Thunder Chess - Things You Can Add On Squares: Thunder - Thunder Strikes A Piece In A 2x2 Area, But It Will Dissappear After 1 Turn Rain - Rain Will Add A Puddle, Making A Piece Stuck For 1 Move, Also Dissappears For 1 Move Flood - The Flood Will Have A 45% Of Spreading To A Square, But A 50% Chance To Dissappear. When A Piece Gets Into The Flood, They Will Also Be Stuck But For 2 Moves Instead Of 1. Pieces: Thunder Pawn - Ability Is Spawning Rain In A 2x2 Area,And A 20% Chance Of Spawning Thunder In 1 Square In That Area. Lightning Knight - Ability Is Spawning Flood 2 Squares Away From It In Any Direction, And Also Having A 15% Chance Of Spawning Flood In A 3x2 Area. Cloudy Bishop - Ability Is Spawning Flood Behind It. It Also Has An 20% Chance To Spawn Thunder In a 1x3 Area Infront Of The Bishop. Rainfall Rook - Abillity is Spawns Rain And Thunder In A 3x2 Area Behind Of The Rook,But Only Can Be Used When Capturing A Rook, Bishop Or A Pawn. Thunderstorm Queen - Abillity Is Spawns Thunder Diagonally 1 Square Away From The Queen In Diagonal Directions Until The End Square,But It Can Only Be Used Once In A Game. Flood King - Can Spawn An Area Of Flood Around Itself,Can Also Only Be Used Once In A Game, And Has An 25% Chance Of Spawning Rain With The Flood. -NATUR DISASTERS- Natural Disasters - The Disasters Are: Flooding - Spawns Flood In A 3x8 Area In The Middle Of The Board,Has An 12% Chance Of Spawning. Heavy Rain - Spawns Rain And Thunder Around The Board,It Will Be Scattered Around, It Will Have An 10% Chance Of Spawning. -NEW PIECES- The Storm - It Is A Piece That Spawns Storms Around Itself. Thats all!
ELECTRIC CHESS ⚡️ Like with weather and lighting. White pieces are from electricity and black pieces are from plasma. Pawns can make lightnight appear in 2 range squares but they will be eliminated after that. Knights can make appear a black cloud that will struck with a piece with a lightnight in a L shape but the knight will be blocked by 4 moves. Bishops can make appear a white cloud (not black as the knight) and will trap a pieces for 2 moves and can’t be protected or else the other piece will get trapped on the cloud ( + range only ) and only can trap 3 pieces no more , only last 2 moves and the bishop will disappear after that. THE ROOKS can make appear a plasma straight line (only 4 square range) and rook will be blocked by 4 moves. The queen can make appear a plasma cloud that can trap ANY PIECE (included the king) but only last 2 moves and after that the queen will disappear. The king can make appear a black hole that can trap any piece (except king ) that will capture a only piece only (can used once) Okay so now a gimmick, the weather , the weather will only appear after 5 moves and when it appears it will struck a random piece with a lightnight and the struck piece will get captured ( can’t struck the king ) Okay so now the white pieces (as i say at the start ) will be yellow with some lightnights inside him And the black pieces will be purple (Not too dark) a bit light and also with some lightnights inside him (the lightnights light purple) And the board will be black and white (as the clouds) Okay now the gimmick the, clouds (Not same as the clouds of bishops and knights) this clouds can make a piece hide (any piece) the cloud generation will be always on the corners (only 2 clouds, MAX 2 pieces same color) make pieces invulnerable BUT…. if you hide more than 3 moves the pieces inside them will get captured, and the last thing. There are 2 types of clouds. Plasma clouds and Electricity clouds and in Electricity cloud only the Electricity pieces (white) can hide on that BUT IF a Plasma piece (black) hides on the Electricity cloud it will get captured and reverse, there are a Plasma cloud that only Plasma pieces can hide (black) But if a Electricity piece (white ) hides on the Plasma cloud it will get captured. If chess traps read this idea pls make a chess variant :) Also sorry if much text :(.
Add uhhhhh binary The board will is as normal but every minute a plate will become binary and any piece touches or step on it kills them 50% of chance a binary piece spawns if it touches the orbs (btw the orb machanic will be later on) and blinds you and your opponent 25% that a swaps random pieces Orb machanic: theres a orb that you have to defend (not a defence game) there still a king the orb will spawn a force field to protect your territory which is good for some cases also the orb wen damage the force field dissappear and reappear after 10 seconds The binary pawn: if it moves it dos nothing but at the second move it will swap a different piece on it The knite (idk what name lul): every move is binaries that plate making it abit challenging The bishop: every move it does nothing but at the third move it make its path different to a rook movement The rook: every forth move the rook shoot a orb that damages pieces (theres now ho bar to make it harder lul) The queen: every 20 moves it shoots a laser at any where but you have ro tap where to shoot (chance you can use it twice or be unlucky to only use it once) The king: it can now move 3x3(yay) every move heals himself or other pieces or smth so its useful Hp bar machanic: every sabatog or attack from the enemy damaged your pieces here are the examples Pawn hp: 100 Knite hp: 125 Bishop hp: 175 Rook hp: 200 - 195 (its based on rng) queen hp: 275 King hp: 350 Secret: the board switches places every 20 minutes so its fun and funny stuff and happen Secret 2: the board can glitch out a piece its a 5% chance and it get teleported to the banland board Banland board machanic: if a piece get teleports there or opponents get teleported they will have to fight to the death to get out but theres a problem a 45 - 32% chance its will glitch a piece in the banland weakins it
Air Chess Pieces: Wind Pawn -Whenever Wind Pawns move, they have a 30% chance to get pushed by the air and move one extra move. If a stronger piece is blocking the way, it won't get the extra move. When promoting, you can either choose the normal pieces or the air pieces. Aerial Knight -Aerial Knights can fly anywhere and take any piece (except for the king), having a 5% chance of succession. If it fails, the knight will give up its move. It can always move normally by the way. Cloud Bishop -Cloud Bishops cannot be taken but also can't take any pieces, unless if a certain number of moves are done. The cloud will wear off, causing it to be an ordinary bishop. PASSIVE: Rainfall -Sometimes for a random number of moves, rain will take place. Rain will wet all the enemy's pieces. Rain will reduce the tile of moves they do. For example: The pawns' starting move will always be 1 tile if they're wet. Knights instead move in a shorter L shape like ㄴ if they're wet. Bishops move 1 less space Same with the queens Kings can only move diagonally if they're wet. If there's no moves that the king can make, it can move in a horizontal/vertical line. PASSIVE: Thunderstorm Thunderstorms have a 20% chance to strike. They can affect your pieces and the enemy's pieces Thunderstrikes can take and spread to other pieces including your piece. Too tired ima update this later
Alright, i got one here. Consider this your wall of text warning. unstable chess. In this variant, the pieces do not change, only the board. This variant makes the game incredibly chaotic. Every round (a round is a term i use for a move from white, and a move from black) Has a 50% chance to do any of the following: Mandela effect: three random tiles on the board become glitchy. After two rounds, these glitchy squares will disappear, killing any piece on it, including the king. This is why two rounds are given instead of one, so you can move a piece and then move the king if needed. Disappeared squares do not return to the board, and if a piece moves onto a disappeared square, it dies. Trojan piece: a pawn, rook, knight, bishop, king, or queen appears on a random empty square. This piece is controlled by a bot with an elo of 250-1500 and can capture both white and black pieces. If the psuedo piece is a pawn, it has the ability to move backwards and forwards, and it can move two spaces on it's first move. If the psuedo piece is a king, it cannot be captured unless in checkmate, it will move out of check, and will disappear after 3 rounds. Mal-rotation: rotates the board either clockwise or counterclockwise (its a 50/50 to decide which) and the players continue playing as if nothing changed. Shuffle: takes three random pieces and places them on random tiles. If a piece is shuffled onto another piece, the two swap places. Limbo: when limbo is activated, it stays in play for the rest of the game. Now pieces the get killed for any reason are sent to limbo rather than dying. Limbo stays open for 10 rounds. After that, both black and white team up to escape limbo and get their pieces back in the game. 1 half round in limbo is 1 round in game. While the players are playing, they will also play in limbo too. In limbo, the glitchy pieces appear in a random setup. The bot playing the glitchy pieces will randomize its elo every limbo round. Black can only move black pieces, and white can only move white pieces. To get a piece out of limbo and back into the game, that piece must capture 3 + (1 x [amount of times in limbo]) glitchy pieces. Once a glitchy piece is captured, it returns to its starting position. The same goes for a real piece if it escapes limbo. If a real piece is captured in limbo, it's gone for real. If a piece has been in limbo for the 5th time, it is immediately killed.
Void or Abysall Chess with void dimension. You chose what the pieces do. King when moving have 25% to spawn a portal to void dimension. If you are in the dimenso King have 50% of creating a portal to normal chess ( normal=the void chess ) the portal will disappear if the piece go in it. In the dimension portal will disappear after 1 turn. Lets say you go in the dimenson on A8 and you leave the dimenson on G3 you apper on G3 in normal world. And this is it.
Air chess:every piece can jump(up to 2 squares) pawn:is the same, but they are able to move 2 every turn and move one backward. Horse:renamed to duohorn can do what a horse can do, but ×2 also on the second time it can't hop over. Bishop:can only hop over their own pieces.can fuse. (You'll know what im talking about later.) Rook:can only hop over there own pieces.can fuse. Queen:can use other pieces as a wall and if they do that they can move again.King:able to pass the royal crown to a different piece (can't be Queen)after they do the old king will become a pawn. Special:Rook+Bishop=roshop Roshop:is a qween but it doesn't have the ability of qween but it has the ability of a Rook and Bishop (only able to make one)
think about it a "qween"(queen) also is only able to make rook OR bishop moves. so this "only able to make one" doesn't mean anything, so i'd recommend replacing the roshop
5:07 "Grasstime" Chess. As in grass pieces, and the "time" in the name means quick-time events. Im gonna go with the pieces, then the rest. The Grasstime pawn, known as the Piston. The piston is the exact same as a normal pawn, but if a knight (it only affects knights) has an opportunity to kill the piston, the piston gains the ability to make 2 moves at once, and during that moment, the piston can also move like a king. But also, it cannot kill during the moment, after it's moves, it now can. The grasstime knight. Known as the sneaker, can move 2 squares forward in every side, jumping over pieces. When it makes a move, 1 square of grass appears behind it, killing the piece that is on the grassy square, and after the piece dies, the grass tile dissapears. The grasstime bishop, known as the gun, the gun moves like the Rook, but only horizontally. It can shoot... wait, it shoots PIECES instead of BULLETS that i KNEW you'd think?! That custom piece is called the leaf. The leaf can only move like a rook, but it can only move forward. Pretty useless. But it can kill a 3x3 square of pieces after it's move. But it can do a bigger explosion when i talk about the new feature in this custom chess game. The grasstime rook. This is the time i show the Quick Time Events i talked about earlier. The grasstime rook, known as the Blocker, can move like a knight, bishop and pawn combined. (Regular pieces, not the new ones) If the blocker makes a move, and stands in front of the pawn (im using a pawn as an example) the black team will have a quick time event. They have to click a button that appeared on their screen, 7 times so that 2 pawns of theirs don't die. If it's a rook, there is no quick time event. Also, i was just using a pawn as an example. It can affect any piece too, if it's a knight, 2 knights die, bishops, 2 bishops die, whatever piece. Also, i forgot to say you have 2 seconds to react and press the button 7 times. And i forgot to say the Blocker can't kill queens or kings. Grasstime queen, known as the machine. It's image is a minigun, and if you think it's a more OP version of the gun, you're... right. The machine can still move the same as the queen, but it can shoot grass tiles diagonally after it's move, and those grass tiles can bounce around the board. But it only bounces once, and after it hits and kills a piece, it dissapears. I think i made it too OP, but i think it's fine. The king doesn't have a lot of differences, the one and only difference is that he can... wait, he can PROMOTE?! Well, unfortunately, he can only promote into an orange rook, but why is it orange? Because it now has an ability to produce a knight behind it, but it's only a regular knight, not the grasstime version, and it'll waste a turn, too. The amount of knights the orange rook (known as the human) can spawn is 6 knights. Also, did i forget about the NEW pieces? The first custom piece is the swapper, it's texture is a 🔄. It cannot kill, and it's movement is moving 2 squares horizontally, so it only has 2 ways to move, if a piece is on it's kill pattern, i said it cannot kill, instead, it will swap teams and places, and the black team cannot move the swapper so that it doesn't get it's piece back, it can only move 2 squares forward and swap horizontally, like i've said for the second time. Also, it cannot swap kings, you would lose immediately if that happens. And you can get your piece back by moving away, then moving back and swapping again. The second custom piece is called a stem, the stem moves like a king, and it can kill 2 pieces that are in front of it, at once, then's gonna return back to it's place after it kills. - Changes i made 1. The board can be a 14x14 or a 28x28 or a 16x16 2. You can make the setup 3. You can make how many pieces are on the board Now the shop i talked about earlier when i was explaining about the grasstime bishop. The shop is a shop with dope mechanics you can buy, how do you get coins? You can get 50 coins after beating a bot in the game, and 125 coins after beating an online game. The first mechanic you can buy is a bag of grass, during a game, you can use the bag of grass to spawn 4 tiles of grass wherever you want. Costs 75 coins. The second shop mechanic is 2 extra humans during 2 games, but they only spawn 3 knights instead of 6. Costs 110 coins. The nuke, using the nuke kills every black piece except the pawns, single use, costs 1220$. The fourth one is the one i talked about earlier, which is the leaf's explosion being bigger. 5x5 to be exact, costs 255$. PLEASE LIKE MY COMMENT I WASTED 80% MY PHONE PERCENTAGE PLEASE
5:11 elemental chess it’s a 1v1v1v1 where they all fight with different abilities fire water air and earth pieces all have different abilities when you promote you can promote not just the piece but have the option to change the element
OOO OO! I GOT AN IDEA! The wave rook! His ability: shoots a wave on a row or column which pushes pieces back 1 space! That would be so useful for putting them into danger! Also put this in the water chess set!
