AI in Unity: Recognize objects in your AR applications - Unite Copenhagen

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  • Опубликовано: 1 ноя 2024

Комментарии • 9

  • @grahamwebster8913
    @grahamwebster8913 3 года назад +10

    Vuforia for enterprise cost is roughly 25k-50k per year....chew on that for a sec. Non perpetual, primarily works with network connectivity, and so far that I know of mainly only model targets work offline and that’s only with 10.0. It's amazing but I think there needs to be some more accessibility concerns to address. They also gave up on support for Unreal several years ago. :(

  • @muhammadsameer883
    @muhammadsameer883 4 года назад +1

    Very good functionality. Well explained

  • @zeeshanyousaf5074
    @zeeshanyousaf5074 4 года назад +4

    Sir I am Student of Computer Sciences.
    My FYP Based on Wrist Detection and AR.
    Can i used Vuforia for human Wrist Tracking(Without Image tracking)?
    Thankx

    • @indianboyzofficial6140
      @indianboyzofficial6140 4 года назад

      you need reference to render the object into the wrist !

    • @naveenahsn
      @naveenahsn 4 года назад

      @@indianboyzofficial6140 tracking and rendering is different.Track first and render next. What he is asking is just tracking, no rendering of any object. He may just need to track the wrist.

    • @naveenahsn
      @naveenahsn 4 года назад +1

      Watch Matthallberg unity tensor flow video. May be you will get an idea.

  • @enterprisar863
    @enterprisar863 5 лет назад +4

    Brad Pitser spends the first 6 minutes selling Vuforia...I thought this was a Unity conference. Oh...as person with written price quotes from PTC...anything but the Vuforia SDK is very expensive, and we already use PTCs cad programs.

  • @olqu1352
    @olqu1352 3 года назад +5

    Vuforia is to expensive

  • @kamillatocha
    @kamillatocha 3 года назад

    well that video didnt age properly noone using vuforia now