Just imagine what an HD remake could do for Belmont's Revenge. What new challenges could be added to the castles, how the boss battles could be improved, and the story expansions they could make. What I envision is that the Crystal Castle could have more ice-based gimmicks, like barriers on alternate paths that can only be melted with the Holy Water, the Cloud Castle could throw in strong wind for platforming segments, the Plant Castle could use giant vegetation to do weird things with floors, walls and ceilings, and the Rock Castle could alter it's shape here and there with random earthquakes. I'd also suggest giving Dracula's Castle a couple more levels: one between the entrance and chapel stages (where Death could potentially be added as a boss), and one *after* the chapel stage leading to Dracula's room. Lastly, speaking of the good Count, this hypothetical remake should give him a second form to adapt to the increased distance between him and the Soleil fight.
Good effort on the intro sequence. It's a challenge making a monochrome 8-bit platformer like an exciting action trailer but your cutting made a decent stab at it!
Thanks! Castlevania games as a whole are also pretty slow, so it's a tough balance of finding exciting things to showcase, but also making it actually reflect what the gameplay is like
@@kirbaran2039 I'd like to get to the Metrodvanias at some point, but for now the only one I've played is SOTN, and liked it, but the classic games ht better for me
This might be the only second Castlevania game on its system that was the best on its system and one of the few, possibly even the only one, that wasn't the worst.
Great Video, that Debussy part blew my mind! This has been my favortie game on GB for so long and I never knew that. Is there more? You mentioned Bach... The only gripe I have with it tho is the final boss. As a kid, I had to draw the layout of the room on a piece of paper and then number the spots where I had to position myself. That just felt cheap, especially after the skill-heavy battle against Soleyu. The music and scenery in Dracula's lair was awesome tho.
That last boss battle with Dracula was brutal! Took me a good several hours to get the patterns down. But it's so different from other Drac fights, so I really appreciate it for that. Off the top o fmy head, I'm not sure about any of the other songs in the series and their relationships to classical music, but if you're familiar with Splatterhouse, I believe the end theme of that game is also almost a stright copy of another famous classical piece. Also, did you know there was a Game Boy Color version of Belmont's Revenge? It was only released in Europe in the Konami Collectino pack. Maybe in the 3rd pack? There's also a color version of Adventure. The Japanese version of the Konami Collection is NOT for Game Boy Color, BUT does have Super Game Boy enhancements!
@@Bofner Yeah, brutal for the wrong reasons, tho. It's just a memory test. Once you remember the pattern, it's not difficult anymore. I actually streamed that game a few years ago on my birthday after not having played it since my childhood and while I made it through the rest of the game pretty smoothly, the Dracula fight almost ruined the party. Trying to remember his patterns without a drawing was super hard and took a while. Yes, I heard of those versions, but I never had a GBC. By that time, I had already moved to PC/N64 and these days, I only play with emulators. Call me crazy, but I actually prefer the orignal monochrome colors. Leaves more room for my own imagination and nostalgia. =) Would have loved it back in the day, tho. Anyways, thanks for answering and your video!
