These sliders are pretty great , thanks for coming up with these. It seems like CPU vs CPU Madden has been the hardest to recreate as realistic as possible for me. And these are the best I've seen probably ever . Thanks :)
i changed: runoff time for acc clock to 17 sec instead of 18 turned off intentional grounding delete my profile and reimport sliders before every game the result is the best cpu vs cpu sliders ever made. the variety in games is insane. great job CB
How has the 17 worked for you? After the last update I feel like I’m getting a few too many plays and was considering dropping it down myself. Also thank you!
at 17 i feel like im getting an even 60 split. like 62-65 plays each side. on the 18 was seeing like 70-50 or 70 each side sometimes with the RBs getting 28 carries while the QB was still attempting 45 passes
The deleting of the profile is the single most thing I hate that EA makes us do to ensure good gameplay. The clipping is just insane after a few games. Is this the only way to combat this?
Hey bud, just discovered your channel. I've been fighting the slider battle for years and are willing to try anything at this point. I'm at work now, but look forward to trying these when I get home. Thanks for having a different viewpoint and sharing them.
Great set! Seeing things I rarely saw with others. Kickoff and Punt return td's both for and against. QB injuries. CPU team relocating. Close games and blowouts for and against. Fake FG and Punt both for and against. THANK YOU!
CB, hats off to you!!! I cant say enough how great this set is. Im currently in year 1 and 5 - 2. I dont know how. Browns Watson has been terrible. The defense has kept us in games. I honestly cant tell you how I am 5-2. Which makes these sliders even more awesome. It isnt by any means a typical Madden 5-2. Your set really makes each win feel like its deserved and each loss like a certain aspect failed that week. I really cant say enough about these. Awesome man, AWESOME!
Wow these are great, just tried them today, wish I had them earlier. I've seen animations I've never seen berfore and a game changing defensive pass interference. Hopefully you're back for Madden 25
Going to try these with my new Commanders Owner series. Will try it for one season with Progressive Fatigue ON. Will update at end of season. Also will be trying it with SS Abilities OFF as well to see if that does anything. I usually prefer the best of the best to show why they are the best of the best but will see if this does anything gameplay wise. Happy gaming boys!
Will these work for a qb only type league? I like to create my own qb but only control him with no hot routes, and coach suggestion plays only. Thanks.
Thanks for the video, however i am trying to understand something, if i have Progressive fatigue ON, does it mean that if players goes below a certain number they wont be in the starting lineup? until they fully recovered? it is kind of blurry for me, so these slides are not made for PF ON right? In the other hand, progressive fatigue off means, each week all my players are at 100 percent and we will only get tired at games? Or they accumulate fatigue either way?
I made them with progressive fatigue off and you are correct with your assessment of it. They will not be fatigued with it turn off for any game. They can still have a drive where they sub out in game but nothing carries over from week to week
I use 95 in/88 out Auto Subs, I usually see a good bit of rotation from Receivers, would like to see a bit more from RB but do see it occasionally. Not sure about O-Line, don’t really pay attention much. Defensively, honestly a little bit but not too much.
So when I set the game options from the main menu and then go to start a new franchise, the main menu changes don’t show up in the new league settings for my new franchise. Is there a way to upload it or do I basically have to make the same adjustments twice? Love the content!
It’s the same with my auto subs too. I made them the way I like from the main menu, but they don’t translate into my franchise mode so I have to put them in again.
Thanks for the videos. These have been helpful since I found the channel a couple days ago. The biggest thing I feel like my teams struggle with is I my defense. I have a solid defense. But I can go the entire season with maybe 3-4 total INTs. No player above 5-6 sacks. And maybe 2 players at best with that range. And it seems the CPU team is throwing 80%+ completion every game with the CPU RB hitting about 150 per game as well. Idk if it’s my sliders, scheme or playbook. But I can’t seem to figure out how to have my defense not be last in the league every year at everything.
From personal experience it feels like having placement and accuracy on IS important. Using classic passing leads to much more extreme passing stats (too high completion percentage for good QBs, too low completion/multiple INTs for bad QBs)
@@zumarabdallah5382 as weird as it sounds, in my experience: using the player ratings for accuracy is “too consistent”. Aka: bad QBs going 4/16 on passes and good qb’s going 15/17
with your autosubs and fatigue settings do you ever notice your RBs disappearing from games? I also really like seeing players rotate out but I know that's been a problem in the past
No I have not had any issues with my HB leaving the game for long periods of time. Progressive fatigue is usually the culprit for those situations so I would check to see if you have it active and if you do, adjust your practice intensity or turn it off.
@@CBGamingYT7 thank you, I'll give it a try - would also appreciate a full autosub slider drop at some point. really love what you're doing with these tutorials!
@@Alecmc98 I think I will do that in my formation subs video since it’s not enough to go over for one video on it’s own so keep an eye out for that one to drop!
