijo
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    I cover Diablo 3 & Diablo 4, but also other ARPGs like Diablo 2, Last Epoch & more. For Path of Exile content, visit my 2nd Channel "wudijo PoE". Here you can find game and build guides, highlights, clips from my streams, memes and more! Hope you enjoy my content :)
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Комментарии • 221

  • @jonathanwilliams8502
    @jonathanwilliams8502 Год назад +33

    KEEP on posting brother I neeed more to pass the time! The day is dragging!!

    • @RamRam-fl6rv
      @RamRam-fl6rv Год назад

      6:49:55

    • @fishtacos007
      @fishtacos007 Год назад +2

      Anyone else watching the ticker on the battle net app?

    • @Petrosmurf9
      @Petrosmurf9 Год назад

      Thank god work starts next week for me.

  • @ferdifernando1799
    @ferdifernando1799 Год назад

    thank you! I was looking for glyph tips, this very helpful

  • @shaper8162
    @shaper8162 Год назад

    Can't stop watching your vids :P SO HYPED! gl on the race!

  • @maximus9430
    @maximus9430 Год назад +104

    I really hope they change the Exploit glyph so it applies Vuln to all classes. This would open up so many more Build options/playstyles for Sorc. - You are pretty much Forced into picking Frost nova no matter the build, that is really restrictive to creative designs.

    • @VoCiech
      @VoCiech Год назад +25

      Or just remove the vulnerable status so you are not forced to take it 😂

    • @venenifer3569
      @venenifer3569 Год назад +7

      That's because people are assuming every build needs and is able to get crazy amounts of vulnerable damage and vulnerable uptime. This whole damage bucket thing has been a thing for ages, critical damage is always a separate multiplier in RPG games and yet crit builds aren't the only viable option most of the time. Everyone is acting like they never seen a damage multiplier before and that you need to stack every one of them that exist to play the game

    • @RetedRacing
      @RetedRacing Год назад +24

      ​​​@@venenifer3569they're not "assuming" multiple well known and very good track record theory crafters have came to this conclusion as well. And not out of thin air either.... No 9 days with the game most of them reaching near lvl 90.
      The only one making assumptions on the topic not having tested what they're talking about is you.

    • @TJones4L
      @TJones4L Год назад +4

      That would honestly make the rogue a pointless class, their ability to apply so much vulnerability is their only utility in group play

    • @jetrpg22
      @jetrpg22 Год назад +1

      One the way vuln works atm, every class must use it if they want like 20-30% more damage.
      I dont think exploit glyph works the way they are saying it does.
      The board Fridgid Fate has nodes that read "vuln damage" This should increase the 20% more damage taken from vuln.
      Exploit says increased damage vs vuln targets. That should be no different than any other "Additive" (increased) mod ie increased damage vs chilled enemies.
      Almost guarantee, wudijo has this wrong. As there is vuln damage and increased damage vs vuln targets.

  • @1nv1ctvs
    @1nv1ctvs Год назад

    Best Diablo 4 Content Creator out rn. I wish you much success!

  • @Verwurster60-je9el
    @Verwurster60-je9el Год назад

    Thank you very much, this is what I was looking for my Rog.

  • @j0rdgnz
    @j0rdgnz Год назад

    Im running this same barrage build and this guide helps me understand some things thank you bro

  • @_PR3D470R_
    @_PR3D470R_ Год назад +6

    Top tier content!! Awesome work Wudi! 😎

  • @NHBRavics
    @NHBRavics Год назад +1

    You're videos have been insanely useful! Thank you!

  • @jthnrbns
    @jthnrbns Год назад

    Very informative, thanks.

  • @deeze8127
    @deeze8127 Год назад +4

    The one exception to buffing rare/magic nodes for damage is vulnerable damage ofc. I don't know if all classed have access to vulnerable damage nodes on the paragon board but rogue certainly does.

    • @lughor82
      @lughor82 Год назад +1

      Necromancers don't have such rare or magic nodes
      The only Defensive nodes to buff with a glyph are resistances, armor, golem armor and minion damage reduction.
      I think the paragon boards are extremely unbalanced.

    • @deeze8127
      @deeze8127 Год назад

      @@lughor82 yeah i just looked at the nectro paragons, not many good options. prob just get armor up as much as you can (since you have quite decent all res as an int character)

    • @jetrpg22
      @jetrpg22 Год назад

      sorcs have them. can only touch one witha glyph tho.

