So I Made a New ROBLOX HOURS HOST... | Devlog 1

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  • Опубликовано: 15 окт 2024
  • Thanks so much for watching my first part of my custom HOURS host! If you have any recommendations for abilities or other things about the host, let me know in the comments!
    Subscribe, like, and hit the bell for part 2!
    -- LICENSES --
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Комментарии • 301

  • @dumb2smartd376
    @dumb2smartd376 Год назад +226

    One thing you might have missed- Hours has never used particles that arent related to parts except trails. It only uses parts for particle effects.

    • @usuallyreggie
      @usuallyreggie  Год назад +69

      I did notice that! I personally think it may be an opportunity missed on the developers end, considering how intricate particle effects can be now, especially with animated particle effects.

    • @PuddleOfCats
      @PuddleOfCats Год назад +26

      @@usuallyreggie I understand where you're coming from here but I think the no particle effects adds to the style of HOURS

    • @dumb2smartd376
      @dumb2smartd376 Год назад +11

      @usuallyreggie However, part based particle effects are 3D, and normally have more impact and have more potential. Plus, things like clipping are virtually impossible with part based particle effects.

    • @usuallyreggie
      @usuallyreggie  Год назад +11

      @@dumb2smartd376 I agree! I think in conjunction, they can both be used to make amazing effects overall.

    • @dumb2smartd376
      @dumb2smartd376 Год назад +5

      you should play decaying winter ;)
      Edit: play in a private server, people will scream at you if you dont since yiu have 0 clue what you are doing

  • @hatgiverguy6607
    @hatgiverguy6607 Год назад +28

    -plays hours
    -proceeds to make a hours character
    -does not elaborate
    -leaves

  • @Jecklelefeckle
    @Jecklelefeckle Год назад +91

    Im so glad this game is staying alive, we cannot let this game die.

    • @justOk.
      @justOk. Год назад +4

      It’s been years since this game went out

    • @TheEditingGuy_
      @TheEditingGuy_ Год назад +2

      @@justOk. fr and it has no updates so far

    • @paraable8110
      @paraable8110 Год назад

      hours is a singleplayer game it cant die

    • @paraable8110
      @paraable8110 Год назад

      @stupid rat thats exactly how it works? a singleplayer game cant die because it doesnt rely on its playerbase, thats saying that zelda breath of the wild is dead, even though that doesnt mean jack since the game is already finished and theres nobody else you would be able to play it with anyways

    • @aeea3306
      @aeea3306 Год назад +2

      ​@@paraable8110that's not what the word "die" means in this context

  • @s0lar_flare.
    @s0lar_flare. Год назад +67

    The host should be orange, as this is the only color that isn't used by one of the main hosts. In order to match hours' style, it should be black or grey or white, with neon orange accents. I know people have already said stuff about the trail, but the low poly style is really important. Even if you don't change the trail, make sure if you create a shockwave or explosion for some sort of heavy attack, use voxels for it. Particles and explosions and stuff just don't work with hours.

    • @usuallyreggie
      @usuallyreggie  Год назад +13

      I think orange is a great color choice!

    • @hatgiverguy6607
      @hatgiverguy6607 Год назад +5

      artisan uses orange

    • @somerandomboneguy3207
      @somerandomboneguy3207 Год назад +9

      @@hatgiverguy6607 artisan is more of a yellow

    • @aeea3306
      @aeea3306 Год назад +2

      Isn't artisan sort of orange-yellow?

    • @Mint_P_Cane
      @Mint_P_Cane Год назад +4

      @@Dark-Xeroz They’re secret hosts, why not make a orange host?

  • @GaryRIII
    @GaryRIII 12 дней назад

    I can already see the love this character's gonna get, honestly. Maybe the armor looks like some type of executioner robe to fit the sword's vibe?
    Im genuinely interested in the gimmicks that will get added in future additions

  • @Metaegis
    @Metaegis Год назад +8

    hours uses a custom animation system for its characters. thats why its so smooth and works well with the tempos.

    • @usuallyreggie
      @usuallyreggie  Год назад +3

      I did hear about this! This is a fairly small project of mine, so I might not go too in-depth with animation. But I absolutely would like to try creating a custom animation system someday!

    • @johnnypreviti9145
      @johnnypreviti9145 5 месяцев назад

      @@usuallyreggieif you want a slow passed charecter you should use the blue one I forgot his name

    • @thecat2765
      @thecat2765 5 месяцев назад

      @@johnnypreviti9145 prophet you prehaps mean?