Space Chess Pieces Solar Pawn Ability: It can summon mini suns in all adjacent squares which destroy enemies. Once per game Orbital Knight Ability: It can spawn a moon acting like a shield around it once per battle Quantum Rook Ability: When it moves it calls down orbital strikes on the path it takes. The Orbital Strikes destroy all units adjacent to the path and in the path. It can also jump, but the Rook also takes all units, be they black or white with the Orbital Strikes, excluding kings or pawns. Neutron Bishop Ability: When it reaches it's destination, it spawns a magnetic field around it which makes the units of it's own team faster, and the enemies slower. Void Queen Ability: When moving, it spawns a Black Hole on the squares adjacent to it's destination, and it's starting point. Only enemies are destroyed by these. It also spawns a Black hole when taken, effectively destroying the unit which destroyed it. Galaxy King Ability: Can vaporize any enemy excluding the enemy King by blasting them with the full power of a galaxy.
In water chess: when a chess piece takes a chess piece the chess piece will have +1 boost to use water to splash the chess piece (making it weak)(only when is white/black turn again)
Water chess- a new piece that looks like a Amazon but it's called tsunami becouse the tsunami captures all the pieces in a 3 by 4 area I'll rate it a 9/10
Ice: Move 1 to 3 square move 1 extra 4 to 5 2 extra 6 to 8 3 extra Under 8 by 8 board is 10 by 10 if piece moves but it at the end And you need extra move then you fall under if you fall again piece killed If for example you move next to piece then extra slippery piece bounces off But if 3 piece push
If you do ice, the you can do a place so that the ice pieces melt. Also call it Heater, they melt after 3 and a half turns also they can survive inside for 5 rounds they can only get freed when they are in for 3 rounds (advantage when you’re white) . Then call the board freezer (or fridge) the pieces when they come back from the Heater, you can click on the melted pieces into a mold, but they cant move, return their shape after being in the mold for 4 rounds. When their melted, they move only 2 squares of their move. They also have an ice ability, they loose it when they’re melted. Regain they’re ability when they are their shape. You can click the piece to get to get out of the Heater. Thats all!
Elemental chess: 6 elements: - Fire: after moving it will capture every piece (even your own) in a plus sign - Air: it can jump over every piece when moving - Thunder: it can move again after capturing a piece, but it can only be activated once per turn and it doesn't activate if the capture happens on the last 3 files - Water: add the king's base movement to the piece's base movement. If given to the king, it can move 2 spaces in every direction - Earth: protected pieces CAN'T be captured AT ALL. The ability activates for pawns even with pieces that are maximun 2 spaces forward (even if the pawn can't move there and even after the pawn's first move) - Void: when the piece with the void element get captured, it brings the attacker along with it in the shadow realm, even if it's the king (and that's checkmate) ELEMENTS: - Can be used on every pieces except the queen (pawn with an element can't promote to a queen) - Are shown underneat the piece/on the space they're on (except void) - At least 2 MUST be given to pawns - There's only 1 for each - NO EN PAESSANT - Every piece can only have 1 SUGGESTIONS ARE AVAILABLE (I'd prefer more elements, but everything's ok) P.s. I translated all from Italian without Google. If something's not clear that's why
here's a better idea for void: After the 30th move (average game lasts 40), a void piece will spawn. It cannot move, but on the next turn, 2 random tiles next to it turn into a void piece, and capturing any piece that used to be there.
Actually,my country,vietnam also have element chess,contain 6 kinds of piece , which are:Fire,air,tree,water,earth and the king.the goal is to capture the opponent 's king
The trap update: There will be 3 bear taps on the board randomly already, each player will have 3 bear traps: they are the weakest, they can only stop 5 peices from moving for 2 moves, they trap in a + shape (including the place where the trap is) Pwr lvl . 1 mines: when stepped on they explode into a 3x3 square Pwr lvl 3. 1 tank mine which is like the mine but can only capture rooks and queens with a 20% chance to do so. Power level = capture peices that have lower or equal points (Except tank mines). Traps: Traps will activate if a peice lands or goes near it in a 1 square + radius, if a trap is activated it will be discarded. (Traps are not invisible.)
Very cool!! Good job. Wish there was a demo game to see. That lava chess icon with the board edges being taken by lava made me expect the game was about that. Which sounds fun, btw. After certain time/moves/pieces taken, the board gets smaller.
Earthquake chess: Pieces: Earthquake Pawn: When a pawn make 1 move it will make a cracking at 1 Square. Earthquake knight: So if the knight make 1 move it will crack 2 - 5 square Earthquake Bishop: If a Bishop make a move, there's a chance it will make a crack or a hole. Earthquake Rook: When the rook got captured, it will create a crack and if the opponets piece stay there longer about 3 seconds it will create a hole and the piece falls. Earthquake Queen: When a Queen move it can choose where the crack will come. [Limit: 2] Earthquake King: It make little crack when move. 3 Feature/Mechanics: 1: After the Piece captured It will stuck in the hole forever but how to get it out? 2: Get it out and what do they look like next Right click one of the hole and pick which one you want to brick back. The piece when it go to the hole will turn into Earth piece, they have no ability but have an ability to get rid of the crack and holes 3. Chess board and Bonus things The chess boards will look like earth at the corner and the square is brown and light brown. The bonus feature I wanna add is a mini shop where it sells upgrade. I think that's all, also the crack can dissappear when it waited 5 seconds. Also ChessTraps.org is the best website but somehow I cannot play it.
Water chess:- Pawn:-just moves like a normal pawn but it can also capture forwards 1 square and it has a water ability that spawns water in any of 4 directions in 3 square radius,water will capture 1 piece for 1 move,if it doesn't move from water in 2 moves it losses it's water ability Rook:- Like a normal rook it can go horizontal and vertical but its ability turns it into water which spreads water in like lava from lava chess Knight:- it is very similar to normal knight but can also move like a rook in only 4 square radius but when it dies it spawns water in 4×4 square radius Bishop:- like a normal bishop it goes diagonally but it has an ability to spawn water in its path like lava bishop
Upside down chess: The pieces move the opposite as to what they usually do. Dissapearing chess: every move make one area that doesn't have a piece ( unless has to be forced) Disappears Trap chess: every move you can place down traps. (Other team cannot see it also once on there the piece is trapped for one turn)
i have an idea:Acid Chess every piece has gas masks and when they are supposed to be taken their gas mask gets ripped off then if the piece is under 3 points it will die in 1 move but if its over 4 it may upgrade for an exchange of losing 1 extra turn (10->9) the bishop upgrade would be called gas bishop of being able to shoot gas into a straight line of any direction but can be only be used every 3 turns and is a move then the rook would be called vengeful rook which would act like a normal rook but being able to move twice in 1 turn then the queen would be called gas queen which the ability is like the bishop's but the whole map then the king would be called monster king basically whatever piece it can take it mimics as default after upgrade and finally the gas ability if a enemy piece isnt wearing a gas mask it will remove 3 of that pieces turns and a bonus move for the king is vengeful king basically for 10 move it can add a decoy of any piece that gases where it goes then a special ability for the queen is spider queen as a second upgrade where it can become invinicable as a mode but in exchange it flys over pieces and an extra move to go down to take the piece making it attackable again. Edit:if the knight takes any piece it could get upgraded even with the gas mask but very weak i mean very weak it would be called awakened knight and as you know getting out of bed is very hard so hes not that op it only adds the kings movement to him not even taking but then he could get more op once gasmask lost as gas knight with taking 5+ points needed to let him place a ghost knight that can stun pieces without a gas mask for 3 turns then if it has taken a queen it can turn into the mimic knight where it can move like a rook or bishop (choose) and whatever piece it takes it can wear its gasmask and look like the piece to live longer and trick the enemy pieces into not attacking it for 3 turns. Edit 2: the dlc would be cooler being bought from the shop for 5000 acid coins (1 point=10 coins) would have 3 new pieces and 5 new abilities with it being firstly being abomination and ill show why, first it starts of as a broken pawn but the more pieces it takes the more op it gets as it first only moves and takes like a pawn but half of it then if it takes a pawn it becomes a repaired pawn then a knight it gets a pawn and knight movement then bishop yadda yadda yadda but it has 2 abilities first it can spawn any piece it took and spawn it that will gas up the area where it would take then the acid geysir the abomination can spawn an acid geysir anywhere which would block enemy pieces from like touching the king its a barricade but can damage pieces then mr acid metorite a meteor that would block 4 squares and gas up the enemy team but could be bad for you... (the piece is a neutral ability kinda) then mr salesman which would put an ad on the enemy's pieces and act like a jail that would stay for 3 turns and give a random potion of freezing burning or stunning then acid cloud a piece thats 6x2 and it rains acid that kills non gas masked pieces.
Nature Chess: Nature Chess is just like the nornal chess, changes to the chess pieces, however 1 new rule and all of them had the same mechanic, all pieces will trace all their paths into flower, and the new rule is that if you can't checkmate, you can trace flowers around the board and win without checkmating (note: Black spawns withered flowers) So here are the changes, well, bugs actually. Bees: they go to a flower, due to it's speed being very fast, he spawns every half a move, capturing any pieces on the flower spawns in a 40% chance Butterfly: They go in a 2x2 zig-zag path and can return their movement, doubling pieces movement range when a piece is on the butterfly. Also spawns once per move (Rooks and Bishops will get Diagonal and Horizontal and Vertical), spawns in a 35% chance Dung Beetle: This Beetle loves to carry pieces around! Again, moving horizontal (not counting column 1,2,3,6,7,8) and if a piece is a "little bit" to the edge, they got captured by *VOID* , moves pieces to the face it is towards to by 2 tiles, moves after 1.5 move (what I meant by 1.5 move is 1 move and half a move) and spawns well... In a 30% chance Finally, we got Apple Snail or Assassin Snail: Apple Snail spawns in a 0.5% or guaranteed in 200 turns, it traces eggs wherever it goes (Pink colour) and captures anything in it's path, however moves every 5 move, and only move horizontal-ly, and the eggs will hatch after 5 turns and will go vertical-ly to the top or bottom, and yes again, moves every 5 moves and hatches eggs that hatchee horizontal-ly this time, the cycle repeats here are the pieces: Grass Pawn: traces grass everywhere it moves, will bloom into a flower the mext move Hedge Knight: It spawns 3 flowers behind it in a 1x3 area everytime in moves Pyro Bishop: Spawns a Fire Flower to the square behind it, Fire Flower has a 10% chance to spawn a blooming fire that is safe to touch and has a chance to grow flowers around it! Dissapears after 3 moves Wa(l)ter (White)/Poison (Black) Rook: it sprays water in a 3x3 tile in the tile it is standing on, turning withered flowers into fresh flowers, the opposite goes for the Black Rook Mother Nature Queen: it traces flowers and spawns flower in a 5x5 area, and turns withered flower into fresh flower if it steps on it Rain King: everywhere it goes, it will be raining on a 6x6 tile, turning withered flowers into fresh flowers, that's it
Space chess : Pawns are Astroroids (It moves normally) , Knights are Blackholes (It can suck pieces that are close to it) , a Rook the Earth (its still move normally but can collide with pawns close to them and only they is only 1 rook on 1side) , Bishops are Moons (same ass rooks) , Queens are Spacecrafts (they give you predictions of the enemy's moves) ,Kings are Stars (it has an ability of destroying other enemy pieces if a king shreds an enemy king the enemy loses ).
Tech chess update Pawn: when moved puts a electrical shield around it in a plus shape so leaving it vulnerable to bishops Knight: you have the choice when it's your turn to use the knights ability when activated it will sacrifice the knight but shoot out a electrical ball in the diagonal path anything in the balls path will die when the ball hits the edge of the board it will despawn Bishop: when moved will have a electrical trail and if any piece touches it including your own pieces will be stunned for 1 turn but the trail will last 2 turns Rook: if the rook is going to be taken out it will go in a hi-tech armoured state for 3 turns in this armoured state it is invincible but can't be moved for those 3 turns Queen: when moved it will be in this electrified state not being able to move. in your next turn you can click on any piece on the other teams side to stun it and making the queen invincible for half a turn King: when moved will a have hi-tech clone having the same ability as the queen but after using the clone ability it will be invincible for 2 turns but cannot be moved during those 2 turns
jungle chess: bishop spawns trees for 3 moves, after, it doesn't spawn them anymore. the pawn, knight, rook and queen cannot get captured while in the trees, and can only be captured if there are other pieces in the trees. you can only move diagonally on them, and they also work as an obstruction as you cannot move further than the forest.
