Both products have unique strengths. One of the advantages of THX Spatial Creator is that it provides simple movement automation through its Motion feature.
Expensive proprietary hardware that's capable of reading object-based metadata is required to both create and listen to Dolby Atmos mixes. This makes it incredibly inaccessible to not only create Dolby Atmos mixes but also listen to them. Most people have never heard a Dolby Atmos mix outside of a movie theater, assuming their local theater has a Dolby Atmos system installed. THX Spatial Creator aims to make spatial audio mixes available to everyone through the use of binaural audio techniques. The spatial effects are encoded to the stereo file that gets rendered, completely bypassing the need for object-based metadata. You'll be able to hear the 360 effects using ANY pair of headphones; no proprietary hardware is required. We have a video that provides more insight on this: ruclips.net/video/UGio3CB8-X4/видео.htmlfeature=shared
@@PluginAllianceTV I understand and I believe it's a good thing. But in the conversation the speaker said that the system would take care of chanel asignment or kind of that. My other question is what is gonna happen to compression, eq, delays, reverbs and other effects? This will need music producers to rethink how to mix to the new system. Cause in a 3D system maybe you dont need that much compression or reverb. But by collapsing it to a stereo system, how will it be?
Nope, that's one of the plugin's strengths. It allows you to create spatial audio mixes that are optimized for headphone playback. All you need is a pair of headphones, which is what makes mixes created with THX Spatial Creator so accessible to consumers. This video series should answer all your questions about spatial audio as a concept, in addition to questions you may have about THX Spatial Creator: ruclips.net/p/PL9jxnw3glgxPoRRsfKAhTc1pyMsC6gjVq&feature=shared
To demo THX Spatial Creator for 30 days, start a MEGA Bundle trial here: www.pa-megastore.com/mega?
Great questions and great answers too! Merci, Mario.
This is makes so much sense to us,we gotta try it out. Cheers!
Enjoy your sessions and let us know how it works for you!
Hey, great plugin! are the rooms level matched with each other?
Sounds amazing, does it replaces DearVR Pro?
Both products have unique strengths. One of the advantages of THX Spatial Creator is that it provides simple movement automation through its Motion feature.
It does for me!
There must be a Midi Sync or Bpm option in the Speed function. Motion feature without sync is pointless
You should have asked him if content created are compatible with dolby atmos speak systems or any surround system. That would be cool.
Expensive proprietary hardware that's capable of reading object-based metadata is required to both create and listen to Dolby Atmos mixes. This makes it incredibly inaccessible to not only create Dolby Atmos mixes but also listen to them. Most people have never heard a Dolby Atmos mix outside of a movie theater, assuming their local theater has a Dolby Atmos system installed.
THX Spatial Creator aims to make spatial audio mixes available to everyone through the use of binaural audio techniques. The spatial effects are encoded to the stereo file that gets rendered, completely bypassing the need for object-based metadata. You'll be able to hear the 360 effects using ANY pair of headphones; no proprietary hardware is required.
We have a video that provides more insight on this: ruclips.net/video/UGio3CB8-X4/видео.htmlfeature=shared
@@PluginAllianceTV I understand and I believe it's a good thing. But in the conversation the speaker said that the system would take care of chanel asignment or kind of that. My other question is what is gonna happen to compression, eq, delays, reverbs and other effects? This will need music producers to rethink how to mix to the new system. Cause in a 3D system maybe you dont need that much compression or reverb. But by collapsing it to a stereo system, how will it be?
@@alexgwizaUse only your imagination and your ears to judge. Don't ask others how it's supposed to be. :)
@@BartekEVH I don't have the plugin.
@@alexgwiza then get plugin for a trial cos your question dont make sense , you just have to adjust if you want a change
du you need to mix in 7.1 Systems
Nope, that's one of the plugin's strengths. It allows you to create spatial audio mixes that are optimized for headphone playback. All you need is a pair of headphones, which is what makes mixes created with THX Spatial Creator so accessible to consumers. This video series should answer all your questions about spatial audio as a concept, in addition to questions you may have about THX Spatial Creator: ruclips.net/p/PL9jxnw3glgxPoRRsfKAhTc1pyMsC6gjVq&feature=shared