  • @iamplay797
    @iamplay797 Год назад +1

    Good info ty

  • @kenc5199
    @kenc5199 Год назад +1

    I love this paraboard and glyph builds lol. Huge learning curv. Current lvl 78 on ice shard/blizzard build pushing nm 97 solo. My friends have similar builds that have trouble at +5 and their dmg number barely break 20000. Mine is aver 65000 to max crit of 1.1mil. I found that the enchant glyph is one of a kind for sorc! Scales you non phys dmg ie cold into the clouds and since this is what your cries are basing off, is most important. So sorc starter board enchant glyph grab all rare and magic nodes and enjoy! My current cold dmg is 246% is over 198 more than my friends builds lol! Enchant glyph does sooooo much!!!!!

    • @heinzerhardt3540
      @heinzerhardt3540 Год назад

      damn, this shouldn't be too great with my fire build. crit damage doesn't matter since fire wall doesn't crit

  • @cloVerSolo
    @cloVerSolo Год назад

    the most important content so far pre-launch

  • @florianwilhelm9748
    @florianwilhelm9748 Год назад +3

    Regarding the combat glyph: Be aware that if you are using passives or aspects that are multipliers to critical strike damage, they only scale with your "normal/base" critical strike damage, not the conditional critical strike damage like the one from this glyph (.. with core skills). Source: ruclips.net/video/DvyU_b-Mrog/видео.html

  • @matkosmat8890
    @matkosmat8890 Год назад

    Hey Wudi, thanks for the tips. Does the Exploit glyph apply Vulnerable with my first hit for the second, or do I get Vulnerable for the first hit?

  • @murroc
    @murroc Год назад +1

    The additional effect of Exploit on a sorc says additional damage 1%[x] which would indicate multiplicative rather than additive. Is that not the case? Also the Destruction glyph additional bonus is 2%[x] damage for every critical hit for 6 seconds. So a max of 12%[x] on level 1 glyph.

  • @asum7786
    @asum7786 Год назад +12

    It's weird how Necro (and Sorc) doesn't have the Exploit auto Vuln Effect, has it's conditional Damage reduction node not next to any Glyph, so it can't be boosted, etc. - there are so many little design disadvantages (besides the major obvious ones, like zero mobility) that they for some reason packed into this class (which wouldn't be there if they even just copy and pasted, like they took active steps to make those classes perform worse, it's strange).

    • @kylekilgore291
      @kylekilgore291 Год назад

      I think it’s because they have it in their skill tree or gear. My necro buddy applies vul on every cast of bone spear so he doesn’t need exploit. Same with rogue. Can’t speak to the other two but I can confirm these classes don’t need it to apply vul on hit

    • @asum7786
      @asum7786 Год назад +3

      @@kylekilgore291 Not every single build wants to run Bone Spear or Frost Nova just for Vulnerability though.
      It's a pretty huge disadvantage for clear speed on those other builds especially.

    • @kylekilgore291
      @kylekilgore291 Год назад +2

      @@asum7786 I understand not everyone wants to run vul dmg but if you want to have a viable endgame build and kill Uber Lilith you don’t rlly have much of a choice imo

    • @asum7786
      @asum7786 Год назад +6

      @@kylekilgore291 exactly the point, so it seems weird that they made the conscious choice to gatekeep it this much for Necro and Sorc.

    • @stevecassidy9019
      @stevecassidy9019 Год назад +2

      @@kylekilgore291 So do all of the other classes. Every class has a skill that applies it, theres no excuse for just changing the glyph on sorc and necro.

  • @JDamajer4208
    @JDamajer4208 Год назад +7

    The control glyph has 20%[x] increased damage to Stunned or Frozen enemies as the additional bonus. Doesn't the [x] before the percentage imply that this is in fact a multiplier on its own compared to its main effect that states +14.4% inc damage to cced enemies which is additive just like all the gear affixes. The %[x] is used on all the nodes on the skill tree and on the aspects that everyone is running and assuming are their own multipliers. Why should the 20%[x] increased damage to Stunned or Frozen on Control be additive? It has the multiplier wording as well and provides twice the bonus on both its additive and multiplicative buffs compared to Flamefeeder for an Ice Shard sorc but everyone keeps recommending Flamefeeder. What am I missing?

    • @wudijo
      @wudijo  Год назад +2

      yes [x] means multi and control glyph is generally quite powerful but I like the consistent damage output of other glyphs more most of the time

    • @Urrarg
      @Urrarg Год назад

      The biggest argument I can see for Flamefeeder being ahead is it has 100% uptime against everything, including bosses. But you honestly shouldn't need to choose between them, except maybe early on when you have very limited glyph nodes open. Both are good and you're going to eventually want both.