Ice chess PAWN: produces 1 ice in front of it (counts as turn) KNIGHT: idk? BISHOP: when moving it makes a trial of ice ROOK: in whatever direction it moves if it moved 1 more square turns into ice (can’t capture) QUEEN: turns every unoccupied in a 2 square radius around the queen ( counts as turn) KING: heats up 3 pieces of choice (counts as turn and only can use once) ICE SQUARES: if a piece lands on an ice square it slides past all the ice in a row and if ice is on the side of the board it melts
This is DLC chess that Me and my friend made Future Chess King=Energy Core Special Ability: be able to move like a knight if the King get Check Cooldown: 5 round (per side) Queen=Portal Special Ability: teleport anywhere in the board except the place that can check the King Cooldown: 10 round (per side) Bishop=Timer Special Ability: Rewind one move from you and your opponent (2 moves) Cooldown: 5 round (per side) Knight=Ninja Special Ability: Move double in one round (double L) Cooldown 3 round (per side) Rook=SpaceShip Special Ability: Capture piece without moving there Cooldown: 3 round (per side) Rule about all pieces and pawn Pawn=Robot Ninja(Knight) would have 2 sword at the back and Robots(pawn) can take and when the pawn take then hhey can attack forward which now the Ninja(knight) would have 1 sword left if the Ninja(knight) have no sword left, they cant use special ability There is 2 Timer which they will use the same cooldown Example: you use the first timer special ability but now you cant use the second timer ability until it finish cooldown New piece: Cyborg and Barrier Cyborg is every pieces combine Barrier is normal piece but there will be a barrier in front Example: if there is a Queen at the final rank and the queen move down to the first rank the barrier would stay at the bottom or just the way they are look and if you move diagonally you can choose which way the barrier are The barrier block pieces to capture or move pass but diagonal piece as bishop can capture How to get special pieces? You can get special pieces by promoting a pawn to the other side And this is the board 🟦⬛🟦⬛🟦⬛🟦⬛ ⬛🟦⬛🟦⬛🟦⬛🟦 🟦⬛🟦⬛🟦⬛🟦⬛ ⬛⬜⬛⬜⬛⬜⬛⬜ ⬜⬛⬜⬛⬜⬛⬜⬛ ⬛🟥⬛🟥⬛🟥⬛🟥 🟥⬛🟥⬛🟥⬛🟥⬛ ⬛🟥⬛🟥⬛🟥⬛🟥 The color of the pieces would be red and blue Blue=White Red=Black I already designed the pieces but i cant sent picture so you can design the pieces If you add this in your website it would be relly great Thx for reading this long
My idea for a new chess game mode is the time gap update: This update unifies all historical eras, as tokens with their own forms of movement and abilities. For example, you can be in the indigenous eras until you are in the future. This update also includes natural disasters, weather conditions, etc. In any case, White is the 'home' team in the battle, meaning the time and setting travel happens in the era in which the tiles selected it.
Galaxy Chess: *PLACEABLES* Astronaut Spaceship Satellite Rock *PLACEABLE’S MOVES* Rocket: kills every piece that’s in its way in front of it. Astronaut: moves diagonally and can jump over 2 squares and kills whatever piece it lands on since astronauts explore space and the moon and the moon has low gravity and you can jump high so it kinda makes sense Spaceship: spreads rocks 1 square diagonally but only has a 20% chance of spreading and a 30% chance of dying. Satellite: can move in every square that a piece is standing on but it doesn’t kill the piece, instead it makes the piece lose a turn so it can’t move the the next time the other team moves, This can be very useful if your opponent only has a little amount of pieces. Rock: can capture any piece that moves in its place but disappears after any piece moves in the place but kills the piece that’s captured in it. *MOVES* Pawn: Can spawn a rock in front of itself but dies after doing it. Knight: Can spawn a spaceship 2 squares diagonally but only has 2 uses every round. Bishop: Can spawn an astronaut 2 squares in front of it. Rook: Can spawn a spaceship diagonally and horizontally but can’t spawn one behind him. Queen: Can spawn a rocket in front of it but can only do it after killing 3 pieces King: can spawn a satellite but only has 3 uses. *NOTES* Plz add this to one of ur vids 🥺
yo cool thing i wanna say i made a sort of explosive chess. no it's not like atomic chess the main difference is that pieces have different explosions the queen has a much larger explosion, the rook is just 3x3, and knight and bishop just in a cross. the pawn explodes in a cross too, except a pawn's explosion only takes out other pawns, never normal pieces (that can change though) and the most fun part, chain reactions. they go on indefinitely. if you take one of the pieces in the back very early, the whole thing explodes (probably needs nerfing) explosive chess games generally last very little
SPACE CHESS: An absolutely ginormous board Water, ice, and void slots Multiple planets You can only cross void peices with the spaceship peice, which can carry any other peice on it. Each team starts on different planets.
Ice Piece Bonus - A Piece that killed an Ice piece has (# of Material X 10)% Ice King - Have a 2nd move (in one turn) Water Piece Bonus - A Piece that killed a Water Piece will drown Water Pawn - Sacrifice for a Water Water Bishop - Ability to Bounce off a Piece 1 space Water Queen - Similar Bishop Ability Water King - During in check, you can use an ability called "Slide" (Cool down - 2 Checks)
Did some testing, e4 e5 Qg4 (with ideas of ability on c7 or even g7, destroying most of black's pieces, if not black's king seems like the best line for lava white.
Space chess, if you see this comment, here are 2 ideas for the game 1. The pawn will randomly move like it is in space 2. The king's ability would be it can make a lazer beem, but you can only use it 1 time per game Ok those are my ideas :D
About water update make it like this one. Pawn:moves like normal .ability leaves a trap that makes pieces sink. Knight moves like normal ability leaves a trap that has a chance of 40% to expand and 30% of vanishing downside is that knight will not be able to move for 3 moves so he will be not too op. You can change whatever you want and also add skunked location where the pieces will be after they sink
Ice chess Pawn ability: Traps a random piece next to it in an ice cube Bishop ability: Spawns a trace of ice Knight ability: Turns 1 to 4 squares that it can move to into ice Rook ability: If moving vertically, can spawn an icicle that goes opposite of the direction you moved in. (For example, if you moved the rook up, it would spawn an icicle going downwards.) Queen ability: Spawns ice cubes on all squares around it (including diagonals) King ability: Can spawn an icicle that goes in a random direction once *iceberg mechanic* If a piece is hit by an icicle, it will go into the iceberg for 5 turns. Pieces can take, but the piece that has been taken will have an added 1 turn before it gets out. When a piece gets out, it is just a normal piece. Pieces spawn on the next free space on the 2nd rank. *spawnables* Ice cube: Makes the piece inside it unable to move for 1 to 7 turns. Ice: When a piece goes over it, it has a 50% chance that it moves to a random diagonal. It cannot go on a diagonal where a piece is. Icicle: After it is spawned, it goes in any direction, and the first piece it hits goes in the iceberg. *penguins* If this is too hard for you to make, you can delete it from the game. Penguin: Moves like a camel, but cannot be controlled by any team. They move randomly, but if a penguin is taken by a piece, all penguins target you and puts you in an ice cube. *other things* Penguin Ability: A penguin has an ability where it can put you in an ice cube. However, it can also place ice randomly.
My idea for water chess is that pieces can spawn either water, ponds or hot tubs, the water flows like lava, ponds are in a plus shape and they take pieces to the drown zone, hot tubs trap pieces(because hot tubs are relaxing) in them until a piece the same color as the trapped one gets near the hot tub, the drown zone is like hell but instead of burn pieces will drown and come out as drowned pieces that are weaker and need to be put in hot tubs every 10 steps but if the drowned piece is not put in a hot tub then it cant move no more
I've an idea for the Ice Rook : It moves like a regular rook, but it can't stop. When it meet a ally piece, it stop. When it meet an enemy piece, it took the piece and take its place.
Chess but its 2024 Abilities: 3 1: Reverse card : If u use it, the moves reverse ( fe. h3-h4 white = h4 black) 2 The pond: If the horses enter the pond field, they have to stay in that place for 2 turns. (pond lasts for 2 turns) 3: Shuffle: The pieces can shuffle in the way you want.
Goblin Chess is a strategic board game similar to traditional chess but with a fantasy twist. The game features goblin-themed pieces, each with unique abilities and movement rules, adding a layer of complexity and excitement to the classic game. Game Setup Board: The game uses a standard 8x8 chessboard. Pieces: Each side has the following pieces, all with goblin-themed names and abilities: Goblin King (King): Moves like the king in chess but can also swap places with any adjacent piece once per game. Goblin Queen (Queen): Moves like the queen in chess but can cast a spell to teleport to any empty square once per game. Goblin Shaman (Bishop): Moves diagonally like a bishop but can heal an adjacent friendly piece, restoring it to its original position (only once per game). Goblin Rogue (Knight): Moves like a knight but can “steal” a move, allowing it to move twice in a single turn (once per game). Goblin War Drum (Rook): Moves like a rook but can rally adjacent pieces, giving them an extra move in the same turn (only once per game). Goblin Grunt (Pawn): Moves like a pawn but can throw a small bomb to attack an enemy piece diagonally, even without moving forward (only once per game). Special Rules Goblin Magic: Each piece’s special ability can only be used once per game, so players must strategize carefully. Goblin Fury: When a Goblin Grunt reaches the opponent’s back rank, it can either promote to any other piece or unleash Goblin Fury, causing an explosion that eliminates all pieces in a 3x3 area, including the grunt itself. Objective The objective is to checkmate the opponent’s Goblin King, just like in traditional chess. However, the added abilities and special moves make for a more dynamic and unpredictable game.0
Dragon's chess- A chess variant that dragons fight (with a 10x10board) The pieces are: -Baby Dragon(BD): a piece moves exactly same like a pawn, but after a kill, grows to the other dragon(Ice dragon, Fire dragon, Blue dragon, or Dragon trainer) -Ice dragon(ID): a dragon that moves like a bishop + camel, the ability is that every even turns, ice dragon can jump over other pieces, and the pieces that ice dragon jumped over is freezed, which means they can't move in next turn -Mommy Dragon(MD): Moving like a queen+ knight+ camel, every kill, spawns a dragon egg, which changes to a baby dragon after one turn -Fire Dragon(FrD): movement is like a king, does a dragon brass like a rookh , and if the piece in the brass doesn't move in one turn, dies(The brass dissappears after one turn) Dragon Trainer(DT): a dragon trainer, any ally dragon piece moved to adjacent space(except for baby dragon), gives them a jumping ability for 3 moves, if they have jumping ability, give them 5x3 and 5x4 L move for 3 moves(once a dragon is trained, they can't train again until a kill ) -Blue dragon(BLD): Movement is 4x2 L and camel, when stepping on the space where ally dragon trainer died for the 1st in the whole board, evolves to a Black dragon -Black dragon: can move up to 4 square radius, every kill one square radius added. -King dragon(KD): move like a king, moves one more time after a kill(up to 3 times max), the king piece the board set up is: FrD ID DT MD KD BLD ID BLD DT FrD BD BD BD BD BD BD BD BD BD BD ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ BD BD BD BD BD BD BD BD BD BD FrD ID DT MD KD BLD ID BLD DT FrD (other rules are not added)
chess+:chess but the pieces is game is better. Pawn:it can now capture the piece in front of it making it unblockable. Bishop:when it moves it destroys the squares it move to (except the square on where the bishop is), the destroyed square will last 5 turns and it makes pieces cannot go through (unless the knight). Knight:have the ability to kick pieces and move them back one square. Rook:have the ability to build a wall, the wall can be destroyed by capturing it. Only can be used every 5 turns. Queen:have the ability to summon 4 pawns surrounding it (only can be used once for each queen), if theres a piece on the place where the pawn is supposed to spawn, it just doesn't summon the pawn at all. -Disguise. Can disguise into other pieces (except the king) the disguise will last 3 turns but the disguise will be removed instantly if theres an enemy piece looking at it. King: -leaves trap after every move (if a piece steps over the trap it gets captured and the trap also gets destroyed), pieces can go through the trap, king cannot be captured by their own traps. -freeze, can freeze a piece making them not able to move for 1 turn, kings cannot be freezed, freeze only can be used every 5 turns -wall, exactly the same like the rook -Revival. Can revive a piece that have been Captured, pieces that have been captured for more than 10 turns cannot be revived (only can be used once each game) New mode: War mode You have 3x more pieces (the second and third king is replaced by queen) And the board is a 24x24.