    • @couldntcreateagoodname
      @couldntcreateagoodname 5 месяцев назад

      @@johnnypreviti9145 Visitor
      a visitor, hmm... indeed... i have slept long enough

  • @CrazyLazyMarie
    @CrazyLazyMarie Год назад +1

    This is literally amazing!! Im so glad this game's community is still alive

  • @somefurryuwu1224
    @somefurryuwu1224 Год назад +2

    One comment i have, hours hosts usually have a variety of swing animations after you swing once, just something to keep in mind

  • @plaugedoctor.4674
    @plaugedoctor.4674 Год назад +11

    Bro loved the game so damn much.
    He made A CHARACTER

    • @usuallyreggie
      @usuallyreggie  Год назад +3

      It truly is a great game! I was very inspired by it 😅

  • @exodusziek
    @exodusziek Год назад +21

    I suggest making the animation more of a wider swing. The current attack animation is fine but it would be nicer if the swing had a more wider range to emphasize the size and weight of the greatsword.

    • @spydogz
      @spydogz Год назад

      i was about to say that

    • @andajeng2753
      @andajeng2753 Год назад +3

      its a modern dev trying to make hours aint no way this gonna look good

    • @exodusziek
      @exodusziek Год назад +2

      @@andajeng2753 Hours was made by modern Devs so idk what you talking about

    • @andajeng2753
      @andajeng2753 Год назад

      hours came years before his channel came up, its indie devs not modern like him

    • @andajeng2753
      @andajeng2753 Год назад

      judging by his input detection scripting, he probably got into scripting less than 1 year

  • @Lonelygarrison
    @Lonelygarrison Год назад +1

    Zamn you evolved so much and now your making your own concepts, it would be cool if they added it

  • @thecat2765
    @thecat2765 5 месяцев назад +2

    Maybe some concepts, I guess
    1st Ability: what u already made, the M1, it staggers enemies and deals 15 dmg 5 second cooldown.
    2nd Ability: (M2) "Shockwave" now with that heavy sword and sci-fi type of look, they could: "Slam the sword down into the ground directly through, after they slam the sword into the ground, they grab the handle and produce a mini-shockwave. staggering any enemies that are collided with, dealing 1-20 (depending how far the shockwave went before it hit.) 20 seconds cooldown.
    3rd Ability: (Shift) "Lunge" now you gotta have an mobility attack for a heavy character eh? It just a simple Lunge, they bring their sword back and lunge directly forward, leaving a small trail of electricy (if you want, i'm just thinkin' sci-fi.) that deal 2 damage every one second that someone is in it, and if they get hit while you lunge, not the static sci-fi traul you left behind, it would deal 25 dmg.15 seconds cooldown.
    4th Ability: (Q) (Slicing Area.) Now, since this character as alot of big hits and chunky cooldowns, I thought of making an emergency ability, it doesnt do good but it atleast gives you an attack. You pull out a small sci-fi dagger, smiliar to the great sword, just maybe a few changes like idk it being a kramabit, then you slice multiple times in a small area infront of you, each hit deals 2 dmg, and you swing the knife around 4 times, so 8 dmg, and it would stagger and it would cancel their attack, a good save, 7 second cooldown.
    thats all I got, plus heres an idea
    {Sci-Fi Guardian, one of the superior guards of the sci-fi universe until.. it all fell apart from a mysterious leader with their group, destroying the sci-fi universe.} (True name: [idk you decide bro!!!!] From the lost lands of sci-fi, wielding a powerful weapon, he goes searching to replace the sci-fi universe, but can't find a single piece.)
    (qucik suggestion: add a little staticy effect on your sword, idk might look cool)
    (hope this will help!)

  • @bigolnoob5491
    @bigolnoob5491 Год назад +7

    I have a tip for you in each Host.
    They all have different playstyles and identities.
    Prophet is the one example of a heavy hitter.
    (i am the pilgrim/interim suggestionnaire.)

