@@wariat71 raka was a full vgu and even he acknowledges the lack of skarner in the outro. most of the rest of that list didn't get the visual part of the vgu tag. While ryze might be on his 7th rework he still only got one vgu.
I actually love the fact that Mord is green, as that used to be the primary colours of Noxus and when Swains rework pushed the story forward they aligned it more with Darius's colour scheme(Cass, Riven, Draven, Katarina(Red Hair, but green grey outfit), Swain were all green). So it makes sense to keep him Green as he is aligned with the Old Noxus, ruled by his descendants and the Darkwill, so story wise I like it. However, I will agree that in-game readability is very confusing with the Shadow Isles.
What? that green energy is the magic of souls and the dead. Blue is arcane red is blood greenish is souls. Tha black mist comes from the deathmagic ritual that viego performed. Mord is literally the ruler of the realm of death of course he has the same magic. Wdym?
Katarina's old wallpaper is green because they wanted to keep to the green theme without being forced to add green to the champion itself, which makes it all the more funnier when Talon release showed that they gave up on the green completely.
@@Arrsenal Its not shadow isles color. Its the color of the dead. Shadow isles is just the main instance where it comes up. Morde being the other main one
Considering the voice actor made the voice of a horror character like Funtime Freddy , Molten Freddy or Moondrop confirms the terrifying vibe of Fiddlesticks created by Kellen Goff.
For voli being groomed, nordic people like the vikings were actually very focused on looking presentable and being clean. And volibears form can change based on the worshippers. That’s just the way I think about it.
but it was said that the base volibear is what he is to himself same as ornn its his purest uncorrupted form i think rune volibear was when he used to wear armor from ornn so i just think voli is an oldschool tribesman who raids and hunts
I think Nicky missed the point there, just because you think people should embrace the land as it is and live like their ancestors preserving old traditions, that dosen't mean that vanity is completely off the table The conservative natives from my country have some pretty heavy cultural meanings for all their trinkets and clothing
For volibear the old ways are hunting for your food, fight for your place to sleep and resist the winter's cold, there's no reason for him not to groom himself if he want to
@@Soulxstar To build on that, grooming is necessary for survival in the wild. It is not purely done for aesthetic reasons. Good hygiene is paramount for survival, hence why pretty much every single wild mammal does it.
Poppy and Yorick deserved to be waaaay higher. Nothing about old Poppy was salvageable (as in, she was basically unplayable as far as I recall) and still they managed to keep a lot of the stuff she had (R "nullifies" opponents, charge E, damage build, W is now actually interesting) while making her a lot more fun to play. Also she's cute as hell now. And for Yorick, I get the over-reliance on the ghouls. I have M7 on him too but that's like, one aspect of the entire rework and not enough for him to be this low :( Regardless, no way they're worse than Ezreal lol, which changed close to nothing. In fact I'm not even sure he qualifies as a rework. A lot of these are VGUs where some are just VUs with minor kit changes (like Morg, maybe Twitch), so it's kinda hard to even put them on the same tier list.
Q is also pretty much just a more interesting version of the old one. Super short range short cooldown damage dealer, except now not just a super basic auto attack reset. Though in regards to Ezreal: Reworks should be judged accordingly to how much they improved *compared* to how much they changed. Ezreal changed very little, true, but the one gameplay change they did was a really damn good one, plus the visuals were across the board solid. I agree poppy should still be a tier above though. Yorick i'm unsure whether he deserves good or great tier, but I agree rating him so low just because of 1 flaw, with nearly no regard to how good it was besides the flaw is a little shortsighted.
i honestly wouldnt want to see old poppy with eclipse collector and essence reaver since it had a 200% ad scaling and she was litteraly invincible if she ulted a low damage champion.. people forget how this little shit was litteraly the most broken assassin along with kata and akali.. also yorick was so busted that even after the nerfs he got riot purposefully never talked or made skins on him (like trundle) since if they buffed him he would 1v9 every game and if they didnt he would remain shit.. trundle was also ultra busted with 40% extra ms and 45% tenacity on w making him almost cc immune with MR boots.. yorick was uncounterable pre rework since manamune permaspam strat with his insane hitboxes could take you to diamond in three days..
depends on how long ago we're talking about old Poppy, hybrid burst Poppy back in like S1/S2 was an absolute dive machine that 1-shot E-Q most champs under turret and walk away with zero damage thank to her ult blocking tower shots
@@gamemastershit yeah old yorick so broken, i remember use yorick and buy all cooldowns reduction with mana item like frozen heart to make 40% cooldown reduction on lv 6 with 40% cooldown reduction literally can solo baron so broken, cause you always can summon ghoul and the ghoul tank the baron hit also u get 5% damage reduction for each ghoul and your ultimate that you summon with total 20% damage reduction , and the ghoul can heal you, with 15% damage reduction + heal on level 3 you even can 1 vs 2 the top+jungler enemy gank, yorick is unpopular champion it make even better cause the opponent have no idea how your skill work lmao
I actually really hate the new yorick. I used to play him fairly regularly back when he still existed, and I’d specifically play him as a teemo counterpick. His old w was basically just a mine sweeper. Now that it’s been changed, there’s nothing really like it anymore. New Yorick is ok, but not that special to me anymore.
I like that Mordekaiser is green, actually as a case study alongside Gwen. Mordekaiser being green despite not being aligned with the Shadow Isles and Gwen being blue despite being aligned with SI makes a clear statement that in Runeterra, necromantic magic as a whole has that Teal presentation, not just the Black Mist. Because even though Gwen also uses a magic mist from Helia, it is different because she doesn't use necromancy to weild it. It's enviromental storytelling.
@@skkadoot9533 that still can fit into what I was saying though. He uses Necromantic magic, but not the same specific magic that binds the spirits to the black mist. And that's why I have the Gwen counterpoint, because she uses baeically the same spell, the mists of Helia before they were corrupted by the Ruination, but because she doesn't use Necromancy, her aesthetics aren't green.
Gwen isn't "aligned" with the Shadow Isles. She's from there, but she fights against the Black Mist, choosing to be a positive force in the world of Runeterra
mordekaise has the best ultimate in the game after all she gives you the feeling of what it's like to live in Brazil and as a Brazilian I perfectly approve of this ultimate
I play swain quite a bit and got to agree with the voicelines, I really love his voicelines, especially that one "They are five steps from realizing: I am ten steps ahead." just intensifies that mastermind attitude
I still miss old Yorick, he was a weirdo that nobody knew how to counter, his damage fell off hard on late game and your teammates usually gave you shit for picking him but that was part of the fun.
There was a very long period of time where I thought old Evelynn and Elise were the exact same champion and then when they reworked her and Elise and her started appearing in my games I suddenly realised I might be a little bit stupid
Although I say that Fiddlesticks is objectively the best rework, Warwick took the cake for me years before. He is my main, the reason I played league and when I saw he was getting a rework I was expecting it by the day and it didn't dissapointed me. It had everything I wanted, he bites, he runs in all 4 and he has a howl that scares people. Best of all? The rework arrived in my birthday (January 25) so yeah, it is perfect. Also, yeah, Warwick, Fiddlesticks, Nunu and Willump, Volibear and Pantheon should be the norm for reworks
warwick i think has only ever been nerfed or buffed due to overall changes such as durability update which to me DOES indicate that he is a near flawless rework
@@gadrielvanorion9872 also, he is an indicator of any new season jungle updates. If he is incredible strong in it, then the jungle needs a bit of a nerf. I love Warwick
FIddlesticks is only the best rework thematically and visually. Gameplay wise they: -Made how janky he feels with opponents that run away WORSE (he now especially wants people to stay in range until the end of his w). Having a limited range champ who needs to stand still to attack, where literally the only form of mobility-impairing CC forces enemies to RUN AWAY, is a very major gameplay issue and was imo always his biggest issue pre-rework as well. -Kept his stupid point-and-click hard CC ability. He did have a lot of gameplay improvements, but he's still leagues behind Warwick in that regard.
I feel like a change to Poppy’s lore just a bit could mean a lot, like instead her just not knowing, there’s a part of her that thinks she might be the hero but that if she is, she doesn’t believe she’s strong enough to help Demacia, thus, she looks for a hero stronger and better than her when they take the hammer.
One thing I wished they added to Yorick's rework was different types of ghouls based on what minion you killed. Like if you killed a canon with Q you could summon a tanky ghoul that did some damage or if you Q'd a caster you could get a weak ghoul but would attack fast.
It also doesn't help that few months before her big VGU she was mini-reworked into being a viable jungler, which was way bigger gameplay wise than the 20% movspeed while ulting was that she got with the visuals.