Great looking sliders! Do you make any adjustments as far as substitutions for defense? Also, have you ever changed “sense pressure” for QB’s to “ideal”? I picked this tip up from someone, and it helps the CPU qb’s escape pressure and reduces sacks. Turning “throw ball away” off for qb’s who are known to run like Lamar Jackson for example will cause them to take off and run more often.
I do formation subs and auto subs for my team and I have considered it but have not changed any yet. Want to see how things go a little this season and may make an adjustment going forward
I play with abilities on, I just make sure I don't have any crazy OP abilities on my players, or the players on the other team when playing cpu vs cpu. Inside stuff, el toro, and double or nothing are all super OP for dline.
Would you happen to have any insight on penalty's? I'm getting very few if any... I've tried raising their slider but I only get a frequency increase on Roughing QB/K/P and Illegal block in the back.
The game just doesn’t call too many penalties tbh. I have tried finding more but then the gameplay suffers and it’s sort of the better of 2 evils to have gameplay playing decent at least in my eyes
Don’t remember if there’s been an update that changed the gameplay recently but I’m getting 8+ sacks (often 10+) every game and A LOT(!) of fumbles, at least 4-5 each game. QBs fumble like crazy Love the sliders outside of this (and maybe that there are very few panalties). Any thoughts on this with possible updates? I’ve tried to delete my profile and re-import several times with the same result. Everything else is great aside from the excessive sacks and fumbles
Yea I second that , the game plays great with the sliders but I have had two games in a row where maybe the matchups played into that. Greenbay played Chicago and sacked Fields 11 times, and then denver played Vegas and sacked garopolo 8 times. So I just began a season and the other games are playing great , just something we have to keep an eye on I guess
What do the XP sliders look for these? We are using something very similar for my league and finding good, realistic sliders for XP and Regression are hard to come by.
In my last video I posted for my Bucs franchise I go through all of my current settings again. So there may be a few tweaks to these in there as well as the XP sliders
Great video I'm going to try that on my next franchise. I also had a quick question regarding CPU vs CPU does The "apprentice" super stability activate during game? Because that's something that I don't see happen at all
What’s the process for testing sliders for you ? I find it very time consuming. Would love to know your process. I plan on spending the first couple of weeks + testing sliders for the New CFB 25 game. What’s your process ?
It is very time consuming lol. I usually start by running about 5-10 games, watch the same matchup maybe twice and then switch teams unless something really sticks out to me as wrong. And as I go through games and see things that I want to either lessen or increase, I raise/drop that specific slider by about 5 to see if I can notice a difference. Once I see the difference is just about finding the sweet spot and working down the list.
It’s kind of funny how you made the sliders for CPU versus CPU but I’ve tried it and these two weeks that I’ve been watching. They’ve literally been complete blowouts week one it was Colts and Jaguars and they had 47 points and I only had zero week two it was even worse, it was 50 to 0 I don’t even know how that was even possible. It was so bad. I don’t even think you would ever see that real life really
Not sure why some see this, I’m still using these sliders to this day with my franchise videos and the games turn out differently for me most of the time
@@donovancundiff5975 I can’t think of the exact games off the top of my head but all of my franchise games are on my channel for my Bucs franchise. I use the exact set for that and have had good back and forth, bigger wins and bigger losses.
Ive got a question i hope you can answer playing cpu vs cpu watching the game my game always stops after awhile i can put it forward to end of game on slow and it will stop every single time i just have to hit the triggers ect it comes back on but i find it annoying that i have to keep worrying about it
that is very strange. Do you have an AFK timer set on your controller or console? I'm wondering if its getting to that point and making the game think you don't have a controller present? just a guess though
What playbook do you recommend for the Chicago Bears becasue I’m playing with them and Justin Fields is rushing way more than he is in real life. My last game I played he ran the fake hand off run play like 15 times. Just any recommendations to fix this? Thank you
Sorry for the bother again. I’m not that good with football plays and teams playbooks. Do you have any team recommendations for what would work best to fix this issue?
@@charliearvanitis754 if a QB is running a lot then the playbook either has a lot of QB runs in the game plan or the QB is a scrambler which means he is prone to taking off instead of throwing. I’d check both of those things to see if either is the case
Hey, I copied all your settings as i always do :) I'm running slow sim as you do and im basically watching yhe qb throw the ball away (both teams). Maybe tinker with qb accuracy? Im not sure what slider to adjsut the qb threoing the ball away
So I figured it out! Quarterbacks or less likely to throw the ball away if you turn off intentional ground. They are more likely to make dynamic downfield throws. They went from every other play to maybe 1 every other drive.
@@CBGamingYT7 yeah I commented right before I read this. And you're absolutely correct the intentional grounding has a huge impact also traits. Can do with the traits but can't with intentional grounding turnes on.. they're just throwing air balls to the sidelines 😆
with these sliders my 99 overall quarterback misses so many throws while the enemy quarterback who’s a lower overall throws dots every play also every qb sack is a fumble
I was chatting with another CvC player and we got to talking about the play limits and cooldowns. He believes they dont apply in CvC. Now, I watch all my games but do get sidetracked sometimes while they are playing. Its hard to tell if they really do apply. Any thoughts?