    • @Andy07777
      @Andy07777 Год назад

      Yup, control glyph on sorc is extremely strong

    • @slynevem
      @slynevem Год назад

      😊😅😮

  • @EasternConference
    @EasternConference Год назад

    The goat strikes again

  • @jayz023
    @jayz023 Год назад +1

    is it better to run 4 glyphs with more rare nodes or 5 glyphs with less points for rare nodes?

  • @Klod91
    @Klod91 Год назад

    Do you know whether Exploit applies Vulnerable before the damage of the first hit?

  • @Mark-ii6us
    @Mark-ii6us Год назад +1

    Can anyone explain how damage bonuses from Legendary nodes are calculated? For instance Exploit Weakness and Trick Shot legendaries. Are these damage bonuses in the collective additive bucket, or are these nodes multiplicative? Thank you!

    • @sachiel123
      @sachiel123 Год назад +1

      If it has an X it is multiplicative. (exploit weakness does). If you do not see an X you need to activate advance tooltips on the game options.

  • @dontplayplay8747
    @dontplayplay8747 Год назад

    "cannot happen more than once every 20s" does the cooldown only apply to the glyph itself or it apply globally to other sources like rogue skills? i.e. can other rogue skills that cause vulnerability proc within the glyph 20s cooldown?

  • @Salber1990
    @Salber1990 Год назад

    Man, do you have thoughts about storm druid?

  • @tyborg314
    @tyborg314 Год назад

    if you use the buffing glyphs on the exploit board you pretty much get a second exploit glyph with all the additional vuln dmg

  • @SirYayoCP
    @SirYayoCP Год назад

    When can you start leveling up the glyphs ?

  • @chenjoe89
    @chenjoe89 Год назад +1

    Question: when using puncture skill does ranger glyph work for the damage reduction? Cause we are not using ranged weapon.

    • @RebelWithoutACause_
      @RebelWithoutACause_ Год назад

      No, even though Puncture is a Marksman skill, it's still requires melee to use, so no..

  • @UneroGT500
    @UneroGT500 Год назад

    Druid don't have great rare nodes do I just go magic or skip?

  • @cupid1313pr
    @cupid1313pr Год назад

    Question for experienced players and min-maxers. Is it generally better to go from paragon board to paragon board and socket the glyphs or is it better to branch out and grab the legendary nodes and rare nodes you want on each board before heading to the next board?
    If it matters I'm building a Thorns Whirlwind Barb and a bone spear necro but really my question is more to generalize what is a complex state bomb filled topic

    • @moisiahorr9534
      @moisiahorr9534 Год назад

      L bone spear necro

    • @juliushall8499
      @juliushall8499 Год назад

      Bro I thought I fucked up by grabbing certain rare nodes and the nodes around it, but I feel like I'm more powerful now rather than just speed running thru each board to get to the next one. Lvl 85 barb rn and my stats are thru the roof bruv. Definitely requires you to see what works with you and what doesn't. Also, glyphs getting leveled is what it's ALLLLLL about bro

    • @edvaedan9161
      @edvaedan9161 Год назад

      I’m no expert but I definitely value the rare nodes a lot. It’s the legendary nodes that are mostly unremarkable.

  • @grimulfr0
    @grimulfr0 Год назад

    Was the crit damage glyph changed? Mine only goes to like 9.9% or something at max level

  • @christianrasmussen528
    @christianrasmussen528 Год назад +3

    At 2:45 you talk about how most other additional bonusses are rather minor, mentioning "A 10% damage bonus here... A 10% damage reduction there". Isn't a 10% damage reduction HUGE compared to a 10% (additive) damage bonus, since damage reduction is so much harder to come by? Thanks for yet another great video :)

    • @tealwombat
      @tealwombat Год назад

      Not clear from the video but I believe the actual reason these reductions aren't that valuable is that there are diminishing returns

    • @christianrasmussen528
      @christianrasmussen528 Год назад

      @@tealwombat Yeah, from what I understand too, then damage reduction does have diminishing returns, but it was still my impression that +10% damage reduction was WASTLY BETTER than +10% damage. But seeing as @wudijo threw them into the same "minor bonusses" category I'm now in doubt, seeing as I'm pretty sure he knows this stuff better than me :)

    • @cyrusmir1
      @cyrusmir1 Год назад

      I think its because its a flat 10%.
      the other ones he juices become a combined 28% and thats from a single rare node. he also couldve just misspoke because as you said 10% dr is massive

    • @Urrarg
      @Urrarg Год назад

      @@tealwombat All bonuses have diminishing returns though. If you're at 80% vulnerable damage and add another 10% to make it a 90% multiplier, your damage only sees a 5.5% increase.