Actually fun fact they *did* do a mini update to Yorick's E where now if you land it, any graves automatically spawn a ghoul and yeets it at the opponent, meaning you don't have to wait to farm up 3 graves to actually engage. Really helped his team fight/split push given that you get a free grave every other wave and Q is on such a low cd late game. Plus the cage is sleeper op, not only to catch out players but to slow down a push given that enemy minions are blocked too. So uh yeah he's not useless without maiden. 10000 times better yes, but he's at least not a cannon minion without her
I’m surprised you didn’t mention that when Irelia rework dropped, her ult had a new CC. Disarm was literally so broken that they had to remove it next patch, and never mentioned it again
@@Relevart9169 yes, it locked you out of auto attacks. So, even if you were the worst Irelia in the world, if your ult hit 2+ people including the ADC, you won the fight
3:20 Old Evellin looked like a smurf in a gimp suit After the rework it actually looked like a shapeshifting demon that wants to torture you mentally and psychically
Kayle's whole idea is that she is trying to get away from being human and failing because we're all human and try as we might that frailty is apart of us, having her turn into some alien cosmic thing at level 16 would undermine the theme. Aurelion, Voli, Pantheon, the Watchers, Janna, the Ascended and the Darkin are all tropes that deconstruct the perfection of godlike entities and Kayle is the most obvious foil showing the player why that is futile. This trope is pretty much the core theme of the game, they're all gods, but they're all flawed and frail in a way that slowly makes the player see they aren't truly gods with their very human frailty. Kayle is the reverse trope, instead of a god who displays humanlike qualities, she is a human who is aspiring to become a god. She sees mortals as needing guidance and naturally self-destructive and tries to annihilate her own emotions and personality to ascend above humanity. It's clear that she struggles however, she felt guilt at her hand in her father's death, rage when Morgana kills Ronas (who she loved on some level) and she has a whole host of conflicted emotions towards Morgana viewing her as both sister and enemy at the same time. You're not really supposed to think "oh is Kayle a god" she obviously isn't (she's not even a legit Aspect) but watching the same god complex quandary, but playing out in reverse provides context for the other "gods". The properties of godliness she is imposing on herself are the same that are happening with all the other godlike entities. Here it's more pronounced and forced to make us see how silly pushing for godhood is when she falls short. Her righteousness, stoicism and lofty purpose cannot cover up her humanity.
I 100% agree with this. I'd also like to add on that as she becomes more powerful, she needs less armor as she becomes more godlike but through the visual changes, her humanity becomes even more shown. As you finally see what she truly is, at her most powerful, she is still human. It also plays into the Greek God thing of not needing clothing because you are that powerful.
No one ever remembers the Soraka update probably because she had the visual update released and then her gameplay rework afterwards. Like old Soraka was nightmare fuel and her old Q was obscene lol. Plus being able to heal herself without a skillshot and giving people mana.
I like how there's nobody from the Assassin rework update on the list because almost everyone got reverted back to square one(rip Rengar single AOE Q penta kill). Except Talon, which you forgot since he kept his Assassin reworks where his passive, Q and E changed to the current parkour iteration.
the adc update and juggernaut update are also not here rip 5.0 kog i loved tht lil fucker on top with cull legit could build cull and full AS early and rock reality apart
@@Korinengamecorp Yeah I noticed it, should include everyone that has a game update since their playstyle were drastically altered. He added Morgana which was only a VU, yet Sivir is missing. There's also champs like Skarner, Garen(basically a VGU, remember his ugly scarf that was supposed to be a cape), Veigar, Zilean, Ashe and many more who've received gameplay updates and changed the way it was played
Fiddlesticks is the best. Especially the harmless scarecrow tactic, Its Lore introduces the Demon Pandemonium or hierarchy. The Ten Demons is just interesting and being the first is the best. Then Nilah calls these ten demons, LORD. So far, there's the Lord of Fear & Joy.
@@trosanlosan8803 Normal demons where a thing. But not Primordial Demons, aka the Ten. The progenitors of demonkind, who are far beyond any normal demon. That whole idea and "race"/group was introduced with the Fiddle rework.
Old nunu was one of the first champs I ever got in league. His AP snowballs were some of the funniest health deleters back then. Combine that with spamming nunu bots laugh, and it got even better! Good times
i mean they where ultra toxic but ultra fun the fact nunu legit runs up q you lose 25-80% of ur hp out of fking nowhere especially since they deal 0 dmg early but as soon as the first back and lvl 3-4 the balls start to massacre shit also also, the heal was bigger healing as much as he dealt was so fking hardcore
Regarding Ezreal: You mentioned his W , but the one you mentioned was already the reworked one. His original W was able to heal allies and also grant attack speed to them!
And his reworked W would slow attack speed! For a long while, he was considered unplayably bad, but then someone realized ADC would use a lot of attacks... And then that got nerfed out of the kit. It was a huge slow, like 40% multiplicative.
Started league when jinx came out, my friend would play ad sion and just stand under towers and life steal and I thought it was so cool, I wanted to play a life steal champ so I played aatrox and he's been my main ever since 1.1 million mastery and I think his vgu was such a needed improvement. Sure his old kit was erased, but God damn his old kit was awful. If the ability you max in lane isn't even really a useful skill outside of lane your champions kit is bad and it needs a redo. Old aatrox didn't even have an identity he was a bootleg amalgam of Jax and tryndamere with a little bit of xin thrown in. Now aatrox actually has a kit that functions well with itself and has a gameplay premise that actually works and is badass.
New Aatrox is a much more fun champion than old Aatrox but that doesn't change the fact that they pretty much removed a champion to make new one. And Old Aatrox very much did have an identity, he was just so shit he could never see it properly pronounced. In fact, among the champions with major VGUs, he probably had one of the most easily defined identities. He had 3 key parts to his identity: 1. He's an auto-attacking champion. 2. He heals from attacking people. 3. He deals damage to himself, to balance out the healing (preferably should be a choice between heals or damage). Out of these 3 completely *key* components of his identity, they kept only the second. The first was not only removed, but they somehow managed to make him literally one of the least auto-attack focused fighters in the entire game. The last aspect meanwhile is just literally nowhere to be seen whatsoever. It really wouldn't be remotely difficult to give Aatrox a rework that keeps these 3 things. It's not like Sion where keeping his "identity" was pretty much impossible, it would've been really damn easy to keep these easily defined and broad aspects of his identity. For that reason the rework was way, way worse than the end result would imply.
@@jacobnorris8256 they didn’t listen to actually aatrox mains when making aatrox. That asked but decided to listen to literally everyone else who’s never touched the champion and made riven 2.0. People always said how bad he was yet I had no issues climbing with him despite the fact one item countered him.
Aatrox being similliar to tryndamere is literally lore accurate, Tryndamere got his supernatural abilities from Aatrox so it makes perfect sense that Aatrox is a death defying autoattacker like tryndamere. His old kit was better and more interesting, he is a demon of rage and bloodshed diving head first into combat damaging himself and enemies alike, perfect flavor perfect lore accuracy with tryndamere and a great champ. You might not notice it in bronze but Aatrox is a lot weaker design rn, some matchups he auto wins some he auto loses, he is the demon of war but he waits in range to catch you out cc chain you and run away to repeat it on cooldown bleh
Karma was a lot more than a visual update! Her gameplay completely changed and I'm still mad about it, she was my first character I bought and the first character I mained....
old karma got 160 ap on low hp for free i think on lvl 1 she started with 40 or 80 or something like that with her burst q it was fking nuts old karma was a bitch
I'd say Volibear's look makes sense since the gods of that region tend to have forms based on what people think they look like. Which is why the Thousand Pierced Bear eldritch horror looking skin is a canon look for Voli. The groomed look is suppose to take after the Winter Claw fashion style.
Aaah man ... I remember when Twitch used to look like The Hunchback of Notre Dame, Sion's death stare or his shield, Fiora's Master Yi alphas trike as an Ultimate, Yorick's weird ult and annoying ghouls, Poppy q dmg xD Found memories of Season 3 and 4.
slight thing, i think morde's greenness is still indirectly linked to the shadow isles by necrotic magic league's magic system is super cool because you can very much tell what kinda magic is what, so i just think green is the associated colour of necromancy
I used to main adc back in the day, and out of my 3 champions only one still exists today, and that is Kog'maw. If I'd play Urgot or Graves adc now I would be called a madman. Rip Graves Adc Rip Urgot Adc, dead but not forgotten :(
Watching this video two years later and seeing the end title of nicky asking for the skarker vgu is so funny knowing he comes out a whole 2 years later lol
I feel like sejuani's rework was undersold since she also got the juggernaut rework that made her w not just aoe damage, made her e a stacking stun instead of just a slow, and made her ult single target with a slow field instead of a group stun.
1:05 Honestly, I think I'm burned out from the discussion but I realized that the real problem of Aatrox's rework was the lack of communication on Riot's part that they were going to just completely reimagine his kit and honestly, I don't hate it. I did initially but I realized that his gameplay depth has simply shifted from stacking passive and engaging with W toggled to Q ability casting and positioning. It's something and that's more than I can say about Mordekaiser who honestly lost depth with his rework, I get they wanted to make a more simplistic juggernaut but dear God, there is virtually nothing here from old Morde and that's really a problem when new Morde has no skill to flex at all. He's a literal stat check in every sense of the word but its really just that he feels so unsatisfying on top of having no skill expression. You get kited in ult by anyone with mobility, your E is too slow to catch people with a brain, if its against melee, you just build ap tank and... tank through everything W and Q. It's such a far cry from what his old kit and build versatility allowed him to do.
Your comment on Vayne is the exact reason I used to play old Yorik as a support. Nobody knew what the hell he did bot lane and it was fun to bully people and then spawn double ADCs
I wholeheartedly agree with Kayle needed to ascend in the opposite transition. She needs to appear with more armor near the end. As for Morgana, she’ll still use her powers to teach lessons, she just resents the divine and nobility. I don’t think that means she has to be dirty, but I also don’t think she can just instantly blend into society either. Old Demacia knew about the sisters, so it would take a while for people to forget about her.