    • @omninewbie1848
      @omninewbie1848 5 месяцев назад

      Prophet has high damage and survivability, along with choosing your situations by taking advantage of openings with Dashing to create space away from enemies. You are highly advised to identify what choice is best in that situation, as Heavy Strike’s slash has an oftentimes unreliable hitbox and can easily be walked away from. This is why Prophet may have trouble with enemies such as Seventh Blossom or Splintered Arrow. On the upside, he can decimate the much more slower moving enemies with slightly longer windups. Some examples include Cerebrum Colossus and maybe Wraith Walker.
      Speaking of Cerebrum Colossus… *staring at the ‘host’ made in this video*

  • @mrchair2633
    @mrchair2633 Год назад +1

    i have an idea for a nice m2. i think the m2 should be the play charging the sword into the ground. if you were to hold this m2 the sword would slowly go back every 0.25 secs or sumn and charge up to three times the more it charges the bigger the aoe would be when it hits the ground sort of making a cracking eff
    when hitting

  • @DerangedPacman
    @DerangedPacman Год назад +1

    your videos are fun to watch and you always get straight to the point unlike those youtubers that stall for like 3 whole minutes for no freaking reason
    have a sub

    • @thecat2765
      @thecat2765 5 месяцев назад

      you should see those stress shot videos, they about to do something, then prolouge for the rest of the video

  • @ResourcedMaterial
    @ResourcedMaterial 4 месяца назад +1

    Cerebrum Colossos: wait a min

  • @bladesofhope5984
    @bladesofhope5984 Год назад +1

    I know this isn’t relevant to the dev log but it is to HOURS if you wanna do another video on it, I’ll give you the requirements for all the special hosts on the second tab.
    Dreamer:
    Pay money ;-; (Hands Of Time game pass)
    Hot Rash:
    Press a hidden button that’s completely invisible in the bottom left corner of the second tab in the menu.
    Helion:
    Use Hot Rash’s Gun ability to kill Fiend Rider while he is in his car via time stop.
    Equinox:
    Have him heal to max health while he was in his Dark Tornado phase. Tip: (Use Artisan and try to stack as many Units and Turrets as possible and jump in yourself)
    Bloxxer:
    Activate all his tripwires when he gets into his Shield phase.
    Drifter:
    Beat the game without taking ANY damage. (shield damage doesn’t count) Tip: (Use Prophet + Star and restart the game constantly until you see an upgrade called Overflowing Vitality, then proceed to play it safe by only attacking using M2 combined with time stop.)
    Buffoon:
    You first need to beat the game with the modifiers Multiplayer (It’s just bots) and Swarm. Then walk backwards towards a Dreamer T-Posing. Survive in Endless Timeless until you get an upgrade called Cold Treasure (Appears for every host) and change your settings to 1000% screen shake and leave the game. Then simply wait for a while in the screen with the piano until a thick fog appears. Then walk until you see a purple/pink button and walk over that. Head over to the pillars and climb one of them up and do a little bit of climbing and once you reach the top, touch the duck.

  • @SenTHR811
    @SenTHR811 Год назад +1

    Btw hours have their own rig, its r15 but without the feet and hands

  • @oriionkekg
    @oriionkekg Год назад

    Dats pretty cool, I also have a host concept
    The Welfare
    "Fighting for his freedom, looking forward to the end where he will no longer have his own purpose, where he will no longer have to shed blood for his own good, where will receive his welfare. "
    His true name:
    Outstanding,
    Outsmarting,
    Outpowering, -
    -Overewhelm"
    Welfare appear as a humanoid person, dressed in gladiator-like armor, armed with a combat axe, a shield, and Also a pack of javelins on its back.
    His gameplay resembles very powerful but slow combat, often relying on defence and situations.
    Characteristics;
    Health: 100.
    Movement Speed: 10 studs/s.
    Moveset: 4 moves.
    Regeneration: 0.33 hp/s.
    M1
    {Axe attack}
    With a windup of 0.9 second, commit an axe slash from above,
    Dealing 35 damage and applying stagger. 1 Second cooldown.
    Very slow move, and the only M1 move that has a cooldown, yet dealing devastating damage.
    M2
    {Shield attack}
    With a windup of 0.4 second, slam enemy with your shield, knocking it 7 studs back and dealing 15 damage.
    [4 seconds CD]
    Q
    {Javelin attack}
    With a windup of 0.9 second, grab a javeline off your back, and throw at the enemy, dealing 35 damage and staggering em.
    [10 seconds CD]
    Shift
    {Shield rush}
    With a windup of 0.3 second,
    Cover your front with a shield that is protecting from damage,
    And sprint with a speed of
    23 studs/s,
    Dealing 20 dmg and staggering enemies that got hit.
    2.4 seconds duration
    [12 seconds CD]
    (Can't change movement direction while active)
    Passive: gladiator's respite
    Landing any of your attacks grants
    5 shield points.
    (20 points is the cap)
    Compensating devastatingly slow attack Speed, giving you an ability to attack without risk of being damaged.