  • @Nudels99
    @Nudels99 Год назад

    What about glyph that increase radius of poison Trap, not good?

  • @clarktaylor8729
    @clarktaylor8729 Год назад

    How can you tell if the elementalist glyph is working? I don’t see any status icon

  • @TELEVISIBLE
    @TELEVISIBLE Год назад

    I am trying to get the closer glyph to work but having difficulty to find the board with a glyph socket with 8 sockets of dexterity at range

    • @infnub
      @infnub Год назад

      It's the first board

  • @joelhodoborgas
    @joelhodoborgas Год назад

    thx dude

  • @Michael-go8ri
    @Michael-go8ri Год назад

    How much exp is required for glyph 15-21? Any one know

  • @wittolwanderer6358
    @wittolwanderer6358 Год назад +1

    Are glyphs acct-wide?

  • @Nooctae
    @Nooctae Год назад +1

    I don't understand why the exploit glyph doesn't proc vulnerable for Necro and Sorc.
    It's one of the main reason why they're stuck using Corpse Tendril / Bone Spear and Frost nova respectively.

    • @via_negativa6183
      @via_negativa6183 Год назад +1

      although I don't mind using corpse tendrils I just wish they was a way to make it trigger faster cause it's so clunky.

  • @johnmack20
    @johnmack20 Год назад +1

    is this still all viable? for example max exploit is only 3.85, and max buffing glyphs only go 125% as opposed to 240%. Blizzard nerfed the boards hard...

  • @qqqqqq8658
    @qqqqqq8658 Год назад

    how does diminish glyph work?

  • @arthrogeddon928
    @arthrogeddon928 Год назад +23

    Vulnerable seems a bit too strong and mandatory. They should probably either make it additive (while keeping the base x20% multiplier of the vulnerable statut as it is) or maybe transform the "deal increased damage to vulnerable" stat to "increased effect of vulnerable".
    It almost feels like the multiplicative nature of the vulnerable damage is unintended. The rolls on gears and the bonus from parangons are in the same ranges as other sources of damage increase, the wording hints at an additive multiplier like any other stats... I would not be surprised if they just changed how vulnerable works in the future. I hope they don't balance the rest of the game around vulnerable damage, like nerfing the classes that use vulnerable, and then realise they need to change vulnerable to its core.

    • @jetrpg22
      @jetrpg22 Год назад +4

      Thats because Exploit doesn't increase vuln damage. Read the node. It is regular additive damage vs vuln targets. Now nodes thats say "x% vuln damage" increase the 20% mod of vuln. So 10% vuln damage makes vuln do 22% (or 30% , some people say) more damage.

    • @marcoonroad7
      @marcoonroad7 11 месяцев назад

      vulnerable also affects players, so it can become a double edged sword

  • @russellkarath3206
    @russellkarath3206 Год назад +2

    Maybe I missed it… but how to you rank up/level up glyphs?

    • @riot6508
      @riot6508 Год назад +1

      by doing nightmare dungeons u get a resource to upgrade it atleast thats what i think

    • @BrentNeal1979
      @BrentNeal1979 Год назад

      Also, how do you acquire them?

    • @arthrogeddon928
      @arthrogeddon928 Год назад +2

      @@BrentNeal1979 You have some to start with, and drop the rest in nightmare dungeons

    • @moosewild4239
      @moosewild4239 Год назад

      @@BrentNeal1979 you get them from NM dungeon and whisper tree

  • @kiksta3325
    @kiksta3325 11 месяцев назад

    If i die in hc are glyphs lost also?

  • @MerrStudio
    @MerrStudio Год назад +3

    I think if you play Freeze Sorc then Control is better than Exploit imho, both use dex for damage boost but one is better than the other
    Chill/Freeze is either as easy if not easier to apply than Vulnerable, it gives the same bonus damage from the basic passive but the bonus is actually better cause you always have 10% more damage without the need to get the stacks AND you actually deal 20% instead of 10% to frozen enemies.

    • @johnthemann6483
      @johnthemann6483 Год назад

      Thoughts on Destruction over Control? Destruction 1.9% crit dmg every dex node, 2% all dmg up to 12% for every crit!