I have noticed when exiting a sim to make an adjustment that plays will be blocked off in the play selection area but I do not pay attention enough to really know. The way I see it, if it does then awesome and if it doesn’t work it’s not hurting anything being set so I just rock with it lol
In my opinion, they do apply. After another 8 games, I started seeing reparative play calling. With them on 8,4,4,8, it was hard to see formations and plays. On unlimited, you were seeing same basic sets and plays became more clear as if the cpu said "these" plays work and stuck with them. Big stand out also was, screen plays went from 1 to 3 a game, to 6 or 7 times a game. Check downs also became way more apparent as well. TE and RB receptions almost doubled while receivers were falling off. Just thought I'd share what I saw.
@@CBGamingYT7 gotcha. After doing some testing. The sliders definitely affected the gameplay that I control. Not sure exactly what happens on defense. But I will assume it works because before I was getting absolutely steam rolled defensively (simulating) but now my defense actually puts up decent numbers
I have not done enough straight sim seasons to have a good answer for that. Madden 25 was the first time I tried to make my sliders to go in hand with the sim so Madden 24's would have just been game feel. Wish I had a good answer but I don't want to mislead you on them tbh
Ive always used Classic and between the similar sets, I have not noticed a difference using Place & Acc For anyone, Ive been running 20 injuries and its not over done. I even lost my QB for 5 weeks. It isnt just O or D lineman like M23 was. Spped Threshold on 20 gives barely any difference, but does help. Alot of gamers think penalty sliders mean more penalties. Its just not true. Penalties are what they are with EA. The sliders are "how aggressive" actions are. IE holding lower doesnt mean less penalties. It means less likely to detach the blocker. DO NOT USE SS abilities lol
There is a current issue because of an update that is causing fatigue to be drastically OP. If you have progressive fatigue turned on I’d try to turn it off
I don't know if anybody can answer this as I can find absolutely ZERO people on the internet who have asked this.. 😂 but, do CPU controlled players get breakout scenarios? Or is it just player controlled teams who's players get breakout scenarios? Thank you.
First of all, thank you for this! I enjoy the same thing, playing cpu vs cpu, in all four majot sports, especially MLB and NBA2k, because EA is, well, EA. It's all we have though. I havent purchased Madden yey, because frankly, Ive had enough of their copy and paste game. These sliders actually make me a little excited to fire it up again. My question to you, and I can never find an answer, is regarding the kicking game. I have NEVER, and I mean NEVER, seen a missed XP. I want more randomness in the kicking and it seems like there is no way to do it. If you put accuracy on zero, you will see some fg's missed, if they are long enough, but still NEVER an xp. Have you noticed the same or is it finally fixed? which I doubt. Thanks
The ones im testing I haven’t put on defense yet. Just testing them with the HB/WR first. If they work I would just do the same across the board for positions
Hey Mate. I tried your sliders and get humiliated in every game. If i sim them i win everything. If i slow sim i loose every game with 20+ points difference
Idk why you are getting those type of results. I’ve been using them for a long time now and honestly sometimes feel like I’m getting too much performance on my side rather than the CPU. Check out the video I posted today to see if maybe there is something there. I have made very minor adjustments to things and go over all my settings in it
Do these set get rid of the father glitch in offfline franchise mode I could never get the game to run without players being removed and not returning to the game. I deleted the game it pissed me off so bad. I mean who the hell sells a game with a bug like that. They had to know a 9 year old would see it after 3 games. They gave t 6 games out now don’t rework and people can’t wait o buy 25. We all need our heads up xamined
If you have players subbing out a lot try to turn off progressive fatigue and make sure you adjust your practice intensity because it defaults to full pads for starters which wears them out quick
It’s knocking the guys out who are like under 250 pounds or something You gotta be a certain weight Franchise is broken nothing workin for me. Sliders don’t work in half the modes sliders are a mind game with EA they don’t even know what they hey do 16:26
west coast books seem to be the ones that have worked best for me so far. I've enjoyed using Dallas offensive book and Miami's defensive book this Madden
Since switching, my qb has 7 fumbles in 5 games and 2 that should have been challenged. His trait is brace all hits. I didnt even have to change it. I haven't seen any challenges either in 6 games. Any thoughts? My profile, MM, and CFM are all All-Pro. Ive reset and imported.
Unfortunately the sliders won’t have an effect on challenges. They seem to be non existent the last month or so in game even before the slider change I made. Also QBs fumbling is going to be a bigger problem given the low ball security number AND Maddens inability to make QBs use their carry rating. I’d recommend trying to up the ball security slider to see if that helps
Total placebo. Sliders don't work in cpu vs cpu. Been messing with sliders for years doesn't change anything never has. Tried yours with high hopes but it didn't change a thing.