  • @ivarvroegindeweij3914
    @ivarvroegindeweij3914 Год назад +1

    Idea for second m1 and return to rest animations.
    Make the second hit go a bit further so it drags on the ground and hits up back to the right shoulder. It can immediately go back to the resting or walking animation because it is swung back to your shoulder.
    If you only do 1 m1 hit the you calmly swing the sword over ur head and drop it back on your right shoulder.
    You make amazing content and are really skilled (in my opinion)! goodluck with the project!

  • @itssobaditsmaybegood
    @itssobaditsmaybegood Год назад +1

    Bro really just remade the colossus enemy

  • @spicybacon7629
    @spicybacon7629 Год назад

    Man this looks really cool
    And the animations are s m o o t h

  • @MartinSawall-gk4iv
    @MartinSawall-gk4iv 11 месяцев назад

    Make sure if you swing twice it has another animation so it's smooth like butter

  • @jeuhari2005
    @jeuhari2005 Год назад

    Shows up in my recommendation
    Actually has good content
    Can script
    is underrated
    I subscribe

  • @phantomsaysstuff
    @phantomsaysstuff Год назад +2

    N O W M A K E U P G R A D E S F O R I T

  • @mystxshuni
    @mystxshuni Год назад

    this is going to be good! I’m excited to stay updated 😋

  • @alessandromontebon6485
    @alessandromontebon6485 Год назад +1

    It has that shadow fight theme. As an experienced player of both shadow fight and hours I would say a test upgrade of a grapple of a kind. Something like titan(shadow fight 2) would use. A brute force will need some kind of skill to close the gap anyway so I think it's a decent choice.

  • @greywolf9783
    @greywolf9783 11 месяцев назад

    8:23 just an idea but when you finish the down swing, what about a forcful swing as the blade goes back up? not dealing nearly as much dmg but knocking enemies back slightly

  • @Official_Steph_01
    @Official_Steph_01 Год назад

    That's really cool! Now make the upgrades.

  • @Mightbeaidan
    @Mightbeaidan 7 месяцев назад

    Character idea:
    Officer.
    Is a summon based tower that is unique for its npc usage.
    Has a sabre. Napoleonic uniform
    M1: slash
    10 damage
    M2: summon
    Summons an npc with a sword.
    The npc has 20 health
    It deals 10 damage per hit.
    You can summon up to 3 until it goes on cooldown for 30 seconds
    F: battle cry
    Do a battle cry and enrage all npc's on your side.
    Upgrades:
    Unending swarm:
    Lets you summon another 3 swordsman npc's. Stacks
    Range over strength:
    Press q to summon an archer like npc you can summon up to 2 until it goes on cooldown for 30 seconds
    Shields of bronze:
    Ability to summon an npc with a square shield and a pike. can be used 2 times and goes on cooldown for 30 seconds
    Soldiers of the people:
    Summons 6 peasants with either a torch or a pitchfork. Can be used 1 time and goes on cooldown for 20 seconds

  • @TypicalJihadi
    @TypicalJihadi Год назад

    Bro that's fire keep going 🔥

  • @visiblegerm-x7y
    @visiblegerm-x7y 20 дней назад

    6:18 I like to use hitboxes(creates a part that deals damage that is invisible)

  • @Burrow0312
    @Burrow0312 Год назад

    Just so you know, Hours characters are in r15 but they dont use hands or feet.
    The hands and feet are those little things under the lines of the arms and legs