    • @MerrStudio
      @MerrStudio Год назад

      @@johnthemann6483 I use both! I have two boards that have the same amount of dex near two glyphs

  • @PhilippFonsW
    @PhilippFonsW Год назад

    Mehr mehr mehr ❤

  • @ravv1414
    @ravv1414 Год назад

    Are we sure that closer isn't as valuable because it's additive even though it's boosting the number that all multiplicative stats are multiplying?? Closer sounds very important to me?
    Correct me if i'm wrong ofc

  • @corgan_7
    @corgan_7 Год назад

    Ok, so what is the follow-up for this after nerfs to glyphs? And when can we expect a proper advanced paragon and glyph guide on Maxroll?
    It's 3rd week, and so far, articlles a very begginer friendlly with no usefull info for min/maxers.
    @wudijo, just a bit of feedback. I hope you dont mind, i appricieate all the work and great content.

  • @lilredthabest
    @lilredthabest 11 месяцев назад

    did these glyphs get nerfed looking on a build plannner they only go up to 125 not the 250 shown in this video 😢

  • @n017kingg7
    @n017kingg7 Год назад

    Ty

  • @rustyking23able
    @rustyking23able Год назад

    Still waiting for your stealth trapper build

  • @pmgpc69
    @pmgpc69 11 месяцев назад +1

    Does this advice hold up even after patch 1.1.0?

    • @rubi84
      @rubi84 2 месяца назад

      i dont know when, but the vulnerable damage got changed:
      "The 20% is a separate multiplier, the rest of "Vulnerable Damage" bonuses are additive damage that only becomes active against Vulnerable targets, similar to how "Damage vs Burning Enemies" only works when enemies are on fire."

  • @realicepick285
    @realicepick285 Год назад +1

    2 questions for you..
    Did you play the review session on hardcore?
    Can you resurrect teammates in nightmare dungeons hardcore?

    • @MrFrmartin
      @MrFrmartin Год назад

      I dont think you can ever res a hardcore teammate, but i could be wrong.

    • @eedve
      @eedve Год назад

      just watch wudijo video about group play

    • @CLARENCErr
      @CLARENCErr Год назад +2

      Hardcore characters mean 1 life and you're done. If you died, then got revived then it would be softcore, not HC.

  • @Ultrajamz
    @Ultrajamz Год назад +2

    The fact that nightmare dungeons are only a small subsection of the total dungeons and are the only way to get glyph xp is a bit too grindy for sure..

  • @diegod5401
    @diegod5401 Год назад +1

    Did they nerf the exploit glyph? It only shows a bonus of 4% per node at lvl 21 of glyph...

    • @juliushall8499
      @juliushall8499 Год назад +1

      Yes they did. First set of nerfs sadly

  • @maddog3467
    @maddog3467 Год назад

    Are leveld up glyphs account wide or just for that character

  • @evandillon5339
    @evandillon5339 Год назад

    is there going to be a guide on getting through the campaign or has that not really been tested yet? like a leveling guide, how to get level 50, what to do in the campaign what to skip?

    • @thevoxdeus
      @thevoxdeus Год назад +1

      Do all the story because you can't open up the capstone dungeon unless you do all of it. Do your class specific quests. Do the quests that unlock your mount and the various facilities like blacksmith and alchemist.
      Grab sidequests, lilith atatues, etc as you come across them because you'll eventually want all of it unlocked. Do dungeons that contain codex aspects for your class or build.
      You're probably looking for a more specific "go here, then go here" type of guide, but this is very general.

    • @evandillon5339
      @evandillon5339 Год назад +1

      @@thevoxdeus that’s still very useful, thank you.

  • @Annihilatrix
    @Annihilatrix Год назад

    is there any benefit in leveling glyps to 16 17 18 19 20 ? and whats that benefit ?

  • @danpilarski7910
    @danpilarski7910 Год назад

    Im on my 6th board is this nornal

  • @sattelwolf
    @sattelwolf Год назад

    Does vulnerable stack? If I have multiple sources that makes enemies vulnerlable?

    • @Urrarg
      @Urrarg Год назад +2

      It doesn't become double vulnerable if you apply it twice if that's what you're asking.

    • @sattelwolf
      @sattelwolf Год назад

      @@Urrarg but does the effect of vulnerable gets stronger? More damage or not if I apply it twice?

    • @Urrarg
      @Urrarg Год назад +2

      ​@@sattelwolf No, the enemy is either vulnerable or not vulnerable. It only looks to see if that status exists on the enemy before applying your bonus damage. It doesn't care how many times you applied it.
      Otherwise every raid boss would be over in less than 2 seconds as 15 people all apply it 1-3 times each at the same time.

  • @Mearini
    @Mearini Год назад

    I can't find rare version of exploit glyph ( and some other). Why doesn't the game give them to me after reaching lvl 65?

  • @oaksmadoaks3986
    @oaksmadoaks3986 Год назад

    6:02, injured are 80%, and million dollar question, what are "Not Healthy"? Between 35-80%?