You running with fatigue off? No way to get an even half decent franchise with this fatigue crap is turn fatigue off. Don’t even know if that will work. Every franchise I’ve tried to start the little guys go out and never come back in for any of the user controlled teams in cpu vs cpu. Ruined the game Let’s go buy something else from EA
@CBGamingYT7 I'm slow siming them but the ones I've slow simmed are when I see players break sack records 85 sacks has micah parsons Chris Jones Jonathan Allen Danielle Hunter
@@codedillerjones7861 that’s crazy man, I’ve been running these for 2 seasons and using them in other leagues and haven’t had a single person in cpu vs cpu even crack 20 in a season. May want to reset your profile to make sure the game isn’t acting up. Or you can make sure the sliders are matching in main menu, reset sliders in franchise and then import them again.
@CBGamingYT7 I may try that since 3 or more players will have over 20 sacks this season micah parsons will have almost 50 lol he's not on my team either
@@codedillerjones7861 the sim stats are always going to be ridiculous. Madden can’t seem to get them right no matter what so don’t invest too much in trying to fix the other teams stats from the season. But if these are stats you are seeing from watching these players each game then definitely look into a refresh with settings
I haven’t had a lot of interceptions with these sliders. It may be from the type of playbook or scheme as well as the player you have at QB. It’s hard to tell you how to fix it with out having all the details
@@CBGamingYT7 okay so I simulate CPU vs CPU in franchise mode. I leave the sliders on default and every single game, each QB throws multiple picks sometimes 6 or 7.. no less than 3 a game.
These sliders are pretty great , thanks for coming up with these. It seems like CPU vs CPU Madden has been the hardest to recreate as realistic as possible for me. And these are the best I've seen probably ever . Thanks :)
i changed:
runoff time for acc clock to 17 sec instead of 18
turned off intentional grounding
delete my profile and reimport sliders before every game
the result is the best cpu vs cpu sliders ever made. the variety in games is insane. great job CB
How has the 17 worked for you? After the last update I feel like I’m getting a few too many plays and was considering dropping it down myself. Also thank you!
at 17 i feel like im getting an even 60 split. like 62-65 plays each side. on the 18 was seeing like 70-50 or 70 each side sometimes with the RBs getting 28 carries while the QB was still attempting 45 passes
The deleting of the profile is the single most thing I hate that EA makes us do to ensure good gameplay. The clipping is just insane after a few games.
Is this the only way to combat this?
BEEN WAITING FOR THIS! Yes. I use your sliders every single day. Appreciate you man.
So this is the updated one perfect. This is exactly why I subscribed to your channel. You make content that we that play like you need and want.
Hey bud, just discovered your channel. I've been fighting the slider battle for years and are willing to try anything at this point. I'm at work now, but look forward to trying these when I get home. Thanks for having a different viewpoint and sharing them.
Great set! Seeing things I rarely saw with others. Kickoff and Punt return td's both for and against. QB injuries. CPU team relocating. Close games and blowouts for and against. Fake FG and Punt both for and against. THANK YOU!
i have been looking for something like this for so long just hit you with the sub thank you dude
I’m going to use these. Thank you bro💯
CB, hats off to you!!! I cant say enough how great this set is. Im currently in year 1 and 5 - 2. I dont know how. Browns Watson has been terrible. The defense has kept us in games. I honestly cant tell you how I am 5-2. Which makes these sliders even more awesome. It isnt by any means a typical Madden 5-2. Your set really makes each win feel like its deserved and each loss like a certain aspect failed that week. I really cant say enough about these. Awesome man, AWESOME!
Thanks man, glad they are working for you!
Random update I recommend using placement and power for passing type in CPU vs CPU. It relies more on the player accuracy ratings
CB -
Why did you change from Pro to All-Pro? Thanks
Thank you I think I worked out what I was doing wrong with these sliders thanks to your advice it now looks like it’s going great much appreciated.
Phinman 72 thank you that is real football good job Madden ea
Wow these are great, just tried them today, wish I had them earlier. I've seen animations I've never seen berfore and a game changing defensive pass interference. Hopefully you're back for Madden 25
I’ll be back (in my terminator voice)
Going to try these with my new Commanders Owner series. Will try it for one season with Progressive Fatigue ON. Will update at end of season. Also will be trying it with SS Abilities OFF as well to see if that does anything. I usually prefer the best of the best to show why they are the best of the best but will see if this does anything gameplay wise. Happy gaming boys!
Will these work for a qb only type league? I like to create my own qb but only control him with no hot routes, and coach suggestion plays only. Thanks.
Thanks for the video, however i am trying to understand something, if i have Progressive fatigue ON, does it mean that if players goes below a certain number they wont be in the starting lineup? until they fully recovered? it is kind of blurry for me, so these slides are not made for PF ON right? In the other hand, progressive fatigue off means, each week all my players are at 100 percent and we will only get tired at games? Or they accumulate fatigue either way?
