Dai Kendo is a nice extender lvl 5 scale 9 spirit pendulum if you pendulum summon while it's scaled it bounce back to hand allows for additional counters on many cards especially jackal king also allows for Master Cerberus to be Pendulum Summoned with ease giving it it's banishing effect for BOOST ATK to go big as Accesscode without going into accesscode or if it failed
I plan to make a Sky Striker version in the future, however I’m currently using my gems and craft points to build Pend Magician and Traptrix on my account that I stream with for content diversity.
I understand. I just haven’t had a use for cross sheep yet, nor have I needed to use Crowley either. Ranked hasn’t been going so well for me this month, so unfortunately I wasn’t able to show off the differences well.
@@drghaamhussain I understand the different banlists mean I have a bit more flexibility in master duel, but keeping it as close to tcg as possible means I can practice for both
@@Webberz05 for Snake-Eyes if you go second: focus on getting out Master without putting monsters on the board first (but this is only necessary if they have the field spell active and you don't open Garuda or some other card that gets rid of it), avoid getting rid of Flamberge except by Cerberus' effect or they'll plus 2 on your turn and then on theirs. Beware that most players using SE will prefer to use Underground Goddess to get rid of your Master when it has a counter on it, so if you don't see the field, or if you were able to get rid of it, go with Jackal King and don't let them use Masquerena. If you can't go for game just build a strong board that survives, I highly recommend having Avramax in the extra since if made with Masquerena (you can even use theirs if in gy and you summon Dharc) they literally have no out for it except for Underground Goddess again. Going first, just try to end on Selene + 2 Jackal King and 2 Master, or any combination with at least 1s/t negate (Master or Vortex) and 1 Jackal King (although 2 is always easy to get out) and if possible have also Magister in the end board as it gives you the option to ss Reflection from the deck to deal with Flamberge and clear a space for Selene to recycle a used negate, if you have 1 empty space on your board and Magister and Master are simultaneously on the field you can negate an s/t with Master, chain Magister to ss Reflection from deck, return Magister to your hand with Master then bounce back a Jackal King or Master for recycling w Selene, you can also recycle Magister and ss something else from the deck again if you prefer. Choke points for them are any effect that nets them 2 cards (or Diabellestar's effect after she's summoned), and anything that cycles back resources from gy such as Promethean (excellent target for Reflection), try not to let them go into Apollousa to avoid complicating your life, any offensive link they make with I:P is also a good target for Reflection, or you can try to get Cerberus on the board next turn in case it's nothing too dangerous. Cards to beware are not that many, there's a Sinful spell called Subversion or something like that, it's a card that lets them place any monster on either side of the field in the s/t zone of the controller, however it targets so your Master w a spell counter will always be safe from that. The other card they have like that is the field spell, but you can let them activate the card since the effect to place a monster in the s/t of the controller triggers a chain, so you can at that moment negate with Master. Also be aware that they often go for Divincarnate so you might want to return Master with it's own effect and leave it in your hand if the main problem cards have already been dealt with. Since they tend to only have Electrumite to ss with Divincarnate's end phase effect you get cheeky and use Reflection next turn to recycle your Electrumite. That's basically it, as far as I've seen myself, the SE deck isn't really good against Endymion, but you have to know how to play around it a bit. Most of the times that you lose to them, outside of misplaying, will be if they have all the handtraps, or just Droll and your hand is not good enough to play around Droll, or if your hand is completely horrible and your flow dies to asingle Ash or Imperm.
I wouldn’t say for dummies lol, but I do have an Endymion guide in the works currently with a deck breakdown and some standard combos. Just a matter of compiling everything into separate parts since the deck breakdown alone is almost an hour long.
@@EevoSketch this weekend so far, the only time I had Called by when I got hit with Droll, my opponent had 2x Droll, the rng is completely disgusting sometimes.
I just cut it to make room for the spellbook cards. You could easily swap out into the void instead so you don’t have to worry about discarding your hand at the end of the turn.
That last game really sells it.
Chad endymion player
keep endy alive 🙏🏽
I’m trying lol
Dai Kendo is a nice extender lvl 5 scale 9 spirit pendulum if you pendulum summon while it's scaled it bounce back to hand allows for additional counters on many cards especially jackal king also allows for Master Cerberus to be Pendulum Summoned with ease giving it it's banishing effect for BOOST ATK to go big as Accesscode without going into accesscode or if it failed
This deck is so good with Sky striker engine, promethean princess
I plan to make a Sky Striker version in the future, however I’m currently using my gems and craft points to build Pend Magician and Traptrix on my account that I stream with for content diversity.