  • @Denstoremonkey
    @Denstoremonkey Год назад +3

    D4 HYYYYYPEEEE

  • @Kanner111
    @Kanner111 Год назад +2

    The Crit glyph's bonuses are clearly balanced around the idea that you can't get more than about 33ish critical strike chance, hence it needs to provide double to triple the effect of other glyphs. Except that no-one seems to have told the legendary aspect people about this, and also the developers don't understand their own damage buckets. So we've ended up launching with a couple of glyphs that provide double to triple *burst* damage EACH, for a fairly limited number of specs, and the dungeons team have dutifully balanced their endgame stuff around providing a significant challenge for the guys that just delete everything on the screen instantly.
    I don't think that's gonna go very well. =/

    • @miketrice533
      @miketrice533 Год назад +1

      33ish? My sorc has 37 crit chance without really trying. Probably because most of Sorc's good glyphs require...Dex...:/

    • @Kanner111
      @Kanner111 Год назад

      @@miketrice533 33ish?

    • @miketrice533
      @miketrice533 Год назад

      @@Kanner111 You stated you can't get more than 33ish crit chance. Gear can easily give 15% crit chance. Add in Dex bonuses, skills, and aspects, and many builds get 50-100% crit chance.

    • @Kanner111
      @Kanner111 Год назад

      @@miketrice533 'clearly balanced around the idea that you can't get more than about 33ish critical strike chance'
      A little less ARPGing and a little more reading comprehension might be in order, dude.
      The crit glyph was giving more than double the value of other glyphs, in its own bucket, and I was theorising that the *reason* for that is because it has to provide more value on average because it triggers less often than other glyphs which provide a flat bonus all the time. Except that A) damage buckets happened, and B) legendary aspects happened, so crit/vuln got far more impact per point than other glyphs *and* crit values were indeed approaching 100%, instead of 33%.
      Which is why they had to cut it by about TWO THIRDS.
      To be honest I don't even play this game anymore, grinding dungeons full of CC mobs is very dull and there's no real point to it. No idea why you necro'd a month old comment just to try own me about literally the same point I was actually making, but heck if it doesn't make me miss this community even less. A boring game that you need to play in the more boring way possible to be 'good', in order to appeal to boring dweebs. =/

    • @grimulfr0
      @grimulfr0 Год назад

      ​@@Kanner111 You mentioned the balance around the "33ish" crit, so the dude brought it up, then you tried pretty hard to look like you "owned" him. You must be fun at parties.

  • @drshoe7803
    @drshoe7803 Год назад

    As far as I know there are 8 buckets and they are all multiplikative to each other? Or was there a change? So its not only Vulneribitlity and Crit Damage

    • @crypt84
      @crypt84 Год назад

      The sheet got revised, there are a lot less now. There is another video about it on this channel

  • @kekskdjhflsdkfs
    @kekskdjhflsdkfs Год назад

    Is this already oudated? I'm looking at the glyphs and the effects are different than the video.

  • @NhanNguyen-xk
    @NhanNguyen-xk Год назад +1

    Sorc has stronger Exploit glyph since the additional bonus for the sorc is "up to x10%" while for the Rogue, its only helps you to apply Vulnerable for 3s. Rogue never have to worry about applying it anyway while Sorc has issue applying it. Either Blizz fcked up and swapped the 2 bonus effects or Sorc gonna have an innate "x10%" multiplier in group where other classes will apply Vulnerable.

    • @andrewf7732
      @andrewf7732 Год назад

      Sorc will be nutty with max cdr on frost nova. Ice shards can also be used to apply vulnerable. I think exploit glyph is very likely to be nerfed. Maybe not on Sorc, but the ones that give free vuln on everything is just dumb.

    • @NhanNguyen-xk
      @NhanNguyen-xk Год назад

      Again with the Core Skill Crit dmg Glyph. On Sorc, Druid and Necro the bonus effect is "something something more dmg" while Rogue is "some energy refund". Wth is this? Last I check, those 3 classes have issue with resource, especially the druid while the Rogue with Inner Sight and Momentum will never have resource issue. Again, Blizz fcked up.

    • @jetrpg22
      @jetrpg22 Год назад +1

      Exploit doesn't work that way, This is a confusion of "increased damage delt vs targets that are vuln", a conditional additive mod, with "x% vuln damage" which increases vuln effect.
      Exploit is no different from say frostbite.
      Now the nodes that say increase vuln damage, those may (from testing do) increase vuln effect.