I made them with progressive fatigue off and you are correct with your assessment of it. They will not be fatigued with it turn off for any game. They can still have a drive where they sub out in game but nothing carries over from week to week
I use abilities and they work well with these sliders. At least for me.
I use 95 in/88 out Auto Subs, I usually see a good bit of rotation from Receivers, would like to see a bit more from RB but do see it occasionally. Not sure about O-Line, don’t really pay attention much. Defensively, honestly a little bit but not too much.
So when I set the game options from the main menu and then go to start a new franchise, the main menu changes don’t show up in the new league settings for my new franchise. Is there a way to upload it or do I basically have to make the same adjustments twice? Love the content!
It’s the same with my auto subs too. I made them the way I like from the main menu, but they don’t translate into my franchise mode so I have to put them in again.
Thanks for the videos. These have been helpful since I found the channel a couple days ago. The biggest thing I feel like my teams struggle with is I my defense. I have a solid defense. But I can go the entire season with maybe 3-4 total INTs. No player above 5-6 sacks. And maybe 2 players at best with that range. And it seems the CPU team is throwing 80%+ completion every game with the CPU RB hitting about 150 per game as well. Idk if it’s my sliders, scheme or playbook. But I can’t seem to figure out how to have my defense not be last in the league every year at everything.
Let me know if they help out!
From personal experience it feels like having placement and accuracy on IS important. Using classic passing leads to much more extreme passing stats (too high completion percentage for good QBs, too low completion/multiple INTs for bad QBs)
Over placement and power? It effects your cpu vs cpu games?
@@zumarabdallah5382 as weird as it sounds, in my experience: using the player ratings for accuracy is “too consistent”. Aka: bad QBs going 4/16 on passes and good qb’s going 15/17
Did you ever turn off progressive fatigue?
Just what i have been waiting for. Keep up the great work! Are you noticing allot of sacks per game?
Im seeing between 2-5 per game total between both teams.
@@CBGamingYT7 bro does this work the same way for fast and slow in-game sim?
with your autosubs and fatigue settings do you ever notice your RBs disappearing from games? I also really like seeing players rotate out but I know that's been a problem in the past
No I have not had any issues with my HB leaving the game for long periods of time. Progressive fatigue is usually the culprit for those situations so I would check to see if you have it active and if you do, adjust your practice intensity or turn it off.
@@CBGamingYT7 thank you, I'll give it a try - would also appreciate a full autosub slider drop at some point. really love what you're doing with these tutorials!
@@Alecmc98 I think I will do that in my formation subs video since it’s not enough to go over for one video on it’s own so keep an eye out for that one to drop!
Great looking sliders! Do you make any adjustments as far as substitutions for defense? Also, have you ever changed “sense pressure” for QB’s to “ideal”? I picked this tip up from someone, and it helps the CPU qb’s escape pressure and reduces sacks. Turning “throw ball away” off for qb’s who are known to run like Lamar Jackson for example will cause them to take off and run more often.
I do formation subs and auto subs for my team and I have considered it but have not changed any yet. Want to see how things go a little this season and may make an adjustment going forward
I play with abilities on, I just make sure I don't have any crazy OP abilities on my players, or the players on the other team when playing cpu vs cpu. Inside stuff, el toro, and double or nothing are all super OP for dline.
Would you happen to have any insight on penalty's? I'm getting very few if any... I've tried raising their slider but I only get a frequency increase on Roughing QB/K/P and Illegal block in the back.
The game just doesn’t call too many penalties tbh. I have tried finding more but then the gameplay suffers and it’s sort of the better of 2 evils to have gameplay playing decent at least in my eyes
Don’t remember if there’s been an update that changed the gameplay recently but I’m getting 8+ sacks (often 10+) every game and A LOT(!) of fumbles, at least 4-5 each game. QBs fumble like crazy
Love the sliders outside of this (and maybe that there are very few panalties). Any thoughts on this with possible updates? I’ve tried to delete my profile and re-import several times with the same result.
Everything else is great aside from the excessive sacks and fumbles
Let me look into this because I just had someone ask me about sacks this morning. Maybe there was an update that through off the settings
Awesome! Yeah, something happened. The sliders worked great, then BAM! Sacks and fumbles galore.
Yea I second that , the game plays great with the sliders but I have had two games in a row where maybe the matchups played into that. Greenbay played Chicago and sacked Fields 11 times, and then denver played Vegas and sacked garopolo 8 times. So I just began a season and the other games are playing great , just something we have to keep an eye on I guess
What do the XP sliders look for these? We are using something very similar for my league and finding good, realistic sliders for XP and Regression are hard to come by.
In my last video I posted for my Bucs franchise I go through all of my current settings again. So there may be a few tweaks to these in there as well as the XP sliders
just wanted to ask because idk if anyone’s asked this yet but do the auto subs also effect the other cpu teams, not just mine?