Hey man.the ilusion magician engine its good to use ?
For a ‘spellbook version’, I was kinda hoping for more than the standard trio
I understand. I just haven’t had a use for cross sheep yet, nor have I needed to use Crowley either. Ranked hasn’t been going so well for me this month, so unfortunately I wasn’t able to show off the differences well.
@@EevoSketch I’ve been testing a tcg build that uses chaos angel, it’s been going pretty well, just need to learn choke points for snake eyes
@@Webberz05 I saw that deck, pretty good to be honest.
@@drghaamhussain I understand the different banlists mean I have a bit more flexibility in master duel, but keeping it as close to tcg as possible means I can practice for both
@@Webberz05 for Snake-Eyes if you go second: focus on getting out Master without putting monsters on the board first (but this is only necessary if they have the field spell active and you don't open Garuda or some other card that gets rid of it), avoid getting rid of Flamberge except by Cerberus' effect or they'll plus 2 on your turn and then on theirs. Beware that most players using SE will prefer to use Underground Goddess to get rid of your Master when it has a counter on it, so if you don't see the field, or if you were able to get rid of it, go with Jackal King and don't let them use Masquerena. If you can't go for game just build a strong board that survives, I highly recommend having Avramax in the extra since if made with Masquerena (you can even use theirs if in gy and you summon Dharc) they literally have no out for it except for Underground Goddess again.
Going first, just try to end on Selene + 2 Jackal King and 2 Master, or any combination with at least 1s/t negate (Master or Vortex) and 1 Jackal King (although 2 is always easy to get out) and if possible have also Magister in the end board as it gives you the option to ss Reflection from the deck to deal with Flamberge and clear a space for Selene to recycle a used negate, if you have 1 empty space on your board and Magister and Master are simultaneously on the field you can negate an s/t with Master, chain Magister to ss Reflection from deck, return Magister to your hand with Master then bounce back a Jackal King or Master for recycling w Selene, you can also recycle Magister and ss something else from the deck again if you prefer. Choke points for them are any effect that nets them 2 cards (or Diabellestar's effect after she's summoned), and anything that cycles back resources from gy such as Promethean (excellent target for Reflection), try not to let them go into Apollousa to avoid complicating your life, any offensive link they make with I:P is also a good target for Reflection, or you can try to get Cerberus on the board next turn in case it's nothing too dangerous. Cards to beware are not that many, there's a Sinful spell called Subversion or something like that, it's a card that lets them place any monster on either side of the field in the s/t zone of the controller, however it targets so your Master w a spell counter will always be safe from that. The other card they have like that is the field spell, but you can let them activate the card since the effect to place a monster in the s/t of the controller triggers a chain, so you can at that moment negate with Master. Also be aware that they often go for Divincarnate so you might want to return Master with it's own effect and leave it in your hand if the main problem cards have already been dealt with. Since they tend to only have Electrumite to ss with Divincarnate's end phase effect you get cheeky and use Reflection next turn to recycle your Electrumite.
That's basically it, as far as I've seen myself, the SE deck isn't really good against Endymion, but you have to know how to play around it a bit. Most of the times that you lose to them, outside of misplaying, will be if they have all the handtraps, or just Droll and your hand is not good enough to play around Droll, or if your hand is completely horrible and your flow dies to asingle Ash or Imperm.
Saw these were Diamond Duels. Can Endy still hit M5 or M1?
It can, as other Endymion players I know in the master duel discord server have shown. My luck was just unfortunately bad this month.
Do you have an endymion for dummies video? I just cant seem to understand the combos in this deck 😅
I wouldn’t say for dummies lol, but I do have an Endymion guide in the works currently with a deck breakdown and some standard combos. Just a matter of compiling everything into separate parts since the deck breakdown alone is almost an hour long.
Nice
👌
i swear when i play endy the oponent ever have droll...
I’ve still gotten hit by droll many times. Definitely not fun.
@@EevoSketch this weekend so far, the only time I had Called by when I got hit with Droll, my opponent had 2x Droll, the rng is completely disgusting sometimes.
why no chicken game
I just cut it to make room for the spellbook cards. You could easily swap out into the void instead so you don’t have to worry about discarding your hand at the end of the turn.