@@NinjaContravaniaManX No problem! I love insightful comments like yours! I actually prefer the monochrome version more too, though the Super Game Boy version is quite nice as well, since it retains the monochrome game-play screen
A friend of mine lent me a game boy about 1995-1997 (i don't remember well) and one only game: this Castlevania. I played about one week, or maybe a bit more and I enjoyed the game from the first to the very end (because I finished many times... the old times :_D). I loved so much that one nick I used some time in internet was Soleiyu. About 2004-2006, with a Game Boy emulator, I played it again and I enjoy again. And, as you say, the game counts with you holding a fire whip. But, if you learn where are the enemies, where are the secrets, where are the important candles... and you are prudent advancing, it's not difficult. It's really funny! Sometimes, enemies hit you and you loose the fireball, but if you play as in the 90s, (constantly, trying to learn each corner, suffering each hit received and life lost) eventually you learn and advance a lot with fire whip and the game gets easier and easier... I'm the end I remember to be playing the last stage and think "how easy is now that control this perfectly". This game is really playable and if you dedicate the proper time, the time it deserves, it's still better. I loved the game the first time I played. It was incredible for me, to have the ability to play something so incredible without a TV, with something so small in my hands. The game was incredible, fun, enjoyable. About a decade later, I still thought this was a jewel... a great game, fun, with a music so good... Oh! And i took some WAV archives with the music from the ROM! I had forgotten that! XD RUclips was not in my mind (did it exist in those years? XD) when I played it in the emulator. I really love the game, it's simple, but with its own funny mechanics, its own style and of course, the music.... how much do I love the music... Fantastic themes. ^^ I like Castlevania 4, but I have better memories of this one. By far. And I'm pretty sure I would prefer to replay again this game, better than the other one. Gosh... I must go to sleep right now but I got the music themes in my mind.... arghhh xD
God yeah, the music in this game is honestly some of the best in the whole series. This game is easily up with my favorites. I'd say Rondo of Blood, Bloodlines (Generations), the NES original and Belmont's Revenge are my favorites, and shift back and forth on which is my favorite. They're all just so good in different ways
I'll with you but i would add Super Castlevania IV to the "equation" xD BTW, Bloodlines' compositor was the same of Symphony of the Night, Michiru Yamane (you probably already knew it) : )
BR is in my top 5 Vanias, my only problem being the combat isn't as satisfying as other Vanias (I'd even say Adventure had more satisfying combat). The enemies have really long i-frame counts so rapid whipping or sub weapon combos don't feel as good. I love its take on the Vania universe, having a much more Tolkien fantasy feel on top of the pulp horror comic setting the previous games had (great distinction for a sequel story). And it's soundtrack is just POWERFUL That being said this is in line with Trip World, Mario Land 2, Op C, Kirby 1&2 and the Megamans as some of the best looking games on the system. And the controls are pitch perfect and super tight.
The art in this game is incredible too. Adventure was great, but this is another step up. I absolutely adore that final hallway with the kneeling skeletons
I talk about Legends a little bit in my Adventure Re:Birth video, but I may give it its won video some day. The Japanese version isn't nearly a expensive as the western one, so if I ever get my hands on it, then I'll make a video. For now, I think it's fine. It's certainly not bad, but it's definitely not peak Castlevania. On the Game Boy Belmont's Revenge is definitely the best for me
@Bofner thanks for the reply. I've played the first level a bit but I never gave it much of a chance afterwards. It seems okay but it had a tough act to follow.
My problem with Castlevania the Adventure is the game is just so slow and so scripted. You have to do things in just exactly the right way or you'll pretty much die instantly, and the pace to movement is so sedate that it's tortuous. But you can see from the footage how much faster the second game is right away. I couldn't deal with how slow the first game is, but this second one is much closer to a full (quality) console experience on a handheld.
One thing this review has bothered me is that you didn't complain about the fact that Belmont's Revenge Dracula is a pure nightmare to beat unlike The Adventure Dracula. 0/10 Review /s
Check out this AMAZING rendition of Praying Hands Louis the Sega Nerd made for the Master System!
ruclips.net/video/KaphsMas4_s/видео.html
Just imagine what an HD remake could do for Belmont's Revenge. What new challenges could be added to the castles, how the boss battles could be improved, and the story expansions they could make.
What I envision is that the Crystal Castle could have more ice-based gimmicks, like barriers on alternate paths that can only be melted with the Holy Water, the Cloud Castle could throw in strong wind for platforming segments, the Plant Castle could use giant vegetation to do weird things with floors, walls and ceilings, and the Rock Castle could alter it's shape here and there with random earthquakes. I'd also suggest giving Dracula's Castle a couple more levels: one between the entrance and chapel stages (where Death could potentially be added as a boss), and one *after* the chapel stage leading to Dracula's room. Lastly, speaking of the good Count, this hypothetical remake should give him a second form to adapt to the increased distance between him and the Soleil fight.
I love those gameplay montages that you use for scene transitions: they always get me super hyped.