The auto subs only work for your team
Great video I'm going to try that on my next franchise. I also had a quick question regarding CPU vs CPU does The "apprentice" super stability activate during game? Because that's something that I don't see happen at all
It may be able to be activated but apprentice is about hot routes right? I don’t believe the CPU does hot routes unfortunately
The only person to ever beat me CPU vs CPU. Thanks Bill still a huge fan about to do my Giants Franchise with these 🫡💯
Do you do all the scenarios in your franchise or just the player ones?
I do all of them
What’s the process for testing sliders for you ? I find it very time consuming. Would love to know your process. I plan on spending the first couple of weeks + testing sliders for the New CFB 25 game. What’s your process ?
It is very time consuming lol. I usually start by running about 5-10 games, watch the same matchup maybe twice and then switch teams unless something really sticks out to me as wrong. And as I go through games and see things that I want to either lessen or increase, I raise/drop that specific slider by about 5 to see if I can notice a difference. Once I see the difference is just about finding the sweet spot and working down the list.
It’s kind of funny how you made the sliders for CPU versus CPU but I’ve tried it and these two weeks that I’ve been watching. They’ve literally been complete blowouts week one it was Colts and Jaguars and they had 47 points and I only had zero week two it was even worse, it was 50 to 0 I don’t even know how that was even possible. It was so bad. I don’t even think you would ever see that real life really
Not sure why some see this, I’m still using these sliders to this day with my franchise videos and the games turn out differently for me most of the time
@@CBGamingYT7 what the best one that turned out for you
@@donovancundiff5975 I can’t think of the exact games off the top of my head but all of my franchise games are on my channel for my Bucs franchise. I use the exact set for that and have had good back and forth, bigger wins and bigger losses.
Ive got a question i hope you can answer playing cpu vs cpu watching the game my game always stops after awhile i can put it forward to end of game on slow and it will stop every single time i just have to hit the triggers ect it comes back on but i find it annoying that i have to keep worrying about it
that is very strange. Do you have an AFK timer set on your controller or console? I'm wondering if its getting to that point and making the game think you don't have a controller present? just a guess though
Do you preset the controller to stay running when your just letting it run??
What playbook do you recommend for the Chicago Bears becasue I’m playing with them and Justin Fields is rushing way more than he is in real life. My last game I played he ran the fake hand off run play like 15 times. Just any recommendations to fix this? Thank you
I’d try to take a book from a team that does not have a scrambling QB but is built on short to intermediate passing to see if that helps
Thank you so much
Sorry for the bother again. I’m not that good with football plays and teams playbooks. Do you have any team recommendations for what would work best to fix this issue?
@@charliearvanitis754 if a QB is running a lot then the playbook either has a lot of QB runs in the game plan or the QB is a scrambler which means he is prone to taking off instead of throwing. I’d check both of those things to see if either is the case
? if you set the CPU deferent from the player setting then the teams would be mismatched
no because the way I watch the game, every player is a CPU player so the user sliders do not effect the gameplay.
Hey, I copied all your settings as i always do :) I'm running slow sim as you do and im basically watching yhe qb throw the ball away (both teams). Maybe tinker with qb accuracy? Im not sure what slider to adjsut the qb threoing the ball away
That is dependent on a few things. The traits of the QBs, the type of playbook and also if intentional grounding is turned on for penalties
So I figured it out! Quarterbacks or less likely to throw the ball away if you turn off intentional ground. They are more likely to make dynamic downfield throws. They went from every other play to maybe 1 every other drive.
@@CBGamingYT7 yeah I commented right before I read this. And you're absolutely correct the intentional grounding has a huge impact also traits. Can do with the traits but can't with intentional grounding turnes on.. they're just throwing air balls to the sidelines 😆
with these sliders my 99 overall quarterback misses so many throws while the enemy quarterback who’s a lower overall throws dots every play also every qb sack is a fumble
These are CPU vs CPU. What you're describing makes me believe that you're using them to actually play.
@@PugsNotDrugs4 yeah i’m playing cpu vs cpu
What do you recommend for XP sliders
I use the XP sliders that Mr. Hurriicane uses. He made a video about them a few months ago that you should check out!
I was chatting with another CvC player and we got to talking about the play limits and cooldowns. He believes they dont apply in CvC. Now, I watch all my games but do get sidetracked sometimes while they are playing. Its hard to tell if they really do apply. Any thoughts?
I have noticed when exiting a sim to make an adjustment that plays will be blocked off in the play selection area but I do not pay attention enough to really know. The way I see it, if it does then awesome and if it doesn’t work it’s not hurting anything being set so I just rock with it lol
@@CBGamingYT7 I turned them off in mine. Im 3 games in. After 8 or 9 more games, I can give you my thoughts if you'd like.
In my opinion, they do apply. After another 8 games, I started seeing reparative play calling. With them on 8,4,4,8, it was hard to see formations and plays. On unlimited, you were seeing same basic sets and plays became more clear as if the cpu said "these" plays work and stuck with them. Big stand out also was, screen plays went from 1 to 3 a game, to 6 or 7 times a game. Check downs also became way more apparent as well. TE and RB receptions almost doubled while receivers were falling off. Just thought I'd share what I saw.