  • @Red_Guest.
    @Red_Guest. Год назад +1

    this looks very cool

  • @hilalabiyu8679
    @hilalabiyu8679 Год назад

    Usually reggie when sometimesbilly walks in: **reggie having a heart attack**

  • @MallyD11
    @MallyD11 Год назад

    this is a cool idea. i think you should give him a juggernaut type skin

  • @ChozzOk
    @ChozzOk Год назад

    I am surprised he doesn’t have more subscribers
    This was a good video

  • @PNZRFST420
    @PNZRFST420 8 месяцев назад +1

    this guy gotta be named the berserker

  • @gamesforall2847
    @gamesforall2847 Год назад

    the hosts ability could be a lifesteal chance

  • @Josef-h4v
    @Josef-h4v 28 дней назад

    Host: CAPITAL
    Hint: Steal the show
    Obtained by getting the last hit on all enemies in Endless Timeless multiplayer
    Appearance: Orange and gray bionic figure with an exhaust fan in its back. Face wrapped in a headband and wrists in watch shaped cuffs. Walks with an airiness to its movement.
    M1: Throw a punch that, if it misses, detaches and flies a short distance. It has 3 charges and returns to your body after 2 seconds. The second charge throws your other arm and the third throws 1 of your legs, hindering your movement.
    M2: Use your next M1 charge to throw a melee heavy strike, sticking your limb to the target. Use again to blast your limb off the target and return to you, dealing damage and knockback.
    Shift: Crouch down into a defensive position, reflecting projectiles, knockback, and negate half of all incoming damage
    Q: Throw your head like a projectile, bouncing off enemies and reattaching to you after a short period (as long as you’re not crouching)
    Passive: Gain a stat called Heat that goes up with every projectile used or reflected. The more Heat you have, the faster and farther these projectiles go.
    “Raised among the many, yet determined to be one of few. He limits his sight for sport, but hides his gaze as not to intimidate.”
    Undermined, Underestimated, Underdog: Overpass

  • @TheOurpleMan
    @TheOurpleMan Год назад +2

    I like it :]
    I just think that maybe the swing could be a _bit_ slower, because it makes me think of a _w i d e_ broadsword than something like Cloud’s sword, but then again i dont know anything about Final Fantasy so idk

    • @usuallyreggie
      @usuallyreggie  Год назад +1

      I did consider making it just a tad bit slower, but I think it'd be a bit too slow for a primary ability

    • @TheOurpleMan
      @TheOurpleMan Год назад +1

      @@usuallyreggie good point
      Also i think of this the same way i think of Prophet, slow but Tanky that can do alot of damage

    • @TheOurpleMan
      @TheOurpleMan Год назад +1

      @@usuallyreggie also i know your not done, but maybe you could add a smooth transition from idle to walking and vice-versa?

    • @usuallyreggie
      @usuallyreggie  Год назад +1

      @@TheOurpleMan I definitely have plans for that!

    • @TheOurpleMan
      @TheOurpleMan Год назад +1

      @@usuallyreggie yo no way

  • @badboysplay1463
    @badboysplay1463 Год назад

    Ability suggestion: Smash. Deals 65 damage to near enemies. spawns a shockwave that will knockback enemies and deal 5 damage to them. 25 cooldown

  • @SilasTheHero
    @SilasTheHero Год назад

    "Statis Bloodshed."
    this maybe your way of obtaining your custom host so
    i'd call this host "Vindicate"
    upgrades: "INDICATE" boosts power by 50%.
    Symbol for face and menu:
    +-X-=
    Moves:
    Buffoon's Swing: what you just showed in the showcase.
    Parting's Guilt: spawn A Clone Of EASY LOVER before the clone kicks you towards an enemy, before slashing them with great force.
    Visitor's Umbrella: spawn A Shield That Spawns A Visitor Clone when destroyed, this clone lasts for 30 seconds before dying.
    Dreamer's Potential: Activates Running Mode, Making you uncapable of using your moves, but makes you very fast in return.
    Invader's Execution: Spawns A Katar on your hand before swiping it, Executes Enemies Below 30%, Executes bosses below 10%.
    moves: dmg
    Swing: 30
    Guilt: 50
    umbrella: 0
    Potential: 0
    Execution: 70 (does 9999 dmg if the enemy is below the hp threshold.)

    • @pearadiss
      @pearadiss 10 месяцев назад

      thats way longer than 7 letters lol

  • @kra6979
    @kra6979 Год назад

    Maybe you should add one of the factor of the camera being slightly slower than the host if you could. Also, love your content man

  • @alfuccine1484
    @alfuccine1484 Год назад

    Where did you learn how to become an experienced solo dev? One of my goals is to get to the skill level of a solo dev and create my own game, Did you take classes in college/school that helped you learn what you know now? or did you learn through tons and tons of practicing

  • @H3rm3zz
    @H3rm3zz Год назад

    Sheesh the animation dude

  • @a2u.
    @a2u. Год назад

    what we have currrently
    sword
    sword swing
    shoulder gopro
    hitpoint
    animations
    what we are yet to do:
    icon/face
    abilities
    name
    class id (for cheat menu)
    possible debuff/ buff effects
    color for the host
    slower camera than player
    stagger and stun
    and, lastly, every host in hours has a passive

  • @BeliauFaux
    @BeliauFaux Год назад

    You are very good at animations and coding

  • @marcoydianasanchez1725
    @marcoydianasanchez1725 Год назад +1

    Just one thing, is that you should make the swing a bit slower so that it looks more realistic, kind of like artisan…