  • @YouMayBeSeated
    @YouMayBeSeated Год назад

    I wish they would allow you to pick any node on the board to make the glyph socket… for glyphs like the Rare Buff and Magic Buff, you should have more control over which Rare Node(s) you want buffed. Pretty lame choices for the most part.

  • @russellkarath3206
    @russellkarath3206 Год назад

    Can you reset the paragon boards?

  • @seagrey75
    @seagrey75 Год назад

    Danke

  • @McdudexXx
    @McdudexXx Год назад

    Arc lash Sorc :D

  • @insertnamehere4419
    @insertnamehere4419 Год назад

    I don't understand leveling glyphs and Google is no help. Hoe exactly do you rank up a glyph?

    • @padarousou
      @padarousou Год назад

      At the end of nightmare dungeons a pedestal appears that lets you put xp into glyphs

    • @insertnamehere4419
      @insertnamehere4419 Год назад

      @@padarousou aha. Thanks. I havnt done any yet.

  • @herofx2881
    @herofx2881 Год назад

    how do i lvl them up???

    • @moosewild4239
      @moosewild4239 Год назад

      nightmare dungeons at final boss a altar pops up for it

  • @bigdogang
    @bigdogang Год назад +1

    It’s pretty simple to see the best ones but thx for helping other ppl

  • @revums
    @revums Год назад

    Are we sleeping on Unleash? The base sounds useless, but it's effectively a x6.7% global damage multiplier and based on the board I slotted it would add +21.6% vulnerable damage.

  • @Ludak021
    @Ludak021 Год назад

    Are you saying that if I have 100% vulnerable damage adding 20% more will not make it 120% but something entirely different and more powerful? Sorry, can't believe that because it makes no sense.

  • @jeffreyramiro4521
    @jeffreyramiro4521 Год назад +1

    Is Exploit glyph still good post nerf???

  • @MacikHU
    @MacikHU Год назад +1

    too bad sorc has only 2-3 skills which make enemies vulnerable :(

  • @andrewf7732
    @andrewf7732 Год назад

    The control glyph is really powerful because of the secondary effect multiplier. But I agree these three are the most powerful.

    • @clauslarsen8971
      @clauslarsen8971 Год назад

      He's not a fan of conditional modifiers

    • @andrewf7732
      @andrewf7732 Год назад

      @@clauslarsen8971 Vulnerability is also conditional unless you can get 100% uptime. There are sorc cold builds that will have this modifier up nearly 100% of the time. But yeah, this glyph is conditional on the build you're making. It's not great for other builds.
      I think it's not great for bosses, but ice shards gets around that with the passive. and you get CDR for nova to have almsot 100% vuln up time.

    • @clauslarsen8971
      @clauslarsen8971 Год назад

      @@andrewf7732 but control glyph is more conditional because bosses are immune to cc outside of stagger. the minor damage boost during cc isnt worth it.

    • @andrewf7732
      @andrewf7732 Год назад +1

      @@clauslarsen8971 You're right except for Ice Shards that considers enemies frozen while barrier is up. I guess since that's the build I've been working on, it's a very strong glyph, but outside of that, it's pretty bad because it has no use on bosses outside of stagger.

    • @clauslarsen8971
      @clauslarsen8971 Год назад

      @@andrewf7732 yeah its has great synergy with that.

  • @mcteags
    @mcteags Год назад +1

    Not sure if I am alone but I think it's boring that almost every end game build will use the same handful of glyphs.

  • @rukamiuchiha2185
    @rukamiuchiha2185 Год назад

    No reason why anybody should have to sit there and watch 4 ads back to back just to watch this video

  • @MrFrmartin
    @MrFrmartin Год назад

    Where do Glyphs drop?

    • @moosewild4239
      @moosewild4239 Год назад

      nightmare dungeons

    • @MrFrmartin
      @MrFrmartin Год назад

      @@moosewild4239 actually they can drop always anywhere. most common is nightmare dungeons, you can also find them in helltides and other areas

  • @spzm3665
    @spzm3665 Год назад

    With vulnerability being so strong, how am i expected to play an overpower blood surge build? I can only stack so much max hp and overpower, and without hitting blues you do very little, but if i built for more neutral game damage then id sacrifice all my tankyness which would make the whole point of the subclass go tits up lmao stuck

  • @VoCiech
    @VoCiech Год назад

    The core skill critical damage glyph makes you suffer if not dealing damage with a core skill. They should neither make it apply to everything or just nerf if.

  • @timhowe4341
    @timhowe4341 Год назад

    if crit damage is so hard to get why do barbs have 500+% of it

    • @Adoptulous
      @Adoptulous Год назад

      Because they get a 1.15x multiplier to their total crit damage, 1.3x if you have the passive in amulet

  • @skrabins
    @skrabins Год назад +3

    The best glyph in the game is called "exploit." That was on purpose

  • @Rnots-rc4zn
    @Rnots-rc4zn Год назад

    territorial doesn't exist to me?