What about for someone utilizing a player build in franchise mode where it's basically CPU v CPU, but you're just controlling your own player?
I don’t know if they treat it as the same or not. The players always seemed to play different when you were controlling a single player
@@CBGamingYT7 gotcha. After doing some testing. The sliders definitely affected the gameplay that I control. Not sure exactly what happens on defense. But I will assume it works because before I was getting absolutely steam rolled defensively (simulating) but now my defense actually puts up decent numbers
@@FearSaiintz good to know!
Have you finalized the auto-sub numbers?
I have not messed with them yet but I am seeing some subs still so I will show them in next Bucs video
@CBGamingYT7 Awesome, thanks CB. Keep doing what you do. SKOL
Do these stats work for simulated games?
I have not done enough straight sim seasons to have a good answer for that. Madden 25 was the first time I tried to make my sliders to go in hand with the sim so Madden 24's would have just been game feel. Wish I had a good answer but I don't want to mislead you on them tbh
What helps pass protection? Still seeing some sacks where QB holds ball too long.
It looks like the sacks happen when QB holds ball too long or blitz. Any suggestions to combat this?
What playbook are you running and what kind of QB do you have?
Playing jets, seeing both jets and opponents qb getting sacked too often. Seems games are resulting with 10 sacks total.
@@CBGamingYT7running Jets playbook
I’ve tweaked some of the sliders. Getting less sacks and keeping stats in a good place. Enjoying!
Thanks so much
Ive always used Classic and between the similar sets, I have not noticed a difference using Place & Acc
For anyone, Ive been running 20 injuries and its not over done. I even lost my QB for 5 weeks. It isnt just O or D lineman like M23 was. Spped Threshold on 20 gives barely any difference, but does help.
Alot of gamers think penalty sliders mean more penalties. Its just not true. Penalties are what they are with EA. The sliders are "how aggressive" actions are. IE holding lower doesnt mean less penalties. It means less likely to detach the blocker. DO NOT USE SS abilities lol
You play only offense with these slider set?
No I don’t play. I watch in super sim, slow speed
For some reason whenever i mess with auto subs my starters do not play at all after the first play or so. Backups come in and stay in.
There is a current issue because of an update that is causing fatigue to be drastically OP. If you have progressive fatigue turned on I’d try to turn it off
I don't know if anybody can answer this as I can find absolutely ZERO people on the internet who have asked this.. 😂 but, do CPU controlled players get breakout scenarios? Or is it just player controlled teams who's players get breakout scenarios?
Thank you.
I don’t believe they get them simply because there is no user on the team to click on and activate the scenario
I dont believe they do. I think they just get upgraded depending your dev trait setup and the ratings
First of all, thank you for this! I enjoy the same thing, playing cpu vs cpu, in all four majot sports, especially MLB and NBA2k, because EA is, well, EA. It's all we have though. I havent purchased Madden yey, because frankly, Ive had enough of their copy and paste game. These sliders actually make me a little excited to fire it up again. My question to you, and I can never find an answer, is regarding the kicking game. I have NEVER, and I mean NEVER, seen a missed XP. I want more randomness in the kicking and it seems like there is no way to do it. If you put accuracy on zero, you will see some fg's missed, if they are long enough, but still NEVER an xp. Have you noticed the same or is it finally fixed? which I doubt. Thanks
I have never seen a missed XP myself even when I tried dropping sliders to 0 for it. I wonder if the game allows it myself lol
What were the defense sub in/out sliders?
The ones im testing I haven’t put on defense yet. Just testing them with the HB/WR first. If they work I would just do the same across the board for positions
Hey Mate. I tried your sliders and get humiliated in every game. If i sim them i win everything. If i slow sim i loose every game with 20+ points difference
Idk why you are getting those type of results. I’ve been using them for a long time now and honestly sometimes feel like I’m getting too much performance on my side rather than the CPU. Check out the video I posted today to see if maybe there is something there. I have made very minor adjustments to things and go over all my settings in it
What console is this set up for? PS5?
Yes
Any updates to these?
No still running this set
@@CBGamingYT7 I’m getting a lot of sacks.. like A LOT. Is that something you’ve encountered?
delete profile before every game
reset and import sliders
also turn intentional grounding off
has helped me a lot
@@RobertWolf-cm6zc how do I “delete profile” before every game?
go into the final manager in the creation center i think and where it says load/delete, you can delete it.
I play offence only on franchise and the cpu is just terrible, consistently going entire halves without scoring. Anyone know why that could be?