I've been playing this game so long I remember when Morde's shield just...absorbed an amount of damage equal to the amount of shield he had and it replenished every time he dealt damage.
To be honest to fix Yorick only thing he would need is making his W spawn graves. It fits because its wall of mistwalkers right? So when wall is destroyed it will spawn graves depending on level of ability.
@@WildKamuranexcept it was a lot less annoying than todays evelynn who just jumpscares you into oneshot, while back then she was just a bit of a bursty bruiser
The thing about Galio is that he was originally Piltovan, he was just a massive reference to Disney's Gargoyles, and that's it. As a Malzahar main I'm really offended you didn't include him here. I reached mastery 7 with the guy by playing him AD top, when the voidlings dealt physical damage and you could shred tanks effortlessly. I used to practice with a friend who played Tahm Khench. I would deploy the voidlings, he would engage and eat me, and while I was safely inside of his belly receiving little damage he would be torn to pieces by the little parasites. When they made his first rework it was still good, but then they made him a mini rework and I would never be able to play him Ad ever again. RIP my good friend.
Galio was never from Piltover, the fuck is wrong with you? Don't spread lies about champions that aren't even in the game anymore, my god. It's your fault Malzahar got his shitty little mini rework in the first place. You wanted them to ruin him, but you can't admit it to yourself.
about the green on mordekaiser: i think this green/blue is used to represent a "life after death" color, and not necessarely shadow isles. i mean, all "undead" champions have this color as far as i remember, like mordekaiser and pyke
I've been an Evelynn main for a long time before and after the rework, andi agree that It's perfect. She did lose some options, and her abilities and playstyle shifted dramatically (at least for Simeone Who played her a lot), but what the rework did was shift the power budget of her kit in a way that made possible to tweak her numbers and make her strong without her being oppressive. Also It focused the playstyle (you could build anything on old Eve) making so the players and the developers knew what she did (until a little bit before the rework i think ad bruiser Eve was meta). The work they did on the design, voice and lore Is also amazing.
Definitely one of the worst reworks in my opinion. They turned an awesome bruiser with decent burst against full hp targets, into cringe magic shred oneshot gimmick assassin
Someday, I actually hope they do a game mode where we either play as or play against the old models and kits these champs had. Like maybe use them in doombots or something
i have a hard fking urge to play old pantheon, gp, aatrox and yi old panth was a lil more an asshole then current panth old gp was kinda hilarious with the lil bleed, since he could stack it at any moment and keep the 21 dmg per second up old aatrox was a whole different champ and old AP yi was the funniest shit ever
@@gadrielvanorion9872 old panth summarized - corrupting pot lvl 1 q q q q q q oom. go back q q q q q q q q q. giga lane bully who could also dive VERY effectively with his passive blocking turret shots
The thing about kayle is that she's not supposed to be a tanky character, I recall seeing a post or a tweet from a rioter who basically said that if she had the amount of armor on all the time it would mess with her visual clarity. Essentially armor would lead people to believe that she's supposed to be tanky when she's not.
Strange argument by said Rioter when her silhouette shifts three times in a game, and honestly none of her forms ever communicate the fantasy of a ranged dps. She looks like she's gonna fly at you real fast and do a lil' Yasuo action
One suggestion I've heard to combat this and I'm not sure if it was from Nicky himself, was to make her looks more like a biblically accurate angel essentially. As you level, she gets more eyes, wings, rings, whatever. Just way more alien and cold looking. It wouldn't mess with the "visual clarity" in terms of making her look like a tank. Plus it would just look way cooler than a Kai'sa gold bodysuit and an awful anime haircut.
@@jobbersupreme8720 Wait, really? I thought she was based on seraphim given she has 6 wings. But like Nicky said if she doesn't wanna be human so bad why would she look more human as the game goes on?
I have yet to try morde since they took away my dragon buddy I guess the same for Evelyn but that’s mainly because I used to play her back when you could stack sunfire capes and I just never liked her any other way. Old urgot was so fun on dominion lol
Katarina rework is also great. For me, I also miss her old skills but the new rework of her is magnificent wherein there are so many things that can be done or should I say her new skills can outplay others champs even though she is low. Just sharing my thoughts :)
Kat rework was great. One of my fav champs. Kind of the special take on an assassin. Instead of blowing one champion up and being useless for the rest of the fight, she resets on kills which makes her more useful in team fights, but it’s also harder for her to burst squishies down compared to other assassins(at least if they don’t step on the dagger)
@@cckmyuxun3689it was always like that fyi. Her old was way better imo because you didn't have to worry about where the daggers go and could shunpo anywhere her old dagger also bounced like 7x
@MilkyCamps I do agree with you that old Katarina was far better. I love the new one, same with Eve, but I do miss the old ones. I duo tricked both of them since s1, got d1 in s4-8 with them. Her low cd w and her shunpo giving damage mitigation helped a lot when trading against talon, zed, and yasuo. I also miss ward hopping. I also miss old Eve because I would take her top with tiamat and get lifesteal items. Imagine a 360 ad, 60% lifesteal invisible assassin with a cleanse movement speed ability, a barrier ult, and a double onhit proc e that gave 120% attack speed. She was such an abuser of old guinsoo, bork, ravenous, bt and trinity force. Best split pusher and jungle invader as well. And it was rarely ever played so the enemy team never knew how to handle it
I remember old champions had unintentional mechanics which were annoying to fight against, but provoked players to think. Gangplank used to allow denying of creeps. So a Gangplank support would hinder the enemy carry and support through pure spite. Did force either a kill lane or a passive lane, but given ten minutes of farm, the enemy team would be really behind. Nunu's ability to steal minions from the enemy jungle and basically body them, helped define map awareness and lane pressure as well. Kayle used to be the feed me champion that could carry as hard or harder than Tryn. All of these things make me feel so nostalgic for an old addictive drug called League of Legends.
Even though Aatrox was a good step lorewise for the Darkin I still miss his old iteration because he was subversive in comparison. With his current verson you get what you see, an angry demon who wants to destroy and kill, but even though his old form also looked like that he behaved very differently, was very soft-spoken and moved with a certain poise and grace.
I'd argue aatrox still shows intelligence, grace and eloquence in his quieter lines. Makes him more tragic, since you as a player have an understanding of what he's lost by both knowing old aatrox and listening to his lines. I wouldn't argue it was intentional, but I doubt the insec was either and yet it's still a great addition.
Funny thing, here in LATAM, when sion got reworked, and he interacted with old urgot, he would say "ya no podemos ser amigos Urgot, ahora soy chevere" Which really it just is "srry urgot we can't be friends cuz i'm cool now" And that just makes me chuckle everytime i remember it We also have some other LATAM exclusive interactions if you'd like to investigate
I actually want Yi's rework to have his Q as an Ult maybe tweaked a bit damage and interaction wise but somewhat the same... it's too iconic on him but too strong and annoying for a basic ability
That’s literally pre-reworked master yi. Idk man, having ur entire kit centre around ur ultimate that only comes out every 2 minutes doesn’t seem all that healthy gameplay wise tbh.
As far as yorick goes, i think a really cool design (idk anything about lore) would be being the aspect of ghouls ei; his ghouls would come out of his body and act like kalista e, or they're a soft cc or something like that, passive would be something like thresh passive where he collects ghouls from dead minions/monsters/champions. His q doesnt feel like anything particular to him specifically. Aesthetically idk what to do with it but it feels misplaced. his cage is really cool, i like it a lot, but his ult is where the really magic could shine. Imagine he's got 2 gigantic ghoul arms that come out of him and anyone within a certain range gets their life drained. Gameplay wise, thats what i picture yorrick to be. Visually, i dont think his size would change much, but his colour scheme could use some tweaks. I think maybe a little more grey, as in darker, could be one option, definitely not the route they took with viego (gross) but more muted colours. As for actual physical design, the cloak could do him so much more justice. Right now he just looks like a more alive version of skeletor from he-man, but i would imagine him more like a kind of buff dementor from harry potter combined with new mordekaiser. That would be my idea, but im not a visual designer in any way, so im unsure what that would actually look like Anyways, hopefully he gets an overhaul in the future. He deserves it almost as much as skarner did I would love to see some concept art for a redesign for yorick
Aatrox is F tier, not because it’s not good, but because they literally removed Aatrox from the game and replaced him with a look-a-like. Legit changed all 4 abilities and passive. Worst part is they did when the og champ was finally in a good spot.
Same Case-in-point with Mordekaiser. They took the old champion (who was easily the most unique champion in the entire game) threw it in the dumpster and gave us boring AP Darius.
I personally disagree with your placement of Sion. He should go into the perfect tier because Sion went from one of the most unfocused and toxic designs to being one of the best. The voicelines were an absolute joke, but now he feels genuinely intimidating. He is one of the best VGUs ever made and one of my all time favorite champs to play
The only thing I wanted to change in new Morde is the ult effect after killing someone. Just gimme back the champ spirit while keeping the 1V1 area. I miss being a duelist god while having a minion close because his old W (I think) was that continuous damage over time around him and a buddy while also building his passive shield and them Healing a crap ton if you finish close to someone.