If you make water chess then make heaven alongside it, pieces wait like 10 turns in heaven then come back with a slight buff, obviously king goes to hell for not enacting democracy and also being selfish ig
Error Chess Pieces: -Glitched Pawn -Whenever Glitched Pawn moves at the first round it can move thrice sqaures and can add websites error to other squares if one pieces gets to the pawn's website error there's a 35% chance a piece will escape it but with a king it's 90% chance a king will escape it and the website it'll be gone after some pieces touch the website error -My Rating: 7/10 -Wired Failed Knight -So Wired Failed Knight he can place a wire on a square so if a piece touch the wire 0% chance of escaping it and it's actually can make a piece died by the failed wire but for queen it's 9% chance of escaping for king it's 25% but this can only used for once or else it'll will be too OP and it'll disappear in 40 secs -My Rating: 9/10 -Void Error Bishop -So Void Error Bishop is useful for checkmates to your king it can move shorter "\" or "/" only and it can send some pieces to his own prison "The Never Ending Void" and if one of your piece gets in this piece's prison you're pieces is cooked 💀 -My Rating: 10/10 -Error Rook -Error Rook is useless but sometimes useful for protecting your pieces into the bishop's prison and it can come straight until to the bishop's prison so it protects everyone from getting in -My Rating: 5/10 -Infinite Queen -Infinite Queen is very useful than Void Error Bishop it can make it's own jail ANYTHING EVEN VOID ERROR BISHOP JAIL'S INFINITE QUEEN CAN COPY IT IT CAN ALSO HAVE A JAIL CALLED "KINGDOM OF MAXXED GLITCHED LANDER" So cool isn't it? -My Rating: 18/10 -Transfinity Void Glitched King -In short it's TVGK so TVGK is a king with powers of any pieces the difference is the walk he can move till 6th Square and he moves towards this line "✓" this kind of "correction" sign looks like "L" reversed and flipped idk but anyways this King cannot be checkmate because after you took down the King one of your pieces that took down this king would get glitched and go to an origin prison not the void bishop and the inf queen prison also if one of your pieces took down the king there a 5% chance of all of your pieces and teams would get glitched and go to a chess prison except for the never ending void and inf queen every jails example: if white took down the black's king then one of the white's piece would get glitched but the 5% if the whites got the 5% their unlucky bruh -My Rating: ∞/10 -The Cheater Prison -The Cheater Prison is for those who cheat on this chess game and you'll have to fight a bot that's good at Error chess you have 3 tries and you have to win before this timer ends "9:00" like you only get 9 mins if you lose all your tries you'll get banned but if you win against the bot the bot would give you a chance to go back fight your opponents but you won't able to cheat anymore the bot setted it up "NO MORE CHEATING" to your settings you can't turn it on it'll just stay like that forever -My Rating: ∞/10 -The Omega Ruby (The Chess Normal Jail) -The Omega Ruby that if one of your piece got killed by an black/white piece then your pieve would get here and the more your piece stays there the more weakens it gets it can make it weak 10% of weakness and it triggers them until they are now 15% green 85% purple how to go back? 1. To go back just find the button that says "restart?" Then you'll restart your piece into it's place where it spawns at the first round back except for the pawn the pawn would spawn at the place the pawn was moved to How to stronger your weaken piece from this jail? 2. To stronger more the weaken piece is to win 5 times and you'll get the button that says "Stronger your weaken piece?" And if you click the button you'll get to choose which weaken piece you'll upgrade unless if there's only 1 piece fellen into this jail How long do they have to in until the restart button appears? 3. They have to wait until 8 mins or after chess your lucky if until 8 mins but unlucky after chess gets to respawn after 1st fight now 2nd chess fight you can respawn it -My Rating: 2/10 -System Core -Not only your pieces have to save their kings but also their system cores black and white pieces team from chess also get the system core if your system core is breaking slowly by one of the teams getting into your system core you lose if you break your opponent's system core you win! They lose. -My Rating: 6/10 Questions 1. How wide is the chess board? Answer: Wider until 25 Squares at these sides "←→" and 10 Squares at these sides "↑↓" 2. Is the browser safe to join this glitch chess? Answer: Yes but for 7+ so some 5 yrs old playing it don't cry if they lose like WINNING or LOSING is normal bro everyone loses or win sometimes 3. Is the glitch chess better than every game? Answer: No i mean it's cooler than every chess game except the normal chess and Air Chess ik who made it @the_superb_black_hole but he's air chess update isn't done he still hasn't edit his comment yet 4. How does the chess board looks like? Answer: it looks like half glitch half normal (normal for white side glitched for black side it's about glitch wars like glitch vs human) Also i forgot to mention that white team is human black is glitch so it's a chess war normal chess vs glitched chess which wins black (glitched) or white (humanity) 5. What country banned this glitched chess game version? Answer: much countries Their list: India, China, North Korea, Oman, Turkmenistan, Saudi Arabia, Iceland, Democratic Republic of the Congo, Afghanistan and Kurdistan 10 Countries ban them Idk how many hours/mins i took to made this but it's fast i didn't even waste 70% of my energy but pls add my idea to your video
Earth chess and air chess and snow chess how cool would it be Air chess : Air pawn = movement : normal pawn Abilities=in extreme danger can hover to any square (disadvantages= cannot take chess pieces while using hover move 2: only can hover every 10 move) Air knight : can move bigger squares than original movement Abilities=tornado ability if you put the pieces in a specific manner you can take any piece and put it in a another position Disadvantages: can't take kings with tornado ability Air rook : movement now has a special tactic when the rook reaches the corner of the board it can move diagonnaly Abilities: a new breeze ability it can capture pieces without moving Disadvantages: breeze ability can only work an edges of the board Air bishop: can change colours when Next to each other Movement restriction : when two bishops are together both bishops are blocked and can only be taken Air queen : can move anywhere Abilities: riptide move if any piece is in the knight range will be taken at once Disadvantages: there is no disadvantages Air king : if a piece is targeting then he has the access to go and kill the piece
Idea for water: The water piece moves 2 squares in any direccion (turning mid move included) placing a water tile on thesquare it was last on This water tile spreads for 3 turns the new piece is inmune to water tiles but normal pieces drown on water There islands where water cant appear or spread Also there could be a boat piece is also inmune to water which can carry pieces around islands but cant attack
Heres some ideas for future videos Water chess Ice chess Earth chess Nature chess Space chess Future chess Toxic chess Storm chess Chess with natural disasters like earthquake and tornado(name it whatever you want) Color chess(get creative with this one) Angelic or holy chess Modern chess P.T.S you can make a new piece called emperor in your chess .0 series and it can move like a queen knight and the goal on that video is to capture that piece(because thats how irl kingdoms work )emperors can jump over other pieces like knight in any movement. Thats all.Bye
Wild Chess: King: Bear King abillity: can scratch pieces around him diagonally 1 Square Pawn: Wolf Pawn: can bite pieces diagonally which means capture with no moving. Knight: Tiger Knight: Can move the same BUT can capture with a bite and scratch for 2 squares diagonally like Alfil and a rook but 2 squares. Bishop: Chaos Tiger Bishop: Its like a knight but bishop unlimited squares and a rook but 4 squares. Rook: Safety Thingy: can move like a Castle from chess 3.0 and also can super-castle or a castle. A super castle is a castle but adds a shelid for the rook which ccan revive at the same square :) QUEEN: Ultra Tiger Queen: can capture without moving all squares Feature 1: you can only get a queen when a promotion. Camel: Strong Tiger : a knight but 3 going down and 1 going right. MORE SOON :)
Shrink Chess: Any time there is no piece on an edge of the board, that side gets permanently deleted. at first it wouldn't really matter but in endgames, it would be a crucial part of strategy.
Ice update could have pieces set ice on the board. Maybe two types of ice, one strong that if a piece moves to it it has to move all the way the direction of movement due to the slippery ice, and a weaker ice where a piece can stand for one turn and then the ice breaks, and so no other piece can move to said square because now it's froze water. Maybe the slippery ice can last for some turns but the breakable ice remains the whole game. Just an idea.
Ice chess Pawns every time an opponent takes the piece the next 2 times that peice is moved, it is slippery and goes as far as it can in that direction. Horse They die but create a cross shape out of ice that stays there for 1 move and it makes it that if a peice goes there they slide in the same direction as they were going until there is no more ice. Bishop Every time they move, they create a frostbite spot that will stay there for 3 turns, and if any peice goes on there its stuck for 3 turns Rook Like ice bishop but vertically Queen Dies but makes a 4 by 4 square that is just ice King You can use this 3 times per game where the king removes ice around him. This doesn't count as a turn, though. Mechanic Winter wonderland It's like, exactly , hell, but blue and pieces that come out are called frozen pieces.
Suggestion: Tuflar-Shiver (saving this for a move opening typw) Permafrost Chess Permafrost chess is as chess variant which has new chess pieces, ice themed chess pieces, revamped normal chess pieces and chess pieces icons, and has a lot more moves, the board also has a theme of ice and dark cyan (to contribute to the theme of permafrost), both sides have a way that can possibly ruin one side or other of the chess board, using luck to do so. In Permafrost chess, there are 26 pieces, 11 different types, 3 boards, 6 new features, and all new pieces have abilities (normal pieces get revamped movement and at ice half, new pieces go on permafrost side with dark blue, navy blue, dark cyan type of colors, with abilities. The queen is the only piece that has a big impacting ability that can have a cooldown of 2 minutes and 30, or one time use.) The board has 16 letters, 16 numbers, and half is 8 letters and 8 numbers. (I imagine the board to be left and right for ice and permafrost sides, just so it isn’t unfair and the other player is aggrieved.) These are the current items (I will edit this once in a while). Ice Artifacts How to claim: 1. With an Ice Pawn, reach the edge of the board on the opposite side where your opponent is at, kill a queen, kill a room, or kill a decent, or good new piece in this variant. 2. Win 2 games in a row or claim 5 wins (starts at 5) 3. Win a game with 35+ points of material 4. Converting your chosen or all points of material to make an Ice Artifact (3 points of material = 1 IA [Ice Artifact]) 5. Converting an Ice Piece to collect one with a chance of 25%, lowers by the higher quantity you have by 0.025% Bonus: Using 1 Ice Artifact has a 25% chance of duping its quantity (can be increased with an Ice Vase (IVP) Potion [I-II-III], I increases by 2.5% for 5 minutes which lowers by 0.001% by Ice Artifact Quantity, including every other rank of IVP Potions, II increases luck by 17.5% and III increases it by 25.5%. These are the normal pieces (with different names): Ice Pawn Ice Pawns are a type of piece in chess which is the weakest of them all, but a decent movement in the pawns type when movement is unlocked. Ice pawns move two blocks up, and two blocks diagonal when first able to move. When it starts to move, it can only move one side, but in the middle it moves like a normal king when it conquers the middle, d4, d5, e4, e5, f3, f4, c3, c4 (if it reached f3, f4, c3, c4, it will have a movement of I block to the left, one block to the right, and one block up (no diagonals). If it reaches the end of the board to the opponents side or captures a valuable piece of the board like a good new piece, a rook, or a queen, the person who accomplished it gains an Ice Artifact (I will explain what that is and what it is used for after the pieces). The Ice Pawns have an appearance of a pawn but blue, two snowflakes on their dot, and the dot is an ice block. So yeah, that’s the Ice Pawns. Icy Knights Icy Knights are a type of piece in Permafrost Chess which moves like a normal knight, but has the power to freeze a piece for half a move (or 10 or 15 seconds in rapid, 5 or 9 seconds in blitz). Icy Knights have a movement of a normal knight, 1 at each diagonal, and 2 at the back of the piece (gets weaker every 5 moves until it just has diagonals, when it reaches max nerf, it can go forwards 1 to make it up for removing 2 back movement), the Icy Knights have an appearance of a horse with a cyan leash standing on ice, with a color of white (black version is Blue) and has snow on their head. She they move make it so they glide (this gliding part is optional). That’s the Icy Knights. Icefrost Bishop Icefrost Bishops are a piece in this variant that can move like a king in the middle, 5 blocks diagonal, and two blocks up (does not take on the second top block, does not take at back block movement square). Icy Bishops can also be bought at the Frostbite Cabin (a shop) that can be bought using 1 Ice Artifact. The bishop also freezes pieces, but can freezes a piece for 3 moves, and has a 50% chance it can freeze to death or die to ice shards, still like normal chess taking the piece for material. The black version is like a permafrost thing, but it’s not part of it, it’s just like a blackish blue. Snow Rook (W.I.P)
Can you make like monster chess, underground chess, space chess. And in them it will be cool if you could make board bigger, sring, change,not a square, deep, high and maybe some mechanics and a 3rd player who is an ai and many more
ice rook: when any piece capture it, it turns into ice brick; ice brick can,t be moved, only knight can jump over it and can be capture only by any player rook/ice rook
Out of theme but what about bfdi chess? Also idea for water chess: flowing water An ability for the rook, he can summon flowing water once per game. It just pushes any piece on it
Here is an idea for an update, medival chess, like all the pieces are now in a medival army and times. Example, rook can be like a catapult and can shoot like one but after they cannot move or shoot for 1 or 2 full turns
Water Placed Spaces Water - This will capture a piece, and to release, you need to use a move. However this is useful if your in a zuswang, so it will take 2 Turns Ice Iced This is for the King, Pawn and Knight, this moves you 1 more space on what direction Ex : Move up to an Ice block, you move again, this happens at diagonal and sideways
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also the pieces don't burn for 2 moves after entering fire, they just go straight to hell. (I think I didn't add say that in the vid)
you said it
lightning chess water chess nature chess
Water vs lava chess like white vs black in normal chess
Water chess
Your webeite doesnt work
Thunder Chess -
Things You Can Add On Squares:
Thunder - Thunder Strikes A Piece In A 2x2 Area, But It Will Dissappear After 1 Turn
Rain - Rain Will Add A Puddle, Making A Piece Stuck For 1 Move, Also Dissappears For 1 Move
Flood - The Flood Will Have A 45% Of Spreading To A Square, But A 50% Chance To Dissappear. When A Piece Gets Into The Flood, They Will Also Be Stuck But For 2 Moves Instead Of 1.
Pieces:
Thunder Pawn - Ability Is Spawning Rain In A 2x2 Area,And A 20% Chance Of Spawning Thunder In 1 Square In That Area.
Lightning Knight - Ability Is Spawning Flood 2 Squares Away From It In Any Direction, And Also Having A 15% Chance Of Spawning Flood In A 3x2 Area.
Cloudy Bishop - Ability Is Spawning Flood Behind It. It Also Has An 20% Chance To Spawn Thunder In a 1x3 Area Infront Of The Bishop.
Rainfall Rook - Abillity is Spawns Rain And Thunder In A 3x2 Area Behind Of The Rook,But Only Can Be Used When Capturing A Rook, Bishop Or A Pawn.
Thunderstorm Queen - Abillity Is Spawns Thunder Diagonally 1 Square Away From The Queen In Diagonal Directions Until The End Square,But It Can Only Be Used Once In A Game.
Flood King - Can Spawn An Area Of Flood Around Itself,Can Also Only Be Used Once In A Game, And Has An 25% Chance Of Spawning Rain With The Flood.
-NATUR DISASTERS-
Natural Disasters - The Disasters Are:
Flooding - Spawns Flood In A 3x8 Area In The Middle Of The Board,Has An 12% Chance Of Spawning.
Heavy Rain - Spawns Rain And Thunder Around The Board,It Will Be Scattered Around, It Will Have An 10% Chance Of Spawning.
-NEW PIECES-
The Storm - It Is A Piece That Spawns Storms Around Itself.
Thats all!
holy that creative
Well, I have nothing to say :👏👏👏👏👏👏👍👍👍
Oo thats a nice idea 💡
@@dobichngoc3386 you say something lol😂😂😂😂
@@shirleyling6257 I agree with you
ELECTRIC CHESS ⚡️
Like with weather and lighting.
White pieces are from electricity and black pieces are from plasma.
Pawns can make lightnight appear in 2 range squares but they will be eliminated after that.
Knights can make appear a black cloud that will struck with a piece with a lightnight in a L shape but the knight will be blocked by 4 moves.
Bishops can make appear a white cloud (not black as the knight) and will trap a pieces for 2 moves and can’t be protected or else the other piece will get trapped on the cloud ( + range only ) and only can trap 3 pieces no more , only last 2 moves and the bishop will disappear after that.
THE ROOKS can make appear a plasma straight line (only 4 square range) and rook will be blocked by 4 moves.
The queen can make appear a plasma cloud that can trap ANY PIECE (included the king) but only last 2 moves and after that the queen will disappear.