Glad someone likes them! They're my favorite part to edit
More like SMELLMONTS
This meme made by Morris Gang
cloud castle theme is my jam!!! I didnt even know that you can kill the eyeballs with the holy water and not have them explode lol
Yeah, there's a lot of nuance to both Belmont's Revenge and Bloodlines which is why they are some of my favorites in the Castlevania series
I only just discovered the GBA Castlevania games today, but I just gotta say: *this is the true sequel, Simon's Quest was just a bad dream*
Belmont's revenge is absolutely phenomenal, can't believe more people don't know about it
Good effort on the intro sequence. It's a challenge making a monochrome 8-bit platformer like an exciting action trailer but your cutting made a decent stab at it!
Thanks! Castlevania games as a whole are also pretty slow, so it's a tough balance of finding exciting things to showcase, but also making it actually reflect what the gameplay is like
Roast your toast is now my new favorite phrase!
I have only started playing the Castlevania games, mainly because these videos such as yours got into my feed... Thank you.
Happy to show off this amazing series. Thanks for watching!
@@BofnerCurrently done with Super Castlevania 4 and playing Aria of Sorrow. Eventually will but collections
@@kirbaran2039 I'd like to get to the Metrodvanias at some point, but for now the only one I've played is SOTN, and liked it, but the classic games ht better for me
This might be the only second Castlevania game on its system that was the best on its system and one of the few, possibly even the only one, that wasn't the worst.
I'm torn. I want to play the GBC version, but it's the Japanese version with the cross instead of the axe. I really want that axe haha.
Great Video, that Debussy part blew my mind! This has been my favortie game on GB for so long and I never knew that. Is there more? You mentioned Bach...
The only gripe I have with it tho is the final boss. As a kid, I had to draw the layout of the room on a piece of paper and then number the spots where I had to position myself. That just felt cheap, especially after the skill-heavy battle against Soleyu. The music and scenery in Dracula's lair was awesome tho.
That last boss battle with Dracula was brutal! Took me a good several hours to get the patterns down. But it's so different from other Drac fights, so I really appreciate it for that. Off the top o fmy head, I'm not sure about any of the other songs in the series and their relationships to classical music, but if you're familiar with Splatterhouse, I believe the end theme of that game is also almost a stright copy of another famous classical piece.
Also, did you know there was a Game Boy Color version of Belmont's Revenge? It was only released in Europe in the Konami Collectino pack. Maybe in the 3rd pack? There's also a color version of Adventure. The Japanese version of the Konami Collection is NOT for Game Boy Color, BUT does have Super Game Boy enhancements!
@@Bofner Yeah, brutal for the wrong reasons, tho. It's just a memory test. Once you remember the pattern, it's not difficult anymore. I actually streamed that game a few years ago on my birthday after not having played it since my childhood and while I made it through the rest of the game pretty smoothly, the Dracula fight almost ruined the party. Trying to remember his patterns without a drawing was super hard and took a while.
Yes, I heard of those versions, but I never had a GBC. By that time, I had already moved to PC/N64 and these days, I only play with emulators. Call me crazy, but I actually prefer the orignal monochrome colors. Leaves more room for my own imagination and nostalgia. =) Would have loved it back in the day, tho. Anyways, thanks for answering and your video!
@@NinjaContravaniaManX No problem! I love insightful comments like yours! I actually prefer the monochrome version more too, though the Super Game Boy version is quite nice as well, since it retains the monochrome game-play screen
A friend of mine lent me a game boy about 1995-1997 (i don't remember well) and one only game: this Castlevania. I played about one week, or maybe a bit more and I enjoyed the game from the first to the very end (because I finished many times... the old times :_D). I loved so much that one nick I used some time in internet was Soleiyu. About 2004-2006, with a Game Boy emulator, I played it again and I enjoy again. And, as you say, the game counts with you holding a fire whip. But, if you learn where are the enemies, where are the secrets, where are the important candles... and you are prudent advancing, it's not difficult. It's really funny! Sometimes, enemies hit you and you loose the fireball, but if you play as in the 90s, (constantly, trying to learn each corner, suffering each hit received and life lost) eventually you learn and advance a lot with fire whip and the game gets easier and easier... I'm the end I remember to be playing the last stage and think "how easy is now that control this perfectly". This game is really playable and if you dedicate the proper time, the time it deserves, it's still better.