Nicky when talking about Yorick: "Any other top laner can just go in." Illaoi waiting for her tentacles to spawn: "Are you sure about that?" Both Yorick and Illaoi would benefit from a Zyra-like "spawn your summon" ability. Idk how Zyra gets to summon her plants when they do so little for her kit yet Yorick and Illaoi don't.
They actually did do more to Sej than just gave her clothes and called it a day. Remember when her W was just to slam down the flail and then spin it around her in a circle for X seconds? Or that her passive was just to slow people she autoed which then allowed her E to...Slow them more? Her ult used to stun in Aoe as well. Q didn't even knock up enemy champions on release...just applied the frost slow passive.
I really wish VOLIBEAR had the actual planned redesign (the purple skin, not sure about the name I don’t play league, but I play LoR). He was going to have the purple cultist skin thing as the base skin, but a lot of people liked the original polar bear looking Volibear so Rito kept it
a nice update to yorick could be to put a cooldown instead on his ghoul summoning, and killing minion with q would reduce the cooldown, he would still rely on ghoul, but it would be a lot more reliable
Aatrox rework deleted the actual Aatrox and just replaced him with a worst version of riven and then they just keep removing pieces of his kit and nerfing him to the ground. The champ is a joke and nowhere near good. He cannot even deal damage to minions or even heal off of them but warwick can get back to full health on minions? Old Aatrox was perfectly fine and unique he did not need to be deleted from the game, once old Aatrox gets his core items he could 1v1 anybody in the top lane. Now as reworked aatrox he can barely 1v1 anybody in the top lane and cannot even kill an adc. Old Aatrox could build a variety of items like full ap, full ad, full attackspeed, full tank. New Aatrox you just build the same thing every game and just lose to tanks because Aatrox has no built in armor pen/magic damage/ reliable max health damage. When you think about it Rhaast does Aatrox job better. New Aatrox is a dog sht rushed clunky rework and needs to be reverted. Another funny thing is how useless aatrox R is, it is just a self steriod buff and movespeed it gives is also useless because it is decaying and you are not even ghosted, you can legit just keep walking foward and Aatrox R movespeed just runs out or just cc him once and boom his R goes back on a 2 min cooldown. Also literally every champion in this game that has a fear in their abilities can fear champions but Aatrox can’t?? Aatrox is called the freaking world ender and he can only fear minions lmfao what a joke of champion man. Just bring back the old aatrox.
Just to point out you missed out Sona on the reworks Old abilities were kind of like a stance system (Think Udyr) and use to give free stats (AD and AP for Blue, MR and AR for Green and MS for E), only the ult has unchanged
About Kayles rework, I think the Sun-Eater skin for her fixes it 10000%. I want a biblically accurate scary looking eyeball thing with wings than what ever she is in base....
"Visual clarity is only a factor if your champion is not popular" Nicky dropped the based truth that I will set in stone and someday (I hope) I will hit someone from Riot HQ in the head with that stone.
the fact that you put akali and aatrox in "good" already mean that your tier list is wrong. Fiora is broken but the gameplay is more accurate to how a fencing sword should be used so it do not deserve "terrible"
pantheon has to be one of if not the best rework that riot has ever, not just the gameplay and visual but the lore as well. he was killed by aatrox WHILE possessed by the aspect, but through sheer willpower and big dick energy, he was resurrected and he defeated aatrox as a mere mortal man. panth is the biggest gigachad out of all of the champions and there isn’t even an argument.
Nice list! Definitely agree about Morg. She used to be grimy, hunched over and in tatters, but they took all of that away. She is way too cleaned up, made to be sexy and has voice lines that go on forever. I miss that old bitter Betty of a champ. I also miss old Fiddle. He was silly and that E was such a troll job as support lol.
The first rework I ever saw since I started playing was Sion, which was odd for me to figure out what was really different about him at the time cause I had never seen old Sion or played old Sion. Now he's like one of my favourite champions.
i wish fiddlesticks q would still be a fear and only apply the damage to an already scared champion, while true Q cooldown is being restored, like when you use it then you can insta recast it on currently scared champs, but once it restores you can fear the champ you scared again
Wait, what about Shen, and Mao? He could have talked about mini reworks too. Like Graves, Katrina, Ashe, Quinn, Talon, Viktor, Xin Zhao, Zac, Diana, and Wukong. There are more changes, but even changing ults or abilities around completely changed how these champs were played. Xin Zhao is the same idea as what he was, but an upscaled version and his W + E interaction is crazy. However, everyone overlooks him.
as someone who played Old Karma I put her rework under "utter shit" since they did not simply rework her they flat out replaced her with completely different lore, kit, and design. She was significantly more fun with her old design instead of the boring Q spammer she is now.
S: Fiddlesticks, Nunu, Pantheon, Swain, Urgot A: Evelynn & Volibear As a main, I would improve her W or E somehow, maybe free targeting on E 🤷♂️ I miss Voli's flip B: Moderkaizer & Sion After killing an enemy in his R, he should get their spirit for a brief time, just enough to remind us of old Morde C: Akali, Irelia & Warwick Awesome kits, but too powerful in the hands of good players/mains/otp-s WW feels one dimensional at times, but visually, awesome D: Ezreal & Mundo & Twitch Wanted more, but okay, missed potential E: Kayle Only because I miss the feather 😆 F: Aatrox, Aurelion Sol Simple reason being, deleted champions basically Ryze, still feels like a DotA champion They do not play remotely the same Could've rather added them as completely new Champions Can't comment on the rest
Would love to see a "characters that need a vgu" tier list
Up
vladimir should be the top of everyone’s list
@@thundercracker07 odd way to spell Janna
one quarter of the cast going in
Great idea, Cho'Gath needs to be on the list!
im pretty bummed Soraka wasnt mentioned in this at all. her qwe were all changed and it made her a whole new champ (in a good way)
Yea just like Shen, Katarina, Talon, Maokai, Graves, kog maw, skarner, xin zhao, quinn and many more. Really low efort video.
@@wariat71 raka was a full vgu and even he acknowledges the lack of skarner in the outro. most of the rest of that list didn't get the visual part of the vgu tag. While ryze might be on his 7th rework he still only got one vgu.
I miss old Soraka... mostly the Q
@@Merrygate_ Mana restore was cool too
Ok I wasn't going crazy. Annie should be in there too. Wasn't a overhaul but definitely a rework.
I actually love the fact that Mord is green, as that used to be the primary colours of Noxus and when Swains rework pushed the story forward they aligned it more with Darius's colour scheme(Cass, Riven, Draven, Katarina(Red Hair, but green grey outfit), Swain were all green). So it makes sense to keep him Green as he is aligned with the Old Noxus, ruled by his descendants and the Darkwill, so story wise I like it. However, I will agree that in-game readability is very confusing with the Shadow Isles.
Its just my favorite color man... yall be looking too deep into this...
What? that green energy is the magic of souls and the dead. Blue is arcane red is blood greenish is souls. Tha black mist comes from the deathmagic ritual that viego performed. Mord is literally the ruler of the realm of death of course he has the same magic. Wdym?
Katarina's old wallpaper is green because they wanted to keep to the green theme without being forced to add green to the champion itself, which makes it all the more funnier when Talon release showed that they gave up on the green completely.
"So it makes sense to keep him Green as he is aligned with the Old Noxus" bruh what. Green is shadow isles' color. That's it.
@@Arrsenal Its not shadow isles color. Its the color of the dead. Shadow isles is just the main instance where it comes up. Morde being the other main one
Fiddlesticks' voice being done without a filter is more terrifying than anything related to him
Considering the voice actor made the voice of a horror character like Funtime Freddy , Molten Freddy or Moondrop confirms the terrifying vibe of Fiddlesticks created by Kellen Goff.
@@Macedonski51 honestly yea that sounds about right, talented guy
There is a tiny bit of filtering, but yeah it's mostly just the VA
For voli being groomed, nordic people like the vikings were actually very focused on looking presentable and being clean. And volibears form can change based on the worshippers. That’s just the way I think about it.
but it was said that the base volibear is what he is to himself
same as ornn
its his purest uncorrupted form
i think rune volibear was when he used to wear armor from ornn
so i just think voli is an oldschool tribesman who raids and hunts
I think Nicky missed the point there, just because you think people should embrace the land as it is and live like their ancestors preserving old traditions, that dosen't mean that vanity is completely off the table
The conservative natives from my country have some pretty heavy cultural meanings for all their trinkets and clothing
agreed!! nordic combs and hairbrushes are among the few actual relics from the nordic people we have today :)
For volibear the old ways are hunting for your food, fight for your place to sleep and resist the winter's cold, there's no reason for him not to groom himself if he want to
@@Soulxstar To build on that, grooming is necessary for survival in the wild. It is not purely done for aesthetic reasons. Good hygiene is paramount for survival, hence why pretty much every single wild mammal does it.
