Helldivers 2 - AMR vs. Automatons (Solo Helldive)

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  • Опубликовано: 17 сен 2024

Комментарии • 38

  • @somnolentSlumber
    @somnolentSlumber 4 месяца назад +15

    the fast cut from hellpod deployment to the player helldiver rising out of the ground never fails to be funny

  • @mohamedaanish
    @mohamedaanish 4 месяца назад +4

    Been watching you live and your regular videos ever since i’ve heard about you. You’re right up there with takibo as one of the best helldiver players. Keep up the great content, dude!

  • @jessiem.8301
    @jessiem.8301 4 месяца назад +4

    Thank you for this. I normally just play on difficulty 4 and struggle. Loved the commentary during gameplay and your video felt pretty relatable. You may mistakes but still killed it. That's what I needed to see. Pull from your adaptation style. Got my sub and like.

  • @lokimischievous1698
    @lokimischievous1698 4 месяца назад +4

    They added more patrols for solo play. They all pretty much just know where you are no matter if you are making noise.

    • @Not_Harvard
      @Not_Harvard  4 месяца назад +3

      Yeah, the additional patrols I don't mind as much, but them knowing exactly where you are at all times is kinda bs.

  • @M1zi3
    @M1zi3 4 месяца назад +2

    Yes, patrols are insane now, they are everywhere.
    Yes, AMR shoots a little to the left.

  • @TysoniusRex
    @TysoniusRex 3 месяца назад

    Hey man, great run! I know you’re a little bummed about accuracy and missing a target, but I think your aggressiveness in hitting targets is more important. I’m much more cautious, but I can see your approach is superior. Don’t knock yourself, no one’s perfect and you did far better than most playing solo. Thanks for sharing!

  • @noty4m4
    @noty4m4 4 месяца назад +4

    The A(utoncannon)MR king is back 🧎

  • @krinkov8415
    @krinkov8415 4 месяца назад +1

    This is my favorite play, I could always solo with this. I recommend taking the 200 armor one and vitality since you have infinite stims for running. You wont die if you don't get overwhelmed. Oh and you can just run through enemy fire if you kill the rocket guys.

  • @VFRNinja
    @VFRNinja 4 месяца назад +2

    Pretty impressive gameplay, especially with a controller! Striders you can shoot in the hip, or crotch w amr. Sickle is my top pick w amr.

  • @Zetsuei13
    @Zetsuei13 4 месяца назад +6

    It's still off. I bounce between Auto.C. and AMR; the AMR can be frustrating when dealing with intense moments when you're missing because of the misalignment. Still a decent weapon imo.

    • @Qualiv4
      @Qualiv4 4 месяца назад +1

      On the other hand it handles way better than the autocannon. In intense moments I'd rather have the AMR than AC.(it's probably because I'm more used to it though)

    • @IsaacMSingleton1
      @IsaacMSingleton1 4 месяца назад +1

      AMR also doesn't force you to stop and reload like the autocannon​@@Qualiv4

  • @GooInYou
    @GooInYou 4 месяца назад +1

    18:18 is insanely impressive. It takes 3 shots for me to take a fabricator at 10-15 meters.

  • @SirAnthony63
    @SirAnthony63 4 месяца назад +1

    The sound of the anti material rifle is amazing.

  • @TurnStyle80
    @TurnStyle80 4 месяца назад

    Awesome run!

  • @IsaacMSingleton1
    @IsaacMSingleton1 4 месяца назад +1

    Amr and autocannon are easily the best choices amongst "guns" in this game. I just hate always using the same thing game after game after game.

  • @gabruhel1505
    @gabruhel1505 3 месяца назад +1

    The 15 min evac mission is pain

    • @Not_Harvard
      @Not_Harvard  3 месяца назад

      Yeah it's pretty garbage. It's inconsistent playing solo and with squads it's dependent on whether your team understands how to kite enemies away from objective.

  • @xreed8
    @xreed8 4 месяца назад +2

    I feel you’re making the game much harder for yourself by not using air strikes on fabricators and enemy bases. They are unlimited use! But if that’s your play style do what you want! But the first 10 minutes could’ve been done in 2-3 minutes by dropping an air strike or two and jetting.

    • @Not_Harvard
      @Not_Harvard  4 месяца назад +4

      I wanted to test out the AMR in combat so I picked some fights. With autocannon I can just shoot the vents and kill all fabricators. Airstrikes would have been viable as well but with patrol changes I also like to have them in case I get into a bad situation while rotating.

  • @Yogowafel
    @Yogowafel 4 месяца назад

    No way, they are reversing patrol changes back to what they used to be!