I loved the game the first time I played. It was incredible for me, to have the ability to play something so incredible without a TV, with something so small in my hands. The game was incredible, fun, enjoyable. About a decade later, I still thought this was a jewel... a great game, fun, with a music so good... Oh! And i took some WAV archives with the music from the ROM! I had forgotten that! XD RUclips was not in my mind (did it exist in those years? XD) when I played it in the emulator. I really love the game, it's simple, but with its own funny mechanics, its own style and of course, the music.... how much do I love the music... Fantastic themes. ^^
I like Castlevania 4, but I have better memories of this one. By far. And I'm pretty sure I would prefer to replay again this game, better than the other one.
Gosh... I must go to sleep right now but I got the music themes in my mind.... arghhh xD
God yeah, the music in this game is honestly some of the best in the whole series. This game is easily up with my favorites. I'd say Rondo of Blood, Bloodlines (Generations), the NES original and Belmont's Revenge are my favorites, and shift back and forth on which is my favorite. They're all just so good in different ways
I'll with you but i would add Super Castlevania IV to the "equation" xD BTW, Bloodlines' compositor was the same of Symphony of the Night, Michiru Yamane (you probably already knew it) : )
@@HaidesTunicaRoja Yeah her work is incredible. She really nailed the Castlevania vibe on Bloodlines
Great review. Have similar feelings towards those 2 gems.
This game is arguably as good as the NES trilogy. I like it more than Simon's Quest for sure.
It has less of a scope than 3, which for me makes it feel better realized
BR is in my top 5 Vanias, my only problem being the combat isn't as satisfying as other Vanias (I'd even say Adventure had more satisfying combat). The enemies have really long i-frame counts so rapid whipping or sub weapon combos don't feel as good. I love its take on the Vania universe, having a much more Tolkien fantasy feel on top of the pulp horror comic setting the previous games had (great distinction for a sequel story). And it's soundtrack is just POWERFUL
That being said this is in line with Trip World, Mario Land 2, Op C, Kirby 1&2 and the Megamans as some of the best looking games on the system. And the controls are pitch perfect and super tight.
The art in this game is incredible too. Adventure was great, but this is another step up. I absolutely adore that final hallway with the kneeling skeletons
Thanks a lot for the review, I subscribed 👍
I hope you got to beat hard mode on both the Japanese and American versions.
Ah Belmonts Revenge, THE best game on the gameboy. Please someone, argue with me.
It's a damn good one for sure, but I'd have a tough time picking between it and Gargoyle's quest. They're about even for me
I’d consider it one of the best games on the Game Boy, and one of the best in the series
@@8squared007 hell yes, Belmont revenge is the real sequence of castelvania 1
Awesome action montage for the intro man
Big dog what's your take on Legends? I'm curious what your thoughts are on it.
I talk about Legends a little bit in my Adventure Re:Birth video, but I may give it its won video some day. The Japanese version isn't nearly a expensive as the western one, so if I ever get my hands on it, then I'll make a video. For now, I think it's fine. It's certainly not bad, but it's definitely not peak Castlevania. On the Game Boy Belmont's Revenge is definitely the best for me
@Bofner thanks for the reply. I've played the first level a bit but I never gave it much of a chance afterwards. It seems okay but it had a tough act to follow.
god damn that soundtrack
the super gameboy difference is nice but unnecessary, one has an actual HUD
-still disagree, 4 > Adventure-
My problem with Castlevania the Adventure is the game is just so slow and so scripted. You have to do things in just exactly the right way or you'll pretty much die instantly, and the pace to movement is so sedate that it's tortuous. But you can see from the footage how much faster the second game is right away. I couldn't deal with how slow the first game is, but this second one is much closer to a full (quality) console experience on a handheld.
One thing this review has bothered me is that you didn't complain about the fact that Belmont's Revenge Dracula is a pure nightmare to beat unlike The Adventure Dracula.
0/10 Review /s