Poppy and Yorick deserved to be waaaay higher. Nothing about old Poppy was salvageable (as in, she was basically unplayable as far as I recall) and still they managed to keep a lot of the stuff she had (R "nullifies" opponents, charge E, damage build, W is now actually interesting) while making her a lot more fun to play. Also she's cute as hell now. And for Yorick, I get the over-reliance on the ghouls. I have M7 on him too but that's like, one aspect of the entire rework and not enough for him to be this low :(
Regardless, no way they're worse than Ezreal lol, which changed close to nothing. In fact I'm not even sure he qualifies as a rework. A lot of these are VGUs where some are just VUs with minor kit changes (like Morg, maybe Twitch), so it's kinda hard to even put them on the same tier list.
Q is also pretty much just a more interesting version of the old one. Super short range short cooldown damage dealer, except now not just a super basic auto attack reset.
Though in regards to Ezreal: Reworks should be judged accordingly to how much they improved *compared* to how much they changed. Ezreal changed very little, true, but the one gameplay change they did was a really damn good one, plus the visuals were across the board solid. I agree poppy should still be a tier above though. Yorick i'm unsure whether he deserves good or great tier, but I agree rating him so low just because of 1 flaw, with nearly no regard to how good it was besides the flaw is a little shortsighted.
i honestly wouldnt want to see old poppy with eclipse collector and essence reaver since it had a 200% ad scaling and she was litteraly invincible if she ulted a low damage champion.. people forget how this little shit was litteraly the most broken assassin along with kata and akali.. also yorick was so busted that even after the nerfs he got riot purposefully never talked or made skins on him (like trundle) since if they buffed him he would 1v9 every game and if they didnt he would remain shit.. trundle was also ultra busted with 40% extra ms and 45% tenacity on w making him almost cc immune with MR boots.. yorick was uncounterable pre rework since manamune permaspam strat with his insane hitboxes could take you to diamond in three days..
depends on how long ago we're talking about old Poppy, hybrid burst Poppy back in like S1/S2 was an absolute dive machine that 1-shot E-Q most champs under turret and walk away with zero damage thank to her ult blocking tower shots
@@gamemastershit yeah old yorick so broken, i remember use yorick and buy all cooldowns reduction with mana item like frozen heart to make 40% cooldown reduction on lv 6 with 40% cooldown reduction literally can solo baron so broken, cause you always can summon ghoul and the ghoul tank the baron hit also u get 5% damage reduction for each ghoul and your ultimate that you summon with total 20% damage reduction , and the ghoul can heal you, with 15% damage reduction + heal on level 3 you even can 1 vs 2 the top+jungler enemy gank, yorick is unpopular champion it make even better cause the opponent have no idea how your skill work lmao
I actually really hate the new yorick. I used to play him fairly regularly back when he still existed, and I’d specifically play him as a teemo counterpick. His old w was basically just a mine sweeper. Now that it’s been changed, there’s nothing really like it anymore. New Yorick is ok, but not that special to me anymore.
I like that Mordekaiser is green, actually as a case study alongside Gwen. Mordekaiser being green despite not being aligned with the Shadow Isles and Gwen being blue despite being aligned with SI makes a clear statement that in Runeterra, necromantic magic as a whole has that Teal presentation, not just the Black Mist. Because even though Gwen also uses a magic mist from Helia, it is different because she doesn't use necromancy to weild it. It's enviromental storytelling.
Mordekaiser uses the same magic as the shadow isles, he says this himself. “The same magic that bounds you to this world frees me to walk between”
@@skkadoot9533 that still can fit into what I was saying though. He uses Necromantic magic, but not the same specific magic that binds the spirits to the black mist. And that's why I have the Gwen counterpoint, because she uses baeically the same spell, the mists of Helia before they were corrupted by the Ruination, but because she doesn't use Necromancy, her aesthetics aren't green.
@@teradul2480 That's his point bro he's literally supporting your idea.
Gwen isn't "aligned" with the Shadow Isles. She's from there, but she fights against the Black Mist, choosing to be a positive force in the world of Runeterra
People making whole theories about colour LOL
mordekaise has the best ultimate in the game after all she gives you the feeling of what it's like to live in Brazil and as a Brazilian I perfectly approve of this ultimate
So orange and im free
@@zileantimekeeper7464 Yeah, that's how you escape the hellplain that is the country named Brazil
The Taric rework for me was just.....
Outrageous
Truly, truly outrageous
Wonder how many people associate that word with taric now rather than Jem.
You should hear Japanese taric.
They removed his best voice line and made him nicholas cage
Same, I cant believe anyone wouldnt put it at terrible. He has nothing to do gameplaywise with the old one...
I play swain quite a bit and got to agree with the voicelines, I really love his voicelines, especially that one "They are five steps from realizing: I am ten steps ahead." just intensifies that mastermind attitude
I still think that the Yorick rework made us lose a type of champion that never happens again. I know it had oh so many flaws, but it was unic
I feel the same with Morderkaiser
unique*
@@hhjhj393 ngl I wish I had old Yorick vs some matchups instead of the new one.
I still miss old Yorick, he was a weirdo that nobody knew how to counter, his damage fell off hard on late game and your teammates usually gave you shit for picking him but that was part of the fun.
@@Rallzit fuck riot for removing morde
There was a very long period of time where I thought old Evelynn and Elise were the exact same champion and then when they reworked her and Elise and her started appearing in my games I suddenly realised I might be a little bit stupid
Although I say that Fiddlesticks is objectively the best rework, Warwick took the cake for me years before. He is my main, the reason I played league and when I saw he was getting a rework I was expecting it by the day and it didn't dissapointed me. It had everything I wanted, he bites, he runs in all 4 and he has a howl that scares people. Best of all? The rework arrived in my birthday (January 25) so yeah, it is perfect.
Also, yeah, Warwick, Fiddlesticks, Nunu and Willump, Volibear and Pantheon should be the norm for reworks
warwick i think has only ever been nerfed or buffed due to overall changes such as durability update
which to me DOES indicate that he is a near flawless rework
@@gadrielvanorion9872 also, he is an indicator of any new season jungle updates. If he is incredible strong in it, then the jungle needs a bit of a nerf. I love Warwick
FIddlesticks is only the best rework thematically and visually. Gameplay wise they:
-Made how janky he feels with opponents that run away WORSE (he now especially wants people to stay in range until the end of his w). Having a limited range champ who needs to stand still to attack, where literally the only form of mobility-impairing CC forces enemies to RUN AWAY, is a very major gameplay issue and was imo always his biggest issue pre-rework as well.
-Kept his stupid point-and-click hard CC ability.
He did have a lot of gameplay improvements, but he's still leagues behind Warwick in that regard.
@@jacobnorris8256 i have only one thing to say. Git gud
@@jacobnorris8256skill issue
I feel like a change to Poppy’s lore just a bit could mean a lot, like instead her just not knowing, there’s a part of her that thinks she might be the hero but that if she is, she doesn’t believe she’s strong enough to help Demacia, thus, she looks for a hero stronger and better than her when they take the hammer.
Rip to my man Shen didn’t make the cut
Maokai too :c
Or my boy Darius 😢
Or Urgot 😢
Talon...
One thing I wished they added to Yorick's rework was different types of ghouls based on what minion you killed. Like if you killed a canon with Q you could summon a tanky ghoul that did some damage or if you Q'd a caster you could get a weak ghoul but would attack fast.
Bel'Veth got that for some goddamn reason lmao
@@gojiratar1132 and she gets an absurd amount she gets an army
even though that's what yorick is trying to build to fight viego
I really like Morgana, but when they told me that Morgana got an Update I was like "did she?" (Besides visually)
They basically just changed some scalings.
Abilities are still the same
It also doesn't help that few months before her big VGU she was mini-reworked into being a viable jungler, which was way bigger gameplay wise than the 20% movspeed while ulting was that she got with the visuals.
She had legit Soul Vamp as her passive but its gone.
Actually fun fact they *did* do a mini update to Yorick's E where now if you land it, any graves automatically spawn a ghoul and yeets it at the opponent, meaning you don't have to wait to farm up 3 graves to actually engage. Really helped his team fight/split push given that you get a free grave every other wave and Q is on such a low cd late game. Plus the cage is sleeper op, not only to catch out players but to slow down a push given that enemy minions are blocked too. So uh yeah he's not useless without maiden. 10000 times better yes, but he's at least not a cannon minion without her
he is a melee minion that spawn more minion lol, if only they shift some power from the maiden to him
I’m surprised you didn’t mention that when Irelia rework dropped, her ult had a new CC. Disarm was literally so broken that they had to remove it next patch, and never mentioned it again
What did it do? Sounds like a silence
@@Relevart9169 you basically couldn't attack back
@@breo4320 bruuh
@@Relevart9169 yes, it locked you out of auto attacks. So, even if you were the worst Irelia in the world, if your ult hit 2+ people including the ADC, you won the fight
@@sable7534 love how thats still the case basically lmao
3:20 Old Evellin looked like a smurf in a gimp suit
After the rework it actually looked like a shapeshifting demon that wants to torture you mentally and psychically
Kayle's whole idea is that she is trying to get away from being human and failing because we're all human and try as we might that frailty is apart of us, having her turn into some alien cosmic thing at level 16 would undermine the theme. Aurelion, Voli, Pantheon, the Watchers, Janna, the Ascended and the Darkin are all tropes that deconstruct the perfection of godlike entities and Kayle is the most obvious foil showing the player why that is futile. This trope is pretty much the core theme of the game, they're all gods, but they're all flawed and frail in a way that slowly makes the player see they aren't truly gods with their very human frailty.