The king can make appear a black hole that can trap any piece (except king ) that will capture a only piece only (can used once)
Okay so now a gimmick, the weather , the weather will only appear after 5 moves and when it appears it will struck a random piece with a lightnight and the struck piece will get captured ( can’t struck the king )
Okay so now the white pieces (as i say at the start ) will be yellow with some lightnights inside him
And the black pieces will be purple (Not too dark) a bit light and also with some lightnights inside him (the lightnights light purple)
And the board will be black and white (as the clouds)
Okay now the gimmick the, clouds (Not same as the clouds of bishops and knights) this clouds can make a piece hide (any piece) the cloud generation will be always on the corners (only 2 clouds, MAX 2 pieces same color) make pieces invulnerable BUT…. if you hide more than 3 moves the pieces inside them will get captured, and the last thing. There are 2 types of clouds. Plasma clouds and Electricity clouds and in Electricity cloud only the Electricity pieces (white) can hide on that BUT IF a Plasma piece (black) hides on the Electricity cloud it will get captured and reverse, there are a Plasma cloud that only Plasma pieces can hide (black) But if a Electricity piece (white ) hides on the Plasma cloud it will get captured.
If chess traps read this idea pls make a chess variant :)
Also sorry if much text :(.
Yes
Yes
GOOD
Electric chair chess
That's cool.It's amazing and I didn't even read it
solar system chess. (having 9 boards)
Oh that will be cool 😎
@@butterfly_girl_luvI agree
There's eight planets pluto isn't a planet
@@alifoxyscrew you and ur scientist nerds
@@alifoxy🤓🤓🤓
Add uhhhhh binary
The board will is as normal but every minute a plate will become binary and any piece touches or step on it kills them
50% of chance a binary piece spawns if it touches the orbs (btw the orb machanic will be later on) and blinds you and your opponent 25% that a swaps random pieces
Orb machanic: theres a orb that you have to defend (not a defence game) there still a king the orb will spawn a force field to protect your territory which is good for some cases also the orb wen damage the force field dissappear and reappear after 10 seconds
The binary pawn: if it moves it dos nothing but at the second move it will swap a different piece on it
The knite (idk what name lul): every move is binaries that plate making it abit challenging
The bishop: every move it does nothing but at the third move it make its path different to a rook movement
The rook: every forth move the rook shoot a orb that damages pieces (theres now ho bar to make it harder lul)
The queen: every 20 moves it shoots a laser at any where but you have ro tap where to shoot (chance you can use it twice or be unlucky to only use it once)
The king: it can now move 3x3(yay) every move heals himself or other pieces or smth so its useful
Hp bar machanic: every sabatog or attack from the enemy damaged your pieces here are the examples
Pawn hp: 100
Knite hp: 125
Bishop hp: 175
Rook hp: 200 - 195 (its based on rng)
queen hp: 275
King hp: 350
Secret: the board switches places every 20 minutes so its fun and funny stuff and happen
Secret 2: the board can glitch out a piece its a 5% chance and it get teleported to the banland board
Banland board machanic: if a piece get teleports there or opponents get teleported they will have to fight to the death to get out but theres a problem a 45 - 32% chance its will glitch a piece in the banland weakins it
2:46 my luck is so terrible it will spread to my peices not even touching my enemy
I've realised that the percentage of when the fire spreads or depletes is 255%
Air Chess
Pieces:
Wind Pawn
-Whenever Wind Pawns move, they have a 30% chance to get pushed by the air and move one extra move. If a stronger piece is blocking the way, it won't get the extra move. When promoting, you can either choose the normal pieces or the air pieces.
Aerial Knight
-Aerial Knights can fly anywhere and take any piece (except for the king), having a 5% chance of succession. If it fails, the knight will give up its move. It can always move normally by the way.
Cloud Bishop
-Cloud Bishops cannot be taken but also can't take any pieces, unless if a certain number of moves are done. The cloud will wear off, causing it to be an ordinary bishop.
PASSIVE: Rainfall
-Sometimes for a random number of moves, rain will take place. Rain will wet all the enemy's pieces.
Rain will reduce the tile of moves they do. For example:
The pawns' starting move will always be 1 tile if they're wet.
Knights instead move in a shorter L shape like ㄴ if they're wet.
Bishops move 1 less space
Same with the queens
Kings can only move diagonally if they're wet. If there's no moves that the king can make, it can move in a horizontal/vertical line.
PASSIVE: Thunderstorm
Thunderstorms have a 20% chance to strike. They can affect your pieces and the enemy's pieces
Thunderstrikes can take and spread to other pieces including your piece.
Too tired ima update this later
@@the_superb_black_hole ....ya thats a whole video
One little thing: bishops have infinite movement, so being wet doesn't affect them
@@swarmlord5 he/she prob imagined it like it can't reach the end of the board.
You need to sleep
@@TheSussyBoyInRUclips Thats what I said... Who does that?
Alright, i got one here. Consider this your wall of text warning.
unstable chess.
In this variant, the pieces do not change, only the board. This variant makes the game incredibly chaotic. Every round (a round is a term i use for a move from white, and a move from black) Has a 50% chance to do any of the following:
Mandela effect: three random tiles on the board become glitchy. After two rounds, these glitchy squares will disappear, killing any piece on it, including the king. This is why two rounds are given instead of one, so you can move a piece and then move the king if needed. Disappeared squares do not return to the board, and if a piece moves onto a disappeared square, it dies.
Trojan piece: a pawn, rook, knight, bishop, king, or queen appears on a random empty square. This piece is controlled by a bot with an elo of 250-1500 and can capture both white and black pieces. If the psuedo piece is a pawn, it has the ability to move backwards and forwards, and it can move two spaces on it's first move. If the psuedo piece is a king, it cannot be captured unless in checkmate, it will move out of check, and will disappear after 3 rounds.
Mal-rotation: rotates the board either clockwise or counterclockwise (its a 50/50 to decide which) and the players continue playing as if nothing changed.
Shuffle: takes three random pieces and places them on random tiles. If a piece is shuffled onto another piece, the two swap places.
Limbo: when limbo is activated, it stays in play for the rest of the game. Now pieces the get killed for any reason are sent to limbo rather than dying. Limbo stays open for 10 rounds. After that, both black and white team up to escape limbo and get their pieces back in the game. 1 half round in limbo is 1 round in game. While the players are playing, they will also play in limbo too.
In limbo, the glitchy pieces appear in a random setup. The bot playing the glitchy pieces will randomize its elo every limbo round. Black can only move black pieces, and white can only move white pieces. To get a piece out of limbo and back into the game, that piece must capture 3 + (1 x [amount of times in limbo]) glitchy pieces. Once a glitchy piece is captured, it returns to its starting position. The same goes for a real piece if it escapes limbo. If a real piece is captured in limbo, it's gone for real. If a piece has been in limbo for the 5th time, it is immediately killed.
Void or Abysall Chess with void dimension. You chose what the pieces do. King when moving have 25% to spawn a portal to void dimension. If you are in the dimenso King have 50% of creating a portal to normal chess ( normal=the void chess ) the portal will disappear if the piece go in it. In the dimension portal will disappear after 1 turn. Lets say you go in the dimenson on A8 and you leave the dimenson on G3 you apper on G3 in normal world. And this is it.
Series:-
Lava chess
Water chess
Poison & Acid chess
Shadow chess
Earth chess
Blood chess
Metal chess
Light chess
Soul chess
How about ice chess?
Cheese chess
Meme chess😂
@@bijoypro6521man i just typed out an entire game rule thing for that-
Mr beast chess
0:46 all of them are Minecraft blocks
Yeas agreed
thanks genius, i didn’t know that!
THE ELEMECHESS
Grass chess is my suggestion lol
For water chess: pieces can use boiling water, push other pieces under the water to drown them, maybe
Can't forget the pieces getting frozen too
YOU PREDICTED IT
Chess in a volcano
Lava board and hell and volcano
@gayanehakobyan6540roys bedoys, make a hell choice!
Ok
That's What This Video Basically Is
Ya
Now make water chess and combine itu with lava chess to make obsidian chess💀🍊
Yes yes yes yes yes yes yes yes!
Agree!
Up up up up!
E😊
Yes
Air chess:every piece can jump(up to 2 squares) pawn:is the same, but they are able to move 2 every turn and move one backward. Horse:renamed to duohorn can do what a horse can do, but ×2 also on the second time it can't hop over. Bishop:can only hop over their own pieces.can fuse. (You'll know what im talking about later.) Rook:can only hop over there own pieces.can fuse. Queen:can use other pieces as a wall and if they do that they can move again.King:able to pass the royal crown to a different piece (can't be Queen)after they do the old king will become a pawn.
Special:Rook+Bishop=roshop
Roshop:is a qween but it doesn't have the ability of qween but it has the ability of a Rook and Bishop (only able to make one)
great idea !
@@legostation3787ty
think about it a "qween"(queen) also is only able to make rook OR bishop moves. so this "only able to make one" doesn't mean anything, so i'd recommend replacing the roshop
Chess Volcano
5:07 "Grasstime" Chess. As in grass pieces, and the "time" in the name means quick-time events.
Im gonna go with the pieces, then the rest. The Grasstime pawn, known as the Piston. The piston is the exact same as a normal pawn, but if a knight (it only affects knights) has an opportunity to kill the piston, the piston gains the ability to make 2 moves at once, and during that moment, the piston can also move like a king. But also, it cannot kill during the moment, after it's moves, it now can.
The grasstime knight. Known as the sneaker, can move 2 squares forward in every side, jumping over pieces. When it makes a move, 1 square of grass appears behind it, killing the piece that is on the grassy square, and after the piece dies, the grass tile dissapears.
The grasstime bishop, known as the gun, the gun moves like the Rook, but only horizontally. It can shoot... wait, it shoots PIECES instead of BULLETS that i KNEW you'd think?! That custom piece is called the leaf. The leaf can only move like a rook, but it can only move forward. Pretty useless. But it can kill a 3x3 square of pieces after it's move. But it can do a bigger explosion when i talk about the new feature in this custom chess game.
The grasstime rook. This is the time i show the Quick Time Events i talked about earlier. The grasstime rook, known as the Blocker, can move like a knight, bishop and pawn combined. (Regular pieces, not the new ones) If the blocker makes a move, and stands in front of the pawn (im using a pawn as an example) the black team will have a quick time event. They have to click a button that appeared on their screen, 7 times so that 2 pawns of theirs don't die. If it's a rook, there is no quick time event. Also, i was just using a pawn as an example. It can affect any piece too, if it's a knight, 2 knights die, bishops, 2 bishops die, whatever piece. Also, i forgot to say you have 2 seconds to react and press the button 7 times. And i forgot to say the Blocker can't kill queens or kings.
Grasstime queen, known as the machine. It's image is a minigun, and if you think it's a more OP version of the gun, you're... right. The machine can still move the same as the queen, but it can shoot grass tiles diagonally after it's move, and those grass tiles can bounce around the board. But it only bounces once, and after it hits and kills a piece, it dissapears. I think i made it too OP, but i think it's fine.
The king doesn't have a lot of differences, the one and only difference is that he can... wait, he can PROMOTE?! Well, unfortunately, he can only promote into an orange rook, but why is it orange? Because it now has an ability to produce a knight behind it, but it's only a regular knight, not the grasstime version, and it'll waste a turn, too. The amount of knights the orange rook (known as the human) can spawn is 6 knights.
Also, did i forget about the NEW pieces?
The first custom piece is the swapper, it's texture is a 🔄. It cannot kill, and it's movement is moving 2 squares horizontally, so it only has 2 ways to move, if a piece is on it's kill pattern, i said it cannot kill, instead, it will swap teams and places, and the black team cannot move the swapper so that it doesn't get it's piece back, it can only move 2 squares forward and swap horizontally, like i've said for the second time. Also, it cannot swap kings, you would lose immediately if that happens. And you can get your piece back by moving away, then moving back and swapping again.
The second custom piece is called a stem, the stem moves like a king, and it can kill 2 pieces that are in front of it, at once, then's gonna return back to it's place after it kills.
- Changes i made
1. The board can be a 14x14 or a 28x28 or a 16x16
2. You can make the setup
3. You can make how many pieces are on the board
Now the shop i talked about earlier when i was explaining about the grasstime bishop.
The shop is a shop with dope mechanics you can buy, how do you get coins? You can get 50 coins after beating a bot in the game, and 125 coins after beating an online game.
The first mechanic you can buy is a bag of grass, during a game, you can use the bag of grass to spawn 4 tiles of grass wherever you want. Costs 75 coins.
The second shop mechanic is 2 extra humans during 2 games, but they only spawn 3 knights instead of 6. Costs 110 coins.
The nuke, using the nuke kills every black piece except the pawns, single use, costs 1220$.
The fourth one is the one i talked about earlier, which is the leaf's explosion being bigger. 5x5 to be exact, costs 255$.
PLEASE LIKE MY COMMENT I WASTED 80% MY PHONE PERCENTAGE PLEASE
5:11 elemental chess it’s a 1v1v1v1 where they all fight with different abilities fire water air and earth pieces all have different abilities when you promote you can promote not just the piece but have the option to change the element
That's actually really good idea
Avatar: the last grandmaster
thanks
OOO OO! I GOT AN IDEA! The wave rook! His ability: shoots a wave on a row or column which pushes pieces back 1 space! That would be so useful for putting them into danger! Also put this in the water chess set!
What about a elemental chess’s?
Fire 🔥
Ice 🧊
Water 💧
Lightning⚡️
Air/cloud ☁️
Earth/rock🪨
Etc.
how about wind
@@loveth82 air/cloud
@@loveth82 air/cloud
Space Chess
Pieces
Solar Pawn
Ability: It can summon mini suns in all adjacent squares which destroy enemies. Once per game
Orbital Knight
Ability: It can spawn a moon acting like a shield around it once per battle
Quantum Rook
Ability: When it moves it calls down orbital strikes on the path it takes. The Orbital Strikes destroy all units adjacent to the path and in the path. It can also jump, but the Rook also takes all units, be they black or white with the Orbital Strikes, excluding kings or pawns.