    • @moosewild4239
      @moosewild4239 Год назад

      run nightmare dungeons to get all the glyphs

    • @Rnots-rc4zn
      @Rnots-rc4zn Год назад

      @@moosewild4239 i already had them all when commenting this, still don't have it on my rogue, but i have it in my season 1 barbarian so yeah idk, strange

  • @runaljod
    @runaljod Год назад

    rip necromancer (again)

    • @lughor82
      @lughor82 Год назад

      I want to play a shadow dot necromancer, but without crit, overpower and difficulties in using vulnerable, I'm not sure if it is worth it.

  • @randymoser5225
    @randymoser5225 Год назад

    Guess glyph max level is 20?

  • @redelfshotthefood8213
    @redelfshotthefood8213 Год назад

    It sounds like they designed a few items to be powerful, and the rest much less powerful so that they could cap the top end power levels.
    In future that gives them room to play with a glyph or two per season. Which will alter game play as players always gravitate to only the most powerful builds. An easy way to alter game play with minimal effort down the road once the main player base has passed through.
    It will be interesting if they can maintain income with the new content they plan to provide.
    So vulnerable occupies the same slot as the convention of elements or travellers set. A damage doubler. A blizzard staple.

  • @Soneira4587
    @Soneira4587 Год назад

    Keep Blasting Wudi!

    • @wudijo
      @wudijo  Год назад

      thanks and appreciate the support!

  • @Silversword42
    @Silversword42 Год назад

    But yet you advocated to have vulnerable nerfed to the ground....

  • @RalphSchurade
    @RalphSchurade Год назад

    RUclipsr makes video about good stuff in game. Blizzard sees video. Blizzard nerfs good stuff.

  • @Cecil_Harvey
    @Cecil_Harvey Год назад

    Bad math.
    Going from 0 to 100 in the “additive” category increases that coefficient from 1 to 2. 100% damage increase.
    Going from 0 to 100 vuln damage increases the vuln coefficient from 1.2 to 1.4. 17% damage increase.
    Also compare:
    Going from 400% to 500% “additive” damage increases the coefficient from 5 to 6. 20% damage increase.
    Going from 400% vuln to 500% vuln increases that coefficient from 2 to 2.2. 10% damage increase.

  • @vitus9864
    @vitus9864 Год назад

    200% is actually 4x crit dmg. 100% increase would be 2x 😅

    • @Aqualightnin
      @Aqualightnin Год назад +1

      200% would be 3x, assuming it was an increase.

    • @vitus9864
      @vitus9864 Год назад

      Oh y ur right, lol

  • @stay60feetawayfromme33
    @stay60feetawayfromme33 Год назад

    Damn… exploit goes up to 7.2% per point? 😳

  • @puyengable
    @puyengable Год назад

    i need indonesian subtitle

  • @thomasschuldt9001
    @thomasschuldt9001 Год назад

    outdated and alot of glyphs are changed.

    • @KippaxInThailand
      @KippaxInThailand 11 месяцев назад

      It's two months old fool 😂

    • @thomasschuldt9001
      @thomasschuldt9001 11 месяцев назад

      exactly what i said . outdated.
      @@KippaxInThailand

  • @Kablucharrio
    @Kablucharrio Год назад

    great to see a 10 min video to explain 3 glyphs, no wonder everyone likes DM so much now, not watching lol

    • @HeroInTheSun
      @HeroInTheSun Год назад

      Necessary comment?

    • @Kablucharrio
      @Kablucharrio Год назад

      Yes, because most big youtubers are making 10 minute videos on 3 minute subjects to just make money, it's shameless, and you're defending them?

    • @moosewild4239
      @moosewild4239 Год назад

      he was explaining 3 critical glyphs for max damage that should be used. Try some others for your build and paragon setup you can always swap them out. just make sure to watch the requirements

  • @kylekilgore291
    @kylekilgore291 Год назад

    I don’t really watch your content and was kinda upset to see you break the game and use exploits during the race but I have to say that the glyph “exploit” is hands down the best in the game if your char doesn’t have a way to proc vul on every hit then exploit is your glyph to get. I switched from a level 15 bloodfedder to exploit and saw a MASSIVE increase in dmg. I was dying in tier 28 nm dungeons and now I’m pushing tier 40 solo (84 Barb main) so this video is good info. However I still don’t like you very much 😂 maybe that will change