Kayle is the reverse trope, instead of a god who displays humanlike qualities, she is a human who is aspiring to become a god. She sees mortals as needing guidance and naturally self-destructive and tries to annihilate her own emotions and personality to ascend above humanity. It's clear that she struggles however, she felt guilt at her hand in her father's death, rage when Morgana kills Ronas (who she loved on some level) and she has a whole host of conflicted emotions towards Morgana viewing her as both sister and enemy at the same time. You're not really supposed to think "oh is Kayle a god" she obviously isn't (she's not even a legit Aspect) but watching the same god complex quandary, but playing out in reverse provides context for the other "gods". The properties of godliness she is imposing on herself are the same that are happening with all the other godlike entities. Here it's more pronounced and forced to make us see how silly pushing for godhood is when she falls short. Her righteousness, stoicism and lofty purpose cannot cover up her humanity.
Thank You, someone, who actually read the Lore and understands the character.
You are wrong.
So much words for the dumbiest and shittiest character to play in League...........
I 100% agree with this. I'd also like to add on that as she becomes more powerful, she needs less armor as she becomes more godlike but through the visual changes, her humanity becomes even more shown.
As you finally see what she truly is, at her most powerful, she is still human. It also plays into the Greek God thing of not needing clothing because you are that powerful.
I see her justice more biblical and Morgana's more societal.
No one ever remembers the Soraka update probably because she had the visual update released and then her gameplay rework afterwards.
Like old Soraka was nightmare fuel and her old Q was obscene lol. Plus being able to heal herself without a skillshot and giving people mana.
also he forgot heimerdinger rework
I like how there's nobody from the Assassin rework update on the list because almost everyone got reverted back to square one(rip Rengar single AOE Q penta kill). Except Talon, which you forgot since he kept his Assassin reworks where his passive, Q and E changed to the current parkour iteration.
the adc update and juggernaut update are also not here
rip 5.0 kog
i loved tht lil fucker on top with cull
legit could build cull and full AS early and rock reality apart
Title says rework, but he actually only talks about VGUs (and old school visual update)
@@Korinengamecorp Yeah I noticed it, should include everyone that has a game update since their playstyle were drastically altered. He added Morgana which was only a VU, yet Sivir is missing. There's also champs like Skarner, Garen(basically a VGU, remember his ugly scarf that was supposed to be a cape), Veigar, Zilean, Ashe and many more who've received gameplay updates and changed the way it was played
Yeah list is very incomplete, Cassiopeia is missing too
@@thunderassclap I do think adding Morgana Ezreal and the VUs were kind of pushing it.
But come on man, Veigar and Zilean DO NOT belong on that list
Fiddlesticks is the best. Especially the harmless scarecrow tactic, Its Lore introduces the Demon Pandemonium or hierarchy. The Ten Demons is just interesting and being the first is the best. Then Nilah calls these ten demons, LORD. So far, there's the Lord of Fear & Joy.
werent the demons a thing before his rework? im sure that was revealed way earlier
@@trosanlosan8803 yes. But I'm talking about the Hierarchy of Demons or whatever it called.
@@trosanlosan8803 Normal demons where a thing. But not Primordial Demons, aka the Ten. The progenitors of demonkind, who are far beyond any normal demon. That whole idea and "race"/group was introduced with the Fiddle rework.
Old nunu was one of the first champs I ever got in league. His AP snowballs were some of the funniest health deleters back then. Combine that with spamming nunu bots laugh, and it got even better! Good times
i mean they where ultra toxic
but ultra fun
the fact nunu legit runs up
q
you lose 25-80% of ur hp out of fking nowhere
especially since they deal 0 dmg early but as soon as the first back and lvl 3-4 the balls start to massacre shit
also also, the heal was bigger
healing as much as he dealt was so fking hardcore
Regarding Ezreal:
You mentioned his W , but the one you mentioned was already the reworked one.
His original W was able to heal allies and also grant attack speed to them!
And his reworked W would slow attack speed! For a long while, he was considered unplayably bad, but then someone realized ADC would use a lot of attacks... And then that got nerfed out of the kit.
It was a huge slow, like 40% multiplicative.
Started league when jinx came out, my friend would play ad sion and just stand under towers and life steal and I thought it was so cool, I wanted to play a life steal champ so I played aatrox and he's been my main ever since 1.1 million mastery and I think his vgu was such a needed improvement. Sure his old kit was erased, but God damn his old kit was awful. If the ability you max in lane isn't even really a useful skill outside of lane your champions kit is bad and it needs a redo. Old aatrox didn't even have an identity he was a bootleg amalgam of Jax and tryndamere with a little bit of xin thrown in. Now aatrox actually has a kit that functions well with itself and has a gameplay premise that actually works and is badass.
New Aatrox is a much more fun champion than old Aatrox but that doesn't change the fact that they pretty much removed a champion to make new one.
And Old Aatrox very much did have an identity, he was just so shit he could never see it properly pronounced. In fact, among the champions with major VGUs, he probably had one of the most easily defined identities. He had 3 key parts to his identity:
1. He's an auto-attacking champion.
2. He heals from attacking people.
3. He deals damage to himself, to balance out the healing (preferably should be a choice between heals or damage).
Out of these 3 completely *key* components of his identity, they kept only the second. The first was not only removed, but they somehow managed to make him literally one of the least auto-attack focused fighters in the entire game. The last aspect meanwhile is just literally nowhere to be seen whatsoever.
It really wouldn't be remotely difficult to give Aatrox a rework that keeps these 3 things. It's not like Sion where keeping his "identity" was pretty much impossible, it would've been really damn easy to keep these easily defined and broad aspects of his identity. For that reason the rework was way, way worse than the end result would imply.
@@jacobnorris8256 they didn’t listen to actually aatrox mains when making aatrox. That asked but decided to listen to literally everyone else who’s never touched the champion and made riven 2.0. People always said how bad he was yet I had no issues climbing with him despite the fact one item countered him.
Aatrox being similliar to tryndamere is literally lore accurate, Tryndamere got his supernatural abilities from Aatrox so it makes perfect sense that Aatrox is a death defying autoattacker like tryndamere. His old kit was better and more interesting, he is a demon of rage and bloodshed diving head first into combat damaging himself and enemies alike, perfect flavor perfect lore accuracy with tryndamere and a great champ. You might not notice it in bronze but Aatrox is a lot weaker design rn, some matchups he auto wins some he auto loses, he is the demon of war but he waits in range to catch you out cc chain you and run away to repeat it on cooldown bleh
Karma was a lot more than a visual update! Her gameplay completely changed and I'm still mad about it, she was my first character I bought and the first character I mained....
I still miss Old Karma and being a, well, “reverse assassin” and also making minions a point and click aoe nuke with Mantra+E.
old karma got 160 ap on low hp for free
i think on lvl 1 she started with 40 or 80 or something like that
with her burst q it was fking nuts
old karma was a bitch
I'd say Volibear's look makes sense since the gods of that region tend to have forms based on what people think they look like. Which is why the Thousand Pierced Bear eldritch horror looking skin is a canon look for Voli. The groomed look is suppose to take after the Winter Claw fashion style.
Aaah man ... I remember when Twitch used to look like The Hunchback of Notre Dame, Sion's death stare or his shield, Fiora's Master Yi alphas trike as an Ultimate, Yorick's weird ult and annoying ghouls, Poppy q dmg xD Found memories of Season 3 and 4.
slight thing, i think morde's greenness is still indirectly linked to the shadow isles by necrotic magic
league's magic system is super cool because you can very much tell what kinda magic is what, so i just think green is the associated colour of necromancy
I used to main adc back in the day, and out of my 3 champions only one still exists today, and that is Kog'maw. If I'd play Urgot or Graves adc now I would be called a madman. Rip Graves Adc Rip Urgot Adc, dead but not forgotten :(
Bro I play adc urgot all the time. You just have to be a psychopath like me
I love urgot. He's so fun and his ult is so satisfying to land. I love how he plays personally, dude is a madman of damage at level 3
i miss old urgot :(
Watching this video two years later and seeing the end title of nicky asking for the skarker vgu is so funny knowing he comes out a whole 2 years later lol
I feel like sejuani's rework was undersold since she also got the juggernaut rework that made her w not just aoe damage, made her e a stacking stun instead of just a slow, and made her ult single target with a slow field instead of a group stun.
1:05 Honestly, I think I'm burned out from the discussion but I realized that the real problem of Aatrox's rework was the lack of communication on Riot's part that they were going to just completely reimagine his kit and honestly, I don't hate it. I did initially but I realized that his gameplay depth has simply shifted from stacking passive and engaging with W toggled to Q ability casting and positioning. It's something and that's more than I can say about Mordekaiser who honestly lost depth with his rework, I get they wanted to make a more simplistic juggernaut but dear God, there is virtually nothing here from old Morde and that's really a problem when new Morde has no skill to flex at all. He's a literal stat check in every sense of the word but its really just that he feels so unsatisfying on top of having no skill expression. You get kited in ult by anyone with mobility, your E is too slow to catch people with a brain, if its against melee, you just build ap tank and... tank through everything W and Q. It's such a far cry from what his old kit and build versatility allowed him to do.