Neutron Bishop
Ability: When it reaches it's destination, it spawns a magnetic field around it which makes the units of it's own team faster, and the enemies slower.
Void Queen
Ability: When moving, it spawns a Black Hole on the squares adjacent to it's destination, and it's starting point. Only enemies are destroyed by these. It also spawns a Black hole when taken, effectively destroying the unit which destroyed it.
Galaxy King
Ability: Can vaporize any enemy excluding the enemy King by blasting them with the full power of a galaxy.
In water chess: when a chess piece takes a chess piece the chess piece will have +1 boost to use water to splash the chess piece (making it weak)(only when is white/black turn again)
Pleeeseeee elematal chesss!!!!!
@@j-w-8 nvm
And there should be a heaven and it should give piece's a another life (that includes the king)
Water chess- a new piece that looks like a Amazon but it's called tsunami becouse the tsunami captures all the pieces in a 3 by 4 area I'll rate it a 9/10
Iit works front back right and left
Ice:
Move 1 to 3 square move 1 extra
4 to 5 2 extra
6 to 8 3 extra
Under 8 by 8 board is 10 by 10 if piece moves but it at the end
And you need extra move then you fall under if you fall again piece killed
If for example you move next to piece then extra slippery piece bounces off
But if 3 piece push
CHEESE CHESS, CHEESE CHESS
If you do ice, the you can do a place so that the ice pieces melt. Also call it Heater, they melt after 3 and a half turns also they can survive inside for 5 rounds they can only get freed when they are in for 3 rounds (advantage when you’re white) . Then call the board freezer (or fridge) the pieces when they come back from the Heater, you can click on the melted pieces into a mold, but they cant move, return their shape after being in the mold for 4 rounds. When their melted, they move only 2 squares of their move. They also have an ice ability, they loose it when they’re melted.
Regain they’re ability when they are their shape. You can click the piece to get to get out of the Heater. Thats all!
Elemental chess:
6 elements:
- Fire: after moving it will capture every piece (even your own) in a plus sign
- Air: it can jump over every piece when moving
- Thunder: it can move again after capturing a piece, but it can only be activated once per turn and it doesn't activate if the capture happens on the last 3 files
- Water: add the king's base movement to the piece's base movement. If given to the king, it can move 2 spaces in every direction
- Earth: protected pieces CAN'T be captured AT ALL. The ability activates for pawns even with pieces that are maximun 2 spaces forward (even if the pawn can't move there and even after the pawn's first move)
- Void: when the piece with the void element get captured, it brings the attacker along with it in the shadow realm, even if it's the king (and that's checkmate)
ELEMENTS:
- Can be used on every pieces except the queen (pawn with an element can't promote to a queen)
- Are shown underneat the piece/on the space they're on (except void)
- At least 2 MUST be given to pawns
- There's only 1 for each
- NO EN PAESSANT
- Every piece can only have 1
SUGGESTIONS ARE AVAILABLE (I'd prefer more elements, but everything's ok)
P.s. I translated all from Italian without Google. If something's not clear that's why
here's a better idea for void:
After the 30th move (average game lasts 40), a void piece will spawn. It cannot move, but on the next turn, 2 random tiles next to it turn into a void piece, and capturing any piece that used to be there.
@@Ricilizthe game would be kinda on a timer since you can’t remove the void
Actually,my country,vietnam also have element chess,contain 6 kinds of piece , which are:Fire,air,tree,water,earth and the king.the goal is to capture the opponent 's king
The trap update: There will be 3 bear taps on the board randomly already, each player will have 3 bear traps: they are the weakest, they can only stop 5 peices from moving for 2 moves, they trap in a + shape (including the place where the trap is) Pwr lvl . 1 mines: when stepped on they explode into a 3x3 square Pwr lvl 3. 1 tank mine which is like the mine but can only capture rooks and queens with a 20% chance to do so. Power level = capture peices that have lower or equal points (Except tank mines). Traps: Traps will activate if a peice lands or goes near it in a 1 square + radius, if a trap is activated it will be discarded. (Traps are not invisible.)
so all traps disappear after the first piece, except the bear trap (it disappears after the fifth?)?
@@FlowerPotsM Ye but they don't kill a peice and the others just take the amount of pwr level # before going away
I forgot that so I put the end as that lol
What if a burnt piece gets captured
then it just gets captured (doesn't go to hell)
@@chesstrapsswhat happens to the other piece
Goes nowhere
@@chesstrapss what if queen use ability and hit with ability to enemy king?
What if a piece in hell captures another one?
Very cool!! Good job.
Wish there was a demo game to see.
That lava chess icon with the board edges being taken by lava made me expect the game was about that. Which sounds fun, btw. After certain time/moves/pieces taken, the board gets smaller.
Ice update soon?
Earthquake chess:
Pieces:
Earthquake Pawn:
When a pawn make 1 move it will make a cracking at 1 Square.
Earthquake knight: So if the knight make 1 move it will crack 2 - 5 square
Earthquake Bishop: If a Bishop make a move, there's a chance it will make a crack or a hole.
Earthquake Rook: When the rook got captured, it will create a crack and if the opponets piece stay there longer about 3 seconds it will create a hole and the piece falls.
Earthquake Queen: When a Queen move it can choose where the crack will come. [Limit: 2]
Earthquake King: It make little crack when move.
3 Feature/Mechanics:
1: After the Piece captured
It will stuck in the hole forever but how to get it out?
2: Get it out and what do they look like next
Right click one of the hole and pick which one you want to brick back. The piece when it go to the hole will turn into Earth piece, they have no ability but have an ability to get rid of the crack and holes
3. Chess board and Bonus things
The chess boards will look like earth at the corner and the square is brown and light brown. The bonus feature I wanna add is a mini shop where it sells upgrade.
I think that's all, also the crack can dissappear when it waited 5 seconds.
Also ChessTraps.org is the best website but somehow I cannot play it.
Chess Minecraft 😅😅😅😅😅😅😅
Water chess:-
Pawn:-just moves like a normal pawn but it can also capture forwards 1 square and it has a water ability that spawns water in any of 4 directions in 3 square radius,water will capture 1 piece for 1 move,if it doesn't move from water in 2 moves it losses it's water ability
Rook:- Like a normal rook it can go horizontal and vertical but its ability turns it into water which spreads water in like lava from lava chess
Knight:- it is very similar to normal knight but can also move like a rook in only 4 square radius but when it dies it spawns water in 4×4 square radius
Bishop:- like a normal bishop it goes diagonally but it has an ability to spawn water in its path like lava bishop
1:20 where does the other 45% go
To hell
do nothing
You have 25% of spawning and 75% of not spawning, and for already placed fire, you have 30% of disappearing and 70% of staying
Upside down chess: The pieces move the opposite as to what they usually do.
Dissapearing chess: every move make one area that doesn't have a piece ( unless has to be forced) Disappears
Trap chess: every move you can place down traps. (Other team cannot see it also once on there the piece is trapped for one turn)
i have an idea:Acid Chess every piece has gas masks and when they are supposed to be taken their gas mask gets ripped off then if the piece is under 3 points it will die in 1 move but if its over 4 it may upgrade for an exchange of losing 1 extra turn (10->9) the bishop upgrade would be called gas bishop of being able to shoot gas into a straight line of any direction but can be only be used every 3 turns and is a move then the rook would be called vengeful rook which would act like a normal rook but being able to move twice in 1 turn then the queen would be called gas queen which the ability is like the bishop's but the whole map then the king would be called monster king basically whatever piece it can take it mimics as default after upgrade and finally the gas ability if a enemy piece isnt wearing a gas mask it will remove 3 of that pieces turns and a bonus move for the king is vengeful king basically for 10 move it can add a decoy of any piece that gases where it goes then a special ability for the queen is spider queen as a second upgrade where it can become invinicable as a mode but in exchange it flys over pieces and an extra move to go down to take the piece making it attackable again. Edit:if the knight takes any piece it could get upgraded even with the gas mask but very weak i mean very weak it would be called awakened knight and as you know getting out of bed is very hard so hes not that op it only adds the kings movement to him not even taking but then he could get more op once gasmask lost as gas knight with taking 5+ points needed to let him place a ghost knight that can stun pieces without a gas mask for 3 turns then if it has taken a queen it can turn into the mimic knight where it can move like a rook or bishop (choose) and whatever piece it takes it can wear its gasmask and look like the piece to live longer and trick the enemy pieces into not attacking it for 3 turns. Edit 2: the dlc would be cooler being bought from the shop for 5000 acid coins (1 point=10 coins) would have 3 new pieces and 5 new abilities with it being firstly being abomination and ill show why, first it starts of as a broken pawn but the more pieces it takes the more op it gets as it first only moves and takes like a pawn but half of it then if it takes a pawn it becomes a repaired pawn then a knight it gets a pawn and knight movement then bishop yadda yadda yadda but it has 2 abilities first it can spawn any piece it took and spawn it that will gas up the area where it would take then the acid geysir the abomination can spawn an acid geysir anywhere which would block enemy pieces from like touching the king its a barricade but can damage pieces then mr acid metorite a meteor that would block 4 squares and gas up the enemy team but could be bad for you... (the piece is a neutral ability kinda) then mr salesman which would put an ad on the enemy's pieces and act like a jail that would stay for 3 turns and give a random potion of freezing burning or stunning then acid cloud a piece thats 6x2 and it rains acid that kills non gas masked pieces.
Nature Chess:
Nature Chess is just like the nornal chess, changes to the chess pieces, however 1 new rule and all of them had the same mechanic, all pieces will trace all their paths into flower, and the new rule is that if you can't checkmate, you can trace flowers around the board and win without checkmating (note: Black spawns withered flowers)
So here are the changes, well, bugs actually.
Bees: they go to a flower, due to it's speed being very fast, he spawns every half a move, capturing any pieces on the flower spawns in a 40% chance
Butterfly: They go in a 2x2 zig-zag path and can return their movement, doubling pieces movement range when a piece is on the butterfly. Also spawns once per move (Rooks and Bishops will get Diagonal and Horizontal and Vertical), spawns in a 35% chance
Dung Beetle: This Beetle loves to carry pieces around! Again, moving horizontal (not counting column 1,2,3,6,7,8) and if a piece is a "little bit" to the edge, they got captured by *VOID* , moves pieces to the face it is towards to by 2 tiles, moves after 1.5 move (what I meant by 1.5 move is 1 move and half a move) and spawns well... In a 30% chance
Finally, we got Apple Snail or Assassin Snail: Apple Snail spawns in a 0.5% or guaranteed in 200 turns, it traces eggs wherever it goes (Pink colour) and captures anything in it's path, however moves every 5 move, and only move horizontal-ly, and the eggs will hatch after 5 turns and will go vertical-ly to the top or bottom, and yes again, moves every 5 moves and hatches eggs that hatchee horizontal-ly this time, the cycle repeats
here are the pieces:
Grass Pawn: traces grass everywhere it moves, will bloom into a flower the mext move
Hedge Knight: It spawns 3 flowers behind it in a 1x3 area everytime in moves
Pyro Bishop: Spawns a Fire Flower to the square behind it, Fire Flower has a 10% chance to spawn a blooming fire that is safe to touch and has a chance to grow flowers around it! Dissapears after 3 moves
Wa(l)ter (White)/Poison (Black) Rook: it sprays water in a 3x3 tile in the tile it is standing on, turning withered flowers into fresh flowers, the opposite goes for the Black Rook
Mother Nature Queen: it traces flowers and spawns flower in a 5x5 area, and turns withered flower into fresh flower if it steps on it
Rain King: everywhere it goes, it will be raining on a 6x6 tile, turning withered flowers into fresh flowers, that's it
Space chess : Pawns are Astroroids (It moves normally) , Knights are Blackholes (It can suck pieces that are close to it) , a Rook the Earth (its still move normally but can collide with pawns close to them and only they is only 1 rook on 1side) , Bishops are Moons (same ass rooks) , Queens are Spacecrafts (they give you predictions of the enemy's moves) ,Kings are Stars (it has an ability of destroying other enemy pieces if a king shreds an enemy king the enemy loses ).
heh that's just great for me I gest
Tech chess update
Pawn: when moved puts a electrical shield around it in a plus shape so leaving it vulnerable to bishops
Knight: you have the choice when it's your turn to use the knights ability when activated it will sacrifice the knight but shoot out a electrical ball in the diagonal path anything in the balls path will die when the ball hits the edge of the board it will despawn
Bishop: when moved will have a electrical trail and if any piece touches it including your own pieces will be stunned for 1 turn but the trail will last 2 turns
Rook: if the rook is going to be taken out it will go in a hi-tech armoured state for 3 turns in this armoured state it is invincible but can't be moved for those 3 turns
Queen: when moved it will be in this electrified state not being able to move. in your next turn you can click on any piece on the other teams side to stun it and making the queen invincible for half a turn
King: when moved will a have hi-tech clone having the same ability as the queen but after using the clone ability it will be invincible for 2 turns but cannot be moved during those 2 turns
jungle chess:
bishop spawns trees for 3 moves, after, it doesn't spawn them anymore. the pawn, knight, rook and queen cannot get captured while in the trees, and can only be captured if there are other pieces in the trees. you can only move diagonally on them, and they also work as an obstruction as you cannot move further than the forest.
Ice chess
PAWN: produces 1 ice in front of it (counts as turn)
KNIGHT: idk?