    • @Not_Harvard
      @Not_Harvard  4 месяца назад

      Just saw that. I have a few weeks left to hit 500 bot kills solo and 1700 kills terminid. Gonna have to grind haha

  • @SirAnthony63
    @SirAnthony63 4 месяца назад

    Can do a video using the laser cannon please ❤

  • @Iridum
    @Iridum 4 месяца назад

    Just want to ask what u think about abjudicator and diligence?

    • @Not_Harvard
      @Not_Harvard  4 месяца назад +1

      I haven't used either of those very much, but I've seen Eravin say he enjoys the diligence since they buffed damage. I think in general, marksman rifles are more popular with PC players, but I occasionally find success with them. The adjudicator was bad when I tried it after release, and I used it once after the buff and it was still really bad.

    • @thepromman
      @thepromman 4 месяца назад

      @@Not_Harvard I would recommend checking out gyro aiming - hugely improved my aim on PS5 and makes it feel much more mouse-like for being able to do micro-adjustments.
      FlickStick Videos has a great guide for HD2 specifically.

  • @jjjj4228
    @jjjj4228 4 месяца назад

    U need The OEM Mortar + Defender (first weapon) + 50x

    • @Not_Harvard
      @Not_Harvard  4 месяца назад

      I use EMS mortar sometimes, but the modifier was only 3 stratagems, so I needed these 3 to complete the mission. Defender isn't as good as scorcher, but it isn't the worst weapon either. I just prefer scorcher because of the effectiveness against almost all enemy types.

  • @timmydevil999
    @timmydevil999 4 месяца назад

    They need to make it harder on Solo Divers. I want the experience almost in enjoyable for you all.

    • @Not_Harvard
      @Not_Harvard  4 месяца назад +1

      Many people would disagree with you after the patrol changes. The only way they're going to really increase difficulty for solo players is by increasing the difficulty of the objectives. Right now, everything is easy as hell to complete.

  • @alexanderbohm607
    @alexanderbohm607 4 месяца назад

    i swear to god it feels like some of these streamers are playing a different game. I consistently get more map aggro seconds after i land, than these guys get 4-5 minutes into their game. I've tried stealthing it, nothing seems to work. I don't understand. I've initially dropped on the edge of maps far from where you get the "enemy presence" warning as your plotting your drop point. Sometimes i don't have enough time to call in stratagems cause im running from the moment I drop. I don't understand this game anymore.

    • @alexanderbohm607
      @alexanderbohm607 4 месяца назад

      at 9 minutes he's only seen one hulk. When i play at 2 levels below this, i've seen AT LEAST two hulks and a strider.

    • @Not_Harvard
      @Not_Harvard  4 месяца назад

      I'm pretty sure I've seen you comment this multiple times, and on different people's videos. I have livestreams of my games, and not all of them go that smooth. There's plenty of times where it can get overwhelming. If you want to make these claims, I suggest posting your gameplay.

    • @alexanderbohm607
      @alexanderbohm607 4 месяца назад +1

      @@Not_Harvard im sure you have seen me comment this before, cause i've been trying to figure out just wtf im doing wrong. One streamer says "oh you can't take out multiple sub objectives and bot farms cause that increases aggro". And then other youtube streamers and/or steam forum people say if you don't take out those bugholes/bot farms....you see more aggro as the game goes on. Mind you im not playing solo over lvl 7.....and i've never encountered less aggro than your video here. As i've said i've dropped on maps far from objectives and where the game is telling me there's no enemy presence....only to drop like 50 yds from a patrol that i can't take out quickly with just my primary and they're on me before my strats can come down. I basically then drop again just as 1-2 more reinforce ships arrive.
      I stopped playing solo completely unless i'm playing level 3 or 4 to get some personal order done. I've seen other people post similiar experiences on the forums.....then i see streamers like yourself making recent video's, where the patrol aggro is nothing like i see "constantly" while trying to play solo. Tonight i played public invite so never did a solo mission except one low level just to get 200 kills with the mg. So they were all 3-4 man matches on lvl 6 or 7....saw pretty much the same aggro that i see in your helldive mission here. It feels like someone at the server room is just turning knobs this way and that on any given night.....it's a weird game. Like a couple nights ago against bugs, i again chose what i thought was a safe drop.....i get out of my pod and a charger walks literally right past me, almost brushing the pod. Im like that's sweet, and then just beamed back to the ship...done gaming for the night.

    • @Not_Harvard
      @Not_Harvard  4 месяца назад

      @@alexanderbohm607 The last solo 7 against automatons, what loadout did you run? Because if you're struggling on solo 7, it's most likely your loadout, or you're making mistakes that are costing you the game. And I'm not saying that in a negative tone, I know it can seem like that over YT comment, I'm just trying to figure out what might be causing you to struggle in your solo games.

  • @rex_havoc2966
    @rex_havoc2966 4 месяца назад

    Awesome run!