Your comment on Vayne is the exact reason I used to play old Yorik as a support. Nobody knew what the hell he did bot lane and it was fun to bully people and then spawn double ADCs
Nobody knew what he did in general, I loved playing him because of that.
I wholeheartedly agree with Kayle needed to ascend in the opposite transition. She needs to appear with more armor near the end. As for Morgana, she’ll still use her powers to teach lessons, she just resents the divine and nobility. I don’t think that means she has to be dirty, but I also don’t think she can just instantly blend into society either. Old Demacia knew about the sisters, so it would take a while for people to forget about her.
Maybe a tierlist about mini-reworks, would be cool to watch :D
I've been playing this game so long I remember when Morde's shield just...absorbed an amount of damage equal to the amount of shield he had and it replenished every time he dealt damage.
"Mordekaiser has nothing to do with the Shadow Isles"
I think the green-ish stuff is just the undead aesthetic of league, so i don't see the issue.
Only have a passing interest in league of legends and im not sure how i got here but your editing is top notch and it makes me laugh heartily.
To be honest to fix Yorick only thing he would need is making his W spawn graves. It fits because its wall of mistwalkers right?
So when wall is destroyed it will spawn graves depending on level of ability.
Also make the mist skill shot area wider
@@MrLuismancei its already easy to hit honestly. if it was larger the damage would have to be nerfed for what it does.
If yorick spawned Graves would he have a cigar?
@@TerrifyingTuba Gangplank already made that joke
@@TerrifyingTuba funny joke but no the ghouls will not have a cigar lmao
The only problem I have with pantheons rework is that they changed the bread into pie in baker pantheon
I learned league playing old fiddle mid. Love the rework but miss fiddles bouncing crow, was my favorite ability :(
yeah so sad... but on the bright side HE HAS THE BEST FRKIN ULT OF THE GAME
*Nicky putting yorick on not good tier* "Honey get me shovel, I have teaching lesson" :D
Wild How Gankplank had the best event/expansion both in LoL and LoR
On Morde being green, his power comes from souls which appear to be green from everything we’ve seen.
Nicky boy: Udyr, the rework so close to perfection
Also Nicky boy: Udyr is perfect
besides the unfinished/low quality base model the rework is perfect
I kinda miss old Eve because she had the hybrid ratios and Bruiser Eve was actually really fun
Same
and invis at literally all times? hell no.
@@WildKamuranexcept it was a lot less annoying than todays evelynn who just jumpscares you into oneshot, while back then she was just a bit of a bursty bruiser
The thing about Galio is that he was originally Piltovan, he was just a massive reference to Disney's Gargoyles, and that's it.
As a Malzahar main I'm really offended you didn't include him here. I reached mastery 7 with the guy by playing him AD top, when the voidlings dealt physical damage and you could shred tanks effortlessly. I used to practice with a friend who played Tahm Khench. I would deploy the voidlings, he would engage and eat me, and while I was safely inside of his belly receiving little damage he would be torn to pieces by the little parasites. When they made his first rework it was still good, but then they made him a mini rework and I would never be able to play him Ad ever again.
RIP my good friend.
Galio was never from Piltover, the fuck is wrong with you? Don't spread lies about champions that aren't even in the game anymore, my god. It's your fault Malzahar got his shitty little mini rework in the first place. You wanted them to ruin him, but you can't admit it to yourself.
Never seen more "i clearly don't know what i am talking about" video when it comes to champion reworks.
Mantheon is the perfect VGU imo, great model, great lore, same gameplay but modernized/skill expression
about the green on mordekaiser: i think this green/blue is used to represent a "life after death" color, and not necessarely shadow isles. i mean, all "undead" champions have this color as far as i remember, like mordekaiser and pyke
You forgot about Shen pal
I've been an Evelynn main for a long time before and after the rework, andi agree that It's perfect.
She did lose some options, and her abilities and playstyle shifted dramatically (at least for Simeone Who played her a lot), but what the rework did was shift the power budget of her kit in a way that made possible to tweak her numbers and make her strong without her being oppressive. Also It focused the playstyle (you could build anything on old Eve) making so the players and the developers knew what she did (until a little bit before the rework i think ad bruiser Eve was meta).
The work they did on the design, voice and lore Is also amazing.
I definitely miss her old w movement speed boost that reset. And I miss stealth at the begging instead of waiting till level 6
Definitely one of the worst reworks in my opinion. They turned an awesome bruiser with decent burst against full hp targets, into cringe magic shred oneshot gimmick assassin
Someday, I actually hope they do a game mode where we either play as or play against the old models and kits these champs had. Like maybe use them in doombots or something
i have a hard fking urge to play old pantheon, gp, aatrox and yi
old panth was a lil more an asshole then current panth
old gp was kinda hilarious with the lil bleed, since he could stack it at any moment and keep the 21 dmg per second up
old aatrox was a whole different champ
and old AP yi was the funniest shit ever
@@gadrielvanorion9872 old panth summarized - corrupting pot lvl 1 q q q q q q oom. go back q q q q q q q q q. giga lane bully who could also dive VERY effectively with his passive blocking turret shots
Ngl this video was very entertaining. Probs wanting to check out your stream now cuz of it
The thing about kayle is that she's not supposed to be a tanky character, I recall seeing a post or a tweet from a rioter who basically said that if she had the amount of armor on all the time it would mess with her visual clarity. Essentially armor would lead people to believe that she's supposed to be tanky when she's not.
Strange argument by said Rioter when her silhouette shifts three times in a game, and honestly none of her forms ever communicate the fantasy of a ranged dps. She looks like she's gonna fly at you real fast and do a lil' Yasuo action
One suggestion I've heard to combat this and I'm not sure if it was from Nicky himself, was to make her looks more like a biblically accurate angel essentially. As you level, she gets more eyes, wings, rings, whatever. Just way more alien and cold looking. It wouldn't mess with the "visual clarity" in terms of making her look like a tank.
Plus it would just look way cooler than a Kai'sa gold bodysuit and an awful anime haircut.
@@mollywinegar241 Kayle's design is based on the 4 archangels, which are all very human
I like that she loses armor, almost like she doesn't need it anymore because she has reached her final form
@@jobbersupreme8720 Wait, really? I thought she was based on seraphim given she has 6 wings. But like Nicky said if she doesn't wanna be human so bad why would she look more human as the game goes on?
I have yet to try morde since they took away my dragon buddy
I guess the same for Evelyn but that’s mainly because I used to play her back when you could stack sunfire capes and I just never liked her any other way.
Old urgot was so fun on dominion lol
Katarina rework is also great. For me, I also miss her old skills but the new rework of her is magnificent wherein there are so many things that can be done or should I say her new skills can outplay others champs even though she is low. Just sharing my thoughts :)
Kat rework was great. One of my fav champs. Kind of the special take on an assassin. Instead of blowing one champion up and being useless for the rest of the fight, she resets on kills which makes her more useful in team fights, but it’s also harder for her to burst squishies down compared to other assassins(at least if they don’t step on the dagger)
@@cckmyuxun3689it was always like that fyi. Her old was way better imo because you didn't have to worry about where the daggers go and could shunpo anywhere her old dagger also bounced like 7x
@MilkyCamps I do agree with you that old Katarina was far better. I love the new one, same with Eve, but I do miss the old ones. I duo tricked both of them since s1, got d1 in s4-8 with them. Her low cd w and her shunpo giving damage mitigation helped a lot when trading against talon, zed, and yasuo. I also miss ward hopping. I also miss old Eve because I would take her top with tiamat and get lifesteal items. Imagine a 360 ad, 60% lifesteal invisible assassin with a cleanse movement speed ability, a barrier ult, and a double onhit proc e that gave 120% attack speed. She was such an abuser of old guinsoo, bork, ravenous, bt and trinity force. Best split pusher and jungle invader as well. And it was rarely ever played so the enemy team never knew how to handle it
I remember old champions had unintentional mechanics which were annoying to fight against, but provoked players to think.
Gangplank used to allow denying of creeps. So a Gangplank support would hinder the enemy carry and support through pure spite. Did force either a kill lane or a passive lane, but given ten minutes of farm, the enemy team would be really behind.
Nunu's ability to steal minions from the enemy jungle and basically body them, helped define map awareness and lane pressure as well.
Kayle used to be the feed me champion that could carry as hard or harder than Tryn.
All of these things make me feel so nostalgic for an old addictive drug called League of Legends.
Even though Aatrox was a good step lorewise for the Darkin I still miss his old iteration because he was subversive in comparison. With his current verson you get what you see, an angry demon who wants to destroy and kill, but even though his old form also looked like that he behaved very differently, was very soft-spoken and moved with a certain poise and grace.
I'd argue aatrox still shows intelligence, grace and eloquence in his quieter lines. Makes him more tragic, since you as a player have an understanding of what he's lost by both knowing old aatrox and listening to his lines. I wouldn't argue it was intentional, but I doubt the insec was either and yet it's still a great addition.
Funny thing, here in LATAM, when sion got reworked, and he interacted with old urgot, he would say "ya no podemos ser amigos Urgot, ahora soy chevere"
Which really it just is "srry urgot we can't be friends cuz i'm cool now"
And that just makes me chuckle everytime i remember it
We also have some other LATAM exclusive interactions if you'd like to investigate
I actually want Yi's rework to have his Q as an Ult maybe tweaked a bit damage and interaction wise but somewhat the same... it's too iconic on him but too strong and annoying for a basic ability
Turning him into old Fiora, got it.