BISHOP: when moving it makes a trial of ice
ROOK: in whatever direction it moves if it moved 1 more square turns into ice (can’t capture)
QUEEN: turns every unoccupied in a 2 square radius around the queen ( counts as turn)
KING: heats up 3 pieces of choice (counts as turn and only can use once)
ICE SQUARES: if a piece lands on an ice square it slides past all the ice in a row and if ice is on the side of the board it melts
This is DLC chess that Me and my friend made
Future Chess
King=Energy Core
Special Ability: be able to move like a knight if the King get Check
Cooldown: 5 round (per side)
Queen=Portal
Special Ability: teleport anywhere in the board except the place that can check the King
Cooldown: 10 round (per side)
Bishop=Timer
Special Ability: Rewind one move from you and your opponent (2 moves)
Cooldown: 5 round (per side)
Knight=Ninja
Special Ability: Move double in one round (double L)
Cooldown 3 round (per side)
Rook=SpaceShip
Special Ability: Capture piece without moving there
Cooldown: 3 round (per side)
Rule about all pieces and pawn
Pawn=Robot
Ninja(Knight) would have 2 sword at the back and Robots(pawn) can take and when the pawn take then hhey can attack forward which now the Ninja(knight) would have 1 sword left if the Ninja(knight) have no sword left, they cant use special ability
There is 2 Timer which they will use the same cooldown
Example: you use the first timer special ability but now you cant use the second timer ability until it finish cooldown
New piece: Cyborg and Barrier
Cyborg is every pieces combine
Barrier is normal piece but there will be a barrier in front
Example: if there is a Queen at the final rank and the queen move down to the first rank the barrier would stay at the bottom or just the way they are look and if you move diagonally you can choose which way the barrier are
The barrier block pieces to capture or move pass but diagonal piece as bishop can capture
How to get special pieces?
You can get special pieces by promoting a pawn to the other side
And this is the board
🟦⬛🟦⬛🟦⬛🟦⬛
⬛🟦⬛🟦⬛🟦⬛🟦
🟦⬛🟦⬛🟦⬛🟦⬛
⬛⬜⬛⬜⬛⬜⬛⬜
⬜⬛⬜⬛⬜⬛⬜⬛
⬛🟥⬛🟥⬛🟥⬛🟥
🟥⬛🟥⬛🟥⬛🟥⬛
⬛🟥⬛🟥⬛🟥⬛🟥
The color of the pieces would be red and blue
Blue=White
Red=Black
I already designed the pieces but i cant sent picture so you can design the pieces
If you add this in your website it would be relly great
Thx for reading this long
@blupebIupei made it
My idea for a new chess game mode is the time gap update:
This update unifies all historical eras, as tokens with their own forms of movement and abilities. For example, you can be in the indigenous eras until you are in the future. This update also includes natural disasters, weather conditions, etc. In any case, White is the 'home' team in the battle, meaning the time and setting travel happens in the era in which the tiles selected it.
Galaxy Chess:
*PLACEABLES*
Astronaut
Spaceship
Satellite
Rock
*PLACEABLE’S MOVES*
Rocket: kills every piece that’s in its way in front of it.
Astronaut: moves diagonally and can jump over 2 squares and kills whatever piece it lands on since astronauts explore space and the moon and the moon has low gravity and you can jump high so it kinda makes sense
Spaceship: spreads rocks 1 square diagonally but only has a 20% chance of spreading and a 30% chance of dying.
Satellite: can move in every square that a piece is standing on but it doesn’t kill the piece, instead it makes the piece lose a turn so it can’t move the the next time the other team moves, This can be very useful if your opponent only has a little amount of pieces.
Rock: can capture any piece that moves in its place but disappears after any piece moves in the place but kills the piece that’s captured in it.
*MOVES*
Pawn: Can spawn a rock in front of itself but dies after doing it.
Knight: Can spawn a spaceship 2 squares diagonally but only has 2 uses every round.
Bishop: Can spawn an astronaut 2 squares in front of it.
Rook: Can spawn a spaceship diagonally and horizontally but can’t spawn one behind him.
Queen: Can spawn a rocket in front of it but can only do it after killing 3 pieces
King: can spawn a satellite but only has 3 uses.
*NOTES*
Plz add this to one of ur vids 🥺
yo cool thing i wanna say
i made a sort of explosive chess. no it's not like atomic chess
the main difference is that pieces have different explosions
the queen has a much larger explosion, the rook is just 3x3, and knight and bishop just in a cross. the pawn explodes in a cross too, except a pawn's explosion only takes out other pawns, never normal pieces (that can change though)
and the most fun part, chain reactions. they go on indefinitely. if you take one of the pieces in the back very early, the whole thing explodes (probably needs nerfing)
explosive chess games generally last very little
Thats a very good idea!
SPACE CHESS:
An absolutely ginormous board
Water, ice, and void slots
Multiple planets
You can only cross void peices with the spaceship peice, which can carry any other peice on it.
Each team starts on different planets.
Molten pawn, Arsonistic knight, Magmatic Bishop, Mine Rook, Incinerating Queen, and the Devil's piece
Ice Piece
Bonus - A Piece that killed an Ice piece has (# of Material X 10)%
Ice King - Have a 2nd move (in one turn)
Water Piece
Bonus - A Piece that killed a Water Piece will drown
Water Pawn - Sacrifice for a Water
Water Bishop - Ability to Bounce off a Piece 1 space
Water Queen - Similar Bishop Ability
Water King - During in check, you can use an ability called "Slide" (Cool down - 2 Checks)
Did some testing, e4 e5 Qg4 (with ideas of ability on c7 or even g7, destroying most of black's pieces, if not black's king seems like the best line for lava white.
Space chess,
if you see this comment, here are 2 ideas for the game
1. The pawn will randomly move like it is in space
2. The king's ability would be it can make a lazer beem, but you can only use it 1 time per game
Ok those are my ideas :D
About water update make it like this one. Pawn:moves like normal .ability leaves a trap that makes pieces sink. Knight moves like normal ability leaves a trap that has a chance of 40% to expand and 30% of vanishing downside is that knight will not be able to move for 3 moves so he will be not too op. You can change whatever you want and also add skunked location where the pieces will be after they sink
Tbh I have to tell a lot more
Ice chess
Pawn ability: Traps a random piece next to it in an ice cube
Bishop ability: Spawns a trace of ice
Knight ability: Turns 1 to 4 squares that it can move to into ice
Rook ability: If moving vertically, can spawn an icicle that goes opposite of the direction you moved in. (For example, if you moved the rook up, it would spawn an icicle going downwards.)
Queen ability: Spawns ice cubes on all squares around it (including diagonals)
King ability: Can spawn an icicle that goes in a random direction once
*iceberg mechanic*
If a piece is hit by an icicle, it will go into the iceberg for 5 turns. Pieces can take, but the piece that has been taken will have an added 1 turn before it gets out. When a piece gets out, it is just a normal piece. Pieces spawn on the next free space on the 2nd rank.
*spawnables*
Ice cube: Makes the piece inside it unable to move for 1 to 7 turns.
Ice: When a piece goes over it, it has a 50% chance that it moves to a random diagonal. It cannot go on a diagonal where a piece is.
Icicle: After it is spawned, it goes in any direction, and the first piece it hits goes in the iceberg.
*penguins*
If this is too hard for you to make, you can delete it from the game.
Penguin: Moves like a camel, but cannot be controlled by any team. They move randomly, but if a penguin is taken by a piece, all penguins target you and puts you in an ice cube.
*other things*
Penguin Ability: A penguin has an ability where it can put you in an ice cube. However, it can also place ice randomly.
Rainbow chess or earth chess
Slime Chess - Pieces that are adjacent are adjacent forever and you can capture your pieces
My idea for water chess is that pieces can spawn either water, ponds or hot tubs, the water flows like lava, ponds are in a plus shape and they take pieces to the drown zone, hot tubs trap pieces(because hot tubs are relaxing) in them until a piece the same color as the trapped one gets near the hot tub, the drown zone is like hell but instead of burn pieces will drown and come out as drowned pieces that are weaker and need to be put in hot tubs every 10 steps but if the drowned piece is not put in a hot tub then it cant move no more
I've an idea for the Ice Rook :
It moves like a regular rook, but it can't stop. When it meet a ally piece, it stop. When it meet an enemy piece, it took the piece and take its place.
undead chess: you get to turn whatever piece you took into yours [maxium revives: 3] the chess board is also green instead of black
Therapy chess would be cool
Chess but its 2024
Abilities: 3
1: Reverse card : If u use it, the moves reverse ( fe. h3-h4 white = h4 black)
2 The pond: If the horses enter the pond field, they have to stay in that place for 2 turns. (pond lasts for 2 turns)
3: Shuffle: The pieces can shuffle in the way you want.
Nice bro keep it up you will become a excellent youtuber one day
Goblin Chess is a strategic board game similar to traditional chess but with a fantasy twist. The game features goblin-themed pieces, each with unique abilities and movement rules, adding a layer of complexity and excitement to the classic game.
Game Setup
Board: The game uses a standard 8x8 chessboard.
Pieces: Each side has the following pieces, all with goblin-themed names and abilities:
Goblin King (King): Moves like the king in chess but can also swap places with any adjacent piece once per game.
Goblin Queen (Queen): Moves like the queen in chess but can cast a spell to teleport to any empty square once per game.
Goblin Shaman (Bishop): Moves diagonally like a bishop but can heal an adjacent friendly piece, restoring it to its original position (only once per game).
Goblin Rogue (Knight): Moves like a knight but can “steal” a move, allowing it to move twice in a single turn (once per game).
Goblin War Drum (Rook): Moves like a rook but can rally adjacent pieces, giving them an extra move in the same turn (only once per game).
Goblin Grunt (Pawn): Moves like a pawn but can throw a small bomb to attack an enemy piece diagonally, even without moving forward (only once per game).
Special Rules
Goblin Magic: Each piece’s special ability can only be used once per game, so players must strategize carefully.
Goblin Fury: When a Goblin Grunt reaches the opponent’s back rank, it can either promote to any other piece or unleash Goblin Fury, causing an explosion that eliminates all pieces in a 3x3 area, including the grunt itself.
Objective
The objective is to checkmate the opponent’s Goblin King, just like in traditional chess. However, the added abilities and special moves make for a more dynamic and unpredictable game.0
Dragon's chess- A chess variant that dragons fight
(with a 10x10board)
The pieces are:
-Baby Dragon(BD): a piece moves exactly same like a pawn, but after a kill, grows to the other dragon(Ice dragon, Fire dragon, Blue dragon, or Dragon trainer)
-Ice dragon(ID): a dragon that moves like a bishop + camel, the ability is that every even turns, ice dragon can jump over other pieces, and the pieces that ice dragon jumped over is freezed, which means they can't move in next turn
-Mommy Dragon(MD): Moving like a queen+ knight+ camel, every kill, spawns a dragon egg, which changes to a baby dragon after one turn
-Fire Dragon(FrD): movement is like a king, does a dragon brass like a rookh , and if the piece in the brass doesn't move in one turn, dies(The brass dissappears after one turn)
Dragon Trainer(DT): a dragon trainer, any ally dragon piece moved to adjacent space(except for baby dragon), gives them a jumping ability for 3 moves, if they have jumping ability, give them 5x3 and 5x4 L move for 3 moves(once a dragon is trained, they can't train again until a kill )
-Blue dragon(BLD): Movement is 4x2 L and camel, when stepping on the space where ally dragon trainer died for the 1st in the whole board, evolves to a Black dragon
-Black dragon: can move up to 4 square radius, every kill one square radius added.
-King dragon(KD): move like a king, moves one more time after a kill(up to 3 times max), the king piece
the board set up is:
FrD ID DT MD KD BLD ID BLD DT FrD
BD BD BD BD BD BD BD BD BD BD
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
BD BD BD BD BD BD BD BD BD BD
FrD ID DT MD KD BLD ID BLD DT FrD
(other rules are not added)
chess+:chess but the pieces is game is better.
Pawn:it can now capture the piece in front of it making it unblockable.
Bishop:when it moves it destroys the squares it move to (except the square on where the bishop is), the destroyed square will last 5 turns and it makes pieces cannot go through (unless the knight).
Knight:have the ability to kick pieces and move them back one square.
Rook:have the ability to build a wall, the wall can be destroyed by capturing it. Only can be used every 5 turns.
Queen:have the ability to summon 4 pawns surrounding it (only can be used once for each queen), if theres a piece on the place where the pawn is supposed to spawn, it just doesn't summon the pawn at all.
-Disguise. Can disguise into other pieces (except the king) the disguise will last 3 turns but the disguise will be removed instantly if theres an enemy piece looking at it.
King:
-leaves trap after every move (if a piece steps over the trap it gets captured and the trap also gets destroyed), pieces can go through the trap, king cannot be captured by their own traps.
-freeze, can freeze a piece making them not able to move for 1 turn, kings cannot be freezed, freeze only can be used every 5 turns
-wall, exactly the same like the rook
-Revival. Can revive a piece that have been Captured, pieces that have been captured for more than 10 turns cannot be revived (only can be used once each game)
New mode:
War mode
You have 3x more pieces (the second and third king is replaced by queen)
And the board is a 24x24.
If you make water chess then make heaven alongside it, pieces wait like 10 turns in heaven then come back with a slight buff, obviously king goes to hell for not enacting democracy and also being selfish ig
Acid chess
Queen - Can shoot acid at 6 sides
King - Leave a 3*3 acid slot but dies
Bishop - Can shoot acid on 9 sides
I freaking loved this pieces design
Error Chess
Pieces:
-Glitched Pawn
-Whenever Glitched Pawn moves at the first round it can move thrice sqaures and can add websites error to other squares if one pieces gets to the pawn's website error there's a 35% chance a piece will escape it but with a king it's 90% chance a king will escape it and the website it'll be gone after some pieces touch the website error
-My Rating: 7/10
-Wired Failed Knight
-So Wired Failed Knight he can place a wire on a square so if a piece touch the wire 0% chance of escaping it and it's actually can make a piece died by the failed wire but for queen it's 9% chance of escaping for king it's 25% but this can only used for once or else it'll will be too OP and it'll disappear in 40 secs
-My Rating: 9/10
-Void Error Bishop
-So Void Error Bishop is useful for checkmates to your king it can move shorter "\" or "/" only and it can send some pieces to his own prison "The Never Ending Void" and if one of your piece gets in this piece's prison you're pieces is cooked 💀
-My Rating: 10/10
-Error Rook
-Error Rook is useless but sometimes useful for protecting your pieces into the bishop's prison and it can come straight until to the bishop's prison so it protects everyone from getting in
-My Rating: 5/10
-Infinite Queen
-Infinite Queen is very useful than Void Error Bishop it can make it's own jail ANYTHING EVEN VOID ERROR BISHOP JAIL'S INFINITE QUEEN CAN COPY IT IT CAN ALSO HAVE A JAIL CALLED "KINGDOM OF MAXXED GLITCHED LANDER" So cool isn't it?