  • @epicman2883
    @epicman2883 Год назад

    Wow hes actually making a Dev log? Could've have never guessed

  • @Buggy313
    @Buggy313 8 месяцев назад

    ability idea: the host swings its great sword around while spinning and moving forward in whatever direction you were look when you use it like hellions Q ability

  • @MelonpanIslife
    @MelonpanIslife Год назад

    Hes a note for reggie make this host:
    Host name:carover
    Stats:
    ===============================
    Dps:37.98
    Appearance: the face has a car also the torso and the legs have shorts
    Walkspeed:normal
    Hp:100
    Attacks:
    =====================================
    Car:shoot out cars in your hands
    Vroom vroom:do in the same way as hellion and deals 100 damage
    BACKFLIP:jump backwards like vestige
    CAR A R M Y:summon the whole army of cars that deals 200 damage
    ==============================================================
    "Vroom vroom car car vrommmmmmmm" true name: vroom car army-runover
    Cazerdus geo:i hop hi se dis!1

  • @jmkplayz9076
    @jmkplayz9076 Год назад

    Something you missed is that the hosts are r15 models with the hand and foot parts removed

  • @DishwasherPotato
    @DishwasherPotato Год назад

    Writers: nooo my book is 0.0001% plagiarized im going to get copyright striked
    Coders: time to ste- i mean borrow some code

  • @RizzlerBobie
    @RizzlerBobie 7 месяцев назад

    I think A Lightish Orange Would match this character
    I know artisan and Hellion exist, Yet those characters colours are very Vibrant

  • @Blackie_Knight
    @Blackie_Knight Год назад +1

    you should make a charged swing ability

  • @franzthiel2657
    @franzthiel2657 Год назад

    ability idea 1: Rocket Smash what it does: you smash the greatsword into the ground sending you up and making a smash dealing forty damage
    Cooldown: 10
    ability idea 2: Shooting Fury what it does: you charge up a hard attack which lunges you forward dealing one hundred damage
    Cooldown: 25

  • @SomeCatInTheWorld-
    @SomeCatInTheWorld- Год назад

    Also about your blox fruits video, there are different eeas the sea you were in was made in 2019, or 2018, and blox fruits is getting a big update soon

  • @mostlikelysmarterthanyou5031
    @mostlikelysmarterthanyou5031 Год назад +1

    Ability idea I had would be like maybe the host raises its sword and it extends super long and the host slams it down dealing a lot of damage to all enemies in front and maybe some area damage to enemies next to the blade due to the force of it slamming against the ground. This'd have a pretty long cooldown and be an ability u'd get from an upgrade rather than an ability u start with.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 Год назад +1

      Another idea, the host grabs an enemy, throws them into the air, jumps up and does a downward vertical slice, slamming the enemy back into the ground, then the host falls back to the ground. Since this host is meant to be slow I figured a grappling ability would fit them well.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 Год назад +1

      This idea is a bit extreme but maybe the host could have two modes where the first mode is the greatsword and in the second mode the greatsword splits into two normal swords which the host dual wields, with the greatsword mode being slower and dealing more damage and the normal swords mode being faster and possibly offering some ranged options.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 Год назад +1

      Another grappling ability, the host grabs an enemy, starts running while dragging the enemy on the ground dealing continuous damage, and then throws them away from itself. Maybe an upgrade could change this ability to where at the end the host instead jumps up and slams the enemy onto the ground for more damage but doesn't fling them away as much.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 Год назад +1

      The host blocks with the greatsword, if hit by a melee attack during this time the host knocks the enemy's weapon away and does a counterattack, slicing them then knocking them away with the hilt of the blade or with a punch.

    • @Kairuu8
      @Kairuu8 Год назад +1

      Basically excalibur from fate

  • @dahorrorazguy7905
    @dahorrorazguy7905 Год назад +1

    Do you use the raycasthitboxingv4 module for hit detection?