How to kill a champion in one step :
That’s literally pre-reworked master yi. Idk man, having ur entire kit centre around ur ultimate that only comes out every 2 minutes doesn’t seem all that healthy gameplay wise tbh.
As far as yorick goes, i think a really cool design (idk anything about lore) would be being the aspect of ghouls ei; his ghouls would come out of his body and act like kalista e, or they're a soft cc or something like that, passive would be something like thresh passive where he collects ghouls from dead minions/monsters/champions. His q doesnt feel like anything particular to him specifically. Aesthetically idk what to do with it but it feels misplaced. his cage is really cool, i like it a lot, but his ult is where the really magic could shine. Imagine he's got 2 gigantic ghoul arms that come out of him and anyone within a certain range gets their life drained. Gameplay wise, thats what i picture yorrick to be.
Visually, i dont think his size would change much, but his colour scheme could use some tweaks. I think maybe a little more grey, as in darker, could be one option, definitely not the route they took with viego (gross) but more muted colours. As for actual physical design, the cloak could do him so much more justice. Right now he just looks like a more alive version of skeletor from he-man, but i would imagine him more like a kind of buff dementor from harry potter combined with new mordekaiser. That would be my idea, but im not a visual designer in any way, so im unsure what that would actually look like
Anyways, hopefully he gets an overhaul in the future. He deserves it almost as much as skarner did
I would love to see some concept art for a redesign for yorick
I fucking cry every time when Pantheon's theme kicks in.
He's epic beyond any measure
In Lor Galio and Veigar being buddies is the best thing ever. LOR feeds us soooo well lore wise
Fiora still the same ? I bet you never played fiira in your life
these guy is silly if he thinks that Fiora deserves Terrible tier
Been around since very late s4. Miss old league
Aatrox is F tier, not because it’s not good, but because they literally removed Aatrox from the game and replaced him with a look-a-like. Legit changed all 4 abilities and passive.
Worst part is they did when the og champ was finally in a good spot.
Same Case-in-point with Mordekaiser. They took the old champion (who was easily the most unique champion in the entire game) threw it in the dumpster and gave us boring AP Darius.
BRUH THE PANTH THEME GOES HARRRD
Morde will always be my boy after the rework.
My man
Correct my brother
I personally disagree with your placement of Sion. He should go into the perfect tier because Sion went from one of the most unfocused and toxic designs to being one of the best.
The voicelines were an absolute joke, but now he feels genuinely intimidating.
He is one of the best VGUs ever made and one of my all time favorite champs to play
my guy every time he speaks about a rework : it is just like aatrox
like bro... who doesn't?
The only thing I wanted to change in new Morde is the ult effect after killing someone.
Just gimme back the champ spirit while keeping the 1V1 area.
I miss being a duelist god while having a minion close because his old W (I think) was that continuous damage over time around him and a buddy while also building his passive shield and them Healing a crap ton if you finish close to someone.
Nicky when talking about Yorick: "Any other top laner can just go in."
Illaoi waiting for her tentacles to spawn: "Are you sure about that?"
Both Yorick and Illaoi would benefit from a Zyra-like "spawn your summon" ability. Idk how Zyra gets to summon her plants when they do so little for her kit yet Yorick and Illaoi don't.
I liked Kaylee and Fiora before rework more :(
Also, Old AP Sion and Melee crit Sion were super fun to play xD
They actually did do more to Sej than just gave her clothes and called it a day. Remember when her W was just to slam down the flail and then spin it around her in a circle for X seconds? Or that her passive was just to slow people she autoed which then allowed her E to...Slow them more? Her ult used to stun in Aoe as well. Q didn't even knock up enemy champions on release...just applied the frost slow passive.
13:42 Viego's chest triangle thing is pretty important in his lore so I can see why his chest would be exposed
Fiora in terrible? Totally agree.
Her old ult was satisfying, her new one is just her passive x 4
I really wish VOLIBEAR had the actual planned redesign (the purple skin, not sure about the name I don’t play league, but I play LoR). He was going to have the purple cultist skin thing as the base skin, but a lot of people liked the original polar bear looking Volibear so Rito kept it
Morde: I summon you to a paralell universe, the domain of death, the shadow realm
Gankplank: orange
a nice update to yorick could be to put a cooldown instead on his ghoul summoning, and killing minion with q would reduce the cooldown, he would still rely on ghoul, but it would be a lot more reliable
Aatrox rework deleted the actual Aatrox and just replaced him with a worst version of riven and then they just keep removing pieces of his kit and nerfing him to the ground. The champ is a joke and nowhere near good. He cannot even deal damage to minions or even heal off of them but warwick can get back to full health on minions? Old Aatrox was perfectly fine and unique he did not need to be deleted from the game, once old Aatrox gets his core items he could 1v1 anybody in the top lane. Now as reworked aatrox he can barely 1v1 anybody in the top lane and cannot even kill an adc. Old Aatrox could build a variety of items like full ap, full ad, full attackspeed, full tank. New Aatrox you just build the same thing every game and just lose to tanks because Aatrox has no built in armor pen/magic damage/ reliable max health damage. When you think about it Rhaast does Aatrox job better. New Aatrox is a dog sht rushed clunky rework and needs to be reverted. Another funny thing is how useless aatrox R is, it is just a self steriod buff and movespeed it gives is also useless because it is decaying and you are not even ghosted, you can legit just keep walking foward and Aatrox R movespeed just runs out or just cc him once and boom his R goes back on a 2 min cooldown. Also literally every champion in this game that has a fear in their abilities can fear champions but Aatrox can’t?? Aatrox is called the freaking world ender and he can only fear minions lmfao what a joke of champion man. Just bring back the old aatrox.
Just to point out you missed out Sona on the reworks
Old abilities were kind of like a stance system (Think Udyr) and use to give free stats (AD and AP for Blue, MR and AR for Green and MS for E), only the ult has unchanged
About Kayles rework, I think the Sun-Eater skin for her fixes it 10000%. I want a biblically accurate scary looking eyeball thing with wings than what ever she is in base....
I think theblast time I played LoL was when Kayn came out... It's interesting to see which champions got reworked since then
"Visual clarity is only a factor if your champion is not popular"
Nicky dropped the based truth that I will set in stone and someday (I hope) I will hit someone from Riot HQ in the head with that stone.
But this statement is wrong.
I actually started playing league the patch Sion got his VGU. only old champ I never got to experience
the fact that you put akali and aatrox in "good" already mean that your tier list is wrong.
Fiora is broken but the gameplay is more accurate to how a fencing sword should be used so it do not deserve "terrible"
pantheon has to be one of if not the best rework that riot has ever, not just the gameplay and visual but the lore as well. he was killed by aatrox WHILE possessed by the aspect, but through sheer willpower and big dick energy, he was resurrected and he defeated aatrox as a mere mortal man. panth is the biggest gigachad out of all of the champions and there isn’t even an argument.
Nice list!
Definitely agree about Morg. She used to be grimy, hunched over and in tatters, but they took all of that away. She is way too cleaned up, made to be sexy and has voice lines that go on forever. I miss that old bitter Betty of a champ.
I also miss old Fiddle. He was silly and that E was such a troll job as support lol.
The first rework I ever saw since I started playing was Sion, which was odd for me to figure out what was really different about him at the time cause I had never seen old Sion or played old Sion. Now he's like one of my favourite champions.
The fact that her name was Poppy and I instantly thought of the Trolls movie when I saw her OG splash art
i wish fiddlesticks q would still be a fear and only apply the damage to an already scared champion, while true Q cooldown is being restored, like when you use it then you can insta recast it on currently scared champs, but once it restores you can fear the champ you scared again
Wait, what about Shen, and Mao? He could have talked about mini reworks too. Like Graves, Katrina, Ashe, Quinn, Talon, Viktor, Xin Zhao, Zac, Diana, and Wukong. There are more changes, but even changing ults or abilities around completely changed how these champs were played. Xin Zhao is the same idea as what he was, but an upscaled version and his W + E interaction is crazy. However, everyone overlooks him.
as someone who played Old Karma I put her rework under "utter shit" since they did not simply rework her they flat out replaced her with completely different lore, kit, and design. She was significantly more fun with her old design instead of the boring Q spammer she is now.
S: Fiddlesticks, Nunu, Pantheon, Swain, Urgot
A: Evelynn & Volibear
As a main, I would improve her W or E somehow, maybe free targeting on E 🤷♂️
I miss Voli's flip
B: Moderkaizer & Sion
After killing an enemy in his R, he should get their spirit for a brief time, just enough to remind us of old Morde
C: Akali, Irelia & Warwick
Awesome kits, but too powerful in the hands of good players/mains/otp-s
WW feels one dimensional at times, but visually, awesome
D: Ezreal & Mundo & Twitch
Wanted more, but okay, missed potential
E: Kayle
Only because I miss the feather 😆
F: Aatrox, Aurelion Sol
Simple reason being, deleted champions basically
Ryze, still feels like a DotA champion
They do not play remotely the same
Could've rather added them as completely new Champions
Can't comment on the rest
Wow it's rare to see a gg beautiful little moment reference, brought me back.