-My Rating: 18/10
-Transfinity Void Glitched King
-In short it's TVGK so TVGK is a king with powers of any pieces the difference is the walk he can move till 6th Square and he moves towards this line "✓" this kind of "correction" sign looks like "L" reversed and flipped idk but anyways this King cannot be checkmate because after you took down the King one of your pieces that took down this king would get glitched and go to an origin prison not the void bishop and the inf queen prison also if one of your pieces took down the king there a 5% chance of all of your pieces and teams would get glitched and go to a chess prison except for the never ending void and inf queen every jails example: if white took down the black's king then one of the white's piece would get glitched but the 5% if the whites got the 5% their unlucky bruh
-My Rating: ∞/10
-The Cheater Prison
-The Cheater Prison is for those who cheat on this chess game and you'll have to fight a bot that's good at Error chess you have 3 tries and you have to win before this timer ends "9:00" like you only get 9 mins if you lose all your tries you'll get banned but if you win against the bot the bot would give you a chance to go back fight your opponents but you won't able to cheat anymore the bot setted it up "NO MORE CHEATING" to your settings you can't turn it on it'll just stay like that forever
-My Rating: ∞/10
-The Omega Ruby (The Chess Normal Jail)
-The Omega Ruby that if one of your piece got killed by an black/white piece then your pieve would get here and the more your piece stays there the more weakens it gets it can make it weak 10% of weakness and it triggers them until they are now 15% green 85% purple how to go back?
1. To go back just find the button that says "restart?" Then you'll restart your piece into it's place where it spawns at the first round back except for the pawn the pawn would spawn at the place the pawn was moved to
How to stronger your weaken piece from this jail?
2. To stronger more the weaken piece is to win 5 times and you'll get the button that says "Stronger your weaken piece?" And if you click the button you'll get to choose which weaken piece you'll upgrade unless if there's only 1 piece fellen into this jail
How long do they have to in until the restart button appears?
3. They have to wait until 8 mins or after chess your lucky if until 8 mins but unlucky after chess gets to respawn after 1st fight now 2nd chess fight you can respawn it
-My Rating: 2/10
-System Core
-Not only your pieces have to save their kings but also their system cores black and white pieces team from chess also get the system core if your system core is breaking slowly by one of the teams getting into your system core you lose if you break your opponent's system core you win! They lose.
-My Rating: 6/10
Questions
1. How wide is the chess board?
Answer: Wider until 25 Squares at these sides "←→" and 10 Squares at these sides "↑↓"
2. Is the browser safe to join this glitch chess?
Answer: Yes but for 7+ so some 5 yrs old playing it don't cry if they lose like WINNING or LOSING is normal bro everyone loses or win sometimes
3. Is the glitch chess better than every game?
Answer: No i mean it's cooler than every chess game except the normal chess and Air Chess ik who made it @the_superb_black_hole but he's air chess update isn't done he still hasn't edit his comment yet
4. How does the chess board looks like?
Answer: it looks like half glitch half normal (normal for white side glitched for black side it's about glitch wars like glitch vs human)
Also i forgot to mention that white team is human black is glitch so it's a chess war normal chess vs glitched chess which wins black (glitched) or white (humanity)
5. What country banned this glitched chess game version?
Answer: much countries
Their list: India, China, North Korea, Oman, Turkmenistan, Saudi Arabia, Iceland, Democratic Republic of the Congo, Afghanistan and Kurdistan
10 Countries ban them
Idk how many hours/mins i took to made this but it's fast i didn't even waste 70% of my energy but pls add my idea to your video
Elemental chess:make the queen able to nuke the pawns after 15 moves and add an explosion effect
Bro this idea is actually brilliant
One of the few channels that can do tts good
The black chess pieces are pretty cooooool
Make heaven chess since you made hell chess
Earth chess and air chess and snow chess how cool would it be
Air chess :
Air pawn = movement : normal pawn
Abilities=in extreme danger can hover to any square (disadvantages= cannot take chess pieces while using hover move 2: only can hover every 10 move)
Air knight : can move bigger squares than original movement
Abilities=tornado ability if you put the pieces in a specific manner you can take any piece and put it in a another position
Disadvantages: can't take kings with tornado ability
Air rook : movement now has a special tactic when the rook reaches the corner of the board it can move diagonnaly
Abilities: a new breeze ability it can capture pieces without moving
Disadvantages: breeze ability can only work an edges of the board
Air bishop: can change colours when
Next to each other
Movement restriction : when two bishops are together both bishops are blocked and can only be taken
Air queen : can move anywhere
Abilities: riptide move if any piece is in the knight range will be taken at once
Disadvantages: there is no disadvantages
Air king : if a piece is targeting then he has the access to go and kill the piece
Water chess:add a tsunami animation after white is checkmated and a flood after black is checkmated
Idea for water:
The water piece moves 2 squares in any direccion (turning mid move included)
placing a water tile on thesquare it was last on
This water tile spreads for 3 turns the new piece is inmune to water tiles but normal pieces drown on water
There islands where water cant appear or spread
Also there could be a boat piece is also inmune to water which can carry pieces around islands but cant attack
They probably would look something like these emojis
New piece💧
Water tile🌊
Boat piece🛥
I hate when the enemy Bishop sends my Knight to hell.
Heres some ideas for future videos
Water chess
Ice chess
Earth chess
Nature chess
Space chess
Future chess
Toxic chess
Storm chess
Chess with natural disasters like earthquake and tornado(name it whatever you want)
Color chess(get creative with this one)
Angelic or holy chess
Modern chess
P.T.S you can make a new piece called emperor in your chess .0 series and it can move like a queen knight and the goal on that video is to capture that piece(because thats how irl kingdoms work )emperors can jump over other pieces like knight in any movement.
Thats all.Bye
Water pawn when it dies spawns a water block which boosts all (includes opponent) makes it move 50% 1 bl9ck more or 50% 2 blocks more for 3 turns
Wild Chess:
King: Bear King abillity: can scratch pieces around him diagonally 1 Square
Pawn: Wolf Pawn: can bite pieces diagonally which means capture with no moving.
Knight: Tiger Knight: Can move the same BUT can capture with a bite and scratch for 2 squares diagonally like Alfil and a rook but 2 squares.
Bishop: Chaos Tiger Bishop: Its like a knight but bishop unlimited squares and a rook but 4 squares.
Rook: Safety Thingy: can move like a Castle from chess 3.0 and also can super-castle or a castle. A super castle is a castle but adds a shelid for the rook which ccan revive at the same square :)
QUEEN: Ultra Tiger Queen: can capture without moving all squares
Feature 1: you can only get a queen when a promotion.
Camel: Strong Tiger : a knight but 3 going down and 1 going right.
MORE SOON :)
Shrink Chess: Any time there is no piece on an edge of the board, that side gets permanently deleted. at first it wouldn't really matter but in endgames, it would be a crucial part of strategy.
Make a chess for EVERY element
Ice update could have pieces set ice on the board. Maybe two types of ice, one strong that if a piece moves to it it has to move all the way the direction of movement due to the slippery ice, and a weaker ice where a piece can stand for one turn and then the ice breaks, and so no other piece can move to said square because now it's froze water. Maybe the slippery ice can last for some turns but the breakable ice remains the whole game. Just an idea.
If this becomes a series, I would love to see what it chess would look like in every Pokémon type, given this one is Fire type.
Ice chess
Pawns
every time an opponent takes the piece the next 2 times that peice is moved, it is slippery and goes as far as it can in that direction.
Horse
They die but create a cross shape out of ice that stays there for 1 move and it makes it that if a peice goes there they slide in the same direction as they were going until there is no more ice.
Bishop
Every time they move, they create a frostbite spot that will stay there for 3 turns, and if any peice goes on there its stuck for 3 turns
Rook
Like ice bishop but vertically
Queen
Dies but makes a 4 by 4 square that is just ice
King
You can use this 3 times per game where the king removes ice around him. This doesn't count as a turn, though.
Mechanic
Winter wonderland
It's like, exactly , hell, but blue and pieces that come out are called frozen pieces.
Suggestion:
Tuflar-Shiver (saving this for a move opening typw)
Permafrost Chess
Permafrost chess is as chess variant which has new chess pieces, ice themed chess pieces, revamped normal chess pieces and chess pieces icons, and has a lot more moves, the board also has a theme of ice and dark cyan (to contribute to the theme of permafrost), both sides have a way that can possibly ruin one side or other of the chess board, using luck to do so. In Permafrost chess, there are 26 pieces, 11 different types, 3 boards, 6 new features, and all new pieces have abilities (normal pieces get revamped movement and at ice half, new pieces go on permafrost side with dark blue, navy blue, dark cyan type of colors, with abilities. The queen is the only piece that has a big impacting ability that can have a cooldown of 2 minutes and 30, or one time use.)
The board has 16 letters, 16 numbers, and half is 8 letters and 8 numbers. (I imagine the board to be left and right for ice and permafrost sides, just so it isn’t unfair and the other player is aggrieved.)
These are the current items (I will edit this once in a while).
Ice Artifacts
How to claim:
1. With an Ice Pawn, reach the edge of the board on the opposite side where your opponent is at, kill a queen, kill a room, or kill a decent, or good new piece in this variant.
2. Win 2 games in a row or claim 5 wins (starts at 5)
3. Win a game with 35+ points of material
4. Converting your chosen or all points of material to make an Ice Artifact (3 points of material = 1 IA [Ice Artifact])
5. Converting an Ice Piece to collect one with a chance of 25%, lowers by the higher quantity you have by 0.025%
Bonus: Using 1 Ice Artifact has a 25% chance of duping its quantity (can be increased with an Ice Vase (IVP) Potion [I-II-III], I increases by 2.5% for 5 minutes which lowers by 0.001% by Ice Artifact Quantity, including every other rank of IVP Potions, II increases luck by 17.5% and III increases it by 25.5%.
These are the normal pieces (with different names):
Ice Pawn
Ice Pawns are a type of piece in chess which is the weakest of them all, but a decent movement in the pawns type when movement is unlocked. Ice pawns move two blocks up, and two blocks diagonal when first able to move. When it starts to move, it can only move one side, but in the middle it moves like a normal king when it conquers the middle, d4, d5, e4, e5, f3, f4, c3, c4 (if it reached f3, f4, c3, c4, it will have a movement of I block to the left, one block to the right, and one block up (no diagonals). If it reaches the end of the board to the opponents side or captures a valuable piece of the board like a good new piece, a rook, or a queen, the person who accomplished it gains an Ice Artifact (I will explain what that is and what it is used for after the pieces). The Ice Pawns have an appearance of a pawn but blue, two snowflakes on their dot, and the dot is an ice block. So yeah, that’s the Ice Pawns.
Icy Knights
Icy Knights are a type of piece in Permafrost Chess which moves like a normal knight, but has the power to freeze a piece for half a move (or 10 or 15 seconds in rapid, 5 or 9 seconds in blitz). Icy Knights have a movement of a normal knight, 1 at each diagonal, and 2 at the back of the piece (gets weaker every 5 moves until it just has diagonals, when it reaches max nerf, it can go forwards 1 to make it up for removing 2 back movement), the Icy Knights have an appearance of a horse with a cyan leash standing on ice, with a color of white (black version is Blue) and has snow on their head. She they move make it so they glide (this gliding part is optional). That’s the Icy Knights.
Icefrost Bishop
Icefrost Bishops are a piece in this variant that can move like a king in the middle, 5 blocks diagonal, and two blocks up (does not take on the second top block, does not take at back block movement square). Icy Bishops can also be bought at the Frostbite Cabin (a shop) that can be bought using 1 Ice Artifact. The bishop also freezes pieces, but can freezes a piece for 3 moves, and has a 50% chance it can freeze to death or die to ice shards, still like normal chess taking the piece for material. The black version is like a permafrost thing, but it’s not part of it, it’s just like a blackish blue.
Snow Rook
(W.I.P)
undead chess, skelly guys, zombi mans and "call an exorcisism"
I don't know if this variation of chess even existed, but yeah, very clever.
Can you make like monster chess, underground chess, space chess. And in them it will be cool if you could make board bigger, sring, change,not a square, deep, high and maybe some mechanics and a 3rd player who is an ai and many more
ice rook: when any piece capture it, it turns into ice brick; ice brick can,t be moved, only knight can jump over it and can be capture only by any player rook/ice rook
Wind chess
You can push your/opennent pieces (imagine 2 bishops on the same color)
I was just watching your CHESS video and got an ad of CHESS
I can see this becoming a good series
Water chess ideas:
All pieces turns into water but same as this 5th piece all ways and putting the board on swimming pool which they can swim
Out of theme but what about bfdi chess?
Also idea for water chess: flowing water
An ability for the rook, he can summon flowing water once per game. It just pushes any piece on it
Thunder chess: knight can paralyze other pieces
Bomerang: a piece that moves at any square but can't jump over pieces then go back to it's square
If you make an ice chess update I would love that.
Here is an idea for an update, medival chess, like all the pieces are now in a medival army and times. Example, rook can be like a catapult and can shoot like one but after they cannot move or shoot for 1 or 2 full turns
Water update and you earned a new subscriber
For Ice -
Frozen King - Moves to a 5x5
(I would work for more)
Water
Placed Spaces
Water - This will capture a piece, and to release, you need to use a move. However this is useful if your in a zuswang, so it will take 2 Turns
Ice
Iced
This is for the King, Pawn and Knight, this moves you 1 more space on what direction
Ex : Move up to an Ice block, you move again, this happens at diagonal and sideways