  • @lorenzoarias
    @lorenzoarias Год назад

    i have an idea for a ability: i thought that the host could spin with his sword dealing damage around him.
    another idea is a charged attack that deal way more damage than a normal attack

  • @-RandomStranger-
    @-RandomStranger- Год назад

    I like the idea but he's pretty similar to Arson agni and Visitor, not a very big problem though :D

  • @ah-469
    @ah-469 Год назад

    Y’know, since hours has sorta been left behind by its developer, you could probably revive it

  • @alvin4167
    @alvin4167 Год назад

    Keep growing like that i hope you get more visit

  • @S1ushyHead
    @S1ushyHead 8 месяцев назад

    Hours should make something like this but more in their style

  • @TheTV-oj7dd
    @TheTV-oj7dd Год назад +1

    Amazing! I would love to see more hours content. Try getting all the HOSTS :)

  • @user-questionsneedanswers
    @user-questionsneedanswers Год назад

    YO!!! sick video, and game. but I have some of suggestions like why don't you make the trail more grayish, SICK ANIMATIONS DUDE, im a developer my self and i can't even do does animations its, nother suggestion is why dont you make the swing animation have diffrent swing animations like one to the right another to the left, you understand? if no just comment that you dont understand. i REALLY like your videos btw there so awesome, i like it i like it a lot! BYE

  • @Qwadra481
    @Qwadra481 10 месяцев назад

    Hey, I’m currently trying to become a roblox studio developer, and really want to try and tackle the fighting and battle genre. If you don’t mind, could you create a tutorial on how to make effects, trails, hitboxes for abilities and stuff like that? Thanks!

  • @chocolatebar6785
    @chocolatebar6785 Год назад +1

    tbh you should name the host with a 7 character name to fit in with every other host

  • @loloNg-oy7yq
    @loloNg-oy7yq Год назад +1

    When is part 2?

  • @polarizationist
    @polarizationist Год назад

    Hey man, you should try Dummies vs Noobs, it just got its last update and it is kind of hard but you will be better everytime you play

  • @someuncreativerandomdumbguy69
    @someuncreativerandomdumbguy69 Год назад

    if ur looking to make a name for this, do note that all of the names for the hosts in hours have 7 letters. like, literally all of them have exactly 7 letters in their name

  • @JonyU12
    @JonyU12 8 месяцев назад

    his walking animation looks EXACTLY like witness'

  • @holoperfection
    @holoperfection Год назад

    how do you beat hours, anyway? I haven't gotten past the last part because the enemies aren't taking damage

  • @Gianlucca123
    @Gianlucca123 Год назад

    Have you ever stepped into the anime side of roblox? Grand piece online, project slayers, rell seas which is coming out soon. Then deepwoken which isnt anime but a whole rouge like souls game

  • @MrRobJoinsFPE
    @MrRobJoinsFPE Год назад

    It feels like the echo host (berserk) on mours

  • @TheNeorch
    @TheNeorch Год назад +1

    Host name:testman
    desc: "he's just a placeholder,why would you want him?"
    LMB:swings his sword and deals 10 dmg
    RMB:smack the sword to the ground creating a 20 dmg shockwave,10 sec cooldown
    Ability 1:use the sword to block any type of dmg (except tick dmg) and nullify it
    Ability 2:spins his swoerd around him for 1 sec,staggering and damaging enemies close by 15 dmg,also deflecting any type of projectile.
    Final ability:a rage mode which will increase every stat of you that lasts for 3 sec,slashing extends duration.

    • @memehivefive9852
      @memehivefive9852 Год назад

      The amazing thing about this is the name actually has 7 letters, which is nice since every hours host has 7 letters in their name

    • @TheNeorch
      @TheNeorch Год назад

      @@memehivefive9852 i literally did it on purpose,since i got sum tutorials of making a host from artisan main

    • @usuallyreggie
      @usuallyreggie  Год назад

      I really like the idea of a rage mode! I may consider that for one of the next devlogs

    • @TheNeorch
      @TheNeorch Год назад

      @@usuallyreggie thank you,it's been a honor to see my idea getting used by a game developer.

    • @vt4etvrfevrv
      @vt4etvrfevrv Год назад

      this should be a slow host like visitor and the slash whould deal 25 dmg other abilities should deal more dmg

  • @the_koly_oft_he_kolinationaty
    @the_koly_oft_he_kolinationaty 9 месяцев назад

    hey, i'm looking forward to do the same thing, but with switching characters, how do i make one with the same attacking system?

  • @ssoriactive-ssori
    @ssoriactive-ssori Год назад

    nice a dev who knows what they doing lol

  • @averageturkishguy3169
    @averageturkishguy3169 6 месяцев назад

    If there was a host with a really big war hammer its would be good

  • @Divinity0.1
    @Divinity0.1 9 месяцев назад

    Please make Part 2 for this devlog

  • @Peixebaino
    @Peixebaino Год назад +1

    Epic dev vídeo

  • @djamilaikedjaioune8305
    @djamilaikedjaioune8305 Год назад +4

    tip for animating : scatter the frames across the place so it feels less robotic because well humans don't move perfectly. and make the animation slow then speed up then slow down because you cant start a swing at full velocity and you aren't superman so you cant just stop it instantly.
    hope you see this.

    • @Hietakissa
      @Hietakissa Год назад

      what do you mean by scattering the frames? Do you mean moving the keyframes a frame or two forward/backward?

    • @djamilaikedjaioune8305
      @djamilaikedjaioune8305 Год назад

      @@Hietakissa yeah so it feels more human, as we know we don't move perfectly.

  • @jozkiEffigy
    @jozkiEffigy Год назад

    I'm not trying to be a nerd or anything but HOURS hosts do not have hands or feet.
    For further elaboration
    They only have;
    Head
    LeftLowerArm
    LeftUpperArm
    RightUpperArm
    RightLowerArm
    LowerTorso
    UpperTorso
    RightLowerLeg
    RightUpperLeg
    LeftUpperLeg
    LeftLowerLeg
    Quite confusing if you ask me

  • @eliascastanon3892
    @eliascastanon3892 6 месяцев назад

    From the siluettte i thought you were going to make the 10 hour burst man from ite asylum

  • @littlebird000
    @littlebird000 Год назад

    I always though that a host based on half-horse would be fire (even though one of his attacks is already a buffon upgrade)

    • @mr.fromage4805
      @mr.fromage4805 Год назад

      Imagine a host that (like half horse) physically can't move and can only teleport around

    • @lubu682
      @lubu682 Год назад

      @@mr.fromage4805 I think he means like a centaur

    • @littlebird000
      @littlebird000 Год назад

      @@lubu682 no, like, literally half horse, the enemy
      Yk, m1 is the balls, first ability is the beam and then the second one is the teleport, and maybe a third or fourth one that is made out of scratch like idk, voodoo (all the damage you take the enemy also takes it) and it would have a Ton of health

  • @Cogit-
    @Cogit- Год назад

    i think it would be nice if the sword collided with the ground instead and left a gash in the grounds

  • @fadecj
    @fadecj Год назад

    I am invested.

  • @Bwomp642
    @Bwomp642 Год назад

    I think the character would look good if it would be like a stone golem thingy with symbols all over it and a helmet

  • @awerg
    @awerg Год назад

    as soon as i saw the title i pressed it because i thought it was official, lol

  • @Skullman8970
    @Skullman8970 Год назад

    Ok but this host is so cool and i quit playing hours cause im trying to get the host i forgot to get and its hard

  • @visitor4995
    @visitor4995 Год назад

    Ohhh yeeeeee

  • @Equinoxdude
    @Equinoxdude 4 месяца назад +1

    But plz tell me how you did the camera :(((((

  • @badboysplay1463
    @badboysplay1463 Год назад

    Also death animation: he swings but misses and hits himself

  • @Youssef_x9
    @Youssef_x9 Год назад

    My guy. Why you didn't use clientcast for your weapons?

    • @usuallyreggie
      @usuallyreggie  Год назад

      I did use a similar system called RaycastHitbox! It is also based on the client side, so they are pretty similar modules.

  • @MrRosalesm
    @MrRosalesm Год назад

    i don't know how to say this but i need help with the hours code im trying to make another game like it but i have no idea where and what to do i know you prob wont even look at this but it would rlly help me out thank you

  • @hyingdouglaschao3191
    @hyingdouglaschao3191 Год назад

    Hope this host was discovered by the HOURS dev and add it to the game :To get the new host you have to :beat every boss then at the Epilouge you have to get killed by your clone :you can use any host and it doesn’t matter if your still using invader

    • @hughingram3828
      @hughingram3828 Год назад

      haha nah mate hours aint getting updated anymore and mours is discontinued two comunity could die

    • @amyerwin2276
      @amyerwin2276 Год назад

      ​@@hughingram3828Timelines is still going tho, maybe Timelines devs will ad it to their game after they complete it?

  • @thespecificdev
    @thespecificdev Год назад +1

    dude.. he has hands and feet.... that's a crime for hours

    • @usuallyreggie
      @usuallyreggie  Год назад

      I promise they’ll be gone soon!!!

    • @thespecificdev
      @thespecificdev Год назад

      @@usuallyreggie yes!!! make them disabled!!!..

  • @tqxadminhouse5380
    @tqxadminhouse5380 Год назад

    Dis dude made a normal game that would take 5 days to finish

  • @plaugedoctor.4674
    @plaugedoctor.4674 Год назад

    Amazing!