I’d try adjusting your sliders and/or difficulty. Could be the trick
Do these set get rid of the father glitch in offfline franchise mode I could never get the game to run without players being removed and not returning to the game. I deleted the game it pissed me off so bad. I mean who the hell sells a game with a bug like that. They had to know a 9 year old would see it after 3 games. They gave t 6 games out now don’t rework and people can’t wait o buy 25. We all need our heads up xamined
If you have players subbing out a lot try to turn off progressive fatigue and make sure you adjust your practice intensity because it defaults to full pads for starters which wears them out quick
It’s knocking the guys out who are like under 250 pounds or something You gotta be a certain weight Franchise is broken nothing workin for me. Sliders don’t work in half the modes sliders are a mind game with EA they don’t even know what they hey do 16:26
Any playbooks/schemes that seem more dominate/successful than others?
west coast books seem to be the ones that have worked best for me so far. I've enjoyed using Dallas offensive book and Miami's defensive book this Madden
Hey CB I think they broke special teams again
Really?
@@CBGamingYT7 I thought so but then I realized Jake Elliot has a tree trunk of a leg with 97 kick power but I think it’s good and not broken
@@CBGamingYT7 sorry for the scare
Has anyone else noticed that the number 1 receivers don't get many receptions
Yes I have noticed that in some games
I wonder if it’s because this set almost makes the QBs make quicker decisions and a lot of the plays are designed to WR2/3 and TEs
Is there a remedy for this?
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Since switching, my qb has 7 fumbles in 5 games and 2 that should have been challenged. His trait is brace all hits. I didnt even have to change it. I haven't seen any challenges either in 6 games. Any thoughts? My profile, MM, and CFM are all All-Pro. Ive reset and imported.
Unfortunately the sliders won’t have an effect on challenges. They seem to be non existent the last month or so in game even before the slider change I made. Also QBs fumbling is going to be a bigger problem given the low ball security number AND Maddens inability to make QBs use their carry rating. I’d recommend trying to up the ball security slider to see if that helps
@@CBGamingYT7 Ya, challenges went completely ghost. Thanks EA.
I'll try that for fumbling if it doesnt get better. Maybe move it up +5. Thanks.
How is this “realistic” when the setting is not all madden and trading isn’t very hard?
Because all Madden isn’t realistic
@@CBGamingYT7 bro please help. How do I stop all the CPU vs CPU random interceptions. It's making me hate the game I love 😢
I’m getting way too much fumbles,picks and too much sub outs
Some of that could be due to the fatigue. Do you have it turned on?
Yeh my bad
I play this on ps4 and on ten I get no injuries but on ps5 when I played with same sliders I got 1-3 a game
Yeah these sliders are very different from ps4 to ps5
@@CBGamingYT7 any suggestions
@@tubby1366 are the injuries all long term or game injuries? Also is it the same players or is it mixed up? Do they ever return to the game?
@@CBGamingYT7 they aren’t happening at all
@@CBGamingYT7 when doing depth chart how do I know which reciever is gonna get targeted more when watching the cpu v cpu games WR1 2 or 3
Total placebo. Sliders don't work in cpu vs cpu. Been messing with sliders for years doesn't change anything never has. Tried yours with high hopes but it didn't change a thing.
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You running with fatigue off? No way to get an even half decent franchise with this fatigue crap is turn fatigue off. Don’t even know if that will work. Every franchise I’ve tried to start the little guys go out and never come back in for any of the user controlled teams in cpu vs cpu. Ruined the game Let’s go buy something else from EA
Yeah I turn it off.
@@CBGamingYT7 thanks I thought so. Seems to be only way to do a 32 team league. EA Sports……,if it’s in the game…. You’ll have to fix it. LMAO
These were not realistic sliders for sacks there's a guy that has 40 something sacks a guy that has 28 sacks a team with 85 sacks in 12 games
Are you playing all of these games or are they cpu teams?
@CBGamingYT7 I'm slow siming them but the ones I've slow simmed are when I see players break sack records 85 sacks has micah parsons Chris Jones Jonathan Allen Danielle Hunter
@@codedillerjones7861 that’s crazy man, I’ve been running these for 2 seasons and using them in other leagues and haven’t had a single person in cpu vs cpu even crack 20 in a season. May want to reset your profile to make sure the game isn’t acting up. Or you can make sure the sliders are matching in main menu, reset sliders in franchise and then import them again.
@CBGamingYT7 I may try that since 3 or more players will have over 20 sacks this season micah parsons will have almost 50 lol he's not on my team either
@@codedillerjones7861 the sim stats are always going to be ridiculous. Madden can’t seem to get them right no matter what so don’t invest too much in trying to fix the other teams stats from the season. But if these are stats you are seeing from watching these players each game then definitely look into a refresh with settings
Man how do i stop all the random interceptions?????
I haven’t had a lot of interceptions with these sliders. It may be from the type of playbook or scheme as well as the player you have at QB. It’s hard to tell you how to fix it with out having all the details
@@CBGamingYT7 okay so I simulate CPU vs CPU in franchise mode. I leave the sliders on default and every single game, each QB throws multiple picks sometimes 6 or 7.. no